nim-chronos/chronos/asyncloop.nim

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#
# Chronos
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#
# (c) Copyright 2015 Dominik Picheta
# (c) Copyright 2018-Present Status Research & Development GmbH
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#
# Licensed under either of
# Apache License, version 2.0, (LICENSE-APACHEv2)
# MIT license (LICENSE-MIT)
include "system/inclrtl"
import os, tables, strutils, heapqueue, lists, options, nativesockets, net,
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deques
import timer
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export Port, SocketFlag
export timer
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#{.injectStmt: newGcInvariant().}
## AsyncDispatch
## *************
##
## This module implements asynchronous IO. This includes a dispatcher,
## a ``Future`` type implementation, and an ``async`` macro which allows
## asynchronous code to be written in a synchronous style with the ``await``
## keyword.
##
## The dispatcher acts as a kind of event loop. You must call ``poll`` on it
## (or a function which does so for you such as ``waitFor`` or ``runForever``)
## in order to poll for any outstanding events. The underlying implementation
## is based on epoll on Linux, IO Completion Ports on Windows and select on
## other operating systems.
##
## The ``poll`` function will not, on its own, return any events. Instead
## an appropriate ``Future`` object will be completed. A ``Future`` is a
## type which holds a value which is not yet available, but which *may* be
## available in the future. You can check whether a future is finished
## by using the ``finished`` function. When a future is finished it means that
## either the value that it holds is now available or it holds an error instead.
## The latter situation occurs when the operation to complete a future fails
## with an exception. You can distinguish between the two situations with the
## ``failed`` function.
##
## Future objects can also store a callback procedure which will be called
## automatically once the future completes.
##
## Futures therefore can be thought of as an implementation of the proactor
## pattern. In this
## pattern you make a request for an action, and once that action is fulfilled
## a future is completed with the result of that action. Requests can be
## made by calling the appropriate functions. For example: calling the ``recv``
## function will create a request for some data to be read from a socket. The
## future which the ``recv`` function returns will then complete once the
## requested amount of data is read **or** an exception occurs.
##
## Code to read some data from a socket may look something like this:
##
## .. code-block::nim
## var future = socket.recv(100)
## future.addCallback(
## proc () =
## echo(future.read)
## )
##
## All asynchronous functions returning a ``Future`` will not block. They
## will not however return immediately. An asynchronous function will have
## code which will be executed before an asynchronous request is made, in most
## cases this code sets up the request.
##
## In the above example, the ``recv`` function will return a brand new
## ``Future`` instance once the request for data to be read from the socket
## is made. This ``Future`` instance will complete once the requested amount
## of data is read, in this case it is 100 bytes. The second line sets a
## callback on this future which will be called once the future completes.
## All the callback does is write the data stored in the future to ``stdout``.
## The ``read`` function is used for this and it checks whether the future
## completes with an error for you (if it did it will simply raise the
## error), if there is no error however it returns the value of the future.
##
## Asynchronous procedures
## -----------------------
##
## Asynchronous procedures remove the pain of working with callbacks. They do
## this by allowing you to write asynchronous code the same way as you would
## write synchronous code.
##
## An asynchronous procedure is marked using the ``{.async.}`` pragma.
## When marking a procedure with the ``{.async.}`` pragma it must have a
## ``Future[T]`` return type or no return type at all. If you do not specify
## a return type then ``Future[void]`` is assumed.
##
## Inside asynchronous procedures ``await`` can be used to call any
## procedures which return a
## ``Future``; this includes asynchronous procedures. When a procedure is
## "awaited", the asynchronous procedure it is awaited in will
## suspend its execution
## until the awaited procedure's Future completes. At which point the
## asynchronous procedure will resume its execution. During the period
## when an asynchronous procedure is suspended other asynchronous procedures
## will be run by the dispatcher.
##
## The ``await`` call may be used in many contexts. It can be used on the right
## hand side of a variable declaration: ``var data = await socket.recv(100)``,
## in which case the variable will be set to the value of the future
## automatically. It can be used to await a ``Future`` object, and it can
## be used to await a procedure returning a ``Future[void]``:
## ``await socket.send("foobar")``.
##
## If an awaited future completes with an error, then ``await`` will re-raise
## this error. To avoid this, you can use the ``yield`` keyword instead of
## ``await``. The following section shows different ways that you can handle
## exceptions in async procs.
##
## Handling Exceptions
## ~~~~~~~~~~~~~~~~~~~
##
## The most reliable way to handle exceptions is to use ``yield`` on a future
## then check the future's ``failed`` property. For example:
##
## .. code-block:: Nim
## var future = sock.recv(100)
## yield future
## if future.failed:
## # Handle exception
##
## The ``async`` procedures also offer limited support for the try statement.
