nim-chronos/chronos/asyncloop.nim

1155 lines
42 KiB
Nim

#
# Chronos
#
# (c) Copyright 2015 Dominik Picheta
# (c) Copyright 2018-Present Status Research & Development GmbH
#
# Licensed under either of
# Apache License, version 2.0, (LICENSE-APACHEv2)
# MIT license (LICENSE-MIT)
{.push raises: [Defect].}
import std/[os, tables, strutils, heapqueue, lists, options, nativesockets, net,
deques]
import ./timer
export Port, SocketFlag
export timer
#{.injectStmt: newGcInvariant().}
## AsyncDispatch
## *************
##
## This module implements asynchronous IO. This includes a dispatcher,
## a ``Future`` type implementation, and an ``async`` macro which allows
## asynchronous code to be written in a synchronous style with the ``await``
## keyword.
##
## The dispatcher acts as a kind of event loop. You must call ``poll`` on it
## (or a function which does so for you such as ``waitFor`` or ``runForever``)
## in order to poll for any outstanding events. The underlying implementation
## is based on epoll on Linux, IO Completion Ports on Windows and select on
## other operating systems.
##
## The ``poll`` function will not, on its own, return any events. Instead
## an appropriate ``Future`` object will be completed. A ``Future`` is a
## type which holds a value which is not yet available, but which *may* be
## available in the future. You can check whether a future is finished
## by using the ``finished`` function. When a future is finished it means that
## either the value that it holds is now available or it holds an error instead.
## The latter situation occurs when the operation to complete a future fails
## with an exception. You can distinguish between the two situations with the
## ``failed`` function.
##
## Future objects can also store a callback procedure which will be called
## automatically once the future completes.
##
## Futures therefore can be thought of as an implementation of the proactor
## pattern. In this
## pattern you make a request for an action, and once that action is fulfilled
## a future is completed with the result of that action. Requests can be
## made by calling the appropriate functions. For example: calling the ``recv``
## function will create a request for some data to be read from a socket. The
## future which the ``recv`` function returns will then complete once the
## requested amount of data is read **or** an exception occurs.
##
## Code to read some data from a socket may look something like this:
##
## .. code-block::nim
## var future = socket.recv(100)
## future.addCallback(
## proc () =
## echo(future.read)
## )
##
## All asynchronous functions returning a ``Future`` will not block. They
## will not however return immediately. An asynchronous function will have
## code which will be executed before an asynchronous request is made, in most
## cases this code sets up the request.
##
## In the above example, the ``recv`` function will return a brand new
## ``Future`` instance once the request for data to be read from the socket
## is made. This ``Future`` instance will complete once the requested amount
## of data is read, in this case it is 100 bytes. The second line sets a
## callback on this future which will be called once the future completes.
## All the callback does is write the data stored in the future to ``stdout``.
## The ``read`` function is used for this and it checks whether the future
## completes with an error for you (if it did it will simply raise the
## error), if there is no error however it returns the value of the future.
##
## Asynchronous procedures
## -----------------------
##
## Asynchronous procedures remove the pain of working with callbacks. They do
## this by allowing you to write asynchronous code the same way as you would
## write synchronous code.
##
## An asynchronous procedure is marked using the ``{.async.}`` pragma.
## When marking a procedure with the ``{.async.}`` pragma it must have a
## ``Future[T]`` return type or no return type at all. If you do not specify
## a return type then ``Future[void]`` is assumed.
##
## Inside asynchronous procedures ``await`` can be used to call any
## procedures which return a
## ``Future``; this includes asynchronous procedures. When a procedure is
## "awaited", the asynchronous procedure it is awaited in will
## suspend its execution
## until the awaited procedure's Future completes. At which point the
## asynchronous procedure will resume its execution. During the period
## when an asynchronous procedure is suspended other asynchronous procedures
## will be run by the dispatcher.
##
## The ``await`` call may be used in many contexts. It can be used on the right
## hand side of a variable declaration: ``var data = await socket.recv(100)``,
## in which case the variable will be set to the value of the future
## automatically. It can be used to await a ``Future`` object, and it can
## be used to await a procedure returning a ``Future[void]``:
## ``await socket.send("foobar")``.
##
## If an awaited future completes with an error, then ``await`` will re-raise
## this error. To avoid this, you can use the ``yield`` keyword instead of
## ``await``. The following section shows different ways that you can handle
## exceptions in async procs.
