Remove `result` usage.
Remove cast[T] usage.
Add more helpers for TransportAddress checks.
Add isGlobal() helper to check if TransportAddress is globally accessed IP address.
Add tests.
Add more tests for sub.
Add TransportAddress.toHex().
* Fix some warnings messages.
* More warning fixes.
* Address review comments.
Fix MacOS issues.
* More warning fixes.
* More Windows specific fixes.
* Fix macos and windows warnings.
* Fix warnings in timer.nim
Refactor to remove `result`.
Improve performance and behavior of timer to string procedure.
Add tests.
The socket selector holds a `seq` of per-descriptor data. When a reader
is registered, a pointer to a seq item is stored - when the `seq` grows,
this pointer becomes dangling and causes crashes like
https://github.com/status-im/nimbus-eth2/issues/3521.
It turns out that there already exist two mechanisms for passing user
data around - this PR simply removes one of them, saving on memory usage
and removing the need to store pointers to the `seq` data that become
dangling on resize.
`nim doc --project --index:on chronos.nim` was failing with the following error:
/path/to/nim-chronos/chronos/transports/common.nim(519, 21) Error: '*' expected
...which in turned caused errors in all files that import this one.
Now the entire docs can be built successfully, with only a few warnings.
Fixes#186.
When `write` is called on a `StreamTransport`, the current sequence of
operations is:
* copy data to queue
* register for "write" event notification
* return unfinished future to `write` caller
* wait for "write" notification (in `poll`)
* perform one `send`
* wait for notification again if there's more data to write
* complete the future
In this PR, we introduce a fast path for writing:
* If the queue is empty, try to send as much data as possible
* If all data is sent, return completed future without `poll` round
* If there's more data to send than can be sent in one go, add the
rest to queue
* If the queue is not empty, enqueue as above
* When notified that write is possible, keep writing until OS buffer is
full before waiting for event again
The fast path provides significant performance benefits when there are
many small writes, such as when sending gossip to many peers, by
avoiding the poll loop and data copy on each send.
Also fixes an issue where the socket would not be removed from the
writer set if there were pending writes on close.
* Add more accept() call error handlers.
Fix issue when HTTP server silently stops accepting new connections.
Remove unneeded MacOS syscall to disable SIG_PIPE on socket, we already mask this signal in process.
* User `if` instead `case` because constants are actually variables.
* Fix mistypes.
* Do not use case for posix constants.
* Fix Linux compilation error.
* Initial commit.
* Some refactoring.
* Allow boundstream to accept uint64.
Fix httpserver and asyncstream tests to follow new uint64 requirement.
* send() and getBodyBytes() implementations.
* Add closeWait for response and request.
Refactor finish/close flow.
* Changes in state machine
Add first test.
* Missing test file.
* Fixed tests
Add http leaking trackers and tests.
* Some fixes in multipart.
Fix automatic Content-Length header for requests with body.
Fix getBodyBytes() assertions.
Merging tests to main suite.
* Post rebase fixes.
* Fix tests big message generation.
* Fix response state management and leaks for getBodyXXX() procedures.
* Add redirection support to client and server.
Add fetch(url) procedure with redirection support.
Add tests for redirection.
* Refactor common.nim to remove `result` usage.
Fix comparison of TransportAddress issue.
Add resolveTAddress procedures for both IPv4 and IPv6 addresses.
Fix tests.
* Bump version to 3.0.2.
* exception tracking
This PR adds minimal exception tracking to chronos, moving the goalpost
one step further.
In particular, it becomes invalid to raise exceptions from `callSoon`
callbacks: this is critical for writing correct error handling because
there's no reasonable way that a user of chronos can possibly _reason_
about exceptions coming out of there: the event loop will be in an
indeterminite state when the loop is executing an _random_ callback.
As expected, there are several issues in the error handling of chronos:
in particular, it will end up in an inconsistent internal state whenever
the selector loop operations fail, because the internal state update
functions are not written in an exception-safe way. This PR turns this
into a Defect, which probably is not the optimal way of handling things
- expect more work to be done here.
Some API have no way of reporting back errors to callers - for example,
when something fails in the accept loop, there's not much it can do, and
no way to report it back to the user of the API - this has been fixed
with the new accept flow - the old one should be deprecated.
Finally, there is information loss in the API: in composite operations
like `poll` and `waitFor` there's no way to differentiate internal
errors from user-level errors originating from callbacks.
* store `CatchableError` in future
* annotate proc's with correct raises information
* `selectors2` to avoid non-CatchableError IOSelectorsException
* `$` should never raise
* remove unnecessary gcsafe annotations
* fix exceptions leaking out of timer waits
* fix some imports
* functions must signal raising the union of all exceptions across all
platforms to enable cross-platform code
* switch to unittest2
* add `selectors2` which supercedes the std library version and fixes
several exception handling issues in there
* fixes
* docs, platform-independent eh specifiers for some functions
* add feature flag for strict exception mode
also bump version to 3.0.0 - _most_ existing code should be compatible
with this version of exception handling but some things might need
fixing - callbacks, existing raises specifications etc.
* fix AsyncCheck for non-void T
IPV6_MULTICAST_HOPS already declared in posix.nim while IP_MULTICAST_TTL
has a value that will stay constant on linux/x86_64 - better codegen and
nlvm compat like this.
* small fixes
* more efficient codegen for nil check (much less code)
* release futures earlier in AsyncEvent
* release finished future earlier in AsyncQueue
* avoid searches for futures (deque variant unused / broken)
* avoid catching defects
* Fix AsyncEvent test, because of optimization.
* delete fix
* avoid seq allocs
* Keep style consistent with other code.
Refactor AsyncEvent and AsyncQueue to not use `result` keyword.
Co-authored-by: cheatfate <eugene.kabanov@status.im>