nim-chronos/chronos/internal/asyncengine.nim

1278 lines
46 KiB
Nim

#
# Chronos
#
# (c) Copyright 2015 Dominik Picheta
# (c) Copyright 2018-Present Status Research & Development GmbH
#
# Licensed under either of
# Apache License, version 2.0, (LICENSE-APACHEv2)
# MIT license (LICENSE-MIT)
{.push raises: [].}
## This module implements the core asynchronous engine / dispatcher.
##
## For more information, see the `Concepts` chapter of the guide.
from nativesockets import Port
import std/[tables, heapqueue, deques]
import results
import ".."/[config, futures, osdefs, oserrno, osutils, timer]
import ./[asyncmacro, errors]
export Port
export deques, errors, futures, timer, results
export
asyncmacro.async, asyncmacro.await, asyncmacro.awaitne
const
MaxEventsCount* = 64
when defined(windows):
import std/[sets, hashes]
elif defined(macosx) or defined(freebsd) or defined(netbsd) or
defined(openbsd) or defined(dragonfly) or defined(macos) or
defined(linux) or defined(android) or defined(solaris):
import ../selectors2
export SIGHUP, SIGINT, SIGQUIT, SIGILL, SIGTRAP, SIGABRT,
SIGBUS, SIGFPE, SIGKILL, SIGUSR1, SIGSEGV, SIGUSR2,
SIGPIPE, SIGALRM, SIGTERM, SIGPIPE
export oserrno
type
AsyncCallback* = InternalAsyncCallback
TimerCallback* = ref object
finishAt*: Moment
function*: AsyncCallback
TrackerBase* = ref object of RootRef
id*: string
dump*: proc(): string {.gcsafe, raises: [].}
isLeaked*: proc(): bool {.gcsafe, raises: [].}
TrackerCounter* = object
opened*: uint64
closed*: uint64
PDispatcherBase = ref object of RootRef
timers*: HeapQueue[TimerCallback]
callbacks*: Deque[AsyncCallback]
idlers*: Deque[AsyncCallback]
ticks*: Deque[AsyncCallback]
trackers*: Table[string, TrackerBase]
counters*: Table[string, TrackerCounter]
proc sentinelCallbackImpl(arg: pointer) {.gcsafe, noreturn.} =
raiseAssert "Sentinel callback MUST not be scheduled"
const
SentinelCallback = AsyncCallback(function: sentinelCallbackImpl,
udata: nil)
proc isSentinel(acb: AsyncCallback): bool =
acb == SentinelCallback
proc `<`(a, b: TimerCallback): bool =
result = a.finishAt < b.finishAt
func getAsyncTimestamp*(a: Duration): auto {.inline.} =
## Return rounded up value of duration with milliseconds resolution.
##
## This function also take care on int32 overflow, because Linux and Windows
## accepts signed 32bit integer as timeout.
let milsec = Millisecond.nanoseconds()
let nansec = a.nanoseconds()
var res = nansec div milsec
let mid = nansec mod milsec
when defined(windows):
res = min(int64(high(int32) - 1), res)
result = cast[DWORD](res)
result += DWORD(min(1'i32, cast[int32](mid)))
else:
res = min(int64(high(int32) - 1), res)
result = cast[int32](res)
result += min(1, cast[int32](mid))
template processTimersGetTimeout(loop, timeout: untyped) =
var lastFinish = curTime
while loop.timers.len > 0:
if loop.timers[0].function.function.isNil:
discard loop.timers.pop()
continue
lastFinish = loop.timers[0].finishAt
if curTime < lastFinish:
break
loop.callbacks.addLast(loop.timers.pop().function)
if loop.timers.len > 0:
timeout = (lastFinish - curTime).getAsyncTimestamp()
if timeout == 0:
if (len(loop.callbacks) == 0) and (len(loop.idlers) == 0):
when defined(windows):
timeout = INFINITE
else:
timeout = -1
else:
if (len(loop.callbacks) != 0) or (len(loop.idlers) != 0):
timeout = 0
template processTimers(loop: untyped) =
var curTime = Moment.now()
while loop.timers.len > 0:
if loop.timers[0].function.function.isNil:
discard loop.timers.pop()
continue
if curTime < loop.timers[0].finishAt:
break
loop.callbacks.addLast(loop.timers.pop().function)
template processIdlers(loop: untyped) =
if len(loop.idlers) > 0:
loop.callbacks.addLast(loop.idlers.popFirst())
template processTicks(loop: untyped) =
while len(loop.ticks) > 0:
loop.callbacks.addLast(loop.ticks.popFirst())
template processCallbacks(loop: untyped) =
while true:
let callable = loop.callbacks.popFirst() # len must be > 0 due to sentinel
if isSentinel(callable):
break
if not(isNil(callable.function)):
callable.function(callable.udata)
proc raiseAsDefect*(exc: ref Exception, msg: string) {.noreturn, noinline.} =
# Reraise an exception as a Defect, where it's unexpected and can't be handled
# We include the stack trace in the message because otherwise, it's easily
# lost - Nim doesn't print it for `parent` exceptions for example (!)
raise (ref Defect)(
msg: msg & "\n" & exc.msg & "\n" & exc.getStackTrace(), parent: exc)
proc raiseOsDefect*(error: OSErrorCode, msg = "") {.noreturn, noinline.} =
# Reraise OS error code as a Defect, where it's unexpected and can't be
# handled. We include the stack trace in the message because otherwise,
# it's easily lost.
raise (ref Defect)(msg: msg & "\n[" & $int(error) & "] " & osErrorMsg(error) &
"\n" & getStackTrace())
func toPointer(error: OSErrorCode): pointer =
when sizeof(int) == 8:
cast[pointer](uint64(uint32(error)))
else:
cast[pointer](uint32(error))
func toException*(v: OSErrorCode): ref OSError = newOSError(v)
# This helper will allow to use `tryGet()` and raise OSError for
# Result[T, OSErrorCode] values.
when defined(nimdoc):
