This CL is a pure refactoring. This removes a global variable ctx, which is a build.Default. Before this change, ctx was used to keep build tags and its state affected go command executions. As the variable is mutable, the code was not readable. This changes introduces another global variable buildTags instead, but this is more consistent with other build flags, and this is immutable. Updates golang/go#27234 Change-Id: Id8d0c779de21b249e96febd2f40833cd0c84534f Reviewed-on: https://go-review.googlesource.com/c/mobile/+/208060 Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
398 lines
9.1 KiB
Go
398 lines
9.1 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import (
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"archive/zip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"os/exec"
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"path/filepath"
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"strconv"
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"strings"
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"golang.org/x/tools/go/packages"
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)
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func goAndroidBind(gobind string, pkgs []*packages.Package, androidArchs []string) error {
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if sdkDir := os.Getenv("ANDROID_HOME"); sdkDir == "" {
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return fmt.Errorf("this command requires ANDROID_HOME environment variable (path to the Android SDK)")
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}
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// Run gobind to generate the bindings
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cmd := exec.Command(
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gobind,
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"-lang=go,java",
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"-outdir="+tmpdir,
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)
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cmd.Env = append(cmd.Env, "GOOS=android")
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cmd.Env = append(cmd.Env, "CGO_ENABLED=1")
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if len(buildTags) > 0 {
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cmd.Args = append(cmd.Args, "-tags="+strings.Join(buildTags, ","))
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}
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if bindJavaPkg != "" {
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cmd.Args = append(cmd.Args, "-javapkg="+bindJavaPkg)
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}
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if bindClasspath != "" {
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cmd.Args = append(cmd.Args, "-classpath="+bindClasspath)
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}
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if bindBootClasspath != "" {
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cmd.Args = append(cmd.Args, "-bootclasspath="+bindBootClasspath)
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}
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for _, p := range pkgs {
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cmd.Args = append(cmd.Args, p.PkgPath)
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}
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if err := runCmd(cmd); err != nil {
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return err
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}
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androidDir := filepath.Join(tmpdir, "android")
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// Generate binding code and java source code only when processing the first package.
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for _, arch := range androidArchs {
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env := androidEnv[arch]
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// Add the generated packages to GOPATH
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gopath := fmt.Sprintf("GOPATH=%s%c%s", tmpdir, filepath.ListSeparator, goEnv("GOPATH"))
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env = append(env, gopath)
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toolchain := ndk.Toolchain(arch)
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err := goBuild(
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"gobind",
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env,
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"-buildmode=c-shared",
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"-o="+filepath.Join(androidDir, "src/main/jniLibs/"+toolchain.abi+"/libgojni.so"),
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)
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if err != nil {
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return err
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}
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}
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jsrc := filepath.Join(tmpdir, "java")
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if err := buildAAR(jsrc, androidDir, pkgs, androidArchs); err != nil {
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return err
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}
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return buildSrcJar(jsrc)
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}
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func buildSrcJar(src string) error {
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var out io.Writer = ioutil.Discard
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if !buildN {
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ext := filepath.Ext(buildO)
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f, err := os.Create(buildO[:len(buildO)-len(ext)] + "-sources.jar")
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if err != nil {
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return err
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}
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defer func() {
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if cerr := f.Close(); err == nil {
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err = cerr
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}
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}()
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out = f
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}
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return writeJar(out, src)
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}
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// AAR is the format for the binary distribution of an Android Library Project
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// and it is a ZIP archive with extension .aar.
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// http://tools.android.com/tech-docs/new-build-system/aar-format
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//
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// These entries are directly at the root of the archive.
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//
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// AndroidManifest.xml (mandatory)
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// classes.jar (mandatory)
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// assets/ (optional)
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// jni/<abi>/libgojni.so
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// R.txt (mandatory)
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// res/ (mandatory)
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// libs/*.jar (optional, not relevant)
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// proguard.txt (optional)
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// lint.jar (optional, not relevant)
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// aidl (optional, not relevant)
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//
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// javac and jar commands are needed to build classes.jar.