##
## .. code-block:: Nim
## try:
## let data = await sock.recv(100)
## echo("Received ", data)
## except:
## # Handle exception
##
## Unfortunately the semantics of the try statement may not always be correct,
## and occasionally the compilation may fail altogether.
## As such it is better to use the former style when possible.
##
##
## Discarding futures
## ------------------
##
## Futures should **never** be discarded. This is because they may contain
## errors. If you do not care for the result of a Future then you should
## use the ``asyncCheck`` procedure instead of the ``discard`` keyword.
##
## Examples
## --------
##
## For examples take a look at the documentation for the modules implementing
## asynchronous IO. A good place to start is the
## `asyncnet module <asyncnet.html>`_.
##
## Limitations/Bugs
## ----------------
##
## * The effect system (``raises: []``) does not work with async procedures.
## * Can't await in a ``except`` body
## * Forward declarations for async procs are broken,
## link includes workaround: https://github.com/nim-lang/Nim/issues/3182.
# TODO: Check if yielded future is nil and throw a more meaningful exception
const unixPlatform = defined(macosx) or defined(freebsd) or
defined(netbsd) or defined(openbsd) or
defined(dragonfly) or defined(macos) or
defined(linux) or defined(android) or
defined(solaris)
when defined(windows):
import winlean, sets, hashes
elif unixPlatform:
import selectors
from posix import EINTR, EAGAIN, EINPROGRESS, EWOULDBLOCK, MSG_PEEK,
MSG_NOSIGNAL, SIGPIPE
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type
CallbackFunc* = proc (arg: pointer) {.gcsafe.}
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AsyncCallback* = object
function*: CallbackFunc
udata*: pointer
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AsyncError* = object of CatchableError
## Generic async exception
AsyncTimeoutError* = object of AsyncError
## Timeout exception
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TimerCallback* = ref object
finishAt*: Moment
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function*: AsyncCallback
TrackerBase* = ref object of RootRef
id*: string
dump*: proc(): string {.gcsafe.}
isLeaked*: proc(): bool {.gcsafe.}
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PDispatcherBase = ref object of RootRef
timers*: HeapQueue[TimerCallback]
callbacks*: Deque[AsyncCallback]
idlers*: Deque[AsyncCallback]
trackers*: Table[string, TrackerBase]
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proc `<`(a, b: TimerCallback): bool =
result = a.finishAt < b.finishAt
func getAsyncTimestamp*(a: Duration): auto {.inline.} =
## Return rounded up value of duration with milliseconds resolution.
##
## This function also take care on int32 overflow, because Linux and Windows
## accepts signed 32bit integer as timeout.
let milsec = Millisecond.nanoseconds()
let nansec = a.nanoseconds()
var res = nansec div milsec
let mid = nansec mod milsec
when defined(windows):
res = min(cast[int64](high(int32) - 1), res)
result = cast[DWORD](res)
result += DWORD(min(1'i32, cast[int32](mid)))
else:
res = min(cast[int64](high(int32) - 1), res)
result = cast[int32](res)
result += min(1, cast[int32](mid))
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template processTimersGetTimeout(loop, timeout: untyped) =
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var lastFinish = curTime
while loop.timers.len > 0:
if loop.timers[0].function.function.isNil:
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discard loop.timers.pop()
continue
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lastFinish = loop.timers[0].finishAt
if curTime < lastFinish:
break
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loop.callbacks.addLast(loop.timers.pop().function)
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if loop.timers.len > 0:
timeout = (lastFinish - curTime).getAsyncTimestamp()
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if timeout == 0:
if (len(loop.callbacks) == 0) and (len(loop.idlers) == 0):
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when defined(windows):
timeout = INFINITE
else:
timeout = -1
else:
if (len(loop.callbacks) != 0) or (len(loop.idlers) != 0):
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timeout = 0
template processTimers(loop: untyped) =
var curTime = Moment.now()
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while loop.timers.len > 0:
if loop.timers[0].function.function.isNil:
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discard loop.timers.pop()
continue
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if curTime < loop.timers[0].finishAt:
break
loop.callbacks.addLast(loop.timers.pop().function)
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template processIdlers(loop: untyped) =
if len(loop.idlers) > 0:
loop.callbacks.addLast(loop.idlers.popFirst())
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template processCallbacks(loop: untyped) =
var count = len(loop.callbacks)
for i in 0..<count:
# This is mostly workaround for people which are using `waitFor` where
# it must be used `await`. While using `waitFor` inside of callbacks
# dispatcher's callback list is got decreased and length of
# `loop.callbacks` become not equal to `count`, its why `IndexError`
# can be generated.
if len(loop.callbacks) == 0: break
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let callable = loop.callbacks.popFirst()
if not isNil(callable.function):
callable.function(callable.udata)
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when defined(windows) or defined(nimdoc):
type
WSAPROC_TRANSMITFILE = proc(hSocket: SocketHandle, hFile: Handle,
nNumberOfBytesToWrite: DWORD,
nNumberOfBytesPerSend: DWORD,
lpOverlapped: POVERLAPPED,
lpTransmitBuffers: pointer,
dwReserved: DWORD): cint {.
