// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build linux darwin // +build !gldebug package gl // TODO(crawshaw): build on more host platforms (makes it easier to gobind). // TODO(crawshaw): expand to cover OpenGL ES 3. // TODO(crawshaw): should functions on specific types become methods? E.g. // func (t Texture) Bind(target Enum) // this seems natural in Go, but moves us slightly // further away from the underlying OpenGL spec. // #include "work.h" import "C" import ( "math" "unsafe" ) // ActiveTexture sets the active texture unit. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml func ActiveTexture(texture Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnActiveTexture, a0: texture.c(), }, }) } // AttachShader attaches a shader to a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml func AttachShader(p Program, s Shader) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnAttachShader, a0: p.c(), a1: s.c(), }, }) } // BindAttribLocation binds a vertex attribute index with a named // variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml func BindAttribLocation(p Program, a Attrib, name string) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBindAttribLocation, a0: p.c(), a1: a.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(C.CString(name)))), }, }) } // BindBuffer binds a buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml func BindBuffer(target Enum, b Buffer) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBindBuffer, a0: target.c(), a1: b.c(), }, }) } // BindFramebuffer binds a framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml func BindFramebuffer(target Enum, fb Framebuffer) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBindFramebuffer, a0: target.c(), a1: fb.c(), }, }) } // BindRenderbuffer binds a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml func BindRenderbuffer(target Enum, rb Renderbuffer) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBindRenderbuffer, a0: target.c(), a1: rb.c(), }, }) } // BindTexture binds a texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml func BindTexture(target Enum, t Texture) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBindTexture, a0: target.c(), a1: t.c(), }, }) } // BlendColor sets the blend color. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml func BlendColor(red, green, blue, alpha float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBlendColor, a0: C.uintptr_t(math.Float32bits(red)), a1: C.uintptr_t(math.Float32bits(green)), a2: C.uintptr_t(math.Float32bits(blue)), a3: C.uintptr_t(math.Float32bits(alpha)), }, }) } // BlendEquation sets both RGB and alpha blend equations. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml func BlendEquation(mode Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBlendEquation, a0: mode.c(), }, }) } // BlendEquationSeparate sets RGB and alpha blend equations separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml func BlendEquationSeparate(modeRGB, modeAlpha Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBlendEquationSeparate, a0: modeRGB.c(), a1: modeAlpha.c(), }, }) } // BlendFunc sets the pixel blending factors. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml func BlendFunc(sfactor, dfactor Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBlendFunc, a0: sfactor.c(), a1: dfactor.c(), }, }) } // BlendFunc sets the pixel RGB and alpha blending factors separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml func BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBlendFuncSeparate, a0: sfactorRGB.c(), a1: dfactorRGB.c(), a2: sfactorAlpha.c(), a3: dfactorAlpha.c(), }, }) } // BufferData creates a new data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml func BufferData(target Enum, src []byte, usage Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBufferData, a0: target.c(), a1: C.uintptr_t(len(src)), a2: (C.uintptr_t)(uintptr(unsafe.Pointer(&src[0]))), a3: usage.c(), }, blocking: true, }) } // BufferInit creates a new uninitialized data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml func BufferInit(target Enum, size int, usage Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBufferData, a0: target.c(), a1: C.uintptr_t(size), a2: 0, a3: usage.c(), }, }) } // BufferSubData sets some of data in the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml func BufferSubData(target Enum, offset int, data []byte) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnBufferSubData, a0: target.c(), a1: C.uintptr_t(offset), a2: C.uintptr_t(len(data)), a3: (C.uintptr_t)(uintptr(unsafe.Pointer(&data[0]))), }, blocking: true, }) } // CheckFramebufferStatus reports the completeness status of the // active framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml func CheckFramebufferStatus(target Enum) Enum { return Enum(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCheckFramebufferStatus, a0: target.c(), }, blocking: true, })) } // Clear clears the window. // // The behavior of Clear is influenced by the pixel ownership test, // the scissor test, dithering, and the buffer writemasks. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml func Clear(mask Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnClear, a0: C.uintptr_t(mask), }, }) } // ClearColor specifies the RGBA values used to clear color buffers. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml func ClearColor(red, green, blue, alpha float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnClearColor, a0: C.uintptr_t(math.Float32bits(red)), a1: C.uintptr_t(math.Float32bits(green)), a2: C.uintptr_t(math.Float32bits(blue)), a3: C.uintptr_t(math.Float32bits(alpha)), }, }) } // ClearDepthf sets the depth value used to clear the depth buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml func ClearDepthf(d float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnClearDepthf, a0: C.uintptr_t(math.Float32bits(d)), }, }) } // ClearStencil sets the index used to clear the stencil buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml func ClearStencil(s int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnClearStencil, a0: C.uintptr_t(s), }, }) } // ColorMask specifies whether color components in the framebuffer // can be written. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml func ColorMask(red, green, blue, alpha bool) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnColorMask, a0: glBoolean(red), a1: glBoolean(green), a2: glBoolean(blue), a3: glBoolean(alpha), }, }) } // CompileShader compiles the source code of s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml func CompileShader(s Shader) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCompileShader, a0: s.c(), }, }) } // CompressedTexImage2D writes a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml func CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCompressedTexImage2D, a0: target.c(), a1: C.uintptr_t(level), a2: internalformat.c(), a3: C.uintptr_t(width), a4: C.uintptr_t(height), a5: C.uintptr_t(border), a6: C.uintptr_t(len(data)), a7: C.uintptr_t(uintptr(unsafe.Pointer(&data[0]))), }, blocking: true, }) } // CompressedTexSubImage2D writes a subregion of a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml func CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCompressedTexSubImage2D, a0: target.c(), a1: C.uintptr_t(level), a2: C.uintptr_t(xoffset), a3: C.uintptr_t(yoffset), a4: C.uintptr_t(width), a5: C.uintptr_t(height), a6: format.c(), a7: C.uintptr_t(len(data)), a8: C.uintptr_t(uintptr(unsafe.Pointer(&data[0]))), }, blocking: true, }) } // CopyTexImage2D writes a 2D texture from the current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml func CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCopyTexImage2D, a0: target.c(), a1: C.uintptr_t(level), a2: internalformat.c(), a3: C.uintptr_t(x), a4: C.uintptr_t(y), a5: C.uintptr_t(width), a6: C.uintptr_t(height), a7: C.uintptr_t(border), }, }) } // CopyTexSubImage2D writes a 2D texture subregion from the // current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml func CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCopyTexSubImage2D, a0: target.c(), a1: C.uintptr_t(level), a2: C.uintptr_t(xoffset), a3: C.uintptr_t(yoffset), a4: C.uintptr_t(x), a5: C.uintptr_t(y), a6: C.uintptr_t(width), a7: C.uintptr_t(height), }, }) } // CreateBuffer creates a buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml func CreateBuffer() Buffer { return Buffer{Value: uint32(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGenBuffer, }, blocking: true, }))} } // CreateFramebuffer creates a framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml func CreateFramebuffer() Framebuffer { return Framebuffer{Value: uint32(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGenFramebuffer, }, blocking: true, }))} } // CreateProgram creates a new empty program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml func CreateProgram() Program { return Program{Value: uint32(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCreateProgram, }, blocking: true, }))} } // CreateRenderbuffer create a renderbuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml func CreateRenderbuffer() Renderbuffer { return Renderbuffer{Value: uint32(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGenRenderbuffer, }, blocking: true, }))} } // CreateShader creates a new empty shader object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml func CreateShader(ty Enum) Shader { return Shader{Value: uint32(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCreateShader, a0: C.uintptr_t(ty), }, blocking: true, }))} } // CreateTexture creates a texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml func CreateTexture() Texture { return Texture{Value: uint32(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGenTexture, }, blocking: true, }))} } // CullFace specifies which polygons are candidates for culling. // // Valid modes: FRONT, BACK, FRONT_AND_BACK. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml func CullFace(mode Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnCullFace, a0: mode.c(), }, }) } // DeleteBuffer deletes the given buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml func DeleteBuffer(v Buffer) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDeleteBuffer, a0: C.uintptr_t(v.Value), }, }) } // DeleteFramebuffer deletes the given framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml func DeleteFramebuffer(v Framebuffer) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDeleteFramebuffer, a0: C.uintptr_t(v.Value), }, }) } // DeleteProgram deletes the given program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml func DeleteProgram(p Program) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDeleteProgram, a0: p.c(), }, }) } // DeleteRenderbuffer deletes the given render buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml func DeleteRenderbuffer(v Renderbuffer) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDeleteRenderbuffer, a0: v.c(), }, }) } // DeleteShader deletes shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml func DeleteShader(s Shader) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDeleteShader, a0: s.c(), }, }) } // DeleteTexture deletes the given texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml func DeleteTexture(v Texture) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDeleteTexture, a0: v.c(), }, }) } // DepthFunc sets the function used for depth buffer comparisons. // // Valid fn values: // NEVER // LESS // EQUAL // LEQUAL // GREATER // NOTEQUAL // GEQUAL // ALWAYS // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml func DepthFunc(fn Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDepthFunc, a0: fn.c(), }, }) } // DepthMask sets the depth buffer enabled for writing. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml func DepthMask(flag bool) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDepthMask, a0: glBoolean(flag), }, }) } // DepthRangef sets the mapping from normalized device coordinates to // window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml func DepthRangef(n, f float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDepthRangef, a0: C.uintptr_t(math.Float32bits(n)), a1: C.uintptr_t(math.Float32bits(f)), }, }) } // DetachShader detaches the shader s from the program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml func DetachShader(p Program, s Shader) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDetachShader, a0: p.c(), a1: s.c(), }, }) } // Disable disables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml func Disable(cap Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDisable, a0: cap.c(), }, }) } // DisableVertexAttribArray disables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml func DisableVertexAttribArray(a Attrib) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDisableVertexAttribArray, a0: a.c(), }, }) } // DrawArrays renders geometric primitives from the bound data. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml func DrawArrays(mode Enum, first, count int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDrawArrays, a0: mode.c(), a1: C.uintptr_t(first), a2: C.uintptr_t(count), }, }) } // DrawElements renders primitives from a bound buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml func DrawElements(mode Enum, count int, ty Enum, offset int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnDrawElements, a0: mode.c(), a1: C.uintptr_t(count), a2: ty.c(), a3: C.uintptr_t(offset), }, }) } // TODO(crawshaw): consider DrawElements8 / DrawElements16 / DrawElements32 // Enable enables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml func Enable(cap Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnEnable, a0: cap.c(), }, }) } // EnableVertexAttribArray enables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml func EnableVertexAttribArray(a Attrib) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnEnableVertexAttribArray, a0: a.c(), }, }) } // Finish blocks until the effects of all previously called GL // commands are complete. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml func Finish() { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnFinish, }, blocking: true, }) } // Flush empties all buffers. It does not block. // // An OpenGL implementation may buffer network communication, // the command stream, or data inside the graphics accelerator. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml func Flush() { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnFlush, }, blocking: true, }) } // FramebufferRenderbuffer attaches rb to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml func FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnFramebufferRenderbuffer, a0: target.c(), a1: attachment.c(), a2: rbTarget.c(), a3: rb.c(), }, }) } // FramebufferTexture2D attaches the t to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml func FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnFramebufferTexture2D, a0: target.c(), a1: attachment.c(), a2: texTarget.c(), a3: t.c(), a4: C.uintptr_t(level), }, }) } // FrontFace defines which polygons are front-facing. // // Valid modes: CW, CCW. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml func FrontFace(mode Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnFrontFace, a0: mode.c(), }, }) } // GenerateMipmap generates mipmaps for the current texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml func GenerateMipmap(target Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGenerateMipmap, a0: target.c(), }, }) } // GetActiveAttrib returns details about an active attribute variable. // A value of 0 for index selects the first active attribute variable. // Permissible values for index range from 0 to the number of active // attribute variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml func GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) { bufSize := GetProgrami(p, ACTIVE_ATTRIBUTE_MAX_LENGTH) buf := C.malloc(C.size_t(bufSize)) defer C.free(buf) var cSize C.GLint var cType C.GLenum enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetActiveAttrib, a0: p.c(), a1: C.uintptr_t(index), a2: C.uintptr_t(bufSize), a3: 0, a4: C.uintptr_t(uintptr(unsafe.Pointer(&cSize))), a5: C.uintptr_t(uintptr(unsafe.Pointer(&cType))), a6: C.uintptr_t(uintptr(unsafe.Pointer(buf))), }, blocking: true, }) return C.GoString((*C.char)(buf)), int(cSize), Enum(cType) } // GetActiveUniform returns details about an active uniform variable. // A value of 0 for index selects the first active uniform variable. // Permissible values for index range from 0 to the number of active // uniform variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml func GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) { bufSize := GetProgrami(p, ACTIVE_UNIFORM_MAX_LENGTH) buf := C.malloc(C.size_t(bufSize)) defer C.free(buf) var cSize C.GLint var cType C.GLenum enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetActiveUniform, a0: p.c(), a1: C.uintptr_t(index), a2: C.uintptr_t(bufSize), a3: 0, a4: C.uintptr_t(uintptr(unsafe.Pointer(&cSize))), a5: C.uintptr_t(uintptr(unsafe.Pointer(&cType))), a6: C.uintptr_t(uintptr(unsafe.Pointer(buf))), }, blocking: true, }) return C.GoString((*C.char)(buf)), int(cSize), Enum(cType) } // GetAttachedShaders returns the shader objects attached to program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml func GetAttachedShaders(p Program) []Shader { shadersLen := GetProgrami(p, ATTACHED_SHADERS) if shadersLen == 0 { return nil } var n C.GLsizei buf := make([]C.GLuint, shadersLen) enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetAttachedShaders, a0: p.c(), a1: C.uintptr_t(shadersLen), a2: C.uintptr_t(uintptr(unsafe.Pointer(&n))), a3: C.uintptr_t(uintptr(unsafe.Pointer(&buf[0]))), }, blocking: true, }) buf = buf[:int(n)] shaders := make([]Shader, len(buf)) for i, s := range buf { shaders[i] = Shader{Value: uint32(s)} } return shaders } // GetAttribLocation returns the location of an attribute variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml func GetAttribLocation(p Program, name string) Attrib { return Attrib{Value: uint(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetAttribLocation, a0: p.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(C.CString(name)))), }, blocking: true, }))} } // GetBooleanv returns the boolean values of parameter pname. // // Many boolean parameters can be queried more easily using IsEnabled. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetBooleanv(dst []bool, pname Enum) { buf := make([]C.GLboolean, len(dst)) enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetBooleanv, a0: pname.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(&buf[0]))), }, blocking: true, }) for i, v := range buf { dst[i] = v != 0 } } // GetFloatv returns the float values of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetFloatv(dst []float32, pname Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetFloatv, a0: pname.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))), }, blocking: true, }) } // GetIntegerv returns the int values of parameter pname. // // Single values may be queried more easily using GetInteger. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetIntegerv(dst []int32, pname Enum) { buf := make([]C.GLint, len(dst)) enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetIntegerv, a0: pname.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(&buf[0]))), }, blocking: true, }) for i, v := range buf { dst[i] = int32(v) } } // GetInteger returns the int value of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetInteger(pname Enum) int { var v [1]int32 GetIntegerv(v[:], pname) return int(v[0]) } // GetBufferParameteri returns a parameter for the active buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameter.xhtml func GetBufferParameteri(target, value Enum) int { return int(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetBufferParameteri, a0: target.c(), a1: value.c(), }, blocking: true, })) } // GetError returns the next error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml func GetError() Enum { return Enum(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetError, }, blocking: true, })) } // GetFramebufferAttachmentParameteri returns attachment parameters // for the active framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml func GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int { return int(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetFramebufferAttachmentParameteriv, a0: target.c(), a1: attachment.c(), a2: pname.c(), }, blocking: true, })) } // GetProgrami returns a parameter value for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml func GetProgrami(p Program, pname Enum) int { return int(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetProgramiv, a0: p.c(), a1: pname.c(), }, blocking: true, })) } // GetProgramInfoLog returns the information log for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml func GetProgramInfoLog(p Program) string { infoLen := GetProgrami(p, INFO_LOG_LENGTH) buf := C.malloc(C.size_t(infoLen)) defer C.free(buf) enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetProgramInfoLog, a0: p.c(), a1: C.uintptr_t(infoLen), a2: 0, a3: C.uintptr_t(uintptr(buf)), }, blocking: true, }) return C.GoString((*C.char)(buf)) } // GetRenderbufferParameteri returns a parameter value for a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml func GetRenderbufferParameteri(target, pname Enum) int { return int(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetRenderbufferParameteriv, a0: target.c(), a1: pname.c(), }, blocking: true, })) } // GetShaderi returns a parameter value for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml func GetShaderi(s Shader, pname Enum) int { return int(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetShaderiv, a0: s.c(), a1: pname.c(), }, blocking: true, })) } // GetShaderInfoLog returns the information log for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml func GetShaderInfoLog(s Shader) string { infoLen := GetShaderi(s, INFO_LOG_LENGTH) buf := C.malloc(C.size_t(infoLen)) defer C.free(buf) enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetShaderInfoLog, a0: s.c(), a1: C.uintptr_t(infoLen), a2: 0, a3: C.uintptr_t(uintptr(buf)), }, blocking: true, }) return C.GoString((*C.char)(buf)) } // GetShaderPrecisionFormat returns range and precision limits for // shader types. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml func GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) { var cRange [2]C.GLint var cPrecision C.GLint enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetShaderPrecisionFormat, a0: shadertype.c(), a1: precisiontype.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(&cRange[0]))), a3: C.uintptr_t(uintptr(unsafe.Pointer(&cPrecision))), }, blocking: true, }) return int(cRange[0]), int(cRange[1]), int(cPrecision) } // GetShaderSource returns source code of shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml func GetShaderSource(s Shader) string { sourceLen := GetShaderi(s, SHADER_SOURCE_LENGTH) if sourceLen == 0 { return "" } buf := C.malloc(C.size_t(sourceLen)) defer C.free(buf) enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetShaderSource, a0: s.c(), a1: C.uintptr_t(sourceLen), a2: 0, a3: C.uintptr_t(uintptr(buf)), }, blocking: true, }) return C.GoString((*C.char)(buf)) } // GetString reports current GL state. // // Valid name values: // EXTENSIONS // RENDERER // SHADING_LANGUAGE_VERSION // VENDOR // VERSION // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml func GetString(pname Enum) string { ret := enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetString, a0: pname.c(), }, blocking: true, }) return C.GoString((*C.char)((unsafe.Pointer(uintptr(ret))))) } // GetTexParameterfv returns the float values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml func GetTexParameterfv(dst []float32, target, pname Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetTexParameterfv, a0: target.c(), a1: pname.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))), }, blocking: true, }) } // GetTexParameteriv returns the int values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml func GetTexParameteriv(dst []int32, target, pname Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetTexParameteriv, a0: target.c(), a1: pname.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))), }, blocking: true, }) } // GetUniformfv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml func GetUniformfv(dst []float32, src Uniform, p Program) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetUniformfv, a0: p.c(), a1: src.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))), }, blocking: true, }) } // GetUniformiv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml func GetUniformiv(dst []int32, src Uniform, p Program) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetUniformiv, a0: p.c(), a1: src.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))), }, blocking: true, }) } // GetUniformLocation returns the location of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml func GetUniformLocation(p Program, name string) Uniform { return Uniform{Value: int32(enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetUniformLocation, a0: p.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(C.CString(name)))), }, blocking: true, }))} } // GetVertexAttribf reads the float value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribf(src Attrib, pname Enum) float32 { var params [1]float32 GetVertexAttribfv(params[:], src, pname) return params[0] } // GetVertexAttribfv reads float values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribfv(dst []float32, src Attrib, pname Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetVertexAttribfv, a0: src.c(), a1: pname.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))), }, blocking: true, }) } // GetVertexAttribi reads the int value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribi(src Attrib, pname Enum) int32 { var params [1]int32 GetVertexAttribiv(params[:], src, pname) return params[0] } // GetVertexAttribiv reads int values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribiv(dst []int32, src Attrib, pname Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnGetVertexAttribiv, a0: src.c(), a1: pname.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))), }, blocking: true, }) } // TODO(crawshaw): glGetVertexAttribPointerv // Hint sets implementation-specific modes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml func Hint(target, mode Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnHint, a0: target.c(), a1: mode.c(), }, }) } // IsBuffer reports if b is a valid buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml func IsBuffer(b Buffer) bool { return 0 != enqueue(call{ args: C.struct_fnargs{ fn: C.glfnIsBuffer, a0: b.c(), }, blocking: true, }) } // IsEnabled reports if cap is an enabled capability. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml func IsEnabled(cap Enum) bool { return 0 != enqueue(call{ args: C.struct_fnargs{ fn: C.glfnIsEnabled, a0: cap.c(), }, blocking: true, }) } // IsFramebuffer reports if fb is a valid frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml func IsFramebuffer(fb Framebuffer) bool { return 0 != enqueue(call{ args: C.struct_fnargs{ fn: C.glfnIsFramebuffer, a0: fb.c(), }, blocking: true, }) } // IsProgram reports if p is a valid program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml func IsProgram(p Program) bool { return 0 != enqueue(call{ args: C.struct_fnargs{ fn: C.glfnIsProgram, a0: p.c(), }, blocking: true, }) } // IsRenderbuffer reports if rb is a valid render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml func IsRenderbuffer(rb Renderbuffer) bool { return 0 != enqueue(call{ args: C.struct_fnargs{ fn: C.glfnIsRenderbuffer, a0: rb.c(), }, blocking: true, }) } // IsShader reports if s is valid shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml func IsShader(s Shader) bool { return 0 != enqueue(call{ args: C.struct_fnargs{ fn: C.glfnIsShader, a0: s.c(), }, blocking: true, }) } // IsTexture reports if t is a valid texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml func IsTexture(t Texture) bool { return 0 != enqueue(call{ args: C.struct_fnargs{ fn: C.glfnIsTexture, a0: t.c(), }, blocking: true, }) } // LineWidth specifies the width of lines. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml func LineWidth(width float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnLineWidth, a0: C.uintptr_t(math.Float32bits(width)), }, }) } // LinkProgram links the specified program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml func LinkProgram(p Program) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnLinkProgram, a0: p.c(), }, }) } // PixelStorei sets pixel storage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml func PixelStorei(pname Enum, param int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnPixelStorei, a0: pname.c(), a1: C.uintptr_t(param), }, }) } // PolygonOffset sets the scaling factors for depth offsets. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml func PolygonOffset(factor, units float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnPolygonOffset, a0: C.uintptr_t(math.Float32bits(factor)), a1: C.uintptr_t(math.Float32bits(units)), }, }) } // ReadPixels returns pixel data from a buffer. // // In GLES 3, the source buffer is controlled with ReadBuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml func ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnReadPixels, // TODO(crawshaw): support PIXEL_PACK_BUFFER in GLES3, uses offset. a0: C.uintptr_t(x), a1: C.uintptr_t(y), a2: C.uintptr_t(width), a3: C.uintptr_t(height), a4: format.c(), a5: ty.c(), a6: C.uintptr_t(uintptr(unsafe.Pointer(&dst[0]))), }, blocking: true, }) } // ReleaseShaderCompiler frees resources allocated by the shader compiler. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml func ReleaseShaderCompiler() { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnReleaseShaderCompiler, }, }) } // RenderbufferStorage establishes the data storage, format, and // dimensions of a renderbuffer object's image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml func RenderbufferStorage(target, internalFormat Enum, width, height int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnRenderbufferStorage, a0: target.c(), a1: internalFormat.c(), a2: C.uintptr_t(width), a3: C.uintptr_t(height), }, }) } // SampleCoverage sets multisample coverage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml func SampleCoverage(value float32, invert bool) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnSampleCoverage, a0: C.uintptr_t(math.Float32bits(value)), a1: glBoolean(invert), }, }) } // Scissor defines the scissor box rectangle, in window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml func Scissor(x, y, width, height int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnScissor, a0: C.uintptr_t(x), a1: C.uintptr_t(y), a2: C.uintptr_t(width), a3: C.uintptr_t(height), }, }) } // TODO(crawshaw): ShaderBinary // ShaderSource sets the source code of s to the given source code. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml func ShaderSource(s Shader, src string) { // We are passing a char**. Make sure both the string and its // containing 1-element array are off the stack. Both are freed // in work.c. cstr := C.CString(src) cstrp := (**C.char)(C.malloc(C.size_t(unsafe.Sizeof(cstr)))) *cstrp = cstr enqueue(call{ args: C.struct_fnargs{ fn: C.glfnShaderSource, a0: s.c(), a1: 1, a2: C.uintptr_t(uintptr(unsafe.Pointer(cstrp))), }, }) } // StencilFunc sets the front and back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml func StencilFunc(fn Enum, ref int, mask uint32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnStencilFunc, a0: fn.c(), a1: C.uintptr_t(ref), a2: C.uintptr_t(mask), }, }) } // StencilFunc sets the front or back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml func StencilFuncSeparate(face, fn Enum, ref int, mask uint32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnStencilFuncSeparate, a0: face.c(), a1: fn.c(), a2: C.uintptr_t(ref), a3: C.uintptr_t(mask), }, }) } // StencilMask controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml func StencilMask(mask uint32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnStencilMask, a0: C.uintptr_t(mask), }, }) } // StencilMaskSeparate controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml func StencilMaskSeparate(face Enum, mask uint32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnStencilMaskSeparate, a0: face.c(), a1: C.uintptr_t(mask), }, }) } // StencilOp sets front and back stencil test actions. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml func StencilOp(fail, zfail, zpass Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnStencilOp, a0: fail.c(), a1: zfail.c(), a2: zpass.c(), }, }) } // StencilOpSeparate sets front or back stencil tests. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml func StencilOpSeparate(face, sfail, dpfail, dppass Enum) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnStencilOpSeparate, a0: face.c(), a1: sfail.c(), a2: dpfail.c(), a3: dppass.c(), }, }) } // TexImage2D writes a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml func TexImage2D(target Enum, level int, width, height int, format Enum, ty Enum, data []byte) { // It is common to pass TexImage2D a nil data, indicating that a // bound GL buffer is being used as the source. In that case, it // is not necessary to block. blocking, a7 := false, C.uintptr_t(0) if len(data) > 0 { blocking, a7 = true, C.uintptr_t(uintptr(unsafe.Pointer(&data[0]))) } enqueue(call{ args: C.struct_fnargs{ fn: C.glfnTexImage2D, // TODO(crawshaw): GLES3 offset for PIXEL_UNPACK_BUFFER and PIXEL_PACK_BUFFER. a0: target.c(), a1: C.uintptr_t(level), a2: C.uintptr_t(format), a3: C.uintptr_t(width), a4: C.uintptr_t(height), a5: format.c(), a6: ty.c(), a7: a7, }, blocking: blocking, }) } // TexSubImage2D writes a subregion of a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml func TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnTexSubImage2D, // TODO(crawshaw): GLES3 offset for PIXEL_UNPACK_BUFFER and PIXEL_PACK_BUFFER. a0: target.c(), a1: C.uintptr_t(level), a2: C.uintptr_t(x), a3: C.uintptr_t(y), a4: C.uintptr_t(width), a5: C.uintptr_t(height), a6: format.c(), a7: ty.c(), a8: C.uintptr_t(uintptr(unsafe.Pointer(&data[0]))), }, blocking: true, }) } // TexParameterf sets a float texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameterf(target, pname Enum, param float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnTexParameterf, a0: target.c(), a1: pname.c(), a2: C.uintptr_t(math.Float32bits(param)), }, }) } // TexParameterfv sets a float texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameterfv(target, pname Enum, params []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnTexParameterfv, a0: target.c(), a1: pname.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(¶ms[0]))), }, blocking: true, }) } // TexParameteri sets an integer texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameteri(target, pname Enum, param int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnTexParameteri, a0: target.c(), a1: pname.c(), a2: C.uintptr_t(param), }, }) } // TexParameteriv sets an integer texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameteriv(target, pname Enum, params []int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnTexParameteriv, a0: target.c(), a1: pname.c(), a2: C.uintptr_t(uintptr(unsafe.Pointer(¶ms[0]))), }, blocking: true, }) } // Uniform1f writes a float uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1f(dst Uniform, v float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform1f, a0: dst.c(), a1: C.uintptr_t(math.Float32bits(v)), }, }) } // Uniform1fv writes a [len(src)]float uniform array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1fv(dst Uniform, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform1fv, a0: dst.c(), a1: C.uintptr_t(len(src)), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // Uniform1i writes an int uniform variable. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1i(dst Uniform, v int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform1i, a0: dst.c(), a1: C.uintptr_t(v), }, }) } // Uniform1iv writes a int uniform array of len(src) elements. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1iv(dst Uniform, src []int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform1iv, a0: dst.c(), a1: C.uintptr_t(len(src)), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // Uniform2f writes a vec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2f(dst Uniform, v0, v1 float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform2f, a0: dst.c(), a1: C.uintptr_t(math.Float32bits(v0)), a2: C.uintptr_t(math.Float32bits(v1)), }, }) } // Uniform2fv writes a vec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2fv(dst Uniform, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform2fv, a0: dst.c(), a1: C.uintptr_t(len(src) / 2), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // Uniform2i writes an ivec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2i(dst Uniform, v0, v1 int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform2i, a0: dst.c(), a1: C.uintptr_t(v0), a2: C.uintptr_t(v1), }, }) } // Uniform2iv writes an ivec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2iv(dst Uniform, src []int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform2iv, a0: dst.c(), a1: C.uintptr_t(len(src) / 2), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // Uniform3f writes a vec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3f(dst Uniform, v0, v1, v2 float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform3f, a0: dst.c(), a1: C.uintptr_t(math.Float32bits(v0)), a2: C.uintptr_t(math.Float32bits(v1)), a3: C.uintptr_t(math.Float32bits(v2)), }, }) } // Uniform3fv writes a vec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3fv(dst Uniform, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform3fv, a0: dst.c(), a1: C.uintptr_t(len(src) / 3), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // Uniform3i writes an ivec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3i(dst Uniform, v0, v1, v2 int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform3i, a0: dst.c(), a1: C.uintptr_t(v0), a2: C.uintptr_t(v1), a3: C.uintptr_t(v2), }, }) } // Uniform3iv writes an ivec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3iv(dst Uniform, src []int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform3iv, a0: dst.c(), a1: C.uintptr_t(len(src) / 3), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // Uniform4f writes a vec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4f(dst Uniform, v0, v1, v2, v3 float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform4f, a0: dst.c(), a1: C.uintptr_t(math.Float32bits(v0)), a2: C.uintptr_t(math.Float32bits(v1)), a3: C.uintptr_t(math.Float32bits(v2)), a4: C.uintptr_t(math.Float32bits(v3)), }, }) } // Uniform4fv writes a vec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4fv(dst Uniform, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform4fv, a0: dst.c(), a1: C.uintptr_t(len(src) / 4), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // Uniform4i writes an ivec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4i(dst Uniform, v0, v1, v2, v3 int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform4i, a0: dst.c(), a1: C.uintptr_t(v0), a2: C.uintptr_t(v1), a3: C.uintptr_t(v2), a4: C.uintptr_t(v3), }, }) } // Uniform4i writes an ivec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4iv(dst Uniform, src []int32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniform4iv, a0: dst.c(), a1: C.uintptr_t(len(src) / 4), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // UniformMatrix2fv writes 2x2 matrices. Each matrix uses four // float32 values, so the number of matrices written is len(src)/4. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix2fv(dst Uniform, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniformMatrix2fv, // OpenGL ES 2 does not support transpose. a0: dst.c(), a1: C.uintptr_t(len(src) / 4), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine // float32 values, so the number of matrices written is len(src)/9. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix3fv(dst Uniform, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniformMatrix3fv, a0: dst.c(), a1: C.uintptr_t(len(src) / 9), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16 // float32 values, so the number of matrices written is len(src)/16. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix4fv(dst Uniform, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUniformMatrix4fv, a0: dst.c(), a1: C.uintptr_t(len(src) / 16), a2: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // UseProgram sets the active program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml func UseProgram(p Program) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnUseProgram, a0: p.c(), }, }) } // ValidateProgram checks to see whether the executables contained in // program can execute given the current OpenGL state. // // Typically only used for debugging. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml func ValidateProgram(p Program) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnValidateProgram, a0: p.c(), }, }) } // VertexAttrib1f writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib1f(dst Attrib, x float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttrib1f, a0: dst.c(), a1: C.uintptr_t(math.Float32bits(x)), }, }) } // VertexAttrib1fv writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib1fv(dst Attrib, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttrib1fv, a0: dst.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // VertexAttrib2f writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib2f(dst Attrib, x, y float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttrib2f, a0: dst.c(), a1: C.uintptr_t(math.Float32bits(x)), a2: C.uintptr_t(math.Float32bits(y)), }, }) } // VertexAttrib2fv writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib2fv(dst Attrib, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttrib2fv, a0: dst.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // VertexAttrib3f writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib3f(dst Attrib, x, y, z float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttrib3f, a0: dst.c(), a1: C.uintptr_t(math.Float32bits(x)), a2: C.uintptr_t(math.Float32bits(y)), a3: C.uintptr_t(math.Float32bits(z)), }, }) } // VertexAttrib3fv writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib3fv(dst Attrib, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttrib3fv, a0: dst.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // VertexAttrib4f writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib4f(dst Attrib, x, y, z, w float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttrib4f, a0: dst.c(), a1: C.uintptr_t(math.Float32bits(x)), a2: C.uintptr_t(math.Float32bits(y)), a3: C.uintptr_t(math.Float32bits(z)), a4: C.uintptr_t(math.Float32bits(w)), }, }) } // VertexAttrib4fv writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib4fv(dst Attrib, src []float32) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttrib4fv, a0: dst.c(), a1: C.uintptr_t(uintptr(unsafe.Pointer(&src[0]))), }, blocking: true, }) } // VertexAttribPointer uses a bound buffer to define vertex attribute data. // // Direct use of VertexAttribPointer to load data into OpenGL is not // supported via the Go bindings. Instead, use BindBuffer with an // ARRAY_BUFFER and then fill it using BufferData. // // The size argument specifies the number of components per attribute, // between 1-4. The stride argument specifies the byte offset between // consecutive vertex attributes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml func VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnVertexAttribPointer, a0: dst.c(), a1: C.uintptr_t(size), a2: ty.c(), a3: glBoolean(normalized), a4: C.uintptr_t(stride), a5: C.uintptr_t(offset), }, }) } // Viewport sets the viewport, an affine transformation that // normalizes device coordinates to window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml func Viewport(x, y, width, height int) { enqueue(call{ args: C.struct_fnargs{ fn: C.glfnViewport, a0: C.uintptr_t(x), a1: C.uintptr_t(y), a2: C.uintptr_t(width), a3: C.uintptr_t(height), }, }) }