* Update codex-contracts-eth
* contracts: update G2Point definition
* integration: disable automatic advancing of time
reason: makes reasoning about timing in tests harder,
because the period is set to 60 seconds in the
marketplace configuration, but this code switches to
a new period every 500 milliseconds
* integration: fix parameters of marketplace payouts test
* integration: update test settings
* integration: fix typo
* integration: workaround for hardhat issue
Subscriptions expire after 5 minutes when using
websockets. Use http and polling instead.
* integration: remove origDatasetSizeInBlocks
* integration: fix proof parameters for test
* integration: do not log output by default
* integration: fix failure rate in test
* integration: fix warning
* integration: include clock in logs
* integration: allow for more periods
5 periods was cutting it close, if we get too much
pointer downtime, then the test would fail
* Smart contracts update: Groth16Proof instead of bytes
* Use dummy verifier for now, until we can create ZK proofs
* Fix tests: submit proof only when slot is filled
* Submit dummy proofs for now
* More detailed log when proof submission failed
* Use dummy verifier for integration tests
For now at least
* Fix mistake in blanket renaming to ethProvider
* Update to latest codex-contracts-eth
* feat: zkey-hash from chain
* Fix zkeyHash
---------
Co-authored-by: Adam Uhlíř <adam@uhlir.dev>
* [contracts] Add SlotFreed event
* [integration] allow test node to be stopped twice
* [cli] add --validator option
* [contracts] remove dead code
* [contracts] instantiate OnChainMarket and OnChainClock only once
* [contracts] add Validation
* [sales] remove duplicate import
* [market] add missing import
* [market] subscribe to all SlotFilled events
* [market] add freeSlot()
* [sales] fix warnings
* [market] subscribe to SlotFreed events
* [contracts] fix warning
* [validator] keep track of filled slots
* [validation] remove slots that have ended
* [proving] absorb Proofs into Market
Both Proofs and Market are abstractions around
the Marketplace contract, having them separately
is more trouble than it's worth at the moment.
* [market] add markProofAsMissing()
* [clock] speed up waiting for clock in tests
* [validator] mark proofs as missing
* [timer] fix error on node shutdown
* [cli] handle --persistence and --validator separately
* [market] allow retrieval of proof timeout value
* [validator] do not subscribe to SlotFreed events
Freed slots are already handled in
removeSlotsThatHaveEnded(), and onSlotsFreed()
interfered with its iterator.
* [validator] Start validation at the start of a new period
To decrease the likelihood that we hit the validation timeout.
* [validator] do not mark proofs as missing after timeout
* [market] check whether proof can be marked as missing
* [validator] simplify validation
Simulate a transaction to mark proof as missing, instead
of trying to keep track of all the conditions that may
lead to a proof being marked as missing.
* [build] use nim-ethers PR #40
Uses "pending" blocktag instead of "latest" blocktag
for better simulation of transactions before sending
them.
https://github.com/status-im/nim-ethers/pull/40
* [integration] integration test for validator
* [validator] monitor a maximum number of slots
Adds cli parameter --validator-max-slots.
* [market] fix missing collateral argument
After rebasing, add the new argument to fillSlot calls.
* [build] update to nim-ethers 0.2.5
* [validator] use Set instead of Table to keep track of slots
* [validator] add logging
* [validator] add test for slot failure
* [market] use "pending" blocktag to use more up to date block time
* [contracts] remove unused import
* [validator] fix: wait until after period ends
The smart contract checks that 'end < block.timestamp',
so we need to wait until the block timestamp is greater
than the period end.
* [marketplace] get active slots from chain
# Conflicts:
# codex/contracts/market.nim
* [marketplace] make on chain event callbacks async
# Conflicts:
# tests/codex/helpers/mockmarket.nim
* [marketplace] make availability optional for node restart
# Conflicts:
# tests/codex/testsales.nim
* [marketplace] add async state machine
Allows for `enterAsync` to be cancelled.
* [marketplace] move sale process to async state machine
* [marketplace] sales state machine tests
* bump dagger-contracts
* [marketplace] fix ci issue with chronicles output
* PR comments
- add slotIndex to `SalesAgent` constructor
- remove `SalesAgent.init`
- rename `SalesAgent.init` to `start` and `SalesAgent.deinit` to `stop`.
- rename `SalesAgent. populateRequest` to `SalesAgent.retreiveRequest`.
- move availability removal to the downloading state. once availability is persisted to disk, it should survive node restarts.
-
* [marketplace] handle slot filled by other host
Handle the case when in the downloading, proving, or filling states, that another host fills the slot.
* [marketplace] use requestId for mySlots
* [marketplace] infer slot index from slotid
prevents reassigning a random slot index when restoring state from chain
* [marketplace] update to work with latest contracts
* [marketplace] clean up
* [marketplace] align with contract changes
- getState / state > requestState
- getSlot > getRequestFromSlotId
- support MarketplaceConfig
- support slotState, remove unneeded Slot type
- collateral > config.collateral.initialAmount
- remove proofPeriod contract call
- Revert reason “Slot empty” > “Slot is free”
- getProofEnd > read SlotState
Tests for changes
* [marketplace] add missing file
* [marketplace] bump codex-contracts-eth
* [config] remove unused imports
* [sales] cleanup
* [sales] fix: do not crash when fetching state fails
* [sales] make slotIndex non-optional
* Rebase and update NBS commit
Rebase on top of main and update NBS commit to the CI fix.