##
## Handling Exceptions
## ~~~~~~~~~~~~~~~~~~~
##
## The most reliable way to handle exceptions is to use ``yield`` on a future
## then check the future's ``failed`` property. For example:
##
## .. code-block:: Nim
## var future = sock.recv(100)
## yield future
## if future.failed:
## # Handle exception
##
## The ``async`` procedures also offer limited support for the try statement.
##
## .. code-block:: Nim
## try:
## let data = await sock.recv(100)
## echo("Received ", data)
## except:
## # Handle exception
##
## Unfortunately the semantics of the try statement may not always be correct,
## and occasionally the compilation may fail altogether.
## As such it is better to use the former style when possible.
##
##
## Discarding futures
## ------------------
##
## Futures should **never** be discarded. This is because they may contain
## errors. If you do not care for the result of a Future then you should
## use the ``asyncCheck`` procedure instead of the ``discard`` keyword.
##
## Examples
## --------
##
## For examples take a look at the documentation for the modules implementing
## asynchronous IO. A good place to start is the
## `asyncnet module <asyncnet.html>`_.
##
## Limitations/Bugs
## ----------------
##
## * The effect system (``raises: []``) does not work with async procedures.
## * Can't await in a ``except`` body
## * Forward declarations for async procs are broken,
## link includes workaround: https://github.com/nim-lang/Nim/issues/3182.
# TODO: Check if yielded future is nil and throw a more meaningful exception
const unixPlatform = defined(macosx) or defined(freebsd) or
defined(netbsd) or defined(openbsd) or
defined(dragonfly) or defined(macos) or
defined(linux) or defined(android) or
defined(solaris)
when defined(windows):
import winlean, sets, hashes
elif unixPlatform:
import ./selectors2
from posix import EINTR, EAGAIN, EINPROGRESS, EWOULDBLOCK, MSG_PEEK,
MSG_NOSIGNAL
from posix import SIGHUP, SIGINT, SIGQUIT, SIGILL, SIGTRAP, SIGABRT,
SIGBUS, SIGFPE, SIGKILL, SIGUSR1, SIGSEGV, SIGUSR2,
SIGPIPE, SIGALRM, SIGTERM, SIGPIPE
export SIGHUP, SIGINT, SIGQUIT, SIGILL, SIGTRAP, SIGABRT,
SIGBUS, SIGFPE, SIGKILL, SIGUSR1, SIGSEGV, SIGUSR2,
SIGPIPE, SIGALRM, SIGTERM, SIGPIPE
type
CallbackFunc* = proc (arg: pointer) {.gcsafe, raises: [Defect].}
AsyncCallback* = object
function*: CallbackFunc
udata*: pointer
AsyncError* = object of CatchableError
## Generic async exception
AsyncTimeoutError* = object of AsyncError
## Timeout exception
TimerCallback* = ref object
finishAt*: Moment
function*: AsyncCallback
TrackerBase* = ref object of RootRef
id*: string
dump*: proc(): string {.gcsafe, raises: [Defect].}
isLeaked*: proc(): bool {.gcsafe, raises: [Defect].}
PDispatcherBase = ref object of RootRef
timers*: HeapQueue[TimerCallback]
callbacks*: Deque[AsyncCallback]
idlers*: Deque[AsyncCallback]
trackers*: Table[string, TrackerBase]
proc `<`(a, b: TimerCallback): bool =
result = a.finishAt < b.finishAt
func getAsyncTimestamp*(a: Duration): auto {.inline.} =
## Return rounded up value of duration with milliseconds resolution.
##
## This function also take care on int32 overflow, because Linux and Windows
## accepts signed 32bit integer as timeout.
let milsec = Millisecond.nanoseconds()
let nansec = a.nanoseconds()
var res = nansec div milsec
let mid = nansec mod milsec
when defined(windows):
res = min(cast[int64](high(int32) - 1), res)
result = cast[DWORD](res)
result += DWORD(min(1'i32, cast[int32](mid)))
else:
res = min(cast[int64](high(int32) - 1), res)
result = cast[int32](res)
result += min(1, cast[int32](mid))
template processTimersGetTimeout(loop, timeout: untyped) =
var lastFinish = curTime
while loop.timers.len > 0:
if loop.timers[0].function.function.isNil:
discard loop.timers.pop()
continue
lastFinish = loop.timers[0].finishAt
if curTime < lastFinish:
break
loop.callbacks.addLast(loop.timers.pop().function)
if loop.timers.len > 0:
timeout = (lastFinish - curTime).getAsyncTimestamp()
if timeout == 0:
if (len(loop.callbacks) == 0) and (len(loop.idlers) == 0):
when defined(windows):
timeout = INFINITE
else:
timeout = -1
else:
if (len(loop.callbacks) != 0) or (len(loop.idlers) != 0):
timeout = 0
template processTimers(loop: untyped) =
var curTime = Moment.now()
while loop.timers.len > 0:
if loop.timers[0].function.function.isNil:
discard loop.timers.pop()
continue
if curTime < loop.timers[0].finishAt:
break
loop.callbacks.addLast(loop.timers.pop().function)
template processIdlers(loop: untyped) =
if len(loop.idlers) > 0:
loop.callbacks.addLast(loop.idlers.popFirst())
template processCallbacks(loop: untyped) =
var count = len(loop.callbacks)
for i in 0..<count:
# This is mostly workaround for people which are using `waitFor` where
# it must be used `await`. While using `waitFor` inside of callbacks
# dispatcher's callback list is got decreased and length of
# `loop.callbacks` become not equal to `count`, its why `IndexError`
# can be generated.
if len(loop.callbacks) == 0: break
let callable = loop.callbacks.popFirst()
if not isNil(callable.function):
callable.function(callable.udata)
proc raiseAsDefect*(exc: ref Exception, msg: string) {.