type
PDispatcher* = ref object of PDispatcherBase
AsyncFD* = distinct cint
var gDisp {.threadvar.}: PDispatcher
proc newDispatcher*(): PDispatcher = discard
proc poll*() = discard
## Perform single asynchronous step, processing timers and completing
## tasks. Blocks until at least one event has completed.
##
## Exceptions raised during `async` task exection are stored as outcome
## in the corresponding `Future` - `poll` itself does not raise.
proc register2*(fd: AsyncFD): Result[void, OSErrorCode] = discard
proc unregister2*(fd: AsyncFD): Result[void, OSErrorCode] = discard
proc addReader2*(fd: AsyncFD, cb: CallbackFunc,
udata: pointer = nil): Result[void, OSErrorCode] = discard
proc removeReader2*(fd: AsyncFD): Result[void, OSErrorCode] = discard
proc addWriter2*(fd: AsyncFD, cb: CallbackFunc,
udata: pointer = nil): Result[void, OSErrorCode] = discard
proc removeWriter2*(fd: AsyncFD): Result[void, OSErrorCode] = discard
proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) = discard
proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) = discard
proc unregisterAndCloseFd*(fd: AsyncFD): Result[void, OSErrorCode] = discard
proc `==`*(x: AsyncFD, y: AsyncFD): bool {.borrow, gcsafe.}
elif defined(windows):
{.pragma: stdcallbackFunc, stdcall, gcsafe, raises: [].}
export SIGINT, SIGQUIT, SIGTERM
type
CompletionKey = ULONG_PTR
CompletionData* = object
cb*: CallbackFunc
errCode*: OSErrorCode
bytesCount*: uint32
udata*: pointer
CustomOverlapped* = object of OVERLAPPED
data*: CompletionData
DispatcherFlag* = enum
SignalHandlerInstalled
PDispatcher* = ref object of PDispatcherBase
ioPort: HANDLE
handles: HashSet[AsyncFD]
connectEx*: WSAPROC_CONNECTEX
acceptEx*: WSAPROC_ACCEPTEX
getAcceptExSockAddrs*: WSAPROC_GETACCEPTEXSOCKADDRS
transmitFile*: WSAPROC_TRANSMITFILE
getQueuedCompletionStatusEx*: LPFN_GETQUEUEDCOMPLETIONSTATUSEX
disconnectEx*: WSAPROC_DISCONNECTEX
flags: set[DispatcherFlag]
PtrCustomOverlapped* = ptr CustomOverlapped
RefCustomOverlapped* = ref CustomOverlapped
PostCallbackData = object
ioPort: HANDLE
handleFd: AsyncFD
waitFd: HANDLE
udata: pointer
ovlref: RefCustomOverlapped
ovl: pointer
WaitableHandle* = ref PostCallbackData
ProcessHandle* = distinct WaitableHandle
SignalHandle* = distinct WaitableHandle
WaitableResult* {.pure.} = enum
Ok, Timeout
AsyncFD* = distinct int
proc hash(x: AsyncFD): Hash {.borrow.}
proc `==`*(x: AsyncFD, y: AsyncFD): bool {.borrow, gcsafe.}
proc getFunc(s: SocketHandle, fun: var pointer, guid: GUID): bool =
var bytesRet: DWORD
fun = nil
wsaIoctl(s, SIO_GET_EXTENSION_FUNCTION_POINTER, unsafeAddr(guid),
DWORD(sizeof(GUID)), addr fun, DWORD(sizeof(pointer)),
addr(bytesRet), nil, nil) == 0
proc globalInit() =
var wsa = WSAData()
let res = wsaStartup(0x0202'u16, addr wsa)
if res != 0:
raiseOsDefect(osLastError(),
"globalInit(): Unable to initialize Windows Sockets API")
proc initAPI(loop: PDispatcher) =
var funcPointer: pointer = nil
let kernel32 = getModuleHandle(newWideCString("kernel32.dll"))
loop.getQueuedCompletionStatusEx = cast[LPFN_GETQUEUEDCOMPLETIONSTATUSEX](
getProcAddress(kernel32, "GetQueuedCompletionStatusEx"))
let sock = osdefs.socket(osdefs.AF_INET, 1, 6)
if sock == osdefs.INVALID_SOCKET:
raiseOsDefect(osLastError(), "initAPI(): Unable to create control socket")
block:
let res = getFunc(sock, funcPointer, WSAID_CONNECTEX)
if not(res):
raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
"dispatcher's ConnectEx()")
loop.connectEx = cast[WSAPROC_CONNECTEX](funcPointer)
block:
let res = getFunc(sock, funcPointer, WSAID_ACCEPTEX)
if not(res):
raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
"dispatcher's AcceptEx()")
loop.acceptEx = cast[WSAPROC_ACCEPTEX](funcPointer)
block:
let res = getFunc(sock, funcPointer, WSAID_GETACCEPTEXSOCKADDRS)
if not(res):
raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
"dispatcher's GetAcceptExSockAddrs()")
loop.getAcceptExSockAddrs =
cast[WSAPROC_GETACCEPTEXSOCKADDRS](funcPointer)
block:
let res = getFunc(sock, funcPointer, WSAID_TRANSMITFILE)
if not(res):
raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
"dispatcher's TransmitFile()")
loop.transmitFile = cast[WSAPROC_TRANSMITFILE](funcPointer)
block:
let res = getFunc(sock, funcPointer, WSAID_DISCONNECTEX)
if not(res):
raiseOsDefect(osLastError(), "initAPI(): Unable to initialize " &
"dispatcher's DisconnectEx()")
loop.disconnectEx = cast[WSAPROC_DISCONNECTEX](funcPointer)
if closeFd(sock) != 0:
raiseOsDefect(osLastError(), "initAPI(): Unable to close control socket")