* [marketplace] use async subscription event handlers
* [marketplace] support slotIndex no longer optional
Previously, SalesAgent.slotIndex had been moved to not optional. However, there were still many places where optionality was assumed. This commit removes those assumuptions.
* [marketplace] sales state machine: use slotState
Use `slotState` instead of `requestState` for sales state machine.
* [marketplace] clean up
* [statemachine] adds a statemachine for async workflows
Allows events to be scheduled synchronously.
See https://github.com/status-im/nim-codex/pull/344
Co-Authored-By: Ben Bierens <thatbenbierens@gmail.com>
Co-Authored-By: Eric Mastro <eric.mastro@gmail.com>
* [market] make market callbacks synchronous
* [statemachine] export Event
* [statemachine] ensure that no errors are raised
* [statemachine] add machine parameter to run method
* [statemachine] initialize queue on start
* [statemachine] check futures before cancelling them
* [sales] use new async state machine
- states use new run() method and event mechanism
- StartState starts subscriptions and loads request
* [statemachine] fix unsusbscribe before subscribe
* [sales] replace old state transition tests
* [sales] separate state machine from sales data
* [sales] remove reference from SalesData to Sales
* [sales] separate sales context from sales
* [sales] move decoupled types into their own modules
* [sales] move retrieveRequest to SalesData
* [sales] move subscription logic into SalesAgent
* [sales] unsubscribe when finished or errored
* [build] revert back to released version of nim-ethers
* [sales] remove SaleStart state
* [sales] add missing base method
* [sales] move asyncSpawn helper to utils
* [sales] fix imports
* [sales] remove unused variables
* [sales statemachine] add async state machine error handling (#349)
* [statemachine] add error handling to asyncstatemachine
- add error handling to catch errors during state.run
- Sales: add ErrorState to identify which state to transition to during an error. This had to be added to SalesAgent constructor due to circular dependency issues, otherwise it would have been added directly to SalesAgent.
- Sales: when an error during run is encountered, the SaleErrorState is constructed with the error, and by default (base impl) will return the error state, so the machine can transition to it. This can be overridden by individual states if needed.
* [sales] rename onSaleFailed to onSaleErrored
Because there is already a state named SaleFailed which is meant to react to an onchain RequestFailed event and also because this callback is called from SaleErrored, renaming to onSaleErrored prevents ambiguity and confusion as to what has happened at the callback callsite.
* [statemachine] forward error to state directly
without going through a machine method first
* [statemachine] remove unnecessary error handling
AsyncQueueFullError is already handled in schedule()
* [statemachine] test that cancellation ignores onError
* [sales] simplify error handling in states
Rely on the state machine error handling instead
of catching errors in the state run method
---------
Co-authored-by: Mark Spanbroek <mark@spanbroek.net>
* [statemachine] prevent memory leaks
prevent memory leaks and nil access defects by:
- allowing multiple subscribe/unsubscribes of salesagent
- disallowing individual salesagent subscription calls to be made externally (requires the .subscribed check)
- allowing mutiple start/stops of asyncstatemachine
- disregard asyncstatemachine schedules if machine not yet started
* [salesagent] add salesagent-specific tests
1. test multiple subscribe/unsubscribes
2. test scheduling machine without being started
3. test subscriptions are working correctly with external events
4. test errors can be overridden at the state level for ErrorHandlingStates.
---------
Co-authored-by: Eric Mastro <eric.mastro@gmail.com>
Co-authored-by: Mark Spanbroek <mark@spanbroek.net>
Co-authored-by: Ben Bierens <thatbenbierens@gmail.com>
1. use `ProviderError` to catch contract errors instaed of `JsonRpcProviderError`.
2. Add tests for `isProofRequired`, `willProofBeRequired`, and `getProofEnd` when slot is empty (and is call is reverted)
3. bump nim-ethers to branch that has new `reverts` API and `ProviderError` support.
4. Update to new `reverts` API.
Remove `isSlotCancelled` and `isCancelled` from proving, as it did not fit in the module.
Update the proving module to not rely on checking the contract to understand if a request was cancelled. Instead, `proofEnd` was modified in `dagger-contracts` such that it returns a past timestamp when the contract is cancelled. This successfully removes
- rename `ContractId` to `SlotId`
- rename `Proving.contracts` to `Proving.slots`
- change signatures of `isSlotCancelled` and `isCancelled` to use `SlotId` and `RequestId` types, respectively.
- change all references to `RequestId`, `SlotId`
Add or remove proof requirements when a request contract’s state changes. When a request sale has completed (for a slot), the host who purchased that slot now must provide regular proofs for the data they are contracted to hold. This is now enforced by adding the slotId to the HashSet of Ids for which to require proofs. When a request has been cancelled (not all slots were filled before the request expired), proofs no longer need to be provided and the slotId is removed from teh HashSet.
Add `isCancelled` and `isSlotCancelled` checks to query the contract state without relying the on the state context variable in the contract. Because contract state can only be updated in a transaction, and the client withdrawing funds is responsible for changing the contract state to “Cancelled”, the `isCancelled` and `isSlotCancelled` functions were introduced to check the state regardless of whether or not the client had already withdrawn their funds.
- rename `ContractId` to `SlotId`
- add `RequestId`, `PurchaseId`, `Nonce` types as aliases of `array[32, byte]`
- rename `Proving.contracts` to `Proving.slots`
- change signatures of `isSlotCancelled` and `isCancelled` to use `SlotId` and `RequestId` types, respectively.
- change all references to `RequestId`, `SlotId`, and `PurchaseId`