1600 lines
57 KiB
Nim
1600 lines
57 KiB
Nim
#
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# Chronos
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#
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# (c) Copyright 2015 Dominik Picheta
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# (c) Copyright 2018-Present Status Research & Development GmbH
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#
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# Licensed under either of
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# Apache License, version 2.0, (LICENSE-APACHEv2)
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# MIT license (LICENSE-MIT)
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when (NimMajor, NimMinor) < (1, 4):
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{.push raises: [Defect].}
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{.pragma: callbackFunc, stdcall, gcsafe, raises: [Defect].}
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else:
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{.push raises: [].}
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{.pragma: callbackFunc, stdcall, gcsafe, raises: [].}
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from nativesockets import Port
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import std/[tables, strutils, heapqueue, deques]
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import stew/results
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import "."/[config, osdefs, oserrno, osutils, timer]
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export Port
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export timer, results
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#{.injectStmt: newGcInvariant().}
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## Chronos
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## *************
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##
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## This module implements asynchronous IO. This includes a dispatcher,
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## a ``Future`` type implementation, and an ``async`` macro which allows
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## asynchronous code to be written in a synchronous style with the ``await``
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## keyword.
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##
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## The dispatcher acts as a kind of event loop. You must call ``poll`` on it
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## (or a function which does so for you such as ``waitFor`` or ``runForever``)
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## in order to poll for any outstanding events. The underlying implementation
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## is based on epoll on Linux, IO Completion Ports on Windows and select on
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## other operating systems.
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##
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## The ``poll`` function will not, on its own, return any events. Instead
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## an appropriate ``Future`` object will be completed. A ``Future`` is a
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## type which holds a value which is not yet available, but which *may* be
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## available in the future. You can check whether a future is finished
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## by using the ``finished`` function. When a future is finished it means that
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## either the value that it holds is now available or it holds an error instead.
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## The latter situation occurs when the operation to complete a future fails
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## with an exception. You can distinguish between the two situations with the
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## ``failed`` function.
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##
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## Future objects can also store a callback procedure which will be called
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## automatically once the future completes.
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##
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## Futures therefore can be thought of as an implementation of the proactor
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## pattern. In this
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## pattern you make a request for an action, and once that action is fulfilled
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## a future is completed with the result of that action. Requests can be
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## made by calling the appropriate functions. For example: calling the ``recv``
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## function will create a request for some data to be read from a socket. The
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## future which the ``recv`` function returns will then complete once the
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## requested amount of data is read **or** an exception occurs.
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##
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## Code to read some data from a socket may look something like this:
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##
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## .. code-block::nim
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## var future = socket.recv(100)
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## future.addCallback(
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## proc () =
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## echo(future.read)
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## )
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##
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## All asynchronous functions returning a ``Future`` will not block. They
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## will not however return immediately. An asynchronous function will have
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## code which will be executed before an asynchronous request is made, in most
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## cases this code sets up the request.
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##
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## In the above example, the ``recv`` function will return a brand new
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## ``Future`` instance once the request for data to be read from the socket
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## is made. This ``Future`` instance will complete once the requested amount
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## of data is read, in this case it is 100 bytes. The second line sets a
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## callback on this future which will be called once the future completes.
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## All the callback does is write the data stored in the future to ``stdout``.
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## The ``read`` function is used for this and it checks whether the future
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## completes with an error for you (if it did it will simply raise the
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## error), if there is no error however it returns the value of the future.
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##
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## Asynchronous procedures
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## -----------------------
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##
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## Asynchronous procedures remove the pain of working with callbacks. They do
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## this by allowing you to write asynchronous code the same way as you would
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## write synchronous code.
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##
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## An asynchronous procedure is marked using the ``{.async.}`` pragma.
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## When marking a procedure with the ``{.async.}`` pragma it must have a
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## ``Future[T]`` return type or no return type at all. If you do not specify
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## a return type then ``Future[void]`` is assumed.
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##
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## Inside asynchronous procedures ``await`` can be used to call any
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## procedures which return a
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## ``Future``; this includes asynchronous procedures. When a procedure is
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## "awaited", the asynchronous procedure it is awaited in will
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## suspend its execution
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## until the awaited procedure's Future completes. At which point the
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## asynchronous procedure will resume its execution. During the period
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## when an asynchronous procedure is suspended other asynchronous procedures
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## will be run by the dispatcher.
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##
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## The ``await`` call may be used in many contexts. It can be used on the right
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## hand side of a variable declaration: ``var data = await socket.recv(100)``,
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## in which case the variable will be set to the value of the future
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## automatically. It can be used to await a ``Future`` object, and it can
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## be used to await a procedure returning a ``Future[void]``:
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## ``await socket.send("foobar")``.
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##
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## If an awaited future completes with an error, then ``await`` will re-raise
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## this error.
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##
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## Handling Exceptions
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## -------------------
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##
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## The ``async`` procedures also offer support for the try statement.
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##
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## .. code-block:: Nim
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## try:
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## let data = await sock.recv(100)
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## echo("Received ", data)
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## except CancelledError as exc:
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## # Handle exc
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##
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## Discarding futures
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## ------------------
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##
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## Futures should **never** be discarded. This is because they may contain
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## errors. If you do not care for the result of a Future then you should
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## use the ``asyncSpawn`` procedure instead of the ``discard`` keyword.
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## ``asyncSpawn`` will transform any exception thrown by the called procedure
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## to a Defect
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##
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## Limitations/Bugs
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## ----------------
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##
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## * The effect system (``raises: []``) does not work with async procedures.
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# TODO: Check if yielded future is nil and throw a more meaningful exception
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const
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MaxEventsCount* = 64
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when defined(windows):
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import std/[sets, hashes]
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elif defined(macosx) or defined(freebsd) or defined(netbsd) or
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defined(openbsd) or defined(dragonfly) or defined(macos) or
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defined(linux) or defined(android) or defined(solaris):
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import "."/selectors2
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export SIGHUP, SIGINT, SIGQUIT, SIGILL, SIGTRAP, SIGABRT,
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SIGBUS, SIGFPE, SIGKILL, SIGUSR1, SIGSEGV, SIGUSR2,
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SIGPIPE, SIGALRM, SIGTERM, SIGPIPE
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export oserrno
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type
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CallbackFunc* = proc (arg: pointer) {.gcsafe, raises: [Defect].}
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AsyncCallback* = object
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function*: CallbackFunc
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udata*: pointer
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AsyncError* = object of CatchableError
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## Generic async exception
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AsyncTimeoutError* = object of AsyncError
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## Timeout exception
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TimerCallback* = ref object
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finishAt*: Moment
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function*: AsyncCallback
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TrackerBase* = ref object of RootRef
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id*: string
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dump*: proc(): string {.gcsafe, raises: [Defect].}
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isLeaked*: proc(): bool {.gcsafe, raises: [Defect].}
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PDispatcherBase = ref object of RootRef
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timers*: HeapQueue[TimerCallback]
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callbacks*: Deque[AsyncCallback]
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idlers*: Deque[AsyncCallback]
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trackers*: Table[string, TrackerBase]
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proc sentinelCallbackImpl(arg: pointer) {.gcsafe.} =
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raiseAssert "Sentinel callback MUST not be scheduled"
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const
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SentinelCallback = AsyncCallback(function: sentinelCallbackImpl,
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udata: nil)
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proc isSentinel(acb: AsyncCallback): bool =
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acb == SentinelCallback
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proc `<`(a, b: TimerCallback): bool =
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result = a.finishAt < b.finishAt
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func getAsyncTimestamp*(a: Duration): auto {.inline.} =
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## Return rounded up value of duration with milliseconds resolution.
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##
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## This function also take care on int32 overflow, because Linux and Windows
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## accepts signed 32bit integer as timeout.