raises: [Defect], noreturn, noinline.} =
# Reraise an exception as a Defect, where it's unexpected and can't be handled
# We include the stack trace in the message because otherwise, it's easily
# lost - Nim doesn't print it for `parent` exceptions for example (!)
raise (ref Defect)(
msg: msg & "\n" & exc.msg & "\n" & exc.getStackTrace(), parent: exc)
when defined(windows):
type
WSAPROC_TRANSMITFILE = proc(hSocket: SocketHandle, hFile: Handle,
nNumberOfBytesToWrite: DWORD,
nNumberOfBytesPerSend: DWORD,
lpOverlapped: POVERLAPPED,
lpTransmitBuffers: pointer,
dwReserved: DWORD): cint {.
gcsafe, stdcall, raises: [].}
CompletionKey = ULONG_PTR
CompletionData* = object
cb*: CallbackFunc
errCode*: OSErrorCode
bytesCount*: int32
udata*: pointer
CustomOverlapped* = object of OVERLAPPED
data*: CompletionData
PDispatcher* = ref object of PDispatcherBase
ioPort: Handle
handles: HashSet[AsyncFD]
connectEx*: WSAPROC_CONNECTEX
acceptEx*: WSAPROC_ACCEPTEX
getAcceptExSockAddrs*: WSAPROC_GETACCEPTEXSOCKADDRS
transmitFile*: WSAPROC_TRANSMITFILE
PtrCustomOverlapped* = ptr CustomOverlapped
RefCustomOverlapped* = ref CustomOverlapped
AsyncFD* = distinct int
proc hash(x: AsyncFD): Hash {.borrow.}
proc `==`*(x: AsyncFD, y: AsyncFD): bool {.borrow, gcsafe.}
proc getFunc(s: SocketHandle, fun: var pointer, guid: var GUID): bool =
var bytesRet: DWORD
fun = nil
result = WSAIoctl(s, SIO_GET_EXTENSION_FUNCTION_POINTER, addr guid,
sizeof(GUID).DWORD, addr fun, sizeof(pointer).DWORD,
addr bytesRet, nil, nil) == 0
proc globalInit() {.raises: [Defect, OSError].} =
var wsa: WSAData
if wsaStartup(0x0202'i16, addr wsa) != 0:
raiseOSError(osLastError())
proc initAPI(loop: PDispatcher) {.raises: [Defect, CatchableError].} =
var
WSAID_TRANSMITFILE = GUID(
D1: 0xb5367df0'i32, D2: 0xcbac'i16, D3: 0x11cf'i16,
D4: [0x95'i8, 0xca'i8, 0x00'i8, 0x80'i8,
0x5f'i8, 0x48'i8, 0xa1'i8, 0x92'i8])
let sock = winlean.socket(winlean.AF_INET, 1, 6)
if sock == INVALID_SOCKET:
raiseOSError(osLastError())
var funcPointer: pointer = nil
if not getFunc(sock, funcPointer, WSAID_CONNECTEX):
let err = osLastError()
close(sock)
raiseOSError(err)
loop.connectEx = cast[WSAPROC_CONNECTEX](funcPointer)
if not getFunc(sock, funcPointer, WSAID_ACCEPTEX):
let err = osLastError()
close(sock)
raiseOSError(err)
loop.acceptEx = cast[WSAPROC_ACCEPTEX](funcPointer)
if not getFunc(sock, funcPointer, WSAID_GETACCEPTEXSOCKADDRS):
let err = osLastError()
close(sock)
raiseOSError(err)
loop.getAcceptExSockAddrs = cast[WSAPROC_GETACCEPTEXSOCKADDRS](funcPointer)
if not getFunc(sock, funcPointer, WSAID_TRANSMITFILE):
let err = osLastError()
close(sock)
raiseOSError(err)
loop.transmitFile = cast[WSAPROC_TRANSMITFILE](funcPointer)
close(sock)
proc newDispatcher*(): PDispatcher {.raises: [Defect, CatchableError].} =
## Creates a new Dispatcher instance.
var res = PDispatcher()
res.ioPort = createIoCompletionPort(INVALID_HANDLE_VALUE, 0, 0, 1)
when declared(initHashSet):
# After 0.20.0 Nim's stdlib version
res.handles = initHashSet[AsyncFD]()
else:
# Pre 0.20.0 Nim's stdlib version
res.handles = initSet[AsyncFD]()
when declared(initHeapQueue):
# After 0.20.0 Nim's stdlib version
res.timers = initHeapQueue[TimerCallback]()
else:
# Pre 0.20.0 Nim's stdlib version
res.timers = newHeapQueue[TimerCallback]()
res.callbacks = initDeque[AsyncCallback](64)
res.idlers = initDeque[AsyncCallback]()
res.trackers = initTable[string, TrackerBase]()
initAPI(res)
res
var gDisp{.threadvar.}: PDispatcher ## Global dispatcher
proc setThreadDispatcher*(disp: PDispatcher) {.gcsafe, raises: [Defect].}
proc getThreadDispatcher*(): PDispatcher {.gcsafe, raises: [Defect].}
proc getIoHandler*(disp: PDispatcher): Handle =
## Returns the underlying IO Completion Port handle (Windows) or selector
## (Unix) for the specified dispatcher.
return disp.ioPort
proc register*(fd: AsyncFD) {.raises: [Defect, CatchableError].} =
## Register file descriptor ``fd`` in thread's dispatcher.
let loop = getThreadDispatcher()
if createIoCompletionPort(fd.Handle, loop.ioPort,
cast[CompletionKey](fd), 1) == 0:
raiseOSError(osLastError())
loop.handles.incl(fd)
proc unregister*(fd: AsyncFD) {.raises: [Defect, CatchableError].} =
## Unregisters ``fd``.
getThreadDispatcher().handles.excl(fd)
