[mirror] Go on Mobile
https://golang.org/x/mobile
02851653b1
the promise of the doc is to be able, once run twice with objc/java and go, to import the generated code into a package and build a c-archive for iOS and a c-shared for Android. As of today, this promise is not kept. Imports were not properly made, files were missing. Also, make it generates the output `gomobile bind` does. Change-Id: Ic28087fe1b1661d54f41c446233580856e3a1211 Reviewed-on: https://go-review.googlesource.com/87715 Reviewed-by: Elias Naur <elias.naur@gmail.com> |
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app | ||
asset | ||
bind | ||
cmd | ||
doc | ||
event | ||
example | ||
exp | ||
geom | ||
gl | ||
internal | ||
misc/androidstudio | ||
testdata | ||
.gitattributes | ||
.gitignore | ||
AUTHORS | ||
CONTRIBUTING.md | ||
CONTRIBUTORS | ||
LICENSE | ||
PATENTS | ||
README.md | ||
codereview.cfg |
README.md
Go support for Mobile devices
The Go mobile repository holds packages and build tools for using Go on mobile platforms.
Package documentation as a starting point:
The Go Mobile project is experimental. Use this at your own risk. While we are working hard to improve it, neither Google nor the Go team can provide end-user support.
This is early work and installing the build system requires Go 1.5. Follow the instructions on golang.org/wiki/Mobile to install the gomobile command, build the basic and the bind example apps.
--
Contributions to Go are appreciated. See https://golang.org/doc/contribute.html.
- Bugs can be filed at the Go issue tracker.
- Feature requests should preliminary be discussed on golang-nuts mailing list.