proc newDispatcher*(): PDispatcher =
## Creates a new Dispatcher instance.
let port = createIoCompletionPort(osdefs.INVALID_HANDLE_VALUE,
HANDLE(0), 0, 1)
if port == osdefs.INVALID_HANDLE_VALUE:
raiseOsDefect(osLastError(), "newDispatcher(): Unable to create " &
"IOCP port")
var res = PDispatcher(
ioPort: port,
handles: initHashSet[AsyncFD](),
timers: initHeapQueue[TimerCallback](),
callbacks: initDeque[AsyncCallback](64),
idlers: initDeque[AsyncCallback](),
ticks: initDeque[AsyncCallback](),
trackers: initTable[string, TrackerBase](),
counters: initTable[string, TrackerCounter]()
)
res.callbacks.addLast(SentinelCallback)
initAPI(res)
res
var gDisp{.threadvar.}: PDispatcher ## Global dispatcher
proc setThreadDispatcher*(disp: PDispatcher) {.gcsafe, raises: [].}
proc getThreadDispatcher*(): PDispatcher {.gcsafe, raises: [].}
proc getIoHandler*(disp: PDispatcher): HANDLE =
## Returns the underlying IO Completion Port handle (Windows) or selector
## (Unix) for the specified dispatcher.
disp.ioPort
proc register2*(fd: AsyncFD): Result[void, OSErrorCode] =
## Register file descriptor ``fd`` in thread's dispatcher.
let loop = getThreadDispatcher()
if createIoCompletionPort(HANDLE(fd), loop.ioPort, cast[CompletionKey](fd),
1) == osdefs.INVALID_HANDLE_VALUE:
return err(osLastError())
loop.handles.incl(fd)
ok()
proc register*(fd: AsyncFD) {.raises: [OSError].} =
## Register file descriptor ``fd`` in thread's dispatcher.
register2(fd).tryGet()
proc unregister*(fd: AsyncFD) =
## Unregisters ``fd``.
getThreadDispatcher().handles.excl(fd)
{.push stackTrace: off.}
proc waitableCallback(param: pointer, timerOrWaitFired: WINBOOL) {.
stdcallbackFunc.} =
# This procedure will be executed in `wait thread`, so it must not use
# GC related objects.
# We going to ignore callbacks which was spawned when `isNil(param) == true`
# because we unable to indicate this error.
if isNil(param): return
var wh = cast[ptr PostCallbackData](param)
# We ignore result of postQueueCompletionStatus() call because we unable to
# indicate error.
discard postQueuedCompletionStatus(wh[].ioPort, DWORD(timerOrWaitFired),
ULONG_PTR(wh[].handleFd),
wh[].ovl)
{.pop.}
proc registerWaitable*(
handle: HANDLE,
flags: ULONG,
timeout: Duration,
cb: CallbackFunc,
udata: pointer
): Result[WaitableHandle, OSErrorCode] =
## Register handle of (Change notification, Console input, Event,
## Memory resource notification, Mutex, Process, Semaphore, Thread,
## Waitable timer) for waiting, using specific Windows' ``flags`` and
## ``timeout`` value.
##
## Callback ``cb`` will be scheduled with ``udata`` parameter when
## ``handle`` become signaled.
##
## Result of this procedure call ``WaitableHandle`` should be closed using
## closeWaitable() call.
##
## NOTE: This is private procedure, not supposed to be publicly available,
## please use ``waitForSingleObject()``.
let loop = getThreadDispatcher()
var ovl = RefCustomOverlapped(data: CompletionData(cb: cb))
var whandle = (ref PostCallbackData)(
ioPort: loop.getIoHandler(),
handleFd: AsyncFD(handle),
udata: udata,
ovlref: ovl,
ovl: cast[pointer](ovl)
)
ovl.data.udata = cast[pointer](whandle)
let dwordTimeout =
if timeout == InfiniteDuration:
DWORD(INFINITE)
else:
DWORD(timeout.milliseconds)
if registerWaitForSingleObject(addr(whandle[].waitFd), handle,
cast[WAITORTIMERCALLBACK](waitableCallback),
cast[pointer](whandle),
dwordTimeout,
flags) == WINBOOL(0):
ovl.data.udata = nil
whandle.ovlref = nil
whandle.ovl = nil
return err(osLastError())
ok(WaitableHandle(whandle))
proc closeWaitable*(wh: WaitableHandle): Result[void, OSErrorCode] =
## Close waitable handle ``wh`` and clear all the resources. It is safe
## to close this handle, even if wait operation is pending.
##
## NOTE: This is private procedure, not supposed to be publicly available,
## please use ``waitForSingleObject()``.
doAssert(not(isNil(wh)))
let pdata = (ref PostCallbackData)(wh)
# We are not going to clear `ref` fields in PostCallbackData object because
# it possible that callback is already scheduled.
if unregisterWait(pdata.waitFd) == 0:
let res = osLastError()
if res != ERROR_IO_PENDING:
return err(res)
ok()
proc addProcess2*(pid: int, cb: CallbackFunc,
udata: pointer = nil): Result[ProcessHandle, OSErrorCode] =
## Registers callback ``cb`` to be called when process with process
## identifier ``pid`` exited. Returns process identifier, which can be
## used to clear process callback via ``removeProcess``.
doAssert(pid > 0, "Process identifier must be positive integer")
let
hProcess = openProcess(SYNCHRONIZE, WINBOOL(0), DWORD(pid))
flags = WT_EXECUTEINWAITTHREAD or WT_EXECUTEONLYONCE
var wh: WaitableHandle = nil
if hProcess == HANDLE(0):
return err(osLastError())
proc continuation(udata: pointer) {.gcsafe.} =
doAssert(not(isNil(udata)))
doAssert(not(isNil(wh)))
discard closeFd(hProcess)
cb(wh[].udata)
wh =
block:
let res = registerWaitable(hProcess, flags, InfiniteDuration,
continuation, udata)
if res.isErr():
discard closeFd(hProcess)
return err(res.error())
res.get()
ok(ProcessHandle(wh))
proc removeProcess2*(procHandle: ProcessHandle): Result[void, OSErrorCode] =
## Remove process' watching using process' descriptor ``procHandle``.
let waitableHandle = WaitableHandle(procHandle)
doAssert(not(isNil(waitableHandle)))
? closeWaitable(waitableHandle)
ok()
proc addProcess*(pid: int, cb: CallbackFunc,
udata: pointer = nil): ProcessHandle {.