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let milsec = Millisecond.nanoseconds()
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let nansec = a.nanoseconds()
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var res = nansec div milsec
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let mid = nansec mod milsec
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when defined(windows):
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res = min(int64(high(int32) - 1), res)
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result = cast[DWORD](res)
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result += DWORD(min(1'i32, cast[int32](mid)))
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else:
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res = min(int64(high(int32) - 1), res)
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result = cast[int32](res)
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result += min(1, cast[int32](mid))
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template processTimersGetTimeout(loop, timeout: untyped) =
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var lastFinish = curTime
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while loop.timers.len > 0:
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if loop.timers[0].function.function.isNil:
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discard loop.timers.pop()
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continue
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lastFinish = loop.timers[0].finishAt
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if curTime < lastFinish:
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break
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loop.callbacks.addLast(loop.timers.pop().function)
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if loop.timers.len > 0:
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timeout = (lastFinish - curTime).getAsyncTimestamp()
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if timeout == 0:
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if (len(loop.callbacks) == 0) and (len(loop.idlers) == 0):
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when defined(windows):
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timeout = INFINITE
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else:
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timeout = -1
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else:
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if (len(loop.callbacks) != 0) or (len(loop.idlers) != 0):
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timeout = 0
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template processTimers(loop: untyped) =
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var curTime = Moment.now()
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while loop.timers.len > 0:
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if loop.timers[0].function.function.isNil:
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discard loop.timers.pop()
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continue
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if curTime < loop.timers[0].finishAt:
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break
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loop.callbacks.addLast(loop.timers.pop().function)
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template processIdlers(loop: untyped) =
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if len(loop.idlers) > 0:
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loop.callbacks.addLast(loop.idlers.popFirst())
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template processCallbacks(loop: untyped) =
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while true:
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let callable = loop.callbacks.popFirst() # len must be > 0 due to sentinel
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if isSentinel(callable):
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break
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if not(isNil(callable.function)):
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callable.function(callable.udata)
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proc raiseAsDefect*(exc: ref Exception, msg: string) {.noreturn, noinline.} =
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# Reraise an exception as a Defect, where it's unexpected and can't be handled
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# We include the stack trace in the message because otherwise, it's easily
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# lost - Nim doesn't print it for `parent` exceptions for example (!)
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raise (ref Defect)(
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msg: msg & "\n" & exc.msg & "\n" & exc.getStackTrace(), parent: exc)
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proc raiseOsDefect*(error: OSErrorCode, msg = "") {.noreturn, noinline.} =
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# Reraise OS error code as a Defect, where it's unexpected and can't be
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# handled. We include the stack trace in the message because otherwise,
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# it's easily lost.
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raise (ref Defect)(msg: msg & "\n[" & $int(error) & "] " & osErrorMsg(error) &
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"\n" & getStackTrace())
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func toPointer(error: OSErrorCode): pointer =
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when sizeof(int) == 8:
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cast[pointer](uint64(uint32(error)))
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else:
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cast[pointer](uint32(error))
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func toException*(v: OSErrorCode): ref OSError = newOSError(v)
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# This helper will allow to use `tryGet()` and raise OSError for
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# Result[T, OSErrorCode] values.
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when defined(windows):
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export SIGINT, SIGQUIT, SIGTERM
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type
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CompletionKey = ULONG_PTR
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CompletionData* = object
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cb*: CallbackFunc
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errCode*: OSErrorCode
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bytesCount*: uint32
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udata*: pointer
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CustomOverlapped* = object of OVERLAPPED
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data*: CompletionData
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DispatcherFlag* = enum
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SignalHandlerInstalled
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PDispatcher* = ref object of PDispatcherBase
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ioPort: HANDLE
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handles: HashSet[AsyncFD]
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connectEx*: WSAPROC_CONNECTEX
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acceptEx*: WSAPROC_ACCEPTEX
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getAcceptExSockAddrs*: WSAPROC_GETACCEPTEXSOCKADDRS
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transmitFile*: WSAPROC_TRANSMITFILE
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getQueuedCompletionStatusEx*: LPFN_GETQUEUEDCOMPLETIONSTATUSEX
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flags: set[DispatcherFlag]
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PtrCustomOverlapped* = ptr CustomOverlapped
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RefCustomOverlapped* = ref CustomOverlapped
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PostCallbackData = object
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ioPort: HANDLE
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handleFd: AsyncFD
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waitFd: HANDLE
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udata: pointer
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ovlref: RefCustomOverlapped
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ovl: pointer
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WaitableHandle* = ref PostCallbackData
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ProcessHandle* = distinct WaitableHandle
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SignalHandle* = distinct WaitableHandle
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WaitableResult* {.pure.} = enum
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Ok, Timeout
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AsyncFD* = distinct int
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proc hash(x: AsyncFD): Hash {.borrow.}
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proc `==`*(x: AsyncFD, y: AsyncFD): bool {.borrow, gcsafe.}
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proc getFunc(s: SocketHandle, fun: var pointer, guid: GUID): bool =
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var bytesRet: DWORD
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fun = nil
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wsaIoctl(s, SIO_GET_EXTENSION_FUNCTION_POINTER, unsafeAddr(guid),
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DWORD(sizeof(GUID)), addr fun, DWORD(sizeof(pointer)),
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addr(bytesRet), nil, nil) == 0
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proc globalInit() =
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var wsa = WSAData()
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let res = wsaStartup(0x0202'u16, addr wsa)
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if res != 0:
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raiseOsDefect(osLastError(),
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"globalInit(): Unable to initialize Windows Sockets API")
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proc initAPI(loop: PDispatcher) =
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var funcPointer: pointer = nil
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let kernel32 = getModuleHandle(newWideCString("kernel32.dll"))
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loop.getQueuedCompletionStatusEx = cast[LPFN_GETQUEUEDCOMPLETIONSTATUSEX](
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getProcAddress(kernel32, "GetQueuedCompletionStatusEx"))
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let sock = osdefs.socket(osdefs.AF_INET, 1, 6)
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if sock == osdefs.INVALID_SOCKET:
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raiseOsDefect(osLastError(), "initAPI(): Unable to create control socket")
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block:
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let res = getFunc(sock, funcPointer, WSAID_CONNECTEX)
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if not(res):
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raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
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"dispatcher's ConnectEx()")
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loop.connectEx = cast[WSAPROC_CONNECTEX](funcPointer)
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block:
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let res = getFunc(sock, funcPointer, WSAID_ACCEPTEX)
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if not(res):
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raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
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"dispatcher's AcceptEx()")
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loop.acceptEx = cast[WSAPROC_ACCEPTEX](funcPointer)
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block:
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let res = getFunc(sock, funcPointer, WSAID_GETACCEPTEXSOCKADDRS)
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if not(res):
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raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
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"dispatcher's GetAcceptExSockAddrs()")
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loop.getAcceptExSockAddrs =
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cast[WSAPROC_GETACCEPTEXSOCKADDRS](funcPointer)
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block:
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let res = getFunc(sock, funcPointer, WSAID_TRANSMITFILE)
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if not(res):
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raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
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"dispatcher's TransmitFile()")
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loop.transmitFile = cast[WSAPROC_TRANSMITFILE](funcPointer)
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if closeFd(sock) != 0:
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raiseOsDefect(osLastError(), "initAPI(): Unable to close control socket")
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proc newDispatcher*(): PDispatcher =
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## Creates a new Dispatcher instance.
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let port = createIoCompletionPort(osdefs.INVALID_HANDLE_VALUE,
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HANDLE(0), 0, 1)
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if port == osdefs.INVALID_HANDLE_VALUE:
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raiseOsDefect(osLastError(), "newDispatcher(): Unable to create " &
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"IOCP port")
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var res = PDispatcher(
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ioPort: port,
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handles: initHashSet[AsyncFD](),
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timers: initHeapQueue[TimerCallback](),
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callbacks: initDeque[AsyncCallback](64),
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idlers: initDeque[AsyncCallback](),
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trackers: initTable[string, TrackerBase]()
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)
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res.callbacks.addLast(SentinelCallback)
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initAPI(res)
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res
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var gDisp{.threadvar.}: PDispatcher ## Global dispatcher
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proc setThreadDispatcher*(disp: PDispatcher) {.gcsafe, raises: [Defect].}
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proc getThreadDispatcher*(): PDispatcher {.gcsafe, raises: [Defect].}
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proc getIoHandler*(disp: PDispatcher): HANDLE =
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## Returns the underlying IO Completion Port handle (Windows) or selector
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## (Unix) for the specified dispatcher.
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disp.ioPort
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proc register2*(fd: AsyncFD): Result[void, OSErrorCode] =
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## Register file descriptor ``fd`` in thread's dispatcher.
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let loop = getThreadDispatcher()
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if createIoCompletionPort(HANDLE(fd), loop.ioPort, cast[CompletionKey](fd),
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1) == osdefs.INVALID_HANDLE_VALUE:
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return err(osLastError())
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loop.handles.incl(fd)
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ok()
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proc register*(fd: AsyncFD) {.raises: [Defect, OSError].} =
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## Register file descriptor ``fd`` in thread's dispatcher.
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register2(fd).tryGet()
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proc unregister*(fd: AsyncFD) =
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## Unregisters ``fd``.
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getThreadDispatcher().handles.excl(fd)
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{.push stackTrace: off.}
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proc waitableCallback(param: pointer, timerOrWaitFired: WINBOOL) {.
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callbackFunc.} =
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# This procedure will be executed in `wait thread`, so it must not use
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# GC related objects.
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# We going to ignore callbacks which was spawned when `isNil(param) == true`
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# because we unable to indicate this error.