proc poll*() {.raises: [Defect, CatchableError].} =
## Perform single asynchronous step, processing timers and completing
## unblocked tasks. Blocks until at least one event has completed.
##
## Exceptions raised here indicate that waiting for tasks to be unblocked
## failed - exceptions from within tasks are instead propagated through
## their respective futures and not allowed to interrrupt the poll call.
let loop = getThreadDispatcher()
var curTime = Moment.now()
var curTimeout = DWORD(0)
var noNetworkEvents = false
# Moving expired timers to `loop.callbacks` and calculate timeout
loop.processTimersGetTimeout(curTimeout)
# Processing handles
var lpNumberOfBytesTransferred: DWORD
var lpCompletionKey: ULONG_PTR
var customOverlapped: PtrCustomOverlapped
let res = getQueuedCompletionStatus(
loop.ioPort, addr lpNumberOfBytesTransferred,
addr lpCompletionKey, cast[ptr POVERLAPPED](addr customOverlapped),
curTimeout).bool
if res:
customOverlapped.data.bytesCount = lpNumberOfBytesTransferred
customOverlapped.data.errCode = OSErrorCode(-1)
let acb = AsyncCallback(function: customOverlapped.data.cb,
udata: cast[pointer](customOverlapped))
loop.callbacks.addLast(acb)
else:
let errCode = osLastError()
if customOverlapped != nil:
customOverlapped.data.errCode = errCode
let acb = AsyncCallback(function: customOverlapped.data.cb,
udata: cast[pointer](customOverlapped))
loop.callbacks.addLast(acb)
else:
if int32(errCode) != WAIT_TIMEOUT:
raiseOSError(errCode)
else:
noNetworkEvents = true
# Moving expired timers to `loop.callbacks`.
loop.processTimers()
# We move idle callbacks to `loop.callbacks` only if there no pending
# network events.
if noNetworkEvents:
loop.processIdlers()
# All callbacks which will be added in process will be processed on next
# poll() call.
loop.processCallbacks()
proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Closes a socket and ensures that it is unregistered.
let loop = getThreadDispatcher()
loop.handles.excl(fd)
close(SocketHandle(fd))
if not isNil(aftercb):
var acb = AsyncCallback(function: aftercb)
loop.callbacks.addLast(acb)
proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Closes a (pipe/file) handle and ensures that it is unregistered.
let loop = getThreadDispatcher()
loop.handles.excl(fd)
discard closeHandle(Handle(fd))
if not isNil(aftercb):
var acb = AsyncCallback(function: aftercb)
loop.callbacks.addLast(acb)
proc contains*(disp: PDispatcher, fd: AsyncFD): bool =
## Returns ``true`` if ``fd`` is registered in thread's dispatcher.
return fd in disp.handles
elif unixPlatform:
const
SIG_IGN = cast[proc(x: cint) {.raises: [], noconv, gcsafe.}](1)
type
AsyncFD* = distinct cint
SelectorData* = object
reader*: AsyncCallback
writer*: AsyncCallback
PDispatcher* = ref object of PDispatcherBase
selector: Selector[SelectorData]
keys: seq[ReadyKey]
proc `==`*(x, y: AsyncFD): bool {.borrow, gcsafe.}
proc globalInit() =
# We are ignoring SIGPIPE signal, because we are working with EPIPE.
posix.signal(cint(SIGPIPE), SIG_IGN)
proc initAPI(disp: PDispatcher) {.raises: [Defect, CatchableError].} =
discard
proc newDispatcher*(): PDispatcher {.raises: [Defect, CatchableError].} =
## Create new dispatcher.
var res = PDispatcher()
res.selector = newSelector[SelectorData]()
when declared(initHeapQueue):
# After 0.20.0 Nim's stdlib version
res.timers = initHeapQueue[TimerCallback]()
else:
# Before 0.20.0 Nim's stdlib version
res.timers.newHeapQueue()
res.callbacks = initDeque[AsyncCallback](64)
res.idlers = initDeque[AsyncCallback]()
res.keys = newSeq[ReadyKey](64)
res.trackers = initTable[string, TrackerBase]()
initAPI(res)
res
var gDisp{.threadvar.}: PDispatcher ## Global dispatcher
proc setThreadDispatcher*(disp: PDispatcher) {.gcsafe, raises: [Defect].}
proc getThreadDispatcher*(): PDispatcher {.gcsafe, raises: [Defect].}
proc getIoHandler*(disp: PDispatcher): Selector[SelectorData] =
## Returns system specific OS queue.
return disp.selector
proc register*(fd: AsyncFD) {.raises: [Defect, CatchableError].} =
## Register file descriptor ``fd`` in thread's dispatcher.
let loop = getThreadDispatcher()
var data: SelectorData
loop.selector.registerHandle(int(fd), {}, data)
proc unregister*(fd: AsyncFD) {.raises: [Defect, CatchableError].} =
## Unregister file descriptor ``fd`` from thread's dispatcher.
getThreadDispatcher().selector.unregister(int(fd))
proc contains*(disp: PDispatcher, fd: AsyncFD): bool {.inline.} =
## Returns ``true`` if ``fd`` is registered in thread's dispatcher.
result = int(fd) in disp.selector
proc addReader*(fd: AsyncFD, cb: CallbackFunc, udata: pointer = nil) {.