raises: [OSError].} =
## Registers callback ``cb`` to be called when process with process
## identifier ``pid`` exited. Returns process identifier, which can be
## used to clear process callback via ``removeProcess``.
addProcess2(pid, cb, udata).tryGet()
proc removeProcess*(procHandle: ProcessHandle) {.
raises: [ OSError].} =
## Remove process' watching using process' descriptor ``procHandle``.
removeProcess2(procHandle).tryGet()
{.push stackTrace: off.}
proc consoleCtrlEventHandler(dwCtrlType: DWORD): uint32 {.stdcallbackFunc.} =
## This procedure will be executed in different thread, so it MUST not use
## any GC related features (strings, seqs, echo etc.).
case dwCtrlType
of CTRL_C_EVENT:
return
(if raiseSignal(SIGINT).valueOr(false): TRUE else: FALSE)
of CTRL_BREAK_EVENT:
return
(if raiseSignal(SIGINT).valueOr(false): TRUE else: FALSE)
of CTRL_CLOSE_EVENT:
return
(if raiseSignal(SIGTERM).valueOr(false): TRUE else: FALSE)
of CTRL_LOGOFF_EVENT:
return
(if raiseSignal(SIGQUIT).valueOr(false): TRUE else: FALSE)
else:
FALSE
{.pop.}
proc addSignal2*(signal: int, cb: CallbackFunc,
udata: pointer = nil): Result[SignalHandle, OSErrorCode] =
## Start watching signal ``signal``, and when signal appears, call the
## callback ``cb`` with specified argument ``udata``. Returns signal
## identifier code, which can be used to remove signal callback
## via ``removeSignal``.
##
## NOTE: On Windows only subset of signals are supported: SIGINT, SIGTERM,
## SIGQUIT
const supportedSignals = [SIGINT, SIGTERM, SIGQUIT]
doAssert(cint(signal) in supportedSignals, "Signal is not supported")
let loop = getThreadDispatcher()
var hWait: WaitableHandle = nil
proc continuation(ucdata: pointer) {.gcsafe.} =
doAssert(not(isNil(ucdata)))
doAssert(not(isNil(hWait)))
cb(hWait[].udata)
if SignalHandlerInstalled notin loop.flags:
if getConsoleCP() != 0'u32:
# Console application, we going to cleanup Nim default signal handlers.
if setConsoleCtrlHandler(consoleCtrlEventHandler, TRUE) == FALSE:
return err(osLastError())
loop.flags.incl(SignalHandlerInstalled)
else:
return err(ERROR_NOT_SUPPORTED)
let
flags = WT_EXECUTEINWAITTHREAD
hEvent = ? openEvent($getSignalName(signal))
hWait = registerWaitable(hEvent, flags, InfiniteDuration,
continuation, udata).valueOr:
discard closeFd(hEvent)
return err(error)
ok(SignalHandle(hWait))
proc removeSignal2*(signalHandle: SignalHandle): Result[void, OSErrorCode] =
## Remove watching signal ``signal``.
? closeWaitable(WaitableHandle(signalHandle))
ok()
proc addSignal*(signal: int, cb: CallbackFunc,
udata: pointer = nil): SignalHandle {.
raises: [ValueError].} =
## Registers callback ``cb`` to be called when signal ``signal`` will be
## raised. Returns signal identifier, which can be used to clear signal
## callback via ``removeSignal``.
addSignal2(signal, cb, udata).valueOr:
raise newException(ValueError, osErrorMsg(error))
proc removeSignal*(signalHandle: SignalHandle) {.
raises: [ValueError].} =
## Remove signal's watching using signal descriptor ``signalfd``.
let res = removeSignal2(signalHandle)
if res.isErr():
raise newException(ValueError, osErrorMsg(res.error()))
proc poll*() =
let loop = getThreadDispatcher()
var
curTime = Moment.now()
curTimeout = DWORD(0)
events: array[MaxEventsCount, osdefs.OVERLAPPED_ENTRY]
# On reentrant `poll` calls from `processCallbacks`, e.g., `waitFor`,
# complete pending work of the outer `processCallbacks` call.
# On non-reentrant `poll` calls, this only removes sentinel element.
processCallbacks(loop)
# Moving expired timers to `loop.callbacks` and calculate timeout
loop.processTimersGetTimeout(curTimeout)
let networkEventsCount =
if isNil(loop.getQueuedCompletionStatusEx):
let res = getQueuedCompletionStatus(
loop.ioPort,
addr events[0].dwNumberOfBytesTransferred,
addr events[0].lpCompletionKey,
cast[ptr POVERLAPPED](addr events[0].lpOverlapped),
curTimeout
)
if res == FALSE:
let errCode = osLastError()
if not(isNil(events[0].lpOverlapped)):
1
else:
if uint32(errCode) != WAIT_TIMEOUT:
raiseOsDefect(errCode, "poll(): Unable to get OS events")
0
else:
1
else:
var eventsReceived = ULONG(0)
let res = loop.getQueuedCompletionStatusEx(
loop.ioPort,
addr events[0],
ULONG(len(events)),
eventsReceived,
curTimeout,
WINBOOL(0)
)
if res == FALSE:
let errCode = osLastError()
if uint32(errCode) != WAIT_TIMEOUT:
raiseOsDefect(errCode, "poll(): Unable to get OS events")
0
else:
int(eventsReceived)
for i in 0 ..< networkEventsCount:
var customOverlapped = PtrCustomOverlapped(events[i].lpOverlapped)
customOverlapped.data.errCode =
block:
let res = cast[uint64](customOverlapped.internal)
if res == 0'u64:
OSErrorCode(-1)
else:
OSErrorCode(rtlNtStatusToDosError(res))
customOverlapped.data.bytesCount = events[i].dwNumberOfBytesTransferred
let acb = AsyncCallback(function: customOverlapped.data.cb,
udata: cast[pointer](customOverlapped))
loop.callbacks.addLast(acb)
