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10 Commits

Author SHA1 Message Date
Burcu Dogan
ae2f847064 cmd/gomobile: skip the hidden asset files
gomobile builds apps with hidden files from the assets directory.
The final applications should skip files like .DS_Store, .gitignore,
etc. Therefore, walker needs to skip the hidden files.

Change-Id: Ibbf7010d525cc831a009f3680f84063f40ac570f
Reviewed-on: https://go-review.googlesource.com/14825
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-09-23 17:04:59 +00:00
Burcu Dogan
18875a7b5b cmd/gomobile: follow the symlink if assets is a symlink
Fixes golang/go#12713.

Change-Id: Ie63a48b2ab3f39d6481fab702e00c762587501b2
Reviewed-on: https://go-review.googlesource.com/14824
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-09-23 17:04:24 +00:00
Hyang-Ah (Hana) Kim
2a7a6f0949 cmd/gomobile: use the app names as bundle id in ios.
This fixes the bug - all apps built with gomobile build had the same
bundle id (org.golang.todo.main).

As part of this fix, rfc1034Label function is used to sanitize the app
name (in a similar way of 'rfc1034identifier' formatter). We use this
for Android app package name as well.

Change-Id: Iae1985614a55771bf1849fe66180c4ac736497d7
Reviewed-on: https://go-review.googlesource.com/13041
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-08-11 14:39:38 +00:00
David Crawshaw
2928ad7782 cmd/gomobile: use nm to build list of packages
Today we only look at direct imports of package main for an import of
golang.org/x/mobile/app, which is unfortunate. We also do a complete
package tree load using go/build looking for the OpenAL import when
building for android, which involves reading a lot of files.

The compiler and linker have already done all of this work for us.
Run nm on the output binary and extract package names from it.

Change-Id: Ie4f07befede5017bbca7d24325062369d4b5c30d
Reviewed-on: https://go-review.googlesource.com/12645
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2015-07-27 23:32:43 +00:00
David Crawshaw
cf7179576b cmd/gomobile: consistent iteration order of paths
This deflakes the TestIOSBuild test, which relies on the iteration
order. While here, use the existing contents to shorten the test
output comparison.

Fixes golang/go#11889

Change-Id: Ib8c9592d07c53a12eee1f40267eaa2074b8d71cc
Reviewed-on: https://go-review.googlesource.com/12679
Reviewed-by: Burcu Dogan <jbd@google.com>
2015-07-27 20:15:51 +00:00
Burcu Dogan
09206a7c58 cmd/gomobile: test ios builds
iOS builds have been broken due to missing main executable. Xcode
doesn't complain and buildling the target .app bundle even if a
referenced objects doesn't exist.

Fixing .app builds and adding a unit test.

Change-Id: Ie9aec6c8c982a96c10bf07344e44bd501fcabd19
Reviewed-on: https://go-review.googlesource.com/12492
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2015-07-21 22:09:02 +00:00
Burcu Dogan
a1efd1d6c6 cmd/gomobile: use package path as the app name
If the application main package is in

  golang.org/x/mobile/example/basic

the generated application will have "Basic" as its name.

Change-Id: Ic59fae6e18c26e406ab352265aa2d6b11619c102
Reviewed-on: https://go-review.googlesource.com/12435
Reviewed-by: David Crawshaw <crawshaw@golang.org>
2015-07-21 21:11:27 +00:00
David Crawshaw
bebbf49ba9 cmd/gomobile: consolidate os/exec Run calls
Tested:
	go test golang.org/x/mobile/bind/java
	gomobile bind -target={ios,android} github.com/hyangah/ivy
	gobuild build -target={ios,android} golang.org/x/mobile/example/basic

	(With various takes on -x and -v.)

Change-Id: I15c8f605490381feb6fefb482110f2a1c210529d
Reviewed-on: https://go-review.googlesource.com/12411
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2015-07-20 17:45:43 +00:00
David Crawshaw
c9adc5b29d cmd/gomobile: build for iOS with -tags=ios
Fixes golang/go#11782.

Change-Id: Ifa23a3cbe0032972f7c5c122ac1689441b63334e
Reviewed-on: https://go-review.googlesource.com/12387
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2015-