// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build darwin linux,!android package audio import ( "testing" "time" ) func TestNoOp(t *testing.T) { var p *Player if err := p.Play(); err != nil { t.Errorf("no-op player failed to play: %v", err) } if err := p.Pause(); err != nil { t.Errorf("no-op player failed to pause: %v", err) } if err := p.Stop(); err != nil { t.Errorf("no-op player failed to stop: %v", err) } if c := p.Current(); c != 0 { t.Errorf("no-op player returns a non-zero playback position: %v", c) } if tot := p.Total(); tot != 0 { t.Errorf("no-op player returns a non-zero total: %v", tot) } if vol := p.Volume(); vol != 0 { t.Errorf("no-op player returns a non-zero volume: %v", vol) } if s := p.State(); s != Unknown { t.Errorf("playing state: %v", s) } p.SetVolume(0.1) p.Seek(1 * time.Second) p.Close() }