# Moving expired timers to `loop.callbacks`.
loop.processTimers()
# We move idle callbacks to `loop.callbacks` only if there no pending
# network events.
if networkEventsCount == 0:
loop.processIdlers()
# We move tick callbacks to `loop.callbacks` always.
processTicks(loop)
# All callbacks which will be added during `processCallbacks` will be
# scheduled after the sentinel and are processed on next `poll()` call.
loop.callbacks.addLast(SentinelCallback)
processCallbacks(loop)
# All callbacks done, skip `processCallbacks` at start.
loop.callbacks.addFirst(SentinelCallback)
proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Closes a socket and ensures that it is unregistered.
let loop = getThreadDispatcher()
loop.handles.excl(fd)
let
param = toPointer(
if closeFd(SocketHandle(fd)) == 0:
OSErrorCode(0)
else:
osLastError()
)
if not(isNil(aftercb)):
loop.callbacks.addLast(AsyncCallback(function: aftercb, udata: param))
proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Closes a (pipe/file) handle and ensures that it is unregistered.
let loop = getThreadDispatcher()
loop.handles.excl(fd)
let
param = toPointer(
if closeFd(HANDLE(fd)) == 0:
OSErrorCode(0)
else:
osLastError()
)
if not(isNil(aftercb)):
loop.callbacks.addLast(AsyncCallback(function: aftercb, udata: param))
proc unregisterAndCloseFd*(fd: AsyncFD): Result[void, OSErrorCode] =
## Unregister from system queue and close asynchronous socket.
##
## NOTE: Use this function to close temporary sockets/pipes only (which
## are not exposed to the public and not supposed to be used/reused).
## Please use closeSocket(AsyncFD) and closeHandle(AsyncFD) instead.
doAssert(fd != AsyncFD(osdefs.INVALID_SOCKET))
unregister(fd)
if closeFd(SocketHandle(fd)) != 0:
err(osLastError())
else:
ok()
proc contains*(disp: PDispatcher, fd: AsyncFD): bool =
## Returns ``true`` if ``fd`` is registered in thread's dispatcher.
fd in disp.handles
elif defined(macosx) or defined(freebsd) or defined(netbsd) or
defined(openbsd) or defined(dragonfly) or defined(macos) or
defined(linux) or defined(android) or defined(solaris):
const
SIG_IGN = cast[proc(x: cint) {.raises: [], noconv, gcsafe.}](1)
type
AsyncFD* = distinct cint
SelectorData* = object
reader*: AsyncCallback
writer*: AsyncCallback
PDispatcher* = ref object of PDispatcherBase
selector: Selector[SelectorData]
keys: seq[ReadyKey]
proc `==`*(x, y: AsyncFD): bool {.borrow, gcsafe.}
proc globalInit() =
# We are ignoring SIGPIPE signal, because we are working with EPIPE.
signal(cint(SIGPIPE), SIG_IGN)
proc initAPI(disp: PDispatcher) =
discard
proc newDispatcher*(): PDispatcher =
## Create new dispatcher.
let selector =
block:
let res = Selector.new(SelectorData)
if res.isErr(): raiseOsDefect(res.error(),
"Could not initialize selector")
res.get()
var res = PDispatcher(
selector: selector,
timers: initHeapQueue[TimerCallback](),
callbacks: initDeque[AsyncCallback](chronosEventsCount),
idlers: initDeque[AsyncCallback](),
keys: newSeq[ReadyKey](chronosEventsCount),
trackers: initTable[string, TrackerBase](),
counters: initTable[string, TrackerCounter]()
)
res.callbacks.addLast(SentinelCallback)
initAPI(res)
res
var gDisp{.threadvar.}: PDispatcher ## Global dispatcher
proc setThreadDispatcher*(disp: PDispatcher) {.gcsafe, raises: [].}
proc getThreadDispatcher*(): PDispatcher {.gcsafe, raises: [].}
proc getIoHandler*(disp: PDispatcher): Selector[SelectorData] =
## Returns system specific OS queue.
disp.selector
proc contains*(disp: PDispatcher, fd: AsyncFD): bool {.inline.} =
## Returns ``true`` if ``fd`` is registered in thread's dispatcher.
cint(fd) in disp.selector
proc register2*(fd: AsyncFD): Result[void, OSErrorCode] =
## Register file descriptor ``fd`` in thread's dispatcher.
var data: SelectorData
getThreadDispatcher().selector.registerHandle2(cint(fd), {}, data)
proc unregister2*(fd: AsyncFD): Result[void, OSErrorCode] =
## Unregister file descriptor ``fd`` from thread's dispatcher.
getThreadDispatcher().selector.unregister2(cint(fd))
proc addReader2*(fd: AsyncFD, cb: CallbackFunc,
udata: pointer = nil): Result[void, OSErrorCode] =
## Start watching the file descriptor ``fd`` for read availability and then
## call the callback ``cb`` with specified argument ``udata``.
let loop = getThreadDispatcher()
var newEvents = {Event.Read}
withData(loop.selector, cint(fd), adata) do:
let acb = AsyncCallback(function: cb, udata: udata)
adata.reader = acb
if not(isNil(adata.writer.function)):
newEvents.incl(Event.Write)
do:
return err(osdefs.EBADF)
loop.selector.updateHandle2(cint(fd), newEvents)