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if isNil(param): return
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var wh = cast[ptr PostCallbackData](param)
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# We ignore result of postQueueCompletionStatus() call because we unable to
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# indicate error.
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discard postQueuedCompletionStatus(wh[].ioPort, DWORD(timerOrWaitFired),
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ULONG_PTR(wh[].handleFd),
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wh[].ovl)
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{.pop.}
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proc registerWaitable(
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handle: HANDLE,
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flags: ULONG,
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timeout: Duration,
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cb: CallbackFunc,
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udata: pointer
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): Result[WaitableHandle, OSErrorCode] =
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## Register handle of (Change notification, Console input, Event,
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## Memory resource notification, Mutex, Process, Semaphore, Thread,
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## Waitable timer) for waiting, using specific Windows' ``flags`` and
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## ``timeout`` value.
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##
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## Callback ``cb`` will be scheduled with ``udata`` parameter when
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## ``handle`` become signaled.
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##
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## Result of this procedure call ``WaitableHandle`` should be closed using
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## closeWaitable() call.
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##
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## NOTE: This is private procedure, not supposed to be publicly available,
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## please use ``waitForSingleObject()``.
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let loop = getThreadDispatcher()
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var ovl = RefCustomOverlapped(data: CompletionData(cb: cb))
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|
|
var whandle = (ref PostCallbackData)(
|
|
ioPort: loop.getIoHandler(),
|
|
handleFd: AsyncFD(handle),
|
|
udata: udata,
|
|
ovlref: ovl,
|
|
ovl: cast[pointer](ovl)
|
|
)
|
|
|
|
ovl.data.udata = cast[pointer](whandle)
|
|
|
|
let dwordTimeout =
|
|
if timeout == InfiniteDuration:
|
|
DWORD(INFINITE)
|
|
else:
|
|
DWORD(timeout.milliseconds)
|
|
|
|
if registerWaitForSingleObject(addr(whandle[].waitFd), handle,
|
|
cast[WAITORTIMERCALLBACK](waitableCallback),
|
|
cast[pointer](whandle),
|
|
dwordTimeout,
|
|
flags) == WINBOOL(0):
|
|
ovl.data.udata = nil
|
|
whandle.ovlref = nil
|
|
whandle.ovl = nil
|
|
return err(osLastError())
|
|
|
|
ok(WaitableHandle(whandle))
|
|
|
|
proc closeWaitable(wh: WaitableHandle): Result[void, OSErrorCode] =
|
|
## Close waitable handle ``wh`` and clear all the resources. It is safe
|
|
## to close this handle, even if wait operation is pending.
|
|
##
|
|
## NOTE: This is private procedure, not supposed to be publicly available,
|
|
## please use ``waitForSingleObject()``.
|
|
doAssert(not(isNil(wh)))
|
|
|
|
let pdata = (ref PostCallbackData)(wh)
|
|
# We are not going to clear `ref` fields in PostCallbackData object because
|
|
# it possible that callback is already scheduled.
|
|
if unregisterWait(pdata.waitFd) == 0:
|
|
let res = osLastError()
|
|
if res != ERROR_IO_PENDING:
|
|
return err(res)
|
|
ok()
|
|
|
|
proc addProcess2*(pid: int, cb: CallbackFunc,
|
|
udata: pointer = nil): Result[ProcessHandle, OSErrorCode] =
|
|
## Registers callback ``cb`` to be called when process with process
|
|
## identifier ``pid`` exited. Returns process identifier, which can be
|
|
## used to clear process callback via ``removeProcess``.
|
|
doAssert(pid > 0, "Process identifier must be positive integer")
|
|
let
|
|
hProcess = openProcess(SYNCHRONIZE, WINBOOL(0), DWORD(pid))
|
|
flags = WT_EXECUTEINWAITTHREAD or WT_EXECUTEONLYONCE
|
|
|
|
var wh: WaitableHandle = nil
|
|
|
|
if hProcess == HANDLE(0):
|
|
return err(osLastError())
|
|
|
|
proc continuation(udata: pointer) {.gcsafe.} =
|
|
doAssert(not(isNil(udata)))
|
|
doAssert(not(isNil(wh)))
|
|
discard closeFd(hProcess)
|
|
cb(wh[].udata)
|
|
|
|
wh =
|
|
block:
|
|
let res = registerWaitable(hProcess, flags, InfiniteDuration,
|
|
continuation, udata)
|
|
if res.isErr():
|
|
discard closeFd(hProcess)
|
|
return err(res.error())
|
|
res.get()
|
|
ok(ProcessHandle(wh))
|
|
|
|
proc removeProcess2*(procHandle: ProcessHandle): Result[void, OSErrorCode] =
|
|
## Remove process' watching using process' descriptor ``procHandle``.
|
|
let waitableHandle = WaitableHandle(procHandle)
|
|
doAssert(not(isNil(waitableHandle)))
|
|
? closeWaitable(waitableHandle)
|
|
ok()
|
|
|
|
proc addProcess*(pid: int, cb: CallbackFunc,
|
|
udata: pointer = nil): ProcessHandle {.
|
|
raises: [Defect, OSError].} =
|
|
## Registers callback ``cb`` to be called when process with process
|
|
## identifier ``pid`` exited. Returns process identifier, which can be
|
|
## used to clear process callback via ``removeProcess``.
|
|
addProcess2(pid, cb, udata).tryGet()
|
|
|
|
proc removeProcess*(procHandle: ProcessHandle) {.
|
|
raises: [Defect, OSError].} =
|
|
## Remove process' watching using process' descriptor ``procHandle``.
|
|
removeProcess2(procHandle).tryGet()
|
|
|
|
{.push stackTrace: off.}
|
|
proc consoleCtrlEventHandler(dwCtrlType: DWORD): uint32 {.callbackFunc.} =
|
|
## This procedure will be executed in different thread, so it MUST not use
|
|
## any GC related features (strings, seqs, echo etc.).
|
|
case dwCtrlType
|
|
of CTRL_C_EVENT:
|
|
return
|
|
(if raiseSignal(SIGINT).valueOr(false): TRUE else: FALSE)
|
|
of CTRL_BREAK_EVENT:
|
|
return
|
|
(if raiseSignal(SIGINT).valueOr(false): TRUE else: FALSE)
|
|
of CTRL_CLOSE_EVENT:
|
|
return
|
|
(if raiseSignal(SIGTERM).valueOr(false): TRUE else: FALSE)
|
|
of CTRL_LOGOFF_EVENT:
|
|
return
|
|
(if raiseSignal(SIGQUIT).valueOr(false): TRUE else: FALSE)
|
|
else:
|
|
FALSE
|
|
{.pop.}
|
|
|
|
proc addSignal2*(signal: int, cb: CallbackFunc,
|
|
udata: pointer = nil): Result[SignalHandle, OSErrorCode] =
|
|
## Start watching signal ``signal``, and when signal appears, call the
|
|
## callback ``cb`` with specified argument ``udata``. Returns signal
|
|
## identifier code, which can be used to remove signal callback
|
|
## via ``removeSignal``.
|
|
##
|
|
## NOTE: On Windows only subset of signals are supported: SIGINT, SIGTERM,
|
|
## SIGQUIT
|
|
const supportedSignals = [SIGINT, SIGTERM, SIGQUIT]
|
|
doAssert(cint(signal) in supportedSignals, "Signal is not supported")
|
|
let loop = getThreadDispatcher()
|
|
var hWait: WaitableHandle = nil
|
|
|
|
proc continuation(ucdata: pointer) {.gcsafe.} =
|
|
doAssert(not(isNil(ucdata)))
|
|
doAssert(not(isNil(hWait)))
|
|
cb(hWait[].udata)
|
|
|
|
if SignalHandlerInstalled notin loop.flags:
|
|
if getConsoleCP() != 0'u32:
|
|
# Console application, we going to cleanup Nim default signal handlers.
|
|
if setConsoleCtrlHandler(consoleCtrlEventHandler, TRUE) == FALSE:
|
|
return err(osLastError())
|
|
loop.flags.incl(SignalHandlerInstalled)
|
|
else:
|
|
return err(ERROR_NOT_SUPPORTED)
|
|
|
|
let
|
|
flags = WT_EXECUTEINWAITTHREAD
|
|
hEvent = ? openEvent($getSignalName(signal))
|
|
|
|
hWait = registerWaitable(hEvent, flags, InfiniteDuration,
|
|
continuation, udata).valueOr:
|
|
discard closeFd(hEvent)
|
|
return err(error)
|
|
ok(SignalHandle(hWait))
|
|
|
|
proc removeSignal2*(signalHandle: SignalHandle): Result[void, OSErrorCode] =
|
|
## Remove watching signal ``signal``.
|
|
? closeWaitable(WaitableHandle(signalHandle))
|
|
ok()
|
|
|
|
proc addSignal*(signal: int, cb: CallbackFunc,
|
|
udata: pointer = nil): SignalHandle {.
