mobile/gl
David Crawshaw 73e04c3da0 gl/glutil: manage GL textures across start/stop
Change-Id: I574f9ea8ab8138c769be19df8b1e86a7fbe544a8
Reviewed-on: https://go-review.googlesource.com/9879
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Reviewed-by: Nigel Tao <nigeltao@golang.org>
2015-05-20 12:05:26 +00:00
..
glutil gl/glutil: manage GL textures across start/stop 2015-05-20 12:05:26 +00:00
consts.go go.mobile/gl: f32 utilities and extra debugging 2014-09-17 18:07:50 -04:00
doc.go gl: fix documentation URL 2014-12-11 21:20:01 +00:00
gendebug.go gl: build on darwin/arm 2015-02-19 15:56:40 +00:00
gl.go gl: Improve API signatures to match spec, improve docs. 2015-03-30 19:58:17 +00:00
gldebug.go gl: Improve API signatures to match spec, improve docs. 2015-03-30 19:58:17 +00:00
types_common.go gl: use better spec-defined func names, fix bug, increase consistency 2015-03-25 21:38:11 +00:00
types_debug.go mobile: limit app/font/gl packages to linux/darwin. 2015-01-15 20:16:28 +00:00
types_prod.go gl: Improve API signatures to match spec, improve docs. 2015-03-30 19:58:17 +00:00