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gcsafe, stdcall.}
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CompletionKey = ULONG_PTR
CompletionData* = object
fd*: AsyncFD
cb*: CallbackFunc
errCode*: OSErrorCode
bytesCount*: int32
udata*: pointer
CustomOverlapped* = object of OVERLAPPED
data*: CompletionData
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PDispatcher* = ref object of PDispatcherBase
ioPort: Handle
handles: HashSet[AsyncFD]
connectEx*: WSAPROC_CONNECTEX
acceptEx*: WSAPROC_ACCEPTEX
getAcceptExSockAddrs*: WSAPROC_GETACCEPTEXSOCKADDRS
transmitFile*: WSAPROC_TRANSMITFILE
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PtrCustomOverlapped* = ptr CustomOverlapped
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RefCustomOverlapped* = ref CustomOverlapped
AsyncFD* = distinct int
proc hash(x: AsyncFD): Hash {.borrow.}
proc `==`*(x: AsyncFD, y: AsyncFD): bool {.borrow.}
proc getFunc(s: SocketHandle, fun: var pointer, guid: var GUID): bool =
var bytesRet: DWORD
fun = nil
result = WSAIoctl(s, SIO_GET_EXTENSION_FUNCTION_POINTER, addr guid,
sizeof(GUID).DWORD, addr fun, sizeof(pointer).DWORD,
addr bytesRet, nil, nil) == 0
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proc globalInit() =
var wsa: WSAData
if wsaStartup(0x0202'i16, addr wsa) != 0:
raiseOSError(osLastError())
proc initAPI(loop: PDispatcher) =
var
WSAID_TRANSMITFILE = GUID(
D1: 0xb5367df0'i32, D2: 0xcbac'i16, D3: 0x11cf'i16,
D4: [0x95'i8, 0xca'i8, 0x00'i8, 0x80'i8,
0x5f'i8, 0x48'i8, 0xa1'i8, 0x92'i8])
let sock = winlean.socket(winlean.AF_INET, 1, 6)
if sock == INVALID_SOCKET:
raiseOSError(osLastError())
var funcPointer: pointer = nil
if not getFunc(sock, funcPointer, WSAID_CONNECTEX):
let err = osLastError()
close(sock)
raiseOSError(err)
loop.connectEx = cast[WSAPROC_CONNECTEX](funcPointer)
if not getFunc(sock, funcPointer, WSAID_ACCEPTEX):
let err = osLastError()
close(sock)
raiseOSError(err)
loop.acceptEx = cast[WSAPROC_ACCEPTEX](funcPointer)
if not getFunc(sock, funcPointer, WSAID_GETACCEPTEXSOCKADDRS):
let err = osLastError()
close(sock)
raiseOSError(err)
loop.getAcceptExSockAddrs = cast[WSAPROC_GETACCEPTEXSOCKADDRS](funcPointer)
if not getFunc(sock, funcPointer, WSAID_TRANSMITFILE):
let err = osLastError()
close(sock)
raiseOSError(err)
loop.transmitFile = cast[WSAPROC_TRANSMITFILE](funcPointer)
close(sock)
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proc newDispatcher*(): PDispatcher =
## Creates a new Dispatcher instance.
var res = PDispatcher()
res.ioPort = createIoCompletionPort(INVALID_HANDLE_VALUE, 0, 0, 1)
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when declared(initHashSet):
# After 0.20.0 Nim's stdlib version
res.handles = initHashSet[AsyncFD]()
else:
# Pre 0.20.0 Nim's stdlib version
res.handles = initSet[AsyncFD]()
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when declared(initHeapQueue):
# After 0.20.0 Nim's stdlib version
res.timers = initHeapQueue[TimerCallback]()
else:
# Pre 0.20.0 Nim's stdlib version
res.timers = newHeapQueue[TimerCallback]()
res.callbacks = initDeque[AsyncCallback](64)
res.idlers = initDeque[AsyncCallback]()
res.trackers = initTable[string, TrackerBase]()
initAPI(res)
res
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var gDisp{.threadvar.}: PDispatcher ## Global dispatcher
proc setThreadDispatcher*(disp: PDispatcher) {.gcsafe, raises: [Defect].}
proc getThreadDispatcher*(): PDispatcher {.gcsafe, raises: [Defect].}
proc setGlobalDispatcher*(disp: PDispatcher) {.
gcsafe, deprecated: "Use setThreadDispatcher() instead".}
proc getGlobalDispatcher*(): PDispatcher {.
