Provides support for resources.arsc generation enabling the setting of an application icon. If an asset/icon.png is encountered during build, then the resources.arsc is generated to identify a single xxxhdpi resource and the manifest will be updated to reference resource as app icon. References golang/go#9985 Change-Id: I9ef59fff45dcd612a41c479b2c679d22c094ab36 Reviewed-on: https://go-review.googlesource.com/30019 Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
291 lines
7.5 KiB
Go
291 lines
7.5 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package binres
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import (
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"fmt"
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"unicode/utf16"
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)
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const (
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SortedFlag uint32 = 1 << 0
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UTF8Flag = 1 << 8
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)
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// PoolRef is the i'th string in a pool.
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type PoolRef uint32
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// Resolve returns the string entry of PoolRef in pl.
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func (ref PoolRef) Resolve(pl *Pool) string {
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return pl.strings[ref]
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}
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// Pool is a container for string and style span collections.
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//
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// Pool has the following structure marshalled:
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// chunkHeader
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// uint32 number of strings in this pool
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// uint32 number of style spans in pool
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// uint32 SortedFlag, UTF8Flag
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// uint32 index of string data from header
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// uint32 index of style data from header
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// []uint32 string indices starting at zero
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// []uint16 or []uint8 concatenation of string entries
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//
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// UTF-16 entries are as follows:
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// uint16 string length, exclusive
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// uint16 [optional] low word if high bit of length set
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// [n]byte data
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// uint16 0x0000 terminator
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//
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// UTF-8 entries are as follows:
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// uint8 character length, exclusive
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// uint8 [optional] low word if high bit of character length set
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// uint8 byte length, exclusive
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// uint8 [optional] low word if high bit of byte length set
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// [n]byte data
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// uint8 0x00 terminator
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type Pool struct {
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chunkHeader
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strings []string
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styles []*Span
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flags uint32 // SortedFlag, UTF8Flag
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}
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// ref returns the PoolRef of s, inserting s if it doesn't exist.
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func (pl *Pool) ref(s string) PoolRef {
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for i, x := range pl.strings {
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if s == x {
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return PoolRef(i)
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}
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}
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pl.strings = append(pl.strings, s)
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return PoolRef(len(pl.strings) - 1)
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}
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// RefByName returns the PoolRef of s, or error if not exists.
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func (pl *Pool) RefByName(s string) (PoolRef, error) {
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for i, x := range pl.strings {
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if s == x {
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return PoolRef(i), nil
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}
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}
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return 0, fmt.Errorf("PoolRef by name %q does not exist", s)
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}
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func (pl *Pool) IsSorted() bool { return pl.flags&SortedFlag == SortedFlag }
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func (pl *Pool) IsUTF8() bool { return pl.flags&UTF8Flag == UTF8Flag }
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func (pl *Pool) UnmarshalBinary(bin []byte) error {
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if err := (&pl.chunkHeader).UnmarshalBinary(bin); err != nil {
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return err
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}
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if pl.typ != ResStringPool {
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return fmt.Errorf("have type %s, want %s", pl.typ, ResStringPool)
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}
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pl.strings = make([]string, btou32(bin[8:]))
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pl.styles = make([]*Span, btou32(bin[12:]))
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pl.flags = btou32(bin[16:])
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offstrings := btou32(bin[20:])
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offstyle := btou32(bin[24:])
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hdrlen := 28
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if pl.IsUTF8() {
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for i := range pl.strings {
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offset := int(offstrings + btou32(bin[hdrlen+i*4:]))
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// if leading bit set for nchars and nbytes,
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// treat first byte as 7-bit high word and next as low word.
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nchars := int(bin[offset])
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offset++
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if nchars&(1<<7) != 0 {
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n0 := nchars ^ (1 << 7) // high word
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n1 := int(bin[offset]) // low word
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nchars = n0*(1<<8) + n1
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offset++
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}
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// TODO(d) At least one case in android.jar (api-10) resource table has only
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// highbit set, making 7-bit highword zero. The reason for this is currently
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// unknown but would make tests that unmarshal-marshal to match bytes impossible.
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// The values noted were high-word: 0 (after highbit unset), low-word: 141
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// The size may be treated as an int8 triggering the use of two bytes to store size
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// even though the implementation uses uint8.
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nbytes := int(bin[offset])
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offset++
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if nbytes&(1<<7) != 0 {
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n0 := nbytes ^ (1 << 7) // high word
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n1 := int(bin[offset]) // low word
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nbytes = n0*(1<<8) + n1
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offset++
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}
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data := bin[offset : offset+nbytes]
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if x := uint8(bin[offset+nbytes]); x != 0 {
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return fmt.Errorf("expected zero terminator, got 0x%02X for nchars=%v nbytes=%v data=%q", x, nchars, nbytes, data)
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}
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pl.strings[i] = string(data)
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}
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} else {
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for i := range pl.strings {
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offset := int(offstrings + btou32(bin[hdrlen+i*4:])) // read index of string
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// if leading bit set for nchars, treat first byte as 7-bit high word and next as low word.