raises: [Defect, IOSelectorsException, ValueError].} =
## Start watching the file descriptor ``fd`` for read availability and then
## call the callback ``cb`` with specified argument ``udata``.
let loop = getThreadDispatcher()
var newEvents = {Event.Read}
withData(loop.selector, int(fd), adata) do:
let acb = AsyncCallback(function: cb, udata: udata)
adata.reader = acb
newEvents.incl(Event.Read)
if not(isNil(adata.writer.function)):
newEvents.incl(Event.Write)
do:
raise newException(ValueError, "File descriptor not registered.")
loop.selector.updateHandle(int(fd), newEvents)
proc removeReader*(fd: AsyncFD) {.
raises: [Defect, IOSelectorsException, ValueError].} =
## Stop watching the file descriptor ``fd`` for read availability.
let loop = getThreadDispatcher()
var newEvents: set[Event]
withData(loop.selector, int(fd), adata) do:
# We need to clear `reader` data, because `selectors` don't do it
adata.reader = default(AsyncCallback)
if not(isNil(adata.writer.function)):
newEvents.incl(Event.Write)
do:
raise newException(ValueError, "File descriptor not registered.")
loop.selector.updateHandle(int(fd), newEvents)
proc addWriter*(fd: AsyncFD, cb: CallbackFunc, udata: pointer = nil) {.
raises: [Defect, IOSelectorsException, ValueError].} =
## Start watching the file descriptor ``fd`` for write availability and then
## call the callback ``cb`` with specified argument ``udata``.
let loop = getThreadDispatcher()
var newEvents = {Event.Write}
withData(loop.selector, int(fd), adata) do:
let acb = AsyncCallback(function: cb, udata: udata)
adata.writer = acb
newEvents.incl(Event.Write)
if not(isNil(adata.reader.function)):
newEvents.incl(Event.Read)
do:
raise newException(ValueError, "File descriptor not registered.")
loop.selector.updateHandle(int(fd), newEvents)
proc removeWriter*(fd: AsyncFD) {.
raises: [Defect, IOSelectorsException, ValueError].} =
## Stop watching the file descriptor ``fd`` for write availability.
let loop = getThreadDispatcher()
var newEvents: set[Event]
withData(loop.selector, int(fd), adata) do:
# We need to clear `writer` data, because `selectors` don't do it
adata.writer = default(AsyncCallback)
if not(isNil(adata.reader.function)):
newEvents.incl(Event.Read)
do:
raise newException(ValueError, "File descriptor not registered.")
loop.selector.updateHandle(int(fd), newEvents)
proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Close asynchronous socket.
##
## Please note, that socket is not closed immediately. To avoid bugs with
## closing socket, while operation pending, socket will be closed as
## soon as all pending operations will be notified.
## You can execute ``aftercb`` before actual socket close operation.
let loop = getThreadDispatcher()
proc continuation(udata: pointer) =
if SocketHandle(fd) in loop.selector:
try:
unregister(fd)
except CatchableError as exc:
raiseAsDefect(exc, "unregister failed")
close(SocketHandle(fd))
if not isNil(aftercb):
aftercb(nil)
withData(loop.selector, int(fd), adata) do:
# We are scheduling reader and writer callbacks to be called
# explicitly, so they can get an error and continue work.
# Callbacks marked as deleted so we don't need to get REAL notifications
# from system queue for this reader and writer.
if not(isNil(adata.reader.function)):
loop.callbacks.addLast(adata.reader)
adata.reader = default(AsyncCallback)
if not(isNil(adata.writer.function)):
loop.callbacks.addLast(adata.writer)
adata.writer = default(AsyncCallback)
# We can't unregister file descriptor from system queue here, because
# in such case processing queue will stuck on poll() call, because there
# can be no file descriptors registered in system queue.
var acb = AsyncCallback(function: continuation)
loop.callbacks.addLast(acb)
proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Close asynchronous file/pipe handle.