|
|
raises: [Defect, ValueError].} =
|
|
## Registers callback ``cb`` to be called when signal ``signal`` will be
|
|
## raised. Returns signal identifier, which can be used to clear signal
|
|
## callback via ``removeSignal``.
|
|
addSignal2(signal, cb, udata).valueOr:
|
|
raise newException(ValueError, osErrorMsg(error))
|
|
|
|
proc removeSignal*(signalHandle: SignalHandle) {.
|
|
raises: [Defect, ValueError].} =
|
|
## Remove signal's watching using signal descriptor ``signalfd``.
|
|
let res = removeSignal2(signalHandle)
|
|
if res.isErr():
|
|
raise newException(ValueError, osErrorMsg(res.error()))
|
|
|
|
proc poll*() =
|
|
## Perform single asynchronous step, processing timers and completing
|
|
## tasks. Blocks until at least one event has completed.
|
|
##
|
|
## Exceptions raised here indicate that waiting for tasks to be unblocked
|
|
## failed - exceptions from within tasks are instead propagated through
|
|
## their respective futures and not allowed to interrrupt the poll call.
|
|
let loop = getThreadDispatcher()
|
|
var
|
|
curTime = Moment.now()
|
|
curTimeout = DWORD(0)
|
|
events: array[MaxEventsCount, osdefs.OVERLAPPED_ENTRY]
|
|
|
|
# On reentrant `poll` calls from `processCallbacks`, e.g., `waitFor`,
|
|
# complete pending work of the outer `processCallbacks` call.
|
|
# On non-reentrant `poll` calls, this only removes sentinel element.
|
|
processCallbacks(loop)
|
|
|
|
# Moving expired timers to `loop.callbacks` and calculate timeout
|
|
loop.processTimersGetTimeout(curTimeout)
|
|
|
|
let networkEventsCount =
|
|
if isNil(loop.getQueuedCompletionStatusEx):
|
|
let res = getQueuedCompletionStatus(
|
|
loop.ioPort,
|
|
addr events[0].dwNumberOfBytesTransferred,
|
|
addr events[0].lpCompletionKey,
|
|
cast[ptr POVERLAPPED](addr events[0].lpOverlapped),
|
|
curTimeout
|
|
)
|
|
if res == FALSE:
|
|
let errCode = osLastError()
|
|
if not(isNil(events[0].lpOverlapped)):
|
|
1
|
|
else:
|
|
if uint32(errCode) != WAIT_TIMEOUT:
|
|
raiseOsDefect(errCode, "poll(): Unable to get OS events")
|
|
0
|
|
else:
|
|
1
|
|
else:
|
|
var eventsReceived = ULONG(0)
|
|
let res = loop.getQueuedCompletionStatusEx(
|
|
loop.ioPort,
|
|
addr events[0],
|
|
ULONG(len(events)),
|
|
eventsReceived,
|
|
curTimeout,
|
|
WINBOOL(0)
|
|
)
|
|
if res == FALSE:
|
|
let errCode = osLastError()
|
|
if uint32(errCode) != WAIT_TIMEOUT:
|
|
raiseOsDefect(errCode, "poll(): Unable to get OS events")
|
|
0
|
|
else:
|
|
int(eventsReceived)
|
|
|
|
for i in 0 ..< networkEventsCount:
|
|
var customOverlapped = PtrCustomOverlapped(events[i].lpOverlapped)
|
|
customOverlapped.data.errCode =
|
|
block:
|
|
let res = cast[uint64](customOverlapped.internal)
|
|
if res == 0'u64:
|
|
OSErrorCode(-1)
|
|
else:
|
|
OSErrorCode(rtlNtStatusToDosError(res))
|
|
customOverlapped.data.bytesCount = events[i].dwNumberOfBytesTransferred
|
|
let acb = AsyncCallback(function: customOverlapped.data.cb,
|
|
udata: cast[pointer](customOverlapped))
|
|
loop.callbacks.addLast(acb)
|
|
|
|
# Moving expired timers to `loop.callbacks`.
|
|
loop.processTimers()
|
|
|
|
# We move idle callbacks to `loop.callbacks` only if there no pending
|
|
# network events.
|
|
if networkEventsCount == 0:
|
|
loop.processIdlers()
|
|
|
|
# All callbacks which will be added during `processCallbacks` will be
|
|
# scheduled after the sentinel and are processed on next `poll()` call.
|
|
loop.callbacks.addLast(SentinelCallback)
|
|
processCallbacks(loop)
|
|
|
|
# All callbacks done, skip `processCallbacks` at start.
|
|
loop.callbacks.addFirst(SentinelCallback)
|
|
|
|
proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
|
|
## Closes a socket and ensures that it is unregistered.
|
|
let loop = getThreadDispatcher()
|
|
loop.handles.excl(fd)
|
|
let
|
|
param = toPointer(
|
|
if closeFd(SocketHandle(fd)) == 0:
|
|
OSErrorCode(0)
|
|
else:
|
|
osLastError()
|
|
)
|
|
if not(isNil(aftercb)):
|
|
loop.callbacks.addLast(AsyncCallback(function: aftercb, udata: param))
|
|
|
|
proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
|
|
## Closes a (pipe/file) handle and ensures that it is unregistered.
|
|
let loop = getThreadDispatcher()
|
|
loop.handles.excl(fd)
|
|
let
|
|
param = toPointer(
|
|
if closeFd(HANDLE(fd)) == 0:
|
|
OSErrorCode(0)
|
|
else:
|
|
osLastError()
|
|
)
|
|
|
|
if not(isNil(aftercb)):
|
|
loop.callbacks.addLast(AsyncCallback(function: aftercb, udata: param))
|
|
|
|
proc contains*(disp: PDispatcher, fd: AsyncFD): bool =
|
|
## Returns ``true`` if ``fd`` is registered in thread's dispatcher.
|
|
fd in disp.handles
|
|
|
|
elif defined(macosx) or defined(freebsd) or defined(netbsd) or
|
|
defined(openbsd) or defined(dragonfly) or defined(macos) or
|
|
defined(linux) or defined(android) or defined(solaris):
|
|
const
|
|
SIG_IGN = cast[proc(x: cint) {.raises: [], noconv, gcsafe.}](1)
|
|
|
|
type
|
|
AsyncFD* = distinct cint
|
|
|
|
SelectorData* = object
|
|
reader*: AsyncCallback
|
|
writer*: AsyncCallback
|
|
|
|
PDispatcher* = ref object of PDispatcherBase
|
|
selector: Selector[SelectorData]
|
|
keys: seq[ReadyKey]
|
|
|
|
proc `==`*(x, y: AsyncFD): bool {.borrow, gcsafe.}
|
|
|
|
proc globalInit() =
|
|
# We are ignoring SIGPIPE signal, because we are working with EPIPE.
|
|
signal(cint(SIGPIPE), SIG_IGN)
|
|
|
|
proc initAPI(disp: PDispatcher) =
|
|
discard
|
|
|
|
proc newDispatcher*(): PDispatcher =
|
|
## Create new dispatcher.
|
|
let selector =
|
|
block:
|
|
let res = Selector.new(SelectorData)
|
|
if res.isErr(): raiseOsDefect(res.error(),
|
|
"Could not initialize selector")
|
|
res.get()
|
|
|
|
var res = PDispatcher(
|
|
selector: selector,
|
|
timers: initHeapQueue[TimerCallback](),
|
|
callbacks: initDeque[AsyncCallback](asyncEventsCount),
|
|
idlers: initDeque[AsyncCallback](),
|
|
keys: newSeq[ReadyKey](asyncEventsCount),
|
|
trackers: initTable[string, TrackerBase]()
|
|
)
|
|
res.callbacks.addLast(SentinelCallback)
|
|
initAPI(res)
