// Copyright 2014 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build linux darwin // +build !gldebug package gl // TODO(crawshaw): build on more host platforms (makes it easier to gobind). // TODO(crawshaw): expand to cover OpenGL ES 3. // TODO(crawshaw): should functions on specific types become methods? E.g. // func (t Texture) Bind(target Enum) // this seems natural in Go, but moves us slightly // further away from the underlying OpenGL spec. /* #include #ifdef os_linux #include #endif #ifdef os_darwin_arm #include #endif #ifdef os_darwin_amd64 #include #endif */ import "C" import "unsafe" // ActiveTexture sets the active texture unit. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml func ActiveTexture(texture Enum) { C.glActiveTexture(texture.c()) } // AttachShader attaches a shader to a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml func AttachShader(p Program, s Shader) { C.glAttachShader(p.c(), s.c()) } // BindAttribLocation binds a vertex attribute index with a named // variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml func BindAttribLocation(p Program, a Attrib, name string) { str := unsafe.Pointer(C.CString(name)) defer C.free(str) C.glBindAttribLocation(p.c(), a.c(), (*C.GLchar)(str)) } // BindBuffer binds a buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml func BindBuffer(target Enum, b Buffer) { C.glBindBuffer(target.c(), b.c()) } // BindFramebuffer binds a framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml func BindFramebuffer(target Enum, fb Framebuffer) { C.glBindFramebuffer(target.c(), fb.c()) } // BindRenderbuffer binds a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml func BindRenderbuffer(target Enum, rb Renderbuffer) { C.glBindRenderbuffer(target.c(), rb.c()) } // BindTexture binds a texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml func BindTexture(target Enum, t Texture) { C.glBindTexture(target.c(), t.c()) } // BlendColor sets the blend color. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml func BlendColor(red, green, blue, alpha float32) { blendColor(red, green, blue, alpha) } // BlendEquation sets both RGB and alpha blend equations. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml func BlendEquation(mode Enum) { C.glBlendEquation(mode.c()) } // BlendEquationSeparate sets RGB and alpha blend equations separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml func BlendEquationSeparate(modeRGB, modeAlpha Enum) { C.glBlendEquationSeparate(modeRGB.c(), modeAlpha.c()) } // BlendFunc sets the pixel blending factors. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml func BlendFunc(sfactor, dfactor Enum) { C.glBlendFunc(sfactor.c(), dfactor.c()) } // BlendFunc sets the pixel RGB and alpha blending factors separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml func BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) { C.glBlendFuncSeparate(sfactorRGB.c(), dfactorRGB.c(), sfactorAlpha.c(), dfactorAlpha.c()) } // BufferData creates a new data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml func BufferData(target Enum, src []byte, usage Enum) { C.glBufferData(target.c(), C.GLsizeiptr(len(src)), unsafe.Pointer(&src[0]), usage.c()) } // BufferInit creates a new unitialized data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml func BufferInit(target Enum, size int, usage Enum) { C.glBufferData(target.c(), C.GLsizeiptr(size), nil, usage.c()) } // BufferSubData sets some of data in the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml func BufferSubData(target Enum, offset int, data []byte) { C.glBufferSubData(target.c(), C.GLintptr(offset), C.GLsizeiptr(len(data)), unsafe.Pointer(&data[0])) } // CheckFramebufferStatus reports the completeness status of the // active framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml func CheckFramebufferStatus(target Enum) Enum { return Enum(C.glCheckFramebufferStatus(target.c())) } // Clear clears the window. // // The behavior of Clear is influenced by the pixel ownership test, // the scissor test, dithering, and the buffer writemasks. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml func Clear(mask Enum) { C.glClear(C.GLbitfield(mask)) } // ClearColor specifies the RGBA values used to clear color buffers. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml func ClearColor(red, green, blue, alpha float32) { clearColor(red, green, blue, alpha) } // ClearDepthf sets the depth value used to clear the depth buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml func ClearDepthf(d float32) { clearDepthf(d) } // ClearStencil sets the index used to clear the stencil buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml func ClearStencil(s int) { C.glClearStencil(C.GLint(s)) } // ColorMask specifies whether color components in the framebuffer // can be written. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml func ColorMask(red, green, blue, alpha bool) { C.glColorMask(glBoolean(red), glBoolean(green), glBoolean(blue), glBoolean(alpha)) } // CompileShader compiles the source code of s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml func CompileShader(s Shader) { C.glCompileShader(s.c()) } // CompressedTexImage2D writes a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml func CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) { C.glCompressedTexImage2D(target.c(), C.GLint(level), internalformat.c(), C.GLsizei(width), C.GLsizei(height), C.GLint(border), C.GLsizei(len(data)), unsafe.Pointer(&data[0])) } // CompressedTexSubImage2D writes a subregion of a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml func CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) { C.glCompressedTexSubImage2D(target.c(), C.GLint(level), C.GLint(xoffset), C.GLint(yoffset), C.GLsizei(width), C.GLsizei(height), format.c(), C.GLsizei(len(data)), unsafe.Pointer(&data[0])) } // CopyTexImage2D writes a 2D texture from the current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml func CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) { C.glCopyTexImage2D(target.c(), C.GLint(level), internalformat.c(), C.GLint(x), C.GLint(y), C.GLsizei(width), C.GLsizei(height), C.GLint(border)) } // CopyTexSubImage2D writes a 2D texture subregion from the // current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml func CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) { C.glCopyTexSubImage2D(target.c(), C.GLint(level), C.GLint(xoffset), C.GLint(yoffset), C.GLint(x), C.GLint(y), C.GLsizei(width), C.GLsizei(height)) } // CreateBuffer creates a buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml func CreateBuffer() Buffer { var b Buffer C.glGenBuffers(1, (*C.GLuint)(&b.Value)) return b } // CreateFramebuffer creates a framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml func CreateFramebuffer() Framebuffer { var b Framebuffer C.glGenFramebuffers(1, (*C.GLuint)(&b.Value)) return b } // CreateProgram creates a new empty program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml func CreateProgram() Program { return Program{Value: uint32(C.glCreateProgram())} } // CreateRenderbuffer create a renderbuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml func CreateRenderbuffer() Renderbuffer { var b Renderbuffer C.glGenRenderbuffers(1, (*C.GLuint)(&b.Value)) return b } // CreateShader creates a new empty shader object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml func CreateShader(ty Enum) Shader { return Shader{Value: uint32(C.glCreateShader(ty.c()))} } // CreateTexture creates a texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml func CreateTexture() Texture { var t Texture C.glGenTextures(1, (*C.GLuint)(&t.Value)) return t } // CullFace specifies which polygons are candidates for culling. // // Valid modes: FRONT, BACK, FRONT_AND_BACK. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml func CullFace(mode Enum) { C.glCullFace(mode.c()) } // DeleteBuffer deletes the given buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml func DeleteBuffer(v Buffer) { C.glDeleteBuffers(1, (*C.GLuint)(&v.Value)) } // DeleteFramebuffer deletes the given framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml func DeleteFramebuffer(v Framebuffer) { C.glDeleteFramebuffers(1, (*C.GLuint)(&v.Value)) } // DeleteProgram deletes the given program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml func DeleteProgram(p Program) { C.glDeleteProgram(p.c()) } // DeleteRenderbuffer deletes the given render buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml func DeleteRenderbuffer(v Renderbuffer) { C.glDeleteRenderbuffers(1, (*C.GLuint)(&v.Value)) } // DeleteShader deletes shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml func DeleteShader(s Shader) { C.glDeleteShader(s.c()) } // DeleteTexture deletes the given texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml func DeleteTexture(v Texture) { C.glDeleteTextures(1, (*C.GLuint)(&v.Value)) } // DepthFunc sets the function used for depth buffer comparisons. // // Valid fn values: // NEVER // LESS // EQUAL // LEQUAL // GREATER // NOTEQUAL // GEQUAL // ALWAYS // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml func DepthFunc(fn Enum) { C.glDepthFunc(fn.c()) } // DepthMask sets the depth buffer enabled for writing. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml func DepthMask(flag bool) { C.glDepthMask(glBoolean(flag)) } // DepthRangef sets the mapping from normalized device coordinates to // window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml func DepthRangef(n, f float32) { depthRangef(n, f) } // DetachShader detaches the shader s from the program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml func DetachShader(p Program, s Shader) { C.glDetachShader(p.c(), s.c()) } // Disable disables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml func Disable(cap Enum) { C.glDisable(cap.c()) } // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml func DisableVertexAttribArray(index Attrib) { C.glDisableVertexAttribArray(index.c()) } // DrawArrays renders geometric primitives from the bound data. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml func DrawArrays(mode Enum, first, count int) { C.glDrawArrays(mode.c(), C.GLint(first), C.GLsizei(count)) } // DrawElements renders primitives from a bound buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml func DrawElements(mode, ty Enum, offset, count int) { C.glDrawElements(mode.c(), C.GLsizei(count), ty.c(), unsafe.Pointer(uintptr(offset))) } // TODO(crawshaw): consider DrawElements8 / DrawElements16 / DrawElements32 // Enable enables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml func Enable(cap Enum) { C.glEnable(cap.c()) } // EnableVertexAttribArray enables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml func EnableVertexAttribArray(index Attrib) { C.glEnableVertexAttribArray(index.c()) } // Finish blocks until the effects of all previously called GL // commands are complete. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml func Finish() { C.glFinish() } // Flush empties all buffers. It does not block. // // An OpenGL implementation may buffer network communication, // the command stream, or data inside the graphics accelerator. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml func Flush() { C.glFlush() } // FramebufferRenderbuffer attaches rb to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml func FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) { C.glFramebufferRenderbuffer(target.c(), attachment.c(), rbTarget.c(), rb.c()) } // FramebufferTexture2D attaches the t to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml func FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) { C.glFramebufferTexture2D(target.c(), attachment.c(), texTarget.c(), t.c(), C.GLint(level)) } // FrontFace defines which polygons are front-facing. // // Valid modes: CW, CCW. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml func FrontFace(mode Enum) { C.glFrontFace(mode.c()) } // GenerateMipmap generates mipmaps for the current texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml func GenerateMipmap(target Enum) { C.glGenerateMipmap(target.c()) } // GetActiveAttrib returns details about an attribute variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml func GetActiveAttrib(p Program, a Attrib) (name string, size int, ty Enum) { bufSize := GetProgrami(p, ACTIVE_ATTRIBUTE_MAX_LENGTH) buf := C.malloc(C.size_t(bufSize)) defer C.free(buf) var cSize C.GLint var cType C.GLenum C.glGetActiveAttrib(p.c(), a.c(), C.GLsizei(bufSize), nil, &cSize, &cType, (*C.GLchar)(buf)) return