##
## Please note, that socket is not closed immediately. To avoid bugs with
## closing socket, while operation pending, socket will be closed as
## soon as all pending operations will be notified.
## You can execute ``aftercb`` before actual socket close operation.
closeSocket(fd, aftercb)
when ioselSupportedPlatform:
proc addSignal*(signal: int, cb: CallbackFunc,
udata: pointer = nil): int {.
raises: [Defect, IOSelectorsException, ValueError, OSError].} =
## Start watching signal ``signal``, and when signal appears, call the
## callback ``cb`` with specified argument ``udata``. Returns signal
## identifier code, which can be used to remove signal callback
## via ``removeSignal``.
let loop = getThreadDispatcher()
var data: SelectorData
result = loop.selector.registerSignal(signal, data)
withData(loop.selector, result, adata) do:
adata.reader = AsyncCallback(function: cb, udata: udata)
do:
raise newException(ValueError, "File descriptor not registered.")
proc removeSignal*(sigfd: int) {.
raises: [Defect, IOSelectorsException].} =
## Remove watching signal ``signal``.
let loop = getThreadDispatcher()
loop.selector.unregister(sigfd)
proc poll*() {.raises: [Defect, CatchableError].} =
## Perform single asynchronous step.
let loop = getThreadDispatcher()
var curTime = Moment.now()
var curTimeout = 0
when ioselSupportedPlatform:
let customSet = {Event.Timer, Event.Signal, Event.Process,
Event.Vnode}
# Moving expired timers to `loop.callbacks` and calculate timeout.
loop.processTimersGetTimeout(curTimeout)
# Processing IO descriptors and all hardware events.
let count = loop.selector.selectInto(curTimeout, loop.keys)
for i in 0..<count:
let fd = loop.keys[i].fd
let events = loop.keys[i].events
withData(loop.selector, fd, adata) do:
if Event.Read in events or events == {Event.Error}:
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
if Event.Write in events or events == {Event.Error}:
if not isNil(adata.writer.function):
loop.callbacks.addLast(adata.writer)
if Event.User in events:
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
when ioselSupportedPlatform:
if customSet * events != {}:
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
# Moving expired timers to `loop.callbacks`.
loop.processTimers()
# We move idle callbacks to `loop.callbacks` only if there no pending
# network events.
if count == 0:
loop.processIdlers()
# All callbacks which will be added in process, will be processed on next
# poll() call.
loop.processCallbacks()
else:
proc initAPI() = discard
proc globalInit() = discard
proc setThreadDispatcher*(disp: PDispatcher) =
## Set current thread's dispatcher instance to ``disp``.
if not gDisp.isNil:
doAssert gDisp.callbacks.len == 0
gDisp = disp
proc getThreadDispatcher*(): PDispatcher =
## Returns current thread's dispatcher instance.
if gDisp.isNil:
try:
setThreadDispatcher(newDispatcher())
except CatchableError as exc:
raiseAsDefect exc, "Cannot create dispatcher"
gDisp
proc setGlobalDispatcher*(disp: PDispatcher) {.
gcsafe, deprecated: "Use setThreadDispatcher() instead".} =
setThreadDispatcher(disp)
proc getGlobalDispatcher*(): PDispatcher {.
gcsafe, deprecated: "Use getThreadDispatcher() instead".} =
getThreadDispatcher()
proc setTimer*(at: Moment, cb: CallbackFunc,
udata: pointer = nil): TimerCallback =
## Arrange for the callback ``cb`` to be called at the given absolute
## timestamp ``at``. You can also pass ``udata`` to callback.
let loop = getThreadDispatcher()
result = TimerCallback(finishAt: at,
function: AsyncCallback(function: cb, udata: udata))
loop.timers.push(result)
proc clearTimer*(timer: TimerCallback) {.inline.} =
timer.function = default(AsyncCallback)
proc addTimer*(at: Moment, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use setTimer/clearTimer instead".} =
## Arrange for the callback ``cb`` to be called at the given absolute
## timestamp ``at``. You can also pass ``udata`` to callback.
discard setTimer(at, cb, udata)
proc addTimer*(at: int64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use addTimer(Duration, cb, udata)".} =
discard setTimer(Moment.init(at, Millisecond), cb, udata)
proc addTimer*(at: uint64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use addTimer(Duration, cb, udata)".} =
discard setTimer(Moment.init(int64(at), Millisecond), cb, udata)
proc removeTimer*(at: Moment, cb: CallbackFunc, udata: pointer = nil) =
## Remove timer callback ``cb`` with absolute timestamp ``at`` from waiting
## queue.
let loop = getThreadDispatcher()
var list = cast[seq[TimerCallback]](loop.timers)
var index = -1
for i in 0..<len(list):
if list[i].finishAt == at and list[i].function.function == cb and
list[i].function.udata == udata:
index = i
break
if index != -1:
loop.timers.del(index)
proc removeTimer*(at: int64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use removeTimer(Duration, cb, udata)".} =
removeTimer(Moment.init(at, Millisecond), cb, udata)
proc removeTimer*(at: uint64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use removeTimer(Duration, cb, udata)".} =
removeTimer(Moment.init(int64(at), Millisecond), cb, udata)
proc callSoon*(acb: AsyncCallback) {.gcsafe, raises: [Defect].} =
## Schedule `cbproc` to be called as soon as possible.
## The callback is called when control returns to the event loop.
getThreadDispatcher().callbacks.addLast(acb)
proc callSoon*(cbproc: CallbackFunc, data: pointer) {.