proc removeReader2*(fd: AsyncFD): Result[void, OSErrorCode] =
## Stop watching the file descriptor ``fd`` for read availability.
let loop = getThreadDispatcher()
var newEvents: set[Event]
withData(loop.selector, cint(fd), adata) do:
# We need to clear `reader` data, because `selectors` don't do it
adata.reader = default(AsyncCallback)
if not(isNil(adata.writer.function)):
newEvents.incl(Event.Write)
do:
return err(osdefs.EBADF)
loop.selector.updateHandle2(cint(fd), newEvents)
proc addWriter2*(fd: AsyncFD, cb: CallbackFunc,
udata: pointer = nil): Result[void, OSErrorCode] =
## Start watching the file descriptor ``fd`` for write availability and then
## call the callback ``cb`` with specified argument ``udata``.
let loop = getThreadDispatcher()
var newEvents = {Event.Write}
withData(loop.selector, cint(fd), adata) do:
let acb = AsyncCallback(function: cb, udata: udata)
adata.writer = acb
if not(isNil(adata.reader.function)):
newEvents.incl(Event.Read)
do:
return err(osdefs.EBADF)
loop.selector.updateHandle2(cint(fd), newEvents)
proc removeWriter2*(fd: AsyncFD): Result[void, OSErrorCode] =
## Stop watching the file descriptor ``fd`` for write availability.
let loop = getThreadDispatcher()
var newEvents: set[Event]
withData(loop.selector, cint(fd), adata) do:
# We need to clear `writer` data, because `selectors` don't do it
adata.writer = default(AsyncCallback)
if not(isNil(adata.reader.function)):
newEvents.incl(Event.Read)
do:
return err(osdefs.EBADF)
loop.selector.updateHandle2(cint(fd), newEvents)
proc register*(fd: AsyncFD) {.raises: [OSError].} =
## Register file descriptor ``fd`` in thread's dispatcher.
register2(fd).tryGet()
proc unregister*(fd: AsyncFD) {.raises: [OSError].} =
## Unregister file descriptor ``fd`` from thread's dispatcher.
unregister2(fd).tryGet()
proc addReader*(fd: AsyncFD, cb: CallbackFunc, udata: pointer = nil) {.
raises: [OSError].} =
## Start watching the file descriptor ``fd`` for read availability and then
## call the callback ``cb`` with specified argument ``udata``.
addReader2(fd, cb, udata).tryGet()
proc removeReader*(fd: AsyncFD) {.raises: [OSError].} =
## Stop watching the file descriptor ``fd`` for read availability.
removeReader2(fd).tryGet()
proc addWriter*(fd: AsyncFD, cb: CallbackFunc, udata: pointer = nil) {.
raises: [OSError].} =
## Start watching the file descriptor ``fd`` for write availability and then
## call the callback ``cb`` with specified argument ``udata``.
addWriter2(fd, cb, udata).tryGet()
proc removeWriter*(fd: AsyncFD) {.raises: [OSError].} =
## Stop watching the file descriptor ``fd`` for write availability.
removeWriter2(fd).tryGet()
proc unregisterAndCloseFd*(fd: AsyncFD): Result[void, OSErrorCode] =
## Unregister from system queue and close asynchronous socket.
##
## NOTE: Use this function to close temporary sockets/pipes only (which
## are not exposed to the public and not supposed to be used/reused).
## Please use closeSocket(AsyncFD) and closeHandle(AsyncFD) instead.
doAssert(fd != AsyncFD(osdefs.INVALID_SOCKET))
? unregister2(fd)
if closeFd(cint(fd)) != 0:
err(osLastError())
else:
ok()
proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Close asynchronous socket.
##
## Please note, that socket is not closed immediately. To avoid bugs with
## closing socket, while operation pending, socket will be closed as
## soon as all pending operations will be notified.
let loop = getThreadDispatcher()
proc continuation(udata: pointer) =
let
param = toPointer(
if SocketHandle(fd) in loop.selector:
let ures = unregister2(fd)
if ures.isErr():
discard closeFd(cint(fd))
ures.error()
else:
if closeFd(cint(fd)) != 0:
osLastError()
else:
OSErrorCode(0)
else:
osdefs.EBADF
)
if not(isNil(aftercb)): aftercb(param)
withData(loop.selector, cint(fd), adata) do:
# We are scheduling reader and writer callbacks to be called
# explicitly, so they can get an error and continue work.
# Callbacks marked as deleted so we don't need to get REAL notifications
# from system queue for this reader and writer.
if not(isNil(adata.reader.function)):
loop.callbacks.addLast(adata.reader)
adata.reader = default(AsyncCallback)
if not(isNil(adata.writer.function)):
loop.callbacks.addLast(adata.writer)
adata.writer = default(AsyncCallback)
# We can't unregister file descriptor from system queue here, because
# in such case processing queue will stuck on poll() call, because there
# can be no file descriptors registered in system queue.
var acb = AsyncCallback(function: continuation)
loop.callbacks.addLast(acb)
proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Close asynchronous file/pipe handle.