gcsafe, deprecated: "Use getThreadDispatcher() instead".}
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proc getIoHandler*(disp: PDispatcher): Handle =
## Returns the underlying IO Completion Port handle (Windows) or selector
## (Unix) for the specified dispatcher.
return disp.ioPort
proc register*(fd: AsyncFD) =
## Register file descriptor ``fd`` in thread's dispatcher.
let loop = getThreadDispatcher()
if createIoCompletionPort(fd.Handle, loop.ioPort,
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cast[CompletionKey](fd), 1) == 0:
raiseOSError(osLastError())
loop.handles.incl(fd)
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proc poll*() =
## Perform single asynchronous step.
let loop = getThreadDispatcher()
var curTime = Moment.now()
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var curTimeout = DWORD(0)
var noNetworkEvents = false
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# Moving expired timers to `loop.callbacks` and calculate timeout
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loop.processTimersGetTimeout(curTimeout)
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# Processing handles
var lpNumberOfBytesTransferred: Dword
var lpCompletionKey: ULONG_PTR
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var customOverlapped: PtrCustomOverlapped
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let res = getQueuedCompletionStatus(
loop.ioPort, addr lpNumberOfBytesTransferred,
addr lpCompletionKey, cast[ptr POVERLAPPED](addr customOverlapped),
curTimeout).bool
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if res:
customOverlapped.data.bytesCount = lpNumberOfBytesTransferred
customOverlapped.data.errCode = OSErrorCode(-1)
let acb = AsyncCallback(function: customOverlapped.data.cb,
udata: cast[pointer](customOverlapped))
loop.callbacks.addLast(acb)
else:
let errCode = osLastError()
if customOverlapped != nil:
customOverlapped.data.errCode = errCode
let acb = AsyncCallback(function: customOverlapped.data.cb,
udata: cast[pointer](customOverlapped))
loop.callbacks.addLast(acb)
else:
if int32(errCode) != WAIT_TIMEOUT:
raiseOSError(errCode)
else:
noNetworkEvents = true
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# Moving expired timers to `loop.callbacks`.
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loop.processTimers()
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# We move idle callbacks to `loop.callbacks` only if there no pending
# network events.
if noNetworkEvents:
loop.processIdlers()
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# All callbacks which will be added in process will be processed on next
# poll() call.
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loop.processCallbacks()
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proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
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## Closes a socket and ensures that it is unregistered.
let loop = getThreadDispatcher()
loop.handles.excl(fd)
close(SocketHandle(fd))
if not isNil(aftercb):
var acb = AsyncCallback(function: aftercb)
loop.callbacks.addLast(acb)
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proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Closes a (pipe/file) handle and ensures that it is unregistered.
let loop = getThreadDispatcher()
loop.handles.excl(fd)
discard closeHandle(Handle(fd))
if not isNil(aftercb):
var acb = AsyncCallback(function: aftercb)
loop.callbacks.addLast(acb)
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proc unregister*(fd: AsyncFD) =
## Unregisters ``fd``.
getThreadDispatcher().handles.excl(fd)
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proc contains*(disp: PDispatcher, fd: AsyncFD): bool =
## Returns ``true`` if ``fd`` is registered in thread's dispatcher.
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return fd in disp.handles
elif unixPlatform:
const
SIG_IGN = cast[proc(x: cint) {.noconv,gcsafe.}](1)
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type
AsyncFD* = distinct cint
CompletionData* = object
fd*: AsyncFD
udata*: pointer
PCompletionData* = ptr CompletionData
SelectorData* = object
reader*: AsyncCallback
rdata*: CompletionData
writer*: AsyncCallback
wdata*: CompletionData
PDispatcher* = ref object of PDispatcherBase
selector: Selector[SelectorData]
keys: seq[ReadyKey]
proc `==`*(x, y: AsyncFD): bool {.borrow.}
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proc globalInit() =
# We are ignoring SIGPIPE signal, because we are working with EPIPE.
posix.signal(cint(SIGPIPE), SIG_IGN)
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proc initAPI(disp: PDispatcher) =
discard
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proc newDispatcher*(): PDispatcher =
## Create new dispatcher.
var res = PDispatcher()
res.selector = newSelector[SelectorData]()
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when declared(initHeapQueue):
# After 0.20.0 Nim's stdlib version
res.timers = initHeapQueue[TimerCallback]()
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else:
# Before 0.20.0 Nim's stdlib version
res.timers.newHeapQueue()
res.callbacks = initDeque[AsyncCallback](64)
res.idlers = initDeque[AsyncCallback]()
res.keys = newSeq[ReadyKey](64)
res.trackers = initTable[string, TrackerBase]()
initAPI(res)
res
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var gDisp{.threadvar.}: PDispatcher ## Global dispatcher
proc setThreadDispatcher*(disp: PDispatcher) {.gcsafe, raises: [Defect].}
proc getThreadDispatcher*(): PDispatcher {.gcsafe, raises: [Defect].}
proc setGlobalDispatcher*(disp: PDispatcher) {.
gcsafe, deprecated: "Use setThreadDispatcher() instead".}
proc getGlobalDispatcher*(): PDispatcher {.