gcsafe, raises: [Defect].} =
## Schedule `cbproc` to be called as soon as possible.
## The callback is called when control returns to the event loop.
doAssert(not isNil(cbproc))
callSoon(AsyncCallback(function: cbproc, udata: data))
proc callSoon*(cbproc: CallbackFunc) {.gcsafe, raises: [Defect].} =
callSoon(cbproc, nil)
proc callIdle*(acb: AsyncCallback) {.gcsafe, raises: [Defect].} =
## Schedule ``cbproc`` to be called when there no pending network events
## available.
##
## **WARNING!** Despite the name, "idle" callbacks called on every loop
## iteration if there no network events available, not when the loop is
## actually "idle".
getThreadDispatcher().idlers.addLast(acb)
proc callIdle*(cbproc: CallbackFunc, data: pointer) {.
gcsafe, raises: [Defect].} =
## Schedule ``cbproc`` to be called when there no pending network events
## available.
##
## **WARNING!** Despite the name, "idle" callbacks called on every loop
## iteration if there no network events available, not when the loop is
## actually "idle".
doAssert(not isNil(cbproc))
callIdle(AsyncCallback(function: cbproc, udata: data))
proc callIdle*(cbproc: CallbackFunc) {.gcsafe, raises: [Defect].} =
callIdle(cbproc, nil)
include asyncfutures2
when not(defined(windows)):
when ioselSupportedPlatform:
proc waitSignal*(signal: int): Future[void] {.
raises: [Defect].} =
var retFuture = newFuture[void]("chronos.waitSignal()")
var sigfd: int = -1
template getSignalException(e: untyped): untyped =
newException(AsyncError, "Could not manipulate signal handler, " &
"reason [" & $e.name & "]: " & $e.msg)
proc continuation(udata: pointer) {.gcsafe.} =
if not(retFuture.finished()):
if sigfd != -1:
try:
removeSignal(sigfd)
retFuture.complete()
except IOSelectorsException as exc:
retFuture.fail(getSignalException(exc))
proc cancellation(udata: pointer) {.gcsafe.} =
if not(retFuture.finished()):
if sigfd != -1:
try:
removeSignal(sigfd)
except IOSelectorsException as exc:
retFuture.fail(getSignalException(exc))
sigfd =
try:
addSignal(signal, continuation)
except IOSelectorsException as exc:
retFuture.fail(getSignalException(exc))
return retFuture
except ValueError as exc:
retFuture.fail(getSignalException(exc))
return retFuture
except OSError as exc:
retFuture.fail(getSignalException(exc))
return retFuture
retFuture.cancelCallback = cancellation
retFuture
proc sleepAsync*(duration: Duration): Future[void] =
## Suspends the execution of the current async procedure for the next
## ``duration`` time.
var retFuture = newFuture[void]("chronos.sleepAsync(Duration)")
let moment = Moment.fromNow(duration)
var timer: TimerCallback
proc completion(data: pointer) {.gcsafe.} =
if not(retFuture.finished()):
retFuture.complete()
proc cancellation(udata: pointer) {.gcsafe.} =
if not(retFuture.finished()):
clearTimer(timer)
retFuture.cancelCallback = cancellation
timer = setTimer(moment, completion, cast[pointer](retFuture))
return retFuture
proc sleepAsync*(ms: int): Future[void] {.
inline, deprecated: "Use sleepAsync(Duration)".} =
result = sleepAsync(ms.milliseconds())
proc stepsAsync*(number: int): Future[void] =
## Suspends the execution of the current async procedure for the next
## ``number`` of asynchronous steps (``poll()`` calls).
##
## This primitive can be useful when you need to create more deterministic
## tests and cases.
##
## WARNING! Do not use this primitive to perform switch between tasks, because
## this can lead to 100% CPU load in the moments when there are no I/O
## events. Usually when there no I/O events CPU consumption should be near 0%.
var retFuture = newFuture[void]("chronos.stepsAsync(int)")
var counter = 0
var continuation: proc(data: pointer) {.gcsafe, raises: [Defect].}
continuation = proc(data: pointer) {.gcsafe, raises: [Defect].} =
if not(retFuture.finished()):
inc(counter)
if counter < number:
callSoon(continuation, nil)
else:
retFuture.complete()
proc cancellation(udata: pointer) =
discard
if number <= 0:
retFuture.complete()
else:
retFuture.cancelCallback = cancellation
callSoon(continuation, nil)
retFuture
proc idleAsync*(): Future[void] =
## Suspends the execution of the current asynchronous task until "idle" time.
##
## "idle" time its moment of time, when no network events were processed by
## ``poll()`` call.
var retFuture = newFuture[void]("chronos.idleAsync()")
proc continuation(data: pointer) {.gcsafe.} =
if not(retFuture.finished()):
retFuture.complete()
proc cancellation(udata: pointer) {.gcsafe.} =
discard
retFuture.cancelCallback = cancellation
callIdle(continuation, nil)