##
## Please note, that socket is not closed immediately. To avoid bugs with
## closing socket, while operation pending, socket will be closed as
## soon as all pending operations will be notified.
## You can execute ``aftercb`` before actual socket close operation.
closeSocket(fd, aftercb)
when chronosEventEngine in ["epoll", "kqueue"]:
type
ProcessHandle* = distinct int
SignalHandle* = distinct int
proc addSignal2*(
signal: int,
cb: CallbackFunc,
udata: pointer = nil
): Result[SignalHandle, OSErrorCode] =
## Start watching signal ``signal``, and when signal appears, call the
## callback ``cb`` with specified argument ``udata``. Returns signal
## identifier code, which can be used to remove signal callback
## via ``removeSignal``.
let loop = getThreadDispatcher()
var data: SelectorData
let sigfd = ? loop.selector.registerSignal(signal, data)
withData(loop.selector, sigfd, adata) do:
adata.reader = AsyncCallback(function: cb, udata: udata)
do:
return err(osdefs.EBADF)
ok(SignalHandle(sigfd))
proc addProcess2*(
pid: int,
cb: CallbackFunc,
udata: pointer = nil
): Result[ProcessHandle, OSErrorCode] =
## Registers callback ``cb`` to be called when process with process
## identifier ``pid`` exited. Returns process' descriptor, which can be
## used to clear process callback via ``removeProcess``.
let loop = getThreadDispatcher()
var data: SelectorData
let procfd = ? loop.selector.registerProcess(pid, data)
withData(loop.selector, procfd, adata) do:
adata.reader = AsyncCallback(function: cb, udata: udata)
do:
return err(osdefs.EBADF)
ok(ProcessHandle(procfd))
proc removeSignal2*(signalHandle: SignalHandle): Result[void, OSErrorCode] =
## Remove watching signal ``signal``.
getThreadDispatcher().selector.unregister2(cint(signalHandle))
proc removeProcess2*(procHandle: ProcessHandle): Result[void, OSErrorCode] =
## Remove process' watching using process' descriptor ``procfd``.
getThreadDispatcher().selector.unregister2(cint(procHandle))
proc addSignal*(signal: int, cb: CallbackFunc,
udata: pointer = nil): SignalHandle {.
raises: [OSError].} =
## Start watching signal ``signal``, and when signal appears, call the
## callback ``cb`` with specified argument ``udata``. Returns signal
## identifier code, which can be used to remove signal callback
## via ``removeSignal``.
addSignal2(signal, cb, udata).tryGet()
proc removeSignal*(signalHandle: SignalHandle) {.
raises: [OSError].} =
## Remove watching signal ``signal``.
removeSignal2(signalHandle).tryGet()
proc addProcess*(pid: int, cb: CallbackFunc,
udata: pointer = nil): ProcessHandle {.
raises: [OSError].} =
## Registers callback ``cb`` to be called when process with process
## identifier ``pid`` exited. Returns process identifier, which can be
## used to clear process callback via ``removeProcess``.
addProcess2(pid, cb, udata).tryGet()
proc removeProcess*(procHandle: ProcessHandle) {.
raises: [OSError].} =
## Remove process' watching using process' descriptor ``procHandle``.
removeProcess2(procHandle).tryGet()
proc poll*() {.gcsafe.} =
## Perform single asynchronous step.
let loop = getThreadDispatcher()
var curTime = Moment.now()
var curTimeout = 0
# On reentrant `poll` calls from `processCallbacks`, e.g., `waitFor`,
# complete pending work of the outer `processCallbacks` call.
# On non-reentrant `poll` calls, this only removes sentinel element.
processCallbacks(loop)
# Moving expired timers to `loop.callbacks` and calculate timeout.
loop.processTimersGetTimeout(curTimeout)
# Processing IO descriptors and all hardware events.
let count =
block:
let res = loop.selector.selectInto2(curTimeout, loop.keys)
if res.isErr():
raiseOsDefect(res.error(), "poll(): Unable to get OS events")
res.get()
for i in 0 ..< count:
let fd = loop.keys[i].fd
let events = loop.keys[i].events
withData(loop.selector, cint(fd), adata) do:
if (Event.Read in events) or (events == {Event.Error}):
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
if (Event.Write in events) or (events == {Event.Error}):
if not isNil(adata.writer.function):
loop.callbacks.addLast(adata.writer)
if Event.User in events:
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
when chronosEventEngine in ["epoll", "kqueue"]:
let customSet = {Event.Timer, Event.Signal, Event.Process,
Event.Vnode}
if customSet * events != {}:
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
# Moving expired timers to `loop.callbacks`.
loop.processTimers()
# We move idle callbacks to `loop.callbacks` only if there no pending
# network events.
if count == 0:
loop.processIdlers()
# We move tick callbacks to `loop.callbacks` always.
processTicks(loop)
# All callbacks which will be added during `processCallbacks` will be
# scheduled after the sentinel and are processed on next `poll()` call.
loop.callbacks.addLast(SentinelCallback)
processCallbacks(loop)
# All callbacks done, skip `processCallbacks` at start.
loop.callbacks.addFirst(SentinelCallback)
else:
proc initAPI() = discard
proc globalInit() = discard
proc setThreadDispatcher*(disp: PDispatcher) =
## Set current thread's dispatcher instance to ``disp``.
if not(gDisp.isNil()):
doAssert gDisp.callbacks.len == 0
gDisp = disp
proc getThreadDispatcher*(): PDispatcher =
## Returns current thread's dispatcher instance.
if gDisp.isNil():
setThreadDispatcher(newDispatcher())
gDisp
proc setGlobalDispatcher*(disp: PDispatcher) {.
gcsafe, deprecated: "Use setThreadDispatcher() instead".} =
setThreadDispatcher(disp)
proc getGlobalDispatcher*(): PDispatcher {.
gcsafe, deprecated: "Use getThreadDispatcher() instead".} =
getThreadDispatcher()
proc setTimer*(at: Moment, cb: CallbackFunc,
udata: pointer = nil): TimerCallback =
## Arrange for the callback ``cb`` to be called at the given absolute
## timestamp ``at``. You can also pass ``udata`` to callback.
let loop = getThreadDispatcher()
result = TimerCallback(finishAt: at,
function: AsyncCallback(function: cb, udata: udata))
loop.timers.push(result)
proc clearTimer*(timer: TimerCallback) {.inline.} =
timer.function = default(AsyncCallback)
proc addTimer*(at: Moment, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use setTimer/clearTimer instead".} =