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func buildAAR(srcDir, androidDir string, pkgs []*packages.Package, androidArchs []string) (err error) {
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var out io.Writer = ioutil.Discard
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if buildO == "" {
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buildO = pkgs[0].Name + ".aar"
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}
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if !strings.HasSuffix(buildO, ".aar") {
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return fmt.Errorf("output file name %q does not end in '.aar'", buildO)
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}
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if !buildN {
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f, err := os.Create(buildO)
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if err != nil {
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return err
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}
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defer func() {
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if cerr := f.Close(); err == nil {
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err = cerr
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}
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}()
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out = f
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}
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aarw := zip.NewWriter(out)
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aarwcreate := func(name string) (io.Writer, error) {
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if buildV {
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fmt.Fprintf(os.Stderr, "aar: %s\n", name)
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}
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return aarw.Create(name)
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}
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w, err := aarwcreate("AndroidManifest.xml")
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if err != nil {
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return err
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}
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const manifestFmt = `<manifest xmlns:android="http://schemas.android.com/apk/res/android" package=%q>
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<uses-sdk android:minSdkVersion="%d"/></manifest>`
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fmt.Fprintf(w, manifestFmt, "go."+pkgs[0].Name+".gojni", buildAndroidAPI)
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w, err = aarwcreate("proguard.txt")
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if err != nil {
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return err
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}
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fmt.Fprintln(w, `-keep class go.** { *; }`)
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if bindJavaPkg != "" {
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fmt.Fprintln(w, `-keep class `+bindJavaPkg+`.** { *; }`)
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} else {
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for _, p := range pkgs {
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fmt.Fprintln(w, `-keep class `+p.Name+`.** { *; }`)
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}
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}
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w, err = aarwcreate("classes.jar")
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if err != nil {
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return err
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}
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if err := buildJar(w, srcDir); err != nil {
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return err
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}
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files := map[string]string{}
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for _, pkg := range pkgs {
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// TODO(hajimehoshi): This works only with Go tools that assume all source files are in one directory.
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// Fix this to work with other Go tools.
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assetsDir := filepath.Join(filepath.Dir(pkg.GoFiles[0]), "assets")
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assetsDirExists := false
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if fi, err := os.Stat(assetsDir); err == nil {
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assetsDirExists = fi.IsDir()
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} else if !os.IsNotExist(err) {
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return err
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}
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if assetsDirExists {
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err := filepath.Walk(
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assetsDir, func(path string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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if info.IsDir() {
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return nil
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}
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f, err := os.Open(path)
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if err != nil {
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return err
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}
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defer f.Close()
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name := "assets/" + path[len(assetsDir)+1:]
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if orig, exists := files[name]; exists {
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return fmt.Errorf("package %s asset name conflict: %s already added from package %s",
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pkg.PkgPath, name, orig)
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}
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files[name] = pkg.PkgPath
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w, err := aarwcreate(name)
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if err != nil {
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return nil
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}
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_, err = io.Copy(w, f)
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return err
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})
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if err != nil {
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return err
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}
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}
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}
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for _, arch := range androidArchs {
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toolchain := ndk.Toolchain(arch)
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lib := toolchain.abi + "/libgojni.so"
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w, err = aarwcreate("jni/" + lib)
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if err != nil {
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return err
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}
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if !buildN {
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r, err := os.Open(filepath.Join(androidDir, "src/main/jniLibs/"+lib))
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if err != nil {
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return err
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}
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defer r.Close()
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if _, err := io.Copy(w, r); err != nil {
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return err
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}
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}
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}
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// TODO(hyangah): do we need to use aapt to create R.txt?