retFuture
proc withTimeout*[T](fut: Future[T], timeout: Duration): Future[bool] =
## Returns a future which will complete once ``fut`` completes or after
## ``timeout`` milliseconds has elapsed.
##
## If ``fut`` completes first the returned future will hold true,
## otherwise, if ``timeout`` milliseconds has elapsed first, the returned
## future will hold false.
var retFuture = newFuture[bool]("chronos.`withTimeout`")
var moment: Moment
var timer: TimerCallback
var cancelling = false
# TODO: raises annotation shouldn't be needed, but likely similar issue as
# https://github.com/nim-lang/Nim/issues/17369
proc continuation(udata: pointer) {.gcsafe, raises: [Defect].} =
if not(retFuture.finished()):
if not(cancelling):
if not(fut.finished()):
# Timer exceeded first, we going to cancel `fut` and wait until it
# not completes.
cancelling = true
fut.cancel()
else:
# Future `fut` completed/failed/cancelled first.
if not(isNil(timer)):
clearTimer(timer)
retFuture.complete(true)
else:
retFuture.complete(false)
# TODO: raises annotation shouldn't be needed, but likely similar issue as
# https://github.com/nim-lang/Nim/issues/17369
proc cancellation(udata: pointer) {.gcsafe, raises: [Defect].} =
if not isNil(timer):
clearTimer(timer)
if not(fut.finished()):
fut.removeCallback(continuation)
fut.cancel()
if fut.finished():
retFuture.complete(true)
else:
if timeout.isZero():
retFuture.complete(false)
elif timeout.isInfinite():
retFuture.cancelCallback = cancellation
fut.addCallback(continuation)
else:
moment = Moment.fromNow(timeout)
retFuture.cancelCallback = cancellation
timer = setTimer(moment, continuation, nil)
fut.addCallback(continuation)
return retFuture
proc withTimeout*[T](fut: Future[T], timeout: int): Future[bool] {.
inline, deprecated: "Use withTimeout(Future[T], Duration)".} =
result = withTimeout(fut, timeout.milliseconds())
proc wait*[T](fut: Future[T], timeout = InfiniteDuration): Future[T] =
## Returns a future which will complete once future ``fut`` completes
## or if timeout of ``timeout`` milliseconds has been expired.
##
## If ``timeout`` is ``-1``, then statement ``await wait(fut)`` is
## equal to ``await fut``.
##
## TODO: In case when ``fut`` got cancelled, what result Future[T]
## should return, because it can't be cancelled too.
var retFuture = newFuture[T]("chronos.wait()")
var moment: Moment
var timer: TimerCallback
var cancelling = false
proc continuation(udata: pointer) {.raises: [Defect].} =
if not(retFuture.finished()):
if not(cancelling):
if not(fut.finished()):
# Timer exceeded first.
cancelling = true
fut.cancel()
else:
# Future `fut` completed/failed/cancelled first.
if not isNil(timer):
clearTimer(timer)
if fut.failed():
retFuture.fail(fut.error)
else:
when T is void:
retFuture.complete()
else:
retFuture.complete(fut.value)
else:
retFuture.fail(newException(AsyncTimeoutError, "Timeout exceeded!"))
var cancellation: proc(udata: pointer) {.gcsafe, raises: [Defect].}
cancellation = proc(udata: pointer) {.gcsafe, raises: [Defect].} =
if not isNil(timer):
clearTimer(timer)
if not(fut.finished()):
fut.removeCallback(continuation)
fut.cancel()
if fut.finished():
if fut.failed():
retFuture.fail(fut.error)
else:
when T is void:
retFuture.complete()
else:
retFuture.complete(fut.value)
else:
if timeout.isZero():
retFuture.fail(newException(AsyncTimeoutError, "Timeout exceeded!"))
elif timeout.isInfinite():
retFuture.cancelCallback = cancellation
fut.addCallback(continuation)
else:
moment = Moment.fromNow(timeout)
retFuture.cancelCallback = cancellation
timer = setTimer(moment, continuation, nil)
fut.addCallback(continuation)
return retFuture
proc wait*[T](fut: Future[T], timeout = -1): Future[T] {.
inline, deprecated: "Use wait(Future[T], Duration)".} =
if timeout == -1:
wait(fut, InfiniteDuration)
elif timeout == 0:
wait(fut, ZeroDuration)
else:
wait(fut, timeout.milliseconds())
include asyncmacro2
proc runForever*() {.raises: [Defect, CatchableError].} =
## Begins a never ending global dispatcher poll loop.
## Raises different exceptions depending on the platform.
while true:
poll()
proc waitFor*[T](fut: Future[T]): T {.raises: [Defect, CatchableError].} =
## **Blocks** the current thread until the specified future completes.
## There's no way to tell if poll or read raised the exception
while not(fut.finished()):
poll()
fut.read()
proc addTracker*[T](id: string, tracker: T) =
## Add new ``tracker`` object to current thread dispatcher with identifier
## ``id``.
let loop = getThreadDispatcher()
loop.trackers[id] = tracker
proc getTracker*(id: string): TrackerBase =
## Get ``tracker`` from current thread dispatcher using identifier ``id``.
let loop = getThreadDispatcher()
result = loop.trackers.getOrDefault(id, nil)
when defined(chronosFutureTracking):
iterator pendingFutures*(): FutureBase =
## Iterates over the list of pending Futures (Future[T] objects which not
## yet completed, cancelled or failed).
var slider = futureList.head
while not(isNil(slider)):
yield slider
slider = slider.next
proc pendingFuturesCount*(): uint =
## Returns number of pending Futures (Future[T] objects which not yet
## completed, cancelled or failed).
futureList.count
# Perform global per-module initialization.
globalInit()