|
|
res
|
|
|
|
var gDisp{.threadvar.}: PDispatcher ## Global dispatcher
|
|
|
|
proc setThreadDispatcher*(disp: PDispatcher) {.gcsafe, raises: [Defect].}
|
|
proc getThreadDispatcher*(): PDispatcher {.gcsafe, raises: [Defect].}
|
|
|
|
proc getIoHandler*(disp: PDispatcher): Selector[SelectorData] =
|
|
## Returns system specific OS queue.
|
|
disp.selector
|
|
|
|
proc contains*(disp: PDispatcher, fd: AsyncFD): bool {.inline.} =
|
|
## Returns ``true`` if ``fd`` is registered in thread's dispatcher.
|
|
cint(fd) in disp.selector
|
|
|
|
proc register2*(fd: AsyncFD): Result[void, OSErrorCode] =
|
|
## Register file descriptor ``fd`` in thread's dispatcher.
|
|
var data: SelectorData
|
|
getThreadDispatcher().selector.registerHandle2(cint(fd), {}, data)
|
|
|
|
proc unregister2*(fd: AsyncFD): Result[void, OSErrorCode] =
|
|
## Unregister file descriptor ``fd`` from thread's dispatcher.
|
|
getThreadDispatcher().selector.unregister2(cint(fd))
|
|
|
|
proc addReader2*(fd: AsyncFD, cb: CallbackFunc,
|
|
udata: pointer = nil): Result[void, OSErrorCode] =
|
|
## Start watching the file descriptor ``fd`` for read availability and then
|
|
## call the callback ``cb`` with specified argument ``udata``.
|
|
let loop = getThreadDispatcher()
|
|
var newEvents = {Event.Read}
|
|
withData(loop.selector, cint(fd), adata) do:
|
|
let acb = AsyncCallback(function: cb, udata: udata)
|
|
adata.reader = acb
|
|
if not(isNil(adata.writer.function)):
|
|
newEvents.incl(Event.Write)
|
|
do:
|
|
return err(osdefs.EBADF)
|
|
loop.selector.updateHandle2(cint(fd), newEvents)
|
|
|
|
proc removeReader2*(fd: AsyncFD): Result[void, OSErrorCode] =
|
|
## Stop watching the file descriptor ``fd`` for read availability.
|
|
let loop = getThreadDispatcher()
|
|
var newEvents: set[Event]
|
|
withData(loop.selector, cint(fd), adata) do:
|
|
# We need to clear `reader` data, because `selectors` don't do it
|
|
adata.reader = default(AsyncCallback)
|
|
if not(isNil(adata.writer.function)):
|
|
newEvents.incl(Event.Write)
|
|
do:
|
|
return err(osdefs.EBADF)
|
|
loop.selector.updateHandle2(cint(fd), newEvents)
|
|
|
|
proc addWriter2*(fd: AsyncFD, cb: CallbackFunc,
|
|
udata: pointer = nil): Result[void, OSErrorCode] =
|
|
## Start watching the file descriptor ``fd`` for write availability and then
|
|
## call the callback ``cb`` with specified argument ``udata``.
|
|
let loop = getThreadDispatcher()
|
|
var newEvents = {Event.Write}
|
|
withData(loop.selector, cint(fd), adata) do:
|
|
let acb = AsyncCallback(function: cb, udata: udata)
|
|
adata.writer = acb
|
|
if not(isNil(adata.reader.function)):
|
|
newEvents.incl(Event.Read)
|
|
do:
|
|
return err(osdefs.EBADF)
|
|
loop.selector.updateHandle2(cint(fd), newEvents)
|
|
|
|
proc removeWriter2*(fd: AsyncFD): Result[void, OSErrorCode] =
|
|
## Stop watching the file descriptor ``fd`` for write availability.
|
|
let loop = getThreadDispatcher()
|
|
var newEvents: set[Event]
|
|
withData(loop.selector, cint(fd), adata) do:
|
|
# We need to clear `writer` data, because `selectors` don't do it
|
|
adata.writer = default(AsyncCallback)
|
|
if not(isNil(adata.reader.function)):
|
|
newEvents.incl(Event.Read)
|
|
do:
|
|
return err(osdefs.EBADF)
|
|
loop.selector.updateHandle2(cint(fd), newEvents)
|
|
|
|
proc register*(fd: AsyncFD) {.raises: [Defect, OSError].} =
|
|
## Register file descriptor ``fd`` in thread's dispatcher.
|
|
register2(fd).tryGet()
|
|
|
|
proc unregister*(fd: AsyncFD) {.raises: [Defect, OSError].} =
|
|
## Unregister file descriptor ``fd`` from thread's dispatcher.
|
|
unregister2(fd).tryGet()
|
|
|
|
proc addReader*(fd: AsyncFD, cb: CallbackFunc, udata: pointer = nil) {.
|
|
raises: [Defect, OSError].} =
|
|
## Start watching the file descriptor ``fd`` for read availability and then
|
|
## call the callback ``cb`` with specified argument ``udata``.
|
|
addReader2(fd, cb, udata).tryGet()
|
|
|
|
proc removeReader*(fd: AsyncFD) {.raises: [Defect, OSError].} =
|
|
## Stop watching the file descriptor ``fd`` for read availability.
|
|
removeReader2(fd).tryGet()
|
|
|
|
proc addWriter*(fd: AsyncFD, cb: CallbackFunc, udata: pointer = nil) {.
|
|
raises: [Defect, OSError].} =
|
|
## Start watching the file descriptor ``fd`` for write availability and then
|
|
## call the callback ``cb`` with specified argument ``udata``.
|
|
addWriter2(fd, cb, udata).tryGet()
|
|
|
|
proc removeWriter*(fd: AsyncFD) {.raises: [Defect, OSError].} =
|
|
## Stop watching the file descriptor ``fd`` for write availability.
|
|
removeWriter2(fd).tryGet()
|
|
|
|
proc unregisterAndCloseFd*(fd: AsyncFD): Result[void, OSErrorCode] =
|
|
## Unregister from system queue and close asynchronous socket.
|
|
##
|
|
## NOTE: Use this function to close temporary sockets/pipes only (which
|
|
## are not exposed to the public and not supposed to be used/reused).
|
|
## Please use closeSocket(AsyncFD) and closeHandle(AsyncFD) instead.
|
|
doAssert(fd != AsyncFD(osdefs.INVALID_SOCKET))
|
|
? unregister2(fd)
|
|
if closeFd(cint(fd)) != 0:
|
|
err(osLastError())
|
|
else:
|
|
ok()
|
|
|
|
proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
|
|
## Close asynchronous socket.
|
|
##
|
|
## Please note, that socket is not closed immediately. To avoid bugs with
|
|
## closing socket, while operation pending, socket will be closed as
|
|
## soon as all pending operations will be notified.
|
|
let loop = getThreadDispatcher()
|
|
|
|
proc continuation(udata: pointer) =
|
|
let
|
|
param = toPointer(
|
|
if SocketHandle(fd) in loop.selector:
|
|
let ures = unregister2(fd)
|
|
if ures.isErr():
|
|
discard closeFd(cint(fd))
|
|
ures.error()
|
|
else:
|
|
if closeFd(cint(fd)) != 0:
|
|
osLastError()
|
|
else:
|
|
OSErrorCode(0)
|
|
else:
|
|
osdefs.EBADF
|
|
)
|
|
if not(isNil(aftercb)): aftercb(param)
|
|
|
|
withData(loop.selector, cint(fd), adata) do:
|
|
# We are scheduling reader and writer callbacks to be called
|
|
# explicitly, so they can get an error and continue work.
|
|
# Callbacks marked as deleted so we don't need to get REAL notifications
|
|
# from system queue for this reader and writer.
|
|
|
|
if not(isNil(adata.reader.function)):
|
|
loop.callbacks.addLast(adata.reader)
|
|
adata.reader = default(AsyncCallback)
|
|
|
|
if not(isNil(adata.writer.function)):
|
|
loop.callbacks.addLast(adata.writer)
|
|
adata.writer = default(AsyncCallback)
|
|
|
|
# We can't unregister file descriptor from system queue here, because
|
|
# in such case processing queue will stuck on poll() call, because there
|
|
# can be no file descriptors registered in system queue.
|
|
var acb = AsyncCallback(function: continuation)
|
|
loop.callbacks.addLast(acb)
|
|
|
|
proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
|
|
## Close asynchronous file/pipe handle.
|
|
##
|
|
## Please note, that socket is not closed immediately. To avoid bugs with
|
|
## closing socket, while operation pending, socket will be closed as
|
|
## soon as all pending operations will be notified.
|
|
## You can execute ``aftercb`` before actual socket close operation.
|
|
closeSocket(fd, aftercb)
|
|
|
|
when asyncEventEngine in ["epoll", "kqueue"]:
|
|
type
|
|
ProcessHandle* = distinct int
|
|
SignalHandle* = distinct int
|
|
|
|
proc addSignal2*(
|
|
signal: int,
|
|
cb: CallbackFunc,
|
|
udata: pointer = nil
|
|
): Result[SignalHandle, OSErrorCode] =
|
|
## Start watching signal ``signal``, and when signal appears, call the
|
|
## callback ``cb`` with specified argument ``udata``. Returns signal
|
|
## identifier code, which can be used to remove signal callback
|
|
## via ``removeSignal``.
|
|
let loop = getThreadDispatcher()
|
|
var data: SelectorData
|
|
let sigfd = ? loop.selector.registerSignal(signal, data)
|
|
withData(loop.selector, sigfd, adata) do:
|
|
adata.reader = AsyncCallback(function: cb, udata: udata)
|
|
do:
|
|
return err(osdefs.EBADF)
|
|
ok(SignalHandle(sigfd))
|
|
|
|
proc addProcess2*(
|
|
pid: int,
|
|
cb: CallbackFunc,
|
|
udata: pointer = nil
|
|
): Result[ProcessHandle, OSErrorCode] =
|
|
## Registers callback ``cb`` to be called when process with process
|
|
## identifier ``pid`` exited. Returns process' descriptor, which can be
|
|
## used to clear process callback via ``removeProcess``.
|
|
let loop = getThreadDispatcher()
|
|
var data: SelectorData
|
|
let procfd = ? loop.selector.registerProcess(pid, data)
|
|
withData(loop.selector, procfd, adata) do:
|
|
adata.reader = AsyncCallback(function: cb, udata: udata)
|
|
do:
|
|
return err(osdefs.EBADF)
|
|
ok(ProcessHandle(procfd))
|
|
|
|
proc removeSignal2*(signalHandle: SignalHandle): Result[void, OSErrorCode] =
|
|
## Remove watching signal ``signal``.
|
|
getThreadDispatcher().selector.unregister2(cint(signalHandle))
|
|
|
|
proc removeProcess2*(procHandle: ProcessHandle): Result[void, OSErrorCode] =
|
|
## Remove process' watching using process' descriptor ``procfd``.
|
|
getThreadDispatcher().selector.unregister2(cint(procHandle))
|
|
|
|
proc addSignal*(signal: int, cb: CallbackFunc,
|
|
udata: pointer = nil): SignalHandle {.
|
|
raises: [Defect, OSError].} =
|
|
## Start watching signal ``signal``, and when signal appears, call the
|
|
## callback ``cb`` with specified argument ``udata``. Returns signal
|
|
## identifier code, which can be used to remove signal callback
|
|
## via ``removeSignal``.
|
|
addSignal2(signal, cb, udata).tryGet()
|
|
|
|
proc removeSignal*(signalHandle: SignalHandle) {.
|
|
raises: [Defect, OSError].} =
|
|
## Remove watching signal ``signal``.
|
|
removeSignal2(signalHandle).tryGet()
|
|
|
|
proc addProcess*(pid: int, cb: CallbackFunc,
|
|
udata: pointer = nil): ProcessHandle {.
|
|
raises: [Defect, OSError].} =
|
|
## Registers callback ``cb`` to be called when process with process
|
|
## identifier ``pid`` exited. Returns process identifier, which can be
|
|
## used to clear process callback via ``removeProcess``.
|
|
addProcess2(pid, cb, udata).tryGet()
|
|
|
|
proc removeProcess*(procHandle: ProcessHandle) {.
|
|
raises: [Defect, OSError].} =
|
|
## Remove process' watching using process' descriptor ``procHandle``.
|
|
removeProcess2(procHandle).tryGet()
|
|
|
|
proc poll*() {.gcsafe.} =
|
|
## Perform single asynchronous step.
|
|
let loop = getThreadDispatcher()
|
|
var curTime = Moment.now()
|
|
var curTimeout = 0
|
|
|
|
# On reentrant `poll` calls from `processCallbacks`, e.g., `waitFor`,
|
|
# complete pending work of the outer `processCallbacks` call.
|
|
# On non-reentrant `poll` calls, this only removes sentinel element.
|
|
processCallbacks(loop)
|
|
|
|
# Moving expired timers to `loop.callbacks` and calculate timeout.
|
|
loop.processTimersGetTimeout(curTimeout)
|
|
|
|
# Processing IO descriptors and all hardware events.
|
|
let count =
|
|
block:
|
|
let res = loop.selector.selectInto2(curTimeout, loop.keys)
|
|
if res.isErr():
|
|
raiseOsDefect(res.error(), "poll(): Unable to get OS events")
|
|
res.get()
|
|
|
|
for i in 0 ..< count:
|
|
let fd = loop.keys[i].fd
|
|
let events = loop.keys[i].events
|
|
|
|
withData(loop.selector, cint(fd), adata) do:
|
|
if (Event.Read in events) or (events == {Event.Error}):
|
|
if not isNil(adata.reader.function):
|
|
loop.callbacks.addLast(adata.reader)
|
|
|
|
if (Event.Write in events) or (events == {Event.Error}):
|
|
if not isNil(adata.writer.function):
|
|
loop.callbacks.addLast(adata.writer)
|
|
|
|
if Event.User in events:
|
|
if not isNil(adata.reader.function):
|
|
loop.callbacks.addLast(adata.reader)
|
|
|
|
when asyncEventEngine in ["epoll", "kqueue"]:
|
|
let customSet = {Event.Timer, Event.Signal, Event.Process,
|
|
Event.Vnode}
|
|
if customSet * events != {}:
|
|
if not isNil(adata.reader.function):
|
|
loop.callbacks.addLast(adata.reader)
|
|
|
|
# Moving expired timers to `loop.callbacks`.
|
|
loop.processTimers()
|
|
|
|
# We move idle callbacks to `loop.callbacks` only if there no pending
|
|
# network events.
|
|
if count == 0:
|
|
loop.processIdlers()
|
|
|
|
# All callbacks which will be added during `processCallbacks` will be
|
|
# scheduled after the sentinel and are processed on next `poll()` call.
|
|
loop.callbacks.addLast(SentinelCallback)
|
|
processCallbacks(loop)
|
|
|
|
# All callbacks done, skip `processCallbacks` at start.
|
|
loop.callbacks.addFirst(SentinelCallback)
|
|
|
|
else:
|
|
proc initAPI() = discard
|
|
proc globalInit() = discard
|
|
|
|
proc setThreadDispatcher*(disp: PDispatcher) =
|
|
## Set current thread's dispatcher instance to ``disp``.
|
|
if not(gDisp.isNil()):
|
|
doAssert gDisp.callbacks.len == 0
|
|
gDisp = disp
|
|
|
|
proc getThreadDispatcher*(): PDispatcher =
|
|
## Returns current thread's dispatcher instance.
|
|
if gDisp.isNil():
|
|
setThreadDispatcher(newDispatcher())
|
|
gDisp
|
|
|
|
proc setGlobalDispatcher*(disp: PDispatcher) {.
|
|
gcsafe, deprecated: "Use setThreadDispatcher() instead".} =
|
|
setThreadDispatcher(disp)
|
|
|
|
proc getGlobalDispatcher*(): PDispatcher {.
|
|
gcsafe, deprecated: "Use getThreadDispatcher() instead".} =
|
|
getThreadDispatcher()
|
|
|
|
proc setTimer*(at: Moment, cb: CallbackFunc,
|
|
udata: pointer = nil): TimerCallback =
|
|
## Arrange for the callback ``cb`` to be called at the given absolute
|
|
## timestamp ``at``. You can also pass ``udata`` to callback.
|
|
let loop = getThreadDispatcher()
|
|
result = TimerCallback(finishAt: at,
|
|
function: AsyncCallback(function: cb, udata: udata))
|
|
loop.timers.push(result)
|
|
|
|
proc clearTimer*(timer: TimerCallback) {.inline.} =
|
|
timer.function = default(AsyncCallback)
|
|
|
|
proc addTimer*(at: Moment, cb: CallbackFunc, udata: pointer = nil) {.
|
|
inline, deprecated: "Use setTimer/clearTimer instead".} =
|
|
## Arrange for the callback ``cb`` to be called at the given absolute
|
|
## timestamp ``at``. You can also pass ``udata`` to callback.
|
|
discard setTimer(at, cb, udata)
|
|
|
|
proc addTimer*(at: int64, cb: CallbackFunc, udata: pointer = nil) {.
|
|
inline, deprecated: "Use addTimer(Duration, cb, udata)".} =
|
|
discard setTimer(Moment.init(at, Millisecond), cb, udata)
|
|
|
|
proc addTimer*(at: uint64, cb: CallbackFunc, udata: pointer = nil) {.