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w, err = aarwcreate("R.txt")
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if err != nil {
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return err
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}
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w, err = aarwcreate("res/")
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if err != nil {
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return err
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}
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return aarw.Close()
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}
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const (
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javacTargetVer = "1.7"
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minAndroidAPI = 15
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)
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func buildJar(w io.Writer, srcDir string) error {
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var srcFiles []string
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if buildN {
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srcFiles = []string{"*.java"}
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} else {
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err := filepath.Walk(srcDir, func(path string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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if filepath.Ext(path) == ".java" {
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srcFiles = append(srcFiles, filepath.Join(".", path[len(srcDir):]))
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}
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return nil
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})
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if err != nil {
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return err
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}
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}
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dst := filepath.Join(tmpdir, "javac-output")
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if !buildN {
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if err := os.MkdirAll(dst, 0700); err != nil {
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return err
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}
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}
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bClspath, err := bootClasspath()
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if err != nil {
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return err
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}
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args := []string{
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"-d", dst,
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"-source", javacTargetVer,
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"-target", javacTargetVer,
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"-bootclasspath", bClspath,
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}
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if bindClasspath != "" {
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args = append(args, "-classpath", bindClasspath)
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}
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args = append(args, srcFiles...)
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javac := exec.Command("javac", args...)
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javac.Dir = srcDir
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if err := runCmd(javac); err != nil {
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return err
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}
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if buildX {
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printcmd("jar c -C %s .", dst)
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}
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return writeJar(w, dst)
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}
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func writeJar(w io.Writer, dir string) error {
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if buildN {
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return nil
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}
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jarw := zip.NewWriter(w)
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jarwcreate := func(name string) (io.Writer, error) {
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if buildV {
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fmt.Fprintf(os.Stderr, "jar: %s\n", name)
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}
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return jarw.Create(name)
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}
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f, err := jarwcreate("META-INF/MANIFEST.MF")
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if err != nil {
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return err
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}
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fmt.Fprintf(f, manifestHeader)
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err = filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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if info.IsDir() {
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return nil
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}
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out, err := jarwcreate(filepath.ToSlash(path[len(dir)+1:]))
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if err != nil {
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return err
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}
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in, err := os.Open(path)
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if err != nil {
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return err
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}
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defer in.Close()
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_, err = io.Copy(out, in)
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return err
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})
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if err != nil {
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return err
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}
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return jarw.Close()
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}
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// androidAPIPath returns an android SDK platform directory under ANDROID_HOME.
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// If there are multiple platforms that satisfy the minimum version requirement
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// androidAPIPath returns the latest one among them.
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func androidAPIPath() (string, error) {
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sdk := os.Getenv("ANDROID_HOME")
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if sdk == "" {
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return "", fmt.Errorf("ANDROID_HOME environment var is not set")
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}
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sdkDir, err := os.Open(filepath.Join(sdk, "platforms"))
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if err != nil {
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return "", fmt.Errorf("failed to find android SDK platform: %v", err)
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}
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defer sdkDir.Close()
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fis, err := sdkDir.Readdir(-1)
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if err != nil {
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return "", fmt.Errorf("failed to find android SDK platform (API level: %d): %v", buildAndroidAPI, err)
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}
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var apiPath string
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var apiVer int
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for _, fi := range fis {
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name := fi.Name()
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if !fi.IsDir() || !strings.HasPrefix(name, "android-") {
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continue
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}
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n, err := strconv.Atoi(name[len("android-"):])
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if err != nil || n < buildAndroidAPI {
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continue
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}
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p := filepath.Join(sdkDir.Name(), name)
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_, err = os.Stat(filepath.Join(p, "android.jar"))
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if err == nil && apiVer < n {
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apiPath = p
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apiVer = n
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}
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}
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if apiVer == 0 {
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return "", fmt.Errorf("failed to find android SDK platform (API level: %d) in %s",
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buildAndroidAPI, sdkDir.Name())
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}
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return apiPath, nil
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}
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