gcsafe, deprecated: "Use getThreadDispatcher() instead".}
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proc getIoHandler*(disp: PDispatcher): Selector[SelectorData] =
## Returns system specific OS queue.
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return disp.selector
proc register*(fd: AsyncFD) =
## Register file descriptor ``fd`` in thread's dispatcher.
let loop = getThreadDispatcher()
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var data: SelectorData
data.rdata.fd = fd
data.wdata.fd = fd
loop.selector.registerHandle(int(fd), {}, data)
proc unregister*(fd: AsyncFD) =
## Unregister file descriptor ``fd`` from thread's dispatcher.
getThreadDispatcher().selector.unregister(int(fd))
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proc contains*(disp: PDispatcher, fd: AsyncFd): bool {.inline.} =
## Returns ``true`` if ``fd`` is registered in thread's dispatcher.
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result = int(fd) in disp.selector
proc addReader*(fd: AsyncFD, cb: CallbackFunc, udata: pointer = nil) =
## Start watching the file descriptor ``fd`` for read availability and then
## call the callback ``cb`` with specified argument ``udata``.
let loop = getThreadDispatcher()
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var newEvents = {Event.Read}
withData(loop.selector, int(fd), adata) do:
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let acb = AsyncCallback(function: cb, udata: addr adata.rdata)
adata.reader = acb
adata.rdata = CompletionData(fd: fd, udata: udata)
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newEvents.incl(Event.Read)
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if not(isNil(adata.writer.function)):
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newEvents.incl(Event.Write)
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do:
raise newException(ValueError, "File descriptor not registered.")
loop.selector.updateHandle(int(fd), newEvents)
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proc removeReader*(fd: AsyncFD) =
## Stop watching the file descriptor ``fd`` for read availability.
let loop = getThreadDispatcher()
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var newEvents: set[Event]
withData(loop.selector, int(fd), adata) do:
# We need to clear `reader` data, because `selectors` don't do it
adata.reader = default(AsyncCallback)
# adata.rdata = CompletionData()
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if not(isNil(adata.writer.function)):
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newEvents.incl(Event.Write)
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do:
raise newException(ValueError, "File descriptor not registered.")
loop.selector.updateHandle(int(fd), newEvents)
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proc addWriter*(fd: AsyncFD, cb: CallbackFunc, udata: pointer = nil) =
## Start watching the file descriptor ``fd`` for write availability and then
## call the callback ``cb`` with specified argument ``udata``.
let loop = getThreadDispatcher()
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var newEvents = {Event.Write}
withData(loop.selector, int(fd), adata) do:
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let acb = AsyncCallback(function: cb, udata: addr adata.wdata)
adata.writer = acb
adata.wdata = CompletionData(fd: fd, udata: udata)
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newEvents.incl(Event.Write)
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if not(isNil(adata.reader.function)):
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newEvents.incl(Event.Read)
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do:
raise newException(ValueError, "File descriptor not registered.")
loop.selector.updateHandle(int(fd), newEvents)
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proc removeWriter*(fd: AsyncFD) =
## Stop watching the file descriptor ``fd`` for write availability.
let loop = getThreadDispatcher()
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var newEvents: set[Event]
withData(loop.selector, int(fd), adata) do:
# We need to clear `writer` data, because `selectors` don't do it
adata.writer = default(AsyncCallback)
# adata.wdata = CompletionData()
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if not(isNil(adata.reader.function)):
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newEvents.incl(Event.Read)
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do:
raise newException(ValueError, "File descriptor not registered.")
loop.selector.updateHandle(int(fd), newEvents)
proc closeSocket*(fd: AsyncFD, aftercb: CallbackFunc = nil) =
## Close asynchronous socket.
##
## Please note, that socket is not closed immediately. To avoid bugs with
## closing socket, while operation pending, socket will be closed as
## soon as all pending operations will be notified.
## You can execute ``aftercb`` before actual socket close operation.
let loop = getThreadDispatcher()
proc continuation(udata: pointer) =
if SocketHandle(fd) in loop.selector:
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echo "closeSocket() continuation unregistering"
unregister(fd)
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echo "closeSocket() continuation close()"
close(SocketHandle(fd))
if not isNil(aftercb):
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echo "closeSocket() invoke user-callback"
aftercb(nil)
withData(loop.selector, int(fd), adata) do:
# We are scheduling reader and writer callbacks to be called
# explicitly, so they can get an error and continue work.
# Callbacks marked as deleted so we don't need to get REAL notifications
# from system queue for this reader and writer.
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if not(isNil(adata.reader.function)):
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echo "closeSocket() scheduling reader"
loop.callbacks.addLast(adata.reader)
adata.reader = default(AsyncCallback)
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if not(isNil(adata.writer.function)):
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echo "closeSocket() scheduling writer"
loop.callbacks.addLast(adata.writer)
adata.writer = default(AsyncCallback)
# We can't unregister file descriptor from system queue here, because
# in such case processing queue will stuck on poll() call, because there
# can be no file descriptors registered in system queue.
var acb = AsyncCallback(function: continuation)
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echo "closeSocket() scheduling actual close"
loop.callbacks.addLast(acb)
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proc closeHandle*(fd: AsyncFD, aftercb: CallbackFunc = nil) {.inline.} =