## Arrange for the callback ``cb`` to be called at the given absolute
## timestamp ``at``. You can also pass ``udata`` to callback.
discard setTimer(at, cb, udata)
proc addTimer*(at: int64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use addTimer(Duration, cb, udata)".} =
discard setTimer(Moment.init(at, Millisecond), cb, udata)
proc addTimer*(at: uint64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use addTimer(Duration, cb, udata)".} =
discard setTimer(Moment.init(int64(at), Millisecond), cb, udata)
proc removeTimer*(at: Moment, cb: CallbackFunc, udata: pointer = nil) =
## Remove timer callback ``cb`` with absolute timestamp ``at`` from waiting
## queue.
let
loop = getThreadDispatcher()
index =
block:
var res = -1
for i in 0 ..< len(loop.timers):
if (loop.timers[i].finishAt == at) and
(loop.timers[i].function.function == cb) and
(loop.timers[i].function.udata == udata):
res = i
break
res
if index != -1:
loop.timers.del(index)
proc removeTimer*(at: int64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use removeTimer(Duration, cb, udata)".} =
removeTimer(Moment.init(at, Millisecond), cb, udata)
proc removeTimer*(at: uint64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use removeTimer(Duration, cb, udata)".} =
removeTimer(Moment.init(int64(at), Millisecond), cb, udata)
proc callSoon*(acb: AsyncCallback) =
## Schedule `cbproc` to be called as soon as possible.
## The callback is called when control returns to the event loop.
getThreadDispatcher().callbacks.addLast(acb)
proc callSoon*(cbproc: CallbackFunc, data: pointer) {.
gcsafe.} =
## Schedule `cbproc` to be called as soon as possible.
## The callback is called when control returns to the event loop.
doAssert(not isNil(cbproc))
callSoon(AsyncCallback(function: cbproc, udata: data))
proc callSoon*(cbproc: CallbackFunc) =
callSoon(cbproc, nil)
proc callIdle*(acb: AsyncCallback) =
## Schedule ``cbproc`` to be called when there no pending network events
## available.
##
## **WARNING!** Despite the name, "idle" callbacks called on every loop
## iteration if there no network events available, not when the loop is
## actually "idle".
getThreadDispatcher().idlers.addLast(acb)
proc callIdle*(cbproc: CallbackFunc, data: pointer) =
## Schedule ``cbproc`` to be called when there no pending network events
## available.
##
## **WARNING!** Despite the name, "idle" callbacks called on every loop
## iteration if there no network events available, not when the loop is
## actually "idle".
doAssert(not isNil(cbproc))
callIdle(AsyncCallback(function: cbproc, udata: data))
proc callIdle*(cbproc: CallbackFunc) =
callIdle(cbproc, nil)
proc internalCallTick*(acb: AsyncCallback) =
## Schedule ``cbproc`` to be called after all scheduled callbacks, but only
## when OS system queue finished processing events.
getThreadDispatcher().ticks.addLast(acb)
proc internalCallTick*(cbproc: CallbackFunc, data: pointer) =
## Schedule ``cbproc`` to be called after all scheduled callbacks when
## OS system queue processing is done.
doAssert(not isNil(cbproc))
internalCallTick(AsyncCallback(function: cbproc, udata: data))
proc internalCallTick*(cbproc: CallbackFunc) =
internalCallTick(AsyncCallback(function: cbproc, udata: nil))
proc runForever*() =
## Begins a never ending global dispatcher poll loop.
## Raises different exceptions depending on the platform.
while true:
poll()
proc addTracker*[T](id: string, tracker: T) {.
deprecated: "Please use trackCounter facility instead".} =
## Add new ``tracker`` object to current thread dispatcher with identifier
## ``id``.
getThreadDispatcher().trackers[id] = tracker
proc getTracker*(id: string): TrackerBase {.
deprecated: "Please use getTrackerCounter() instead".} =
## Get ``tracker`` from current thread dispatcher using identifier ``id``.
getThreadDispatcher().trackers.getOrDefault(id, nil)
proc trackCounter*(name: string) {.noinit.} =
## Increase tracker counter with name ``name`` by 1.
let tracker = TrackerCounter(opened: 0'u64, closed: 0'u64)
inc(getThreadDispatcher().counters.mgetOrPut(name, tracker).opened)
proc untrackCounter*(name: string) {.noinit.} =
## Decrease tracker counter with name ``name`` by 1.
let tracker = TrackerCounter(opened: 0'u64, closed: 0'u64)
inc(getThreadDispatcher().counters.mgetOrPut(name, tracker).closed)
proc getTrackerCounter*(name: string): TrackerCounter {.noinit.} =
## Return value of counter with name ``name``.
let tracker = TrackerCounter(opened: 0'u64, closed: 0'u64)
getThreadDispatcher().counters.getOrDefault(name, tracker)
proc isCounterLeaked*(name: string): bool {.noinit.} =
## Returns ``true`` if leak is detected, number of `opened` not equal to
## number of `closed` requests.
let tracker = TrackerCounter(opened: 0'u64, closed: 0'u64)
let res = getThreadDispatcher().counters.getOrDefault(name, tracker)
res.opened != res.closed
iterator trackerCounters*(
loop: PDispatcher
): tuple[name: string, value: TrackerCounter] =
## Iterates over `loop` thread dispatcher tracker counter table, returns all
## the tracker counter's names and values.
doAssert(not(isNil(loop)))
for key, value in loop.counters.pairs():
yield (key, value)
iterator trackerCounterKeys*(loop: PDispatcher): string =
doAssert(not(isNil(loop)))
## Iterates over `loop` thread dispatcher tracker counter table, returns all
## tracker names.
for key in loop.counters.keys():
yield key
when chronosFutureTracking:
iterator pendingFutures*(): FutureBase =
## Iterates over the list of pending Futures (Future[T] objects which not
## yet completed, cancelled or failed).
var slider = futureList.head
while not(isNil(slider)):
yield slider
slider = slider.next
proc pendingFuturesCount*(): uint =
## Returns number of pending Futures (Future[T] objects which not yet
## completed, cancelled or failed).
futureList.count
when not defined(nimdoc):
# Perform global per-module initialization.
globalInit()