mobile/bind/testdata/basictypes.go

26 lines
1.1 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package basictypes
const (
AString = "a string"
AnInt = 7
AnInt2 = 1<<63 - 1
AFloat = 0.2015
ARune = rune(32)
ABool = true
ALongString = "LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString,LongString"
)
func Ints(x int8, y int16, z int32, t int64, u int) {}
func Error() error { return nil }
func ErrorPair() (int, error) { return 0, nil }
func ByteArrays(x []byte) []byte { return nil }
func Bool(bool) bool { return true }