## Close asynchronous file/pipe handle.
##
## Please note, that socket is not closed immediately. To avoid bugs with
## closing socket, while operation pending, socket will be closed as
## soon as all pending operations will be notified.
## You can execute ``aftercb`` before actual socket close operation.
closeSocket(fd, aftercb)
when ioselSupportedPlatform:
proc addSignal*(signal: int, cb: CallbackFunc,
udata: pointer = nil): int =
## Start watching signal ``signal``, and when signal appears, call the
## callback ``cb`` with specified argument ``udata``. Returns signal
## identifier code, which can be used to remove signal callback
## via ``removeSignal``.
let loop = getThreadDispatcher()
var data: SelectorData
result = loop.selector.registerSignal(signal, data)
withData(loop.selector, result, adata) do:
adata.reader = AsyncCallback(function: cb, udata: addr adata.rdata)
adata.rdata.fd = AsyncFD(result)
adata.rdata.udata = udata
do:
raise newException(ValueError, "File descriptor not registered.")
proc removeSignal*(sigfd: int) =
## Remove watching signal ``signal``.
let loop = getThreadDispatcher()
loop.selector.unregister(sigfd)
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proc poll*() =
## Perform single asynchronous step.
let loop = getThreadDispatcher()
var curTime = Moment.now()
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var curTimeout = 0
when ioselSupportedPlatform:
let customSet = {Event.Timer, Event.Signal, Event.Process,
Event.Vnode}
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# Moving expired timers to `loop.callbacks` and calculate timeout.
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loop.processTimersGetTimeout(curTimeout)
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# Processing IO descriptors and all hardware events.
let count = loop.selector.selectInto(curTimeout, loop.keys)
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for i in 0..<count:
let fd = loop.keys[i].fd
let events = loop.keys[i].events
withData(loop.selector, fd, adata) do:
if Event.Read in events or events == {Event.Error}:
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
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if Event.Write in events or events == {Event.Error}:
if not isNil(adata.writer.function):
loop.callbacks.addLast(adata.writer)
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if Event.User in events:
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
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when ioselSupportedPlatform:
if customSet * events != {}:
if not isNil(adata.reader.function):
loop.callbacks.addLast(adata.reader)
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# Moving expired timers to `loop.callbacks`.
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loop.processTimers()
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# We move idle callbacks to `loop.callbacks` only if there no pending
# network events.
if count == 0:
loop.processIdlers()
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# All callbacks which will be added in process, will be processed on next
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# poll() call.
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loop.processCallbacks()
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else:
proc initAPI() = discard
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proc globalInit() = discard
proc setThreadDispatcher*(disp: PDispatcher) =
## Set current thread's dispatcher instance to ``disp``.
if not gDisp.isNil:
doAssert gDisp.callbacks.len == 0
gDisp = disp
proc getThreadDispatcher*(): PDispatcher =
## Returns current thread's dispatcher instance.
template getErrorMessage(exc): string =
"Cannot create thread dispatcher: " & exc.msg
if gDisp.isNil:
when defined(windows):
let disp =
try:
newDispatcher()
except CatchableError as exc:
raise newException(Defect, getErrorMessage(exc))
else:
let disp =
try:
newDispatcher()
except IOSelectorsException as exc:
raise newException(Defect, getErrorMessage(exc))
except CatchableError as exc:
raise newException(Defect, getErrorMessage(exc))
setThreadDispatcher(disp)
return gDisp
proc setGlobalDispatcher*(disp: PDispatcher) =
## Set current thread's dispatcher instance to ``disp``.
setThreadDispatcher(disp)
proc getGlobalDispatcher*(): PDispatcher =
## Returns current thread's dispatcher instance.
getThreadDispatcher()
proc setTimer*(at: Moment, cb: CallbackFunc,
udata: pointer = nil): TimerCallback =
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## Arrange for the callback ``cb`` to be called at the given absolute
## timestamp ``at``. You can also pass ``udata`` to callback.
let loop = getThreadDispatcher()
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result = TimerCallback(finishAt: at,
function: AsyncCallback(function: cb, udata: udata))
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loop.timers.push(result)
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proc clearTimer*(timer: TimerCallback) {.inline.} =
timer.function = default(AsyncCallback)
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proc addTimer*(at: Moment, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use setTimer/clearTimer instead".} =
## Arrange for the callback ``cb`` to be called at the given absolute
## timestamp ``at``. You can also pass ``udata`` to callback.
discard setTimer(at, cb, udata)
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proc addTimer*(at: int64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use addTimer(Duration, cb, udata)".} =
discard setTimer(Moment.init(at, Millisecond), cb, udata)
proc addTimer*(at: uint64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use addTimer(Duration, cb, udata)".} =
discard setTimer(Moment.init(int64(at), Millisecond), cb, udata)
proc removeTimer*(at: Moment, cb: CallbackFunc, udata: pointer = nil) =
## Remove timer callback ``cb`` with absolute timestamp ``at`` from waiting
## queue.
let loop = getThreadDispatcher()
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var list = cast[seq[TimerCallback]](loop.timers)
var index = -1
for i in 0..<len(list):
if list[i].finishAt == at and list[i].function.function == cb and
list[i].function.udata == udata:
index = i
break
if index != -1:
loop.timers.del(index)
proc removeTimer*(at: int64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use removeTimer(Duration, cb, udata)".} =
removeTimer(Moment.init(at, Millisecond), cb, udata)
proc removeTimer*(at: uint64, cb: CallbackFunc, udata: pointer = nil) {.
