// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package app // Run starts the process. func Run() { run() } // Draw is called by the render loop to draw the screen. // // Drawing is done into a framebuffer, which is then swapped onto the // screen when Draw returns. It is called 60 times a second. var Draw func() /* TODO(crawshaw): Implement. var Start func() var Stop func() var Resume func() var Pause func() */