|
|
inline, deprecated: "Use addTimer(Duration, cb, udata)".} =
|
|
discard setTimer(Moment.init(int64(at), Millisecond), cb, udata)
|
|
|
|
proc removeTimer*(at: Moment, cb: CallbackFunc, udata: pointer = nil) =
|
|
## Remove timer callback ``cb`` with absolute timestamp ``at`` from waiting
|
|
## queue.
|
|
let loop = getThreadDispatcher()
|
|
var list = cast[seq[TimerCallback]](loop.timers)
|
|
var index = -1
|
|
for i in 0..<len(list):
|
|
if list[i].finishAt == at and list[i].function.function == cb and
|
|
list[i].function.udata == udata:
|
|
index = i
|
|
break
|
|
if index != -1:
|
|
loop.timers.del(index)
|
|
|
|
proc removeTimer*(at: int64, cb: CallbackFunc, udata: pointer = nil) {.
|
|
inline, deprecated: "Use removeTimer(Duration, cb, udata)".} =
|
|
removeTimer(Moment.init(at, Millisecond), cb, udata)
|
|
|
|
proc removeTimer*(at: uint64, cb: CallbackFunc, udata: pointer = nil) {.
|
|
inline, deprecated: "Use removeTimer(Duration, cb, udata)".} =
|
|
removeTimer(Moment.init(int64(at), Millisecond), cb, udata)
|
|
|
|
proc callSoon*(acb: AsyncCallback) =
|
|
## Schedule `cbproc` to be called as soon as possible.
|
|
## The callback is called when control returns to the event loop.
|
|
getThreadDispatcher().callbacks.addLast(acb)
|
|
|
|
proc callSoon*(cbproc: CallbackFunc, data: pointer) {.
|
|
gcsafe.} =
|
|
## Schedule `cbproc` to be called as soon as possible.
|
|
## The callback is called when control returns to the event loop.
|
|
doAssert(not isNil(cbproc))
|
|
callSoon(AsyncCallback(function: cbproc, udata: data))
|
|
|
|
proc callSoon*(cbproc: CallbackFunc) =
|
|
callSoon(cbproc, nil)
|
|
|
|
proc callIdle*(acb: AsyncCallback) =
|
|
## Schedule ``cbproc`` to be called when there no pending network events
|
|
## available.
|
|
##
|
|
## **WARNING!** Despite the name, "idle" callbacks called on every loop
|
|
## iteration if there no network events available, not when the loop is
|
|
## actually "idle".
|
|
getThreadDispatcher().idlers.addLast(acb)
|
|
|
|
proc callIdle*(cbproc: CallbackFunc, data: pointer) =
|
|
## Schedule ``cbproc`` to be called when there no pending network events
|
|
## available.
|
|
##
|
|
## **WARNING!** Despite the name, "idle" callbacks called on every loop
|
|
## iteration if there no network events available, not when the loop is
|
|
## actually "idle".
|
|
doAssert(not isNil(cbproc))
|
|
callIdle(AsyncCallback(function: cbproc, udata: data))
|
|
|
|
proc callIdle*(cbproc: CallbackFunc) =
|
|
callIdle(cbproc, nil)
|
|
|
|
include asyncfutures2
|
|
|
|
|
|
when defined(macosx) or defined(macos) or defined(freebsd) or
|
|
defined(netbsd) or defined(openbsd) or defined(dragonfly) or
|
|
defined(linux) or defined(windows):
|
|
|
|
proc waitSignal*(signal: int): Future[void] {.raises: [Defect].} =
|
|
var retFuture = newFuture[void]("chronos.waitSignal()")
|
|
var signalHandle: Opt[SignalHandle]
|
|
|
|
template getSignalException(e: OSErrorCode): untyped =
|
|
newException(AsyncError, "Could not manipulate signal handler, " &
|
|
"reason [" & $int(e) & "]: " & osErrorMsg(e))
|
|
|
|
proc continuation(udata: pointer) {.gcsafe.} =
|
|
if not(retFuture.finished()):
|
|
if signalHandle.isSome():
|
|
let res = removeSignal2(signalHandle.get())
|
|
if res.isErr():
|
|
retFuture.fail(getSignalException(res.error()))
|
|
else:
|
|
retFuture.complete()
|
|
|
|
proc cancellation(udata: pointer) {.gcsafe.} =
|
|
if not(retFuture.finished()):
|
|
if signalHandle.isSome():
|
|
let res = removeSignal2(signalHandle.get())
|
|
if res.isErr():
|
|
retFuture.fail(getSignalException(res.error()))
|
|
|
|
signalHandle =
|
|
block:
|
|
let res = addSignal2(signal, continuation)
|
|
if res.isErr():
|
|
retFuture.fail(getSignalException(res.error()))
|
|
Opt.some(res.get())
|
|
|
|
retFuture.cancelCallback = cancellation
|
|
retFuture
|
|
|
|
proc sleepAsync*(duration: Duration): Future[void] =
|
|
## Suspends the execution of the current async procedure for the next
|
|
## ``duration`` time.
|
|
var retFuture = newFuture[void]("chronos.sleepAsync(Duration)")
|
|
let moment = Moment.fromNow(duration)
|
|
var timer: TimerCallback
|
|
|
|
proc completion(data: pointer) {.gcsafe.} =
|
|
if not(retFuture.finished()):
|
|
retFuture.complete()
|
|
|
|
proc cancellation(udata: pointer) {.gcsafe.} =
|
|
if not(retFuture.finished()):
|
|
clearTimer(timer)
|
|
|
|
retFuture.cancelCallback = cancellation
|
|
timer = setTimer(moment, completion, cast[pointer](retFuture))
|
|
return retFuture
|
|
|
|
proc sleepAsync*(ms: int): Future[void] {.
|
|
inline, deprecated: "Use sleepAsync(Duration)".} =
|
|
result = sleepAsync(ms.milliseconds())
|
|
|
|
proc stepsAsync*(number: int): Future[void] =
|
|
## Suspends the execution of the current async procedure for the next
|
|
## ``number`` of asynchronous steps (``poll()`` calls).
|
|
##
|
|
## This primitive can be useful when you need to create more deterministic
|
|
## tests and cases.
|
|
##
|
|
## WARNING! Do not use this primitive to perform switch between tasks, because
|
|
## this can lead to 100% CPU load in the moments when there are no I/O
|
|
## events. Usually when there no I/O events CPU consumption should be near 0%.
|
|
var retFuture = newFuture[void]("chronos.stepsAsync(int)")
|
|
var counter = 0
|
|
|
|
var continuation: proc(data: pointer) {.gcsafe, raises: [Defect].}
|
|
continuation = proc(data: pointer) {.gcsafe, raises: [Defect].} =
|
|
if not(retFuture.finished()):
|
|
inc(counter)
|
|
if counter < number:
|
|
callSoon(continuation, nil)
|
|
else:
|
|
retFuture.complete()
|
|
|
|
proc cancellation(udata: pointer) =
|
|
discard
|
|
|
|
if number <= 0:
|
|
retFuture.complete()
|
|
else:
|
|
retFuture.cancelCallback = cancellation
|
|
callSoon(continuation, nil)
|
|
|
|
retFuture
|
|
|
|
proc idleAsync*(): Future[void] =
|
|
## Suspends the execution of the current asynchronous task until "idle" time.
|
|
##
|
|
## "idle" time its moment of time, when no network events were processed by
|
|
## ``poll()`` call.
|
|
var retFuture = newFuture[void]("chronos.idleAsync()")
|
|
|
|
proc continuation(data: pointer) {.gcsafe.} =
|
|
if not(retFuture.finished()):
|
|
retFuture.complete()
|
|
|
|
proc cancellation(udata: pointer) {.gcsafe.} =
|
|
discard
|
|
|
|
retFuture.cancelCallback = cancellation
|
|
callIdle(continuation, nil)
|
|
retFuture
|
|
|
|
proc withTimeout*[T](fut: Future[T], timeout: Duration): Future[bool] =
|
|
## Returns a future which will complete once ``fut`` completes or after
|
|
## ``timeout`` milliseconds has elapsed.
|
|
##
|
|
## If ``fut`` completes first the returned future will hold true,
|
|
## otherwise, if ``timeout`` milliseconds has elapsed first, the returned
|
|
## future will hold false.
|
|
var retFuture = newFuture[bool]("chronos.`withTimeout`")
|
|
var moment: Moment
|
|
var timer: TimerCallback
|
|
var cancelling = false
|
|
|
|
# TODO: raises annotation shouldn't be needed, but likely similar issue as
|
|
# https://github.com/nim-lang/Nim/issues/17369
|
|
proc continuation(udata: pointer) {.gcsafe, raises: [Defect].} =
|
|
if not(retFuture.finished()):
|
|
if not(cancelling):
|
|
if not(fut.finished()):
|
|
# Timer exceeded first, we going to cancel `fut` and wait until it
|
|
# not completes.
|
|
cancelling = true
|
|
fut.cancel()
|
|
else:
|
|
# Future `fut` completed/failed/cancelled first.
|
|
if not(isNil(timer)):
|
|
clearTimer(timer)
|
|
retFuture.complete(true)
|
|
else:
|
|
retFuture.complete(false)
|
|
|
|
# TODO: raises annotation shouldn't be needed, but likely similar issue as
|
|
# https://github.com/nim-lang/Nim/issues/17369
|
|
proc cancellation(udata: pointer) {.gcsafe, raises: [Defect].} =
|
|
if not isNil(timer):
|
|
clearTimer(timer)
|
|
if not(fut.finished()):
|
|
fut.removeCallback(continuation)
|
|
fut.cancel()
|
|
|
|
if fut.finished():
|
|
retFuture.complete(true)
|
|
else:
|
|
if timeout.isZero():
|
|
retFuture.complete(false)
|
|
elif timeout.isInfinite():
|
|
retFuture.cancelCallback = cancellation
|
|
fut.addCallback(continuation)
|
|
else:
|
|
moment = Moment.fromNow(timeout)
|
|
retFuture.cancelCallback = cancellation
|
|
timer = setTimer(moment, continuation, nil)
|
|
fut.addCallback(continuation)
|
|
|
|
return retFuture
|
|
|
|
proc withTimeout*[T](fut: Future[T], timeout: int): Future[bool] {.