inline, deprecated: "Use removeTimer(Duration, cb, udata)".} =
removeTimer(Moment.init(int64(at), Millisecond), cb, udata)
proc callSoon*(acb: AsyncCallback) {.gcsafe, raises: [Defect].} =
## Schedule `cbproc` to be called as soon as possible.
## The callback is called when control returns to the event loop.
getThreadDispatcher().callbacks.addLast(acb)
proc callSoon*(cbproc: CallbackFunc, data: pointer) {.
gcsafe, raises: [Defect].} =
## Schedule `cbproc` to be called as soon as possible.
## The callback is called when control returns to the event loop.
doAssert(not isNil(cbproc))
callSoon(AsyncCallback(function: cbproc, udata: data))
proc callSoon*(cbproc: CallbackFunc) {.gcsafe, raises: [Defect].} =
callSoon(cbproc, nil)
proc callIdle*(acb: AsyncCallback) {.gcsafe, raises: [Defect].} =
## Schedule ``cbproc`` to be called when there no pending network events
## available.
##
## **WARNING!** Despite the name, "idle" callbacks called on every loop
## iteration if there no network events available, not when the loop is
## actually "idle".
getThreadDispatcher().idlers.addLast(acb)
proc callIdle*(cbproc: CallbackFunc, data: pointer) {.
gcsafe, raises: [Defect].} =
## Schedule ``cbproc`` to be called when there no pending network events
## available.
##
## **WARNING!** Despite the name, "idle" callbacks called on every loop
## iteration if there no network events available, not when the loop is
## actually "idle".
doAssert(not isNil(cbproc))
callIdle(AsyncCallback(function: cbproc, udata: data))
proc callIdle*(cbproc: CallbackFunc) {.gcsafe, raises: [Defect].} =
callIdle(cbproc, nil)
include asyncfutures2
proc sleepAsync*(duration: Duration): Future[void] =
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## Suspends the execution of the current async procedure for the next
## ``duration`` time.
var retFuture = newFuture[void]("chronos.sleepAsync(Duration)")
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let moment = Moment.fromNow(duration)
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var timer: TimerCallback
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proc completion(data: pointer) {.gcsafe.} =
if not(retFuture.finished()):
retFuture.complete()
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proc cancellation(udata: pointer) {.gcsafe.} =
if not(retFuture.finished()):
clearTimer(timer)
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retFuture.cancelCallback = cancellation
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timer = setTimer(moment, completion, cast[pointer](retFuture))
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return retFuture
proc sleepAsync*(ms: int): Future[void] {.
inline, deprecated: "Use sleepAsync(Duration)".} =
result = sleepAsync(ms.milliseconds())
proc stepsAsync*(number: int): Future[void] =
## Suspends the execution of the current async procedure for the next
## ``number`` of asynchronous steps (``poll()`` calls).
##
## This primitive can be useful when you need to create more deterministic
## tests and cases.
##
## WARNING! Do not use this primitive to perform switch between tasks, because
## this can lead to 100% CPU load in the moments when there are no I/O
## events. Usually when there no I/O events CPU consumption should be near 0%.
var retFuture = newFuture[void]("chronos.stepsAsync(int)")
var counter = 0
proc continuation(data: pointer) {.gcsafe.} =
if not(retFuture.finished()):
inc(counter)
if counter < number:
callSoon(continuation, nil)
else:
retFuture.complete()
proc cancellation(udata: pointer) {.gcsafe.} =
discard
if number <= 0:
retFuture.complete()
else:
retFuture.cancelCallback = cancellation
callSoon(continuation, nil)
retFuture
proc idleAsync*(): Future[void] =
## Suspends the execution of the current asynchronous task until "idle" time.
##
## "idle" time its moment of time, when no network events were processed by
## ``poll()`` call.
var retFuture = newFuture[void]("chronos.idleAsync()")
proc continuation(data: pointer) {.gcsafe.} =
if not(retFuture.finished()):
retFuture.complete()
proc cancellation(udata: pointer) {.gcsafe.} =
discard
retFuture.cancelCallback = cancellation
callIdle(continuation, nil)
retFuture
proc withTimeout*[T](fut: Future[T], timeout: Duration): Future[bool] =
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## Returns a future which will complete once ``fut`` completes or after