C.GoString((*C.char)(buf)), int(cSize), Enum(cType) } // GetActiveUniform returns details about an active uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml func GetActiveUniform(p Program, u Uniform) (name string, size int, ty Enum) { bufSize := GetProgrami(p, ACTIVE_UNIFORM_MAX_LENGTH) buf := C.malloc(C.size_t(bufSize)) defer C.free(buf) var cSize C.GLint var cType C.GLenum C.glGetActiveUniform(p.c(), C.GLuint(u.Value), C.GLsizei(bufSize), nil, &cSize, &cType, (*C.GLchar)(buf)) return C.GoString((*C.char)(buf)), int(cSize), Enum(cType) } // GetAttachedShaders returns the shader objects attached to program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml func GetAttachedShaders(p Program) []Shader { shadersLen := GetProgrami(p, ATTACHED_SHADERS) var n C.GLsizei buf := make([]C.GLuint, shadersLen) C.glGetAttachedShaders(p.c(), C.GLsizei(shadersLen), &n, &buf[0]) buf = buf[:int(n)] shaders := make([]Shader, len(buf)) for i, s := range buf { shaders[i] = Shader{Value: uint32(s)} } return shaders } // GetAttribLocation finds a program attribute variable by name. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml func GetAttribLocation(p Program, name string) Attrib { str := unsafe.Pointer(C.CString(name)) defer C.free(str) return Attrib{Value: uint(C.glGetAttribLocation(p.c(), (*C.GLchar)(str)))} } // GetBooleanv returns the boolean values of parameter pname. // // Many boolean parameters can be queried more easily using IsEnabled. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetBooleanv(dst []bool, pname Enum) { buf := make([]C.GLboolean, len(dst)) C.glGetBooleanv(pname.c(), &buf[0]) for i, v := range buf { dst[i] = v != 0 } } // GetFloatv returns the float values of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetFloatv(dst []float32, pname Enum) { C.glGetFloatv(pname.c(), (*C.GLfloat)(&dst[0])) } // GetIntegerv returns the int values of parameter pname. // // Single values may be queried more easily using GetInteger. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetIntegerv(pname Enum, data []int32) { buf := make([]C.GLint, len(data)) C.glGetIntegerv(pname.c(), &buf[0]) for i, v := range buf { data[i] = int32(v) } } // GetInteger returns the int value of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml func GetInteger(pname Enum) int { var v C.GLint C.glGetIntegerv(pname.c(), &v) return int(v) } // GetBufferParameteri returns a parameter for the active buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameteriv.xhtml func GetBufferParameteri(target, pname Enum) int { var params C.GLint C.glGetBufferParameteriv(target.c(), pname.c(), ¶ms) return int(params) } // GetError returns the next error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml func GetError() Enum { return Enum(C.glGetError()) } // GetFramebufferAttachmentParameteri returns attachment parameters // for the active framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml func GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int { var params C.GLint C.glGetFramebufferAttachmentParameteriv(target.c(), attachment.c(), pname.c(), ¶ms) return int(params) } // GetProgrami returns a parameter value for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml func GetProgrami(p Program, pname Enum) int { var params C.GLint C.glGetProgramiv(p.c(), pname.c(), ¶ms) return int(params) } // GetProgramInfoLog returns the information log for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml func GetProgramInfoLog(p Program) string { infoLen := GetProgrami(p, INFO_LOG_LENGTH) buf := C.malloc(C.size_t(infoLen)) C.free(buf) C.glGetProgramInfoLog(p.c(), C.GLsizei(infoLen), nil, (*C.GLchar)(buf)) return C.GoString((*C.char)(buf)) } // GetRenderbufferParameteri returns a parameter value for a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml func GetRenderbufferParameteri(target, pname Enum) int { var params C.GLint C.glGetRenderbufferParameteriv(target.c(), pname.c(), ¶ms) return int(params) } // GetRenderbufferParameteri returns a parameter value for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml func GetShaderi(s Shader, pname Enum) int { var params C.GLint C.glGetShaderiv(s.c(), pname.c(), ¶ms) return int(params) } // GetShaderInfoLog returns the information log for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml func GetShaderInfoLog(s Shader) string { infoLen := GetShaderi(s, INFO_LOG_LENGTH) buf := C.malloc(C.size_t(infoLen)) defer C.free(buf) C.glGetShaderInfoLog(s.c(), C.GLsizei(infoLen), nil, (*C.GLchar)(buf)) return C.GoString((*C.char)(buf)) } // GetShaderPrecisionFormat returns range and precision limits for // shader types. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml func GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) { const glintSize = 4 var cRange [2]C.GLint var cPrecision C.GLint C.glGetShaderPrecisionFormat(shadertype.c(), precisiontype.c(), &cRange[0], &cPrecision) return int(cRange[0]), int(cRange[1]), int(cPrecision) } // GetShaderSource returns source code of shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml func GetShaderSource(s Shader) string { sourceLen := GetShaderi(s, SHADER_SOURCE_LENGTH) if sourceLen == 0 { return "" } buf := C.malloc(C.size_t(sourceLen)) defer C.free(buf) C.glGetShaderSource(s.c(), C.GLsizei(sourceLen), nil, (*C.GLchar)(buf)) return C.GoString((*C.char)(buf)) } // GetString reports current GL state. // // Valid name values: // EXTENSIONS // RENDERER // SHADING_LANGUAGE_VERSION // VENDOR // VERSION // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml func GetString(pname Enum) string { // Bounce through unsafe.Pointer, because on some platforms // GetString returns an *unsigned char which doesn't convert. return C.GoString((*C.char)((unsafe.Pointer)(C.glGetString(pname.c())))) } // GetTexParameterfv returns the float values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml func GetTexParameterfv(dst []float32, target, pname Enum) { C.glGetTexParameterfv(target.c(), pname.c(), (*C.GLfloat)(&dst[0])) } // GetTexParameteriv returns the int values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml func GetTexParameteriv(dst []int32, target, pname Enum) { C.glGetTexParameteriv(target.c(), pname.c(), (*C.GLint)(&dst[0])) } // GetUniformfv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml func GetUniformfv(dst []float32, src Uniform, p Program) { C.glGetUniformfv(p.c(), src.c(), (*C.GLfloat)(&dst[0])) } // GetUniformiv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml func GetUniformiv(dst []int32, src Uniform, p Program) { C.glGetUniformiv(p.c(), src.c(), (*C.GLint)(&dst[0])) } // GetUniformLocation returns the location of uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml func GetUniformLocation(p Program, name string) Uniform { str := unsafe.Pointer(C.CString(name)) defer C.free(str) return Uniform{Value: int32(C.glGetUniformLocation(p.c(), (*C.GLchar)(str)))} } // GetVertexAttribf reads the float value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribf(src Attrib, pname Enum) float32 { var params C.GLfloat C.glGetVertexAttribfv(src.c(), pname.c(), ¶ms) return float32(params) } // GetVertexAttribfv reads float values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribfv(dst []float32, src Attrib, pname Enum) { C.glGetVertexAttribfv(src.c(), pname.c(), (*C.GLfloat)(&dst[0])) } // GetVertexAttribi reads the int value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribi(src Attrib, pname Enum) int32 { var params C.GLint C.glGetVertexAttribiv(src.c(), pname.c(), ¶ms) return int32(params) } // GetVertexAttribiv reads int values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml func GetVertexAttribiv(dst []int32, src Attrib, pname Enum) { C.glGetVertexAttribiv(src.c(), pname.c(), (*C.GLint)(&dst[0])) } // TODO(crawshaw): glGetVertexAttribPointerv // Hint sets implementation-specific modes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml func Hint(target, mode Enum) { C.glHint(target.c(), mode.c()) } // IsBuffer reports if b is a valid buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml func IsBuffer(b Buffer) bool { return C.glIsBuffer(b.c()) != 0 } // IsEnabled reports if cap is an enabled capability. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml func IsEnabled(cap Enum) bool { return C.glIsEnabled(cap.c()) != 0 } // IsFramebuffer reports if fb is a valid frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml func IsFramebuffer(fb Framebuffer) bool { return C.glIsFramebuffer(fb.c()) != 0 } // IsProgram reports if p is a valid program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml func IsProgram(p Program) bool { return C.glIsProgram(p.c()) != 0 } // IsRenderbuffer reports if rb is a valid render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml func IsRenderbuffer(rb Renderbuffer) bool { return C.glIsRenderbuffer(rb.c()) != 0 } // IsShader reports if s is valid shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml func IsShader(s Shader) bool { return C.glIsShader(s.c()) != 0 } // IsTexture reports if t is a valid texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml func IsTexture(t Texture) bool { return C.glIsTexture(t.c()) != 0 } // LineWidth specifies the width of lines. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml func LineWidth(width float32) { C.glLineWidth(C.GLfloat(width)) } // LinkProgram links the specified program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml func LinkProgram(p Program) { C.glLinkProgram(p.c()) } // PixelStorei sets pixel storage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml func PixelStorei(pname Enum, param int32) { C.glPixelStorei(pname.c(), C.GLint(param)) } // PolygonOffset sets the scaling factors for depth offsets. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml func PolygonOffset(factor, units float32) { C.glPolygonOffset(C.GLfloat(factor), C.GLfloat(units)) } // ReadPixels returns pixel data from a buffer. // // In GLES 3, the source buffer is controlled with ReadBuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml func ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) { // TODO(crawshaw): support PIXEL_PACK_BUFFER in GLES3, uses offset. C.glReadPixels(C.GLint(x), C.GLint(y), C.GLsizei(width), C.GLsizei(height), format.c(), ty.c(), unsafe.Pointer(&dst[0])) } // ReleaseShaderCompiler frees resources allocated by the shader compiler. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml func ReleaseShaderCompiler() { C.glReleaseShaderCompiler() } // RenderbufferStorage establishes the data storage, format, and // dimensions of a renderbuffer object's image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml func RenderbufferStorage(target, internalFormat Enum, width, height int) { C.glRenderbufferStorage(target.c(), internalFormat.c(), C.GLsizei(width), C.GLsizei(height)) } // SampleCoverage sets multisample coverage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml func SampleCoverage(value float32, invert bool) { sampleCoverage(value, invert) } // Scissor defines the scissor box rectangle, in window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml func Scissor(x, y, width, height int32) { C.glScissor(C.GLint(x), C.GLint(y), C.GLsizei(width), C.GLsizei(height)) } // TODO(crawshaw): ShaderBinary // ShaderSource sets the source code of s to the given source code. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml func ShaderSource(s Shader, src string) { str := (*C.GLchar)(C.CString(src)) defer C.free(unsafe.Pointer(str)) C.glShaderSource(s.c(), 1, &str, nil) } // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml func StencilFunc(fn Enum, ref int, mask uint32) { C.glStencilFunc(fn.c(), C.GLint(ref), C.GLuint(mask)) } // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml func StencilFuncSeparate(face, fn Enum, ref int, mask uint32) { C.glStencilFuncSeparate(face.c(), fn.c(), C.GLint(ref), C.GLuint(mask)) } // StencilMask controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml func StencilMask(mask uint32) { C.glStencilMask(C.GLuint(mask)) } // StencilMaskSeparate controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml func StencilMaskSeparate(face Enum, mask uint32) { C.glStencilMaskSeparate(face.c(), C.GLuint(mask)) } // StencilOp sets front and back stencil test actions. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml func StencilOp(fail, zfail, zpass Enum) { C.glStencilOp(fail.c(), zfail.c(), zpass.c()) } // StencilOpSeparate sets front or back stencil tests. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml func StencilOpSeparate(face, sfail, dpfail, dppass Enum) { C.glStencilOpSeparate(face.c(), sfail.c(), dpfail.c(), dppass.c()) } // TexImage2D writes a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml func TexImage2D(target Enum, level int, width, height int, format Enum, ty Enum, data []byte) { // TODO(crawshaw): GLES3 offset for PIXEL_UNPACK_BUFFER and PIXEL_PACK_BUFFER. p := unsafe.Pointer(nil) if len(data) > 0 { p = unsafe.Pointer(&data[0]) } C.glTexImage2D(target.c(), C.GLint(level), C.GLint(format), C.GLsizei(width), C.GLsizei(height), 0, format.c(), ty.c(), p) } // TexSubImage2D writes a subregion of a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml func TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) { // TODO(crawshaw): GLES3 offset for PIXEL_UNPACK_BUFFER and PIXEL_PACK_BUFFER. C.glTexSubImage2D(target.c(), C.GLint(level), C.GLint(x), C.GLint(y), C.GLsizei(width), C.GLsizei(height), format.c(), ty.c(), unsafe.Pointer(&data[0])) } // TexParameterf sets a float texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameterf(target, pname Enum, param float32) { C.glTexParameterf(target.c(), pname.c(), C.GLfloat(param)) } // TexParameterfv sets a float texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameterfv(target, pname Enum, params []float32) { C.glTexParameterfv(target.c(), pname.c(), (*C.GLfloat)(¶ms[0])) } // TexParameteri sets an integer texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameteri(target, pname Enum, param int) { C.glTexParameteri(target.c(), pname.c(), C.GLint(param)) } // TexParameteriv sets an integer texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml func TexParameteriv(target, pname Enum, params []int32) { C.glTexParameteriv(target.c(), pname.c(), (*C.GLint)(¶ms[0])) } // Uniform1f writes a float uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1f(dst Uniform, v float32) { C.glUniform1f(dst.c(), C.GLfloat(v)) } // Uniform1fv writes a [len(src)]float uniform array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1fv(dst Uniform, src []float32) { C.glUniform1fv(dst.c(), C.GLsizei(len(src)), (*C.GLfloat)(&src[0])) } // Uniform1i writes an int uniform variable. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1i(dst Uniform, v int) { C.glUniform1i(dst.c(), C.GLint(v)) } // Uniform1iv writes a int uniform array of len(src) elements. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform1iv(dst Uniform, src []int32) { C.glUniform1iv(dst.c(), C.GLsizei(len(src)), (*C.GLint)(&src[0])) } // Uniform2f writes a vec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2f(dst Uniform, v0, v1 float32) { C.glUniform2f(dst.c(), C.GLfloat(v0), C.GLfloat(v1)) } // Uniform2fv writes a vec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2fv(dst Uniform, src []float32) { C.glUniform2fv(dst.c(), C.GLsizei(len(src)/2), (*C.GLfloat)(&src[0])) } // Uniform2i writes an ivec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2i(dst Uniform, v0, v1 int) { C.glUniform2i(dst.c(), C.GLint(v0), C.GLint(v1)) } // Uniform2iv writes an ivec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform2iv(dst Uniform, src []int32) { C.glUniform2iv(dst.c(), C.GLsizei(len(src)/2), (*C.GLint)(&src[0])) } // Uniform3f writes a vec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3f(dst Uniform, v0, v1, v2 float32) { C.glUniform3f(dst.c(), C.GLfloat(v0), C.GLfloat(v1), C.GLfloat(v2)) } // Uniform3fv writes a vec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3fv(dst Uniform, src []float32) { C.glUniform3fv(dst.c(), C.GLsizei(len(src)/3), (*C.GLfloat)(&src[0])) } // Uniform3i writes an ivec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3i(dst Uniform, v0, v1, v2 int32) { C.glUniform3i(dst.c(), C.GLint(v0), C.GLint(v1), C.GLint(v2)) } // Uniform3iv writes an ivec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform3iv(dst Uniform, src []int32) { C.glUniform3iv(dst.c(), C.GLsizei(len(src)/3), (*C.GLint)(&src[0])) } // Uniform4f writes a vec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4f(dst Uniform, v0, v1, v2, v3 float32) { C.glUniform4f(dst.c(), C.GLfloat(v0), C.GLfloat(v1), C.GLfloat(v2), C.GLfloat(v3)) } // Uniform4fv writes a vec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4fv(dst Uniform, src []float32) { C.glUniform4fv(dst.c(), C.GLsizei(len(src)/4), (*C.GLfloat)(&src[0])) } // Uniform4i writes an ivec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4i(dst Uniform, v0, v1, v2, v3 int32) { C.glUniform4i(dst.c(), C.GLint(v0), C.GLint(v1), C.GLint(v2), C.GLint(v3)) } // Uniform4i writes an ivec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func Uniform4iv(dst Uniform, src []int32) { C.glUniform4iv(dst.c(), C.GLsizei(len(src)/4), (*C.GLint)(&src[0])) } // UniformMatrix2fv writes 2x2 matrices. Each matrix uses four // float32 values, so the number of matrices written is len(src)/4. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix2fv(dst Uniform, src []float32) { /// OpenGL ES 2 does not support transpose. C.glUniformMatrix2fv(dst.c(), C.GLsizei(len(src)/4), 0, (*C.GLfloat)(&src[0])) } // UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine // float32 values, so the number of matrices written is len(src)/9. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix3fv(dst Uniform, src []float32) { C.glUniformMatrix3fv(dst.c(), C.GLsizei(len(src)/9), 0, (*C.GLfloat)(&src[0])) } // UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16 // float32 values, so the number of matrices written is len(src)/16. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml func UniformMatrix4fv(dst Uniform, src []float32) { C.glUniformMatrix4fv(dst.c(), C.GLsizei(len(src)/16), 0, (*C.GLfloat)(&src[0])) } // UseProgram sets the active program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml func UseProgram(p Program) { C.glUseProgram(p.c()) } // ValidateProgram checks to see whether the executables contained in // program can execute given the current OpenGL state. // // Typically only used for debugging. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml func ValidateProgram(p Program) { C.glValidateProgram(p.c()) } // VertexAttrib1f writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib1f(dst Attrib, x float32) { C.glVertexAttrib1f(dst.c(), C.GLfloat(x)) } // VertexAttrib1fv writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib1fv(dst Attrib, src []float32) { C.glVertexAttrib1fv(dst.c(), (*C.GLfloat)(&src[0])) } // VertexAttrib2f writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib2f(dst Attrib, x, y float32) { C.glVertexAttrib2f(dst.c(), C.GLfloat(x), C.GLfloat(y)) } // VertexAttrib2fv writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib2fv(dst Attrib, src []float32) { C.glVertexAttrib2fv(dst.c(), (*C.GLfloat)(&src[0])) } // VertexAttrib3f writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib3f(dst Attrib, x, y, z float32) { C.glVertexAttrib3f(dst.c(), C.GLfloat(x), C.GLfloat(y), C.GLfloat(z)) } // VertexAttrib3fv writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib3fv(dst Attrib, src []float32) { C.glVertexAttrib3fv(dst.c(), (*C.GLfloat)(&src[0])) } // VertexAttrib4f writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib4f(dst Attrib, x, y, z, w float32) { C.glVertexAttrib4f(dst.c(), C.GLfloat(x), C.GLfloat(y), C.GLfloat(z), C.GLfloat(w)) } // VertexAttrib4fv writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml func VertexAttrib4fv(dst Attrib, src []float32) { C.glVertexAttrib4fv(dst.c(), (*C.GLfloat)(&src[0])) } // VertexAttribPointer uses a bound buffer to define vertex attribute data. // // Direct use of VertexAttribPointer to load data into OpenGL is not // supported via the Go bindings. Instead, use BindBuffer with an // ARRAY_BUFFER and then fill it using BufferData. // // The size argument specifies the number of components per attribute, // between 1-4. The stride argument specifies the byte offset between // consecutive vertex attributes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml func VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) { n := glBoolean(normalized) s := C.GLsizei(stride) C.glVertexAttribPointer(dst.c(), C.GLint(size), ty.c(), n, s, unsafe.Pointer(uintptr(offset))) } // Viewport sets the viewport, an affine transformation that // normalizes device coordinates to window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml func Viewport(x, y, width, height int) { C.glViewport(C.GLint(x), C.GLint(y), C.GLsizei(width), C.GLsizei(height)) }