|
|
inline, deprecated: "Use withTimeout(Future[T], Duration)".} =
|
|
result = withTimeout(fut, timeout.milliseconds())
|
|
|
|
proc wait*[T](fut: Future[T], timeout = InfiniteDuration): Future[T] =
|
|
## Returns a future which will complete once future ``fut`` completes
|
|
## or if timeout of ``timeout`` milliseconds has been expired.
|
|
##
|
|
## If ``timeout`` is ``-1``, then statement ``await wait(fut)`` is
|
|
## equal to ``await fut``.
|
|
##
|
|
## TODO: In case when ``fut`` got cancelled, what result Future[T]
|
|
## should return, because it can't be cancelled too.
|
|
var retFuture = newFuture[T]("chronos.wait()")
|
|
var moment: Moment
|
|
var timer: TimerCallback
|
|
var cancelling = false
|
|
|
|
proc continuation(udata: pointer) {.raises: [Defect].} =
|
|
if not(retFuture.finished()):
|
|
if not(cancelling):
|
|
if not(fut.finished()):
|
|
# Timer exceeded first.
|
|
cancelling = true
|
|
fut.cancel()
|
|
else:
|
|
# Future `fut` completed/failed/cancelled first.
|
|
if not isNil(timer):
|
|
clearTimer(timer)
|
|
|
|
if fut.failed():
|
|
retFuture.fail(fut.error)
|
|
else:
|
|
when T is void:
|
|
retFuture.complete()
|
|
else:
|
|
retFuture.complete(fut.value)
|
|
else:
|
|
retFuture.fail(newException(AsyncTimeoutError, "Timeout exceeded!"))
|
|
|
|
var cancellation: proc(udata: pointer) {.gcsafe, raises: [Defect].}
|
|
cancellation = proc(udata: pointer) {.gcsafe, raises: [Defect].} =
|
|
if not isNil(timer):
|
|
clearTimer(timer)
|
|
if not(fut.finished()):
|
|
fut.removeCallback(continuation)
|
|
fut.cancel()
|
|
|
|
if fut.finished():
|
|
if fut.failed():
|
|
retFuture.fail(fut.error)
|
|
else:
|
|
when T is void:
|
|
retFuture.complete()
|
|
else:
|
|
retFuture.complete(fut.value)
|
|
else:
|
|
if timeout.isZero():
|
|
retFuture.fail(newException(AsyncTimeoutError, "Timeout exceeded!"))
|
|
elif timeout.isInfinite():
|
|
retFuture.cancelCallback = cancellation
|
|
fut.addCallback(continuation)
|
|
else:
|
|
moment = Moment.fromNow(timeout)
|
|
retFuture.cancelCallback = cancellation
|
|
timer = setTimer(moment, continuation, nil)
|
|
fut.addCallback(continuation)
|
|
|
|
return retFuture
|
|
|
|
proc wait*[T](fut: Future[T], timeout = -1): Future[T] {.
|
|
inline, deprecated: "Use wait(Future[T], Duration)".} =
|
|
if timeout == -1:
|
|
wait(fut, InfiniteDuration)
|
|
elif timeout == 0:
|
|
wait(fut, ZeroDuration)
|
|
else:
|
|
wait(fut, timeout.milliseconds())
|
|
|
|
include asyncmacro2
|
|
|
|
proc runForever*() =
|
|
## Begins a never ending global dispatcher poll loop.
|
|
## Raises different exceptions depending on the platform.
|
|
while true:
|
|
poll()
|
|
|
|
proc waitFor*[T](fut: Future[T]): T {.raises: [Defect, CatchableError].} =
|
|
## **Blocks** the current thread until the specified future completes.
|
|
## There's no way to tell if poll or read raised the exception
|
|
while not(fut.finished()):
|
|
poll()
|
|
|
|
fut.read()
|
|
|
|
proc addTracker*[T](id: string, tracker: T) =
|
|
## Add new ``tracker`` object to current thread dispatcher with identifier
|
|
## ``id``.
|
|
let loop = getThreadDispatcher()
|
|
loop.trackers[id] = tracker
|
|
|
|
proc getTracker*(id: string): TrackerBase =
|
|
## Get ``tracker`` from current thread dispatcher using identifier ``id``.
|
|
let loop = getThreadDispatcher()
|
|
result = loop.trackers.getOrDefault(id, nil)
|
|
|
|
when chronosFutureTracking:
|
|
iterator pendingFutures*(): FutureBase =
|
|
## Iterates over the list of pending Futures (Future[T] objects which not
|
|
## yet completed, cancelled or failed).
|
|
var slider = futureList.head
|
|
while not(isNil(slider)):
|
|
yield slider
|
|
slider = slider.next
|
|
|
|
proc pendingFuturesCount*(): uint =
|
|
## Returns number of pending Futures (Future[T] objects which not yet
|
|
## completed, cancelled or failed).
|
|
futureList.count
|
|
|
|
when defined(windows):
|
|
proc waitForSingleObject*(handle: HANDLE,
|
|
timeout: Duration): Future[WaitableResult] {.
|
|
raises: [Defect].} =
|
|
## Waits until the specified object is in the signaled state or the
|
|
## time-out interval elapses. WaitForSingleObject() for asynchronous world.
|
|
let flags = WT_EXECUTEONLYONCE
|
|
|
|
var
|
|
retFuture = newFuture[WaitableResult]("chronos.waitForSingleObject()")
|
|
waitHandle: WaitableHandle = nil
|
|
|
|
proc continuation(udata: pointer) {.gcsafe.} =
|
|
doAssert(not(isNil(waitHandle)))
|
|
if not(retFuture.finished()):
|
|
let
|
|
ovl = cast[PtrCustomOverlapped](udata)
|
|
returnFlag = WINBOOL(ovl.data.bytesCount)
|
|
res = closeWaitable(waitHandle)
|
|
if res.isErr():
|
|
retFuture.fail(newException(AsyncError, osErrorMsg(res.error())))
|
|
else:
|
|
if returnFlag == TRUE:
|
|
retFuture.complete(WaitableResult.Timeout)
|
|
else:
|
|
retFuture.complete(WaitableResult.Ok)
|
|
|
|
proc cancellation(udata: pointer) {.gcsafe.} =
|
|
doAssert(not(isNil(waitHandle)))
|
|
if not(retFuture.finished()):
|
|
discard closeWaitable(waitHandle)
|
|
|
|
let wres = uint32(waitForSingleObject(handle, DWORD(0)))
|
|
if wres == WAIT_OBJECT_0:
|
|
retFuture.complete(WaitableResult.Ok)
|
|
return retFuture
|
|
elif wres == WAIT_ABANDONED:
|
|
retFuture.fail(newException(AsyncError, "Handle was abandoned"))
|
|
return retFuture
|
|
elif wres == WAIT_FAILED:
|
|
retFuture.fail(newException(AsyncError, osErrorMsg(osLastError())))
|
|
return retFuture
|
|
|
|
if timeout == ZeroDuration:
|
|
retFuture.complete(WaitableResult.Timeout)
|
|
return retFuture
|
|
|
|
waitHandle =
|
|
block:
|
|
let res = registerWaitable(handle, flags, timeout, continuation, nil)
|
|
if res.isErr():
|
|
retFuture.fail(newException(AsyncError, osErrorMsg(res.error())))
|
|
return retFuture
|
|
res.get()
|
|
|
|
retFuture.cancelCallback = cancellation
|
|
return retFuture
|
|
|
|
# Perform global per-module initialization.
|
|
globalInit()
|