## ``timeout`` milliseconds has elapsed.
##
## If ``fut`` completes first the returned future will hold true,
## otherwise, if ``timeout`` milliseconds has elapsed first, the returned
## future will hold false.
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var retFuture = newFuture[bool]("chronos.`withTimeout`")
var moment: Moment
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var timer: TimerCallback
var cancelling = false
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proc continuation(udata: pointer) {.gcsafe.} =
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if not(retFuture.finished()):
if not(cancelling):
if not(fut.finished()):
# Timer exceeded first, we going to cancel `fut` and wait until it
# not completes.
cancelling = true
fut.cancel()
else:
# Future `fut` completed/failed/cancelled first.
if not(isNil(timer)):
clearTimer(timer)
retFuture.complete(true)
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else:
retFuture.complete(false)
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proc cancellation(udata: pointer) {.gcsafe.} =
if not isNil(timer):
clearTimer(timer)
if not(fut.finished()):
fut.removeCallback(continuation)
fut.cancel()
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if fut.finished():
retFuture.complete(true)
else:
if timeout.isZero():
retFuture.complete(false)
elif timeout.isInfinite():
retFuture.cancelCallback = cancellation
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fut.addCallback(continuation)
else:
moment = Moment.fromNow(timeout)
retFuture.cancelCallback = cancellation
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timer = setTimer(moment, continuation, nil)
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fut.addCallback(continuation)
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return retFuture
proc withTimeout*[T](fut: Future[T], timeout: int): Future[bool] {.
inline, deprecated: "Use withTimeout(Future[T], Duration)".} =
result = withTimeout(fut, timeout.milliseconds())
proc wait*[T](fut: Future[T], timeout = InfiniteDuration): Future[T] =
## Returns a future which will complete once future ``fut`` completes
## or if timeout of ``timeout`` milliseconds has been expired.
##
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## If ``timeout`` is ``-1``, then statement ``await wait(fut)`` is
## equal to ``await fut``.
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##
## TODO: In case when ``fut`` got cancelled, what result Future[T]
## should return, because it can't be cancelled too.
var retFuture = newFuture[T]("chronos.wait()")
var moment: Moment
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var timer: TimerCallback
var cancelling = false
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proc continuation(udata: pointer) {.gcsafe.} =
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if not(retFuture.finished()):
if not(cancelling):
if not(fut.finished()):
# Timer exceeded first.
cancelling = true
fut.cancel()
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else:
# Future `fut` completed/failed/cancelled first.
if not isNil(timer):
clearTimer(timer)
if fut.failed():
retFuture.fail(fut.error)
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else:
when T is void:
retFuture.complete()
else:
retFuture.complete(fut.read())
else:
retFuture.fail(newException(AsyncTimeoutError, "Timeout exceeded!"))
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proc cancellation(udata: pointer) {.gcsafe.} =
if not isNil(timer):
clearTimer(timer)
if not(fut.finished()):
fut.removeCallback(continuation)
fut.cancel()
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if fut.finished():
if fut.failed():
retFuture.fail(fut.error)
else:
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when T is void:
retFuture.complete()
else:
retFuture.complete(fut.read())
else:
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if timeout.isZero():
retFuture.fail(newException(AsyncTimeoutError, "Timeout exceeded!"))
elif timeout.isInfinite():
retFuture.cancelCallback = cancellation
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fut.addCallback(continuation)
else:
moment = Moment.fromNow(timeout)
retFuture.cancelCallback = cancellation
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timer = setTimer(moment, continuation, nil)
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fut.addCallback(continuation)
return retFuture
proc wait*[T](fut: Future[T], timeout = -1): Future[T] {.
inline, deprecated: "Use wait(Future[T], Duration)".} =
if timeout == -1:
wait(fut, InfiniteDuration)
elif timeout == 0:
wait(fut, ZeroDuration)
else:
wait(fut, timeout.milliseconds())
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include asyncmacro2
proc runForever*() =
## Begins a never ending global dispatcher poll loop.
while true:
poll()
proc waitFor*[T](fut: Future[T]): T =
## **Blocks** the current thread until the specified future completes.
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while not(fut.finished()):
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poll()
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fut.read()
proc addTracker*[T](id: string, tracker: T) =
## Add new ``tracker`` object to current thread dispatcher with identifier
## ``id``.
let loop = getThreadDispatcher()
loop.trackers[id] = tracker
proc getTracker*(id: string): TrackerBase =
## Get ``tracker`` from current thread dispatcher using identifier ``id``.
let loop = getThreadDispatcher()
result = loop.trackers.getOrDefault(id, nil)
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when defined(chronosFutureTracking):
iterator pendingFutures*(): FutureBase =
## Iterates over the list of pending Futures (Future[T] objects which not
## yet completed, cancelled or failed).
var slider = futureList.head
while not(isNil(slider)):
yield slider
slider = slider.next
proc pendingFuturesCount*(): int =
## Returns number of pending Futures (Future[T] objects which not yet
## completed, cancelled or failed).
futureList.count
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# Perform global per-module initialization.
globalInit()