LGTM=nigeltao R=nigeltao, bryanturley, crawshaw CC=adg, davidday, golang-codereviews https://golang.org/cl/136550043
28 lines
513 B
Go
28 lines
513 B
Go
// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build android
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package debug
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const vertexShader = `
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uniform mat4 mvp;
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attribute vec4 pos;
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attribute vec2 inUV;
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varying vec2 UV;
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void main() {
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gl_Position = mvp * pos;
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UV = inUV;
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}
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`
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const fragmentShader = `
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precision mediump float;
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varying vec2 UV;
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uniform sampler2D textureSample;
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void main(){
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gl_FragColor = texture2D(textureSample, UV);
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}
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`
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