Add necessary files to build and run example/sprite. Change main.go to get image from assets. Change-Id: Ic3065aab97f59c34f2c0446ab4b46840305b5864 Reviewed-on: https://go-review.googlesource.com/1882 Reviewed-by: David Crawshaw <crawshaw@golang.org>
26 lines
860 B
XML
26 lines
860 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<!--
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Copyright 2014 The Go Authors. All rights reserved.
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Use of this source code is governed by a BSD-style
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license that can be found in the LICENSE file.
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-->
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<manifest
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xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.example.sprite"
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android:versionCode="1"
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android:versionName="1.0">
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<uses-sdk android:minSdkVersion="9" />
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<application android:label="Sprite" android:hasCode="false">
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<activity android:name="android.app.NativeActivity"
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android:label="Sprite"
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android:configChanges="orientation|keyboardHidden">
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<meta-data android:name="android.app.lib_name" android:value="sprite" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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