mobile/gl
Russ Cox bdb1ca9a1e all: go fmt ./...
Make all our package sources use Go 1.17 gofmt format
(adding //go:build lines).

Not strictly necessary but will avoid spurious changes
as files are edited.

Part of //go:build change (#41184).
See https://golang.org/design/draft-gobuild

Change-Id: I30822eb504168b037ed3ec0f7759da1f41251f52
Reviewed-on: https://go-review.googlesource.com/c/mobile/+/294374
Trust: Russ Cox <rsc@golang.org>
Run-TryBot: Russ Cox <rsc@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
Reviewed-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-20 03:30:13 +00:00
..
consts.go gl: ES 3.0 constants 2016-06-15 15:09:55 +00:00
dll_windows.go x/mobile/gl: fix windows context3 and dlls 2016-10-13 20:58:55 +00:00
doc.go gl: support for GL ES 3.0 2016-06-09 14:35:26 +00:00
fn.go gl: support (Create|Bind|Delete)VertexArray for GL ES 3 2017-09-10 23:20:06 +00:00
gendebug.go all: go fmt ./... 2021-02-20 03:30:13 +00:00
gl.go all: go fmt ./... 2021-02-20 03:30:13 +00:00
gldebug.go all: go fmt ./... 2021-02-20 03:30:13 +00:00
interface.go gl: add internalFormat to TexImage2D 2018-09-07 22:41:11 +00:00
types_debug.go all: go fmt ./... 2021-02-20 03:30:13 +00:00
types_prod.go all: go fmt ./... 2021-02-20 03:30:13 +00:00
work.c gl: add darwin/arm64 (macOS) support 2020-12-17 15:07:44 +00:00
work.go all: go fmt ./... 2021-02-20 03:30:13 +00:00
work.h gl: add darwin/arm64 (macOS) support 2020-12-17 15:07:44 +00:00
work_other.go all: go fmt ./... 2021-02-20 03:30:13 +00:00
work_windows.go gl: fix typos in multiple places 2018-01-17 09:46:58 +00:00
work_windows_386.s x/mobile/gl: fix building on windows/386 2016-10-26 17:46:18 +00:00
work_windows_amd64.s x/mobile/gl: include textflag.h in work_windows_amd64.s 2015-12-17 17:59:11 +00:00