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nchars := int(btou16(bin[offset:]))
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offset += 2
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if nchars&(1<<15) != 0 { // TODO(d) this is untested
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n0 := nchars ^ (1 << 15) // high word
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n1 := int(btou16(bin[offset:])) // low word
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nchars = n0*(1<<16) + n1
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offset += 2
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}
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data := make([]uint16, nchars)
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for i := range data {
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data[i] = btou16(bin[offset+2*i:])
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}
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if x := btou16(bin[offset+nchars*2:]); x != 0 {
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return fmt.Errorf("expected zero terminator, got 0x%04X for nchars=%v data=%q", x, nchars, data)
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}
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pl.strings[i] = string(utf16.Decode(data))
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}
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}
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// TODO decode styles
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_ = offstyle
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return nil
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}
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func (pl *Pool) MarshalBinary() ([]byte, error) {
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if pl.IsUTF8() {
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return nil, fmt.Errorf("encode utf8 not supported")
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}
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var (
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hdrlen = 28
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// indices of string indices
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iis = make([]uint32, len(pl.strings))
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iislen = len(iis) * 4
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// utf16 encoded strings concatenated together
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strs []uint16
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)
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for i, x := range pl.strings {
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if len(x)>>16 > 0 {
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panic(fmt.Errorf("string lengths over 1<<15 not yet supported, got len %d", len(x)))
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}
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p := utf16.Encode([]rune(x))
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if len(p) == 0 {
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strs = append(strs, 0x0000, 0x0000)
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} else {
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strs = append(strs, uint16(len(p))) // string length (implicitly includes zero terminator to follow)
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strs = append(strs, p...)
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strs = append(strs, 0) // zero terminated
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}
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// indices start at zero
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if i+1 != len(iis) {
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iis[i+1] = uint32(len(strs) * 2) // utf16 byte index
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}
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}
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// check strings is 4-byte aligned, pad with zeros if not.
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for x := (len(strs) * 2) % 4; x != 0; x -= 2 {
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strs = append(strs, 0x0000)
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}
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strslen := len(strs) * 2
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hdr := chunkHeader{
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typ: ResStringPool,
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headerByteSize: 28,
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byteSize: uint32(28 + iislen + strslen),
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}
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bin := make([]byte, hdr.byteSize)
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hdrbin, err := hdr.MarshalBinary()
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if err != nil {
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return nil, err
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}
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copy(bin, hdrbin)
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putu32(bin[8:], uint32(len(pl.strings)))
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putu32(bin[12:], uint32(len(pl.styles)))
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putu32(bin[16:], pl.flags)
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putu32(bin[20:], uint32(hdrlen+iislen))
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putu32(bin[24:], 0) // index of styles start, is 0 when styles length is 0
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buf := bin[28:]
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for _, x := range iis {
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putu32(buf, x)
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buf = buf[4:]
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}
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for _, x := range strs {
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putu16(buf, x)
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buf = buf[2:]
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}
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if len(buf) != 0 {
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panic(fmt.Errorf("failed to fill allocated buffer, %v bytes left over", len(buf)))
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}
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return bin, nil
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}
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type Span struct {
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name PoolRef
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firstChar, lastChar uint32
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}
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func (spn *Span) UnmarshalBinary(bin []byte) error {
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const end = 0xFFFFFFFF
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spn.name = PoolRef(btou32(bin))
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if spn.name == end {
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return nil
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}
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spn.firstChar = btou32(bin[4:])
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spn.lastChar = btou32(bin[8:])
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return nil
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}
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// Map contains a uint32 slice mapping strings in the string
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// pool back to resource identifiers. The i'th element of the slice
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// is also the same i'th element of the string pool.
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type Map struct {
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chunkHeader
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rs []TableRef
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}
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func (m *Map) UnmarshalBinary(bin []byte) error {
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(&m.chunkHeader).UnmarshalBinary(bin)
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buf := bin[m.headerByteSize:m.byteSize]
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m.rs = make([]TableRef, len(buf)/4)
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for i := range m.rs {
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m.rs[i] = TableRef(btou32(buf[i*4:]))
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}
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return nil
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}
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func (m *Map) MarshalBinary() ([]byte, error) {
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m.typ = ResXMLResourceMap
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m.headerByteSize = 8
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m.byteSize = uint32(m.headerByteSize) + uint32(len(m.rs)*4)
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bin := make([]byte, m.byteSize)
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b, err := m.chunkHeader.MarshalBinary()
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if err != nil {
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return nil, err
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}
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copy(bin, b)
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for i, r := range m.rs {
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putu32(bin[8+i*4:], uint32(r))
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}
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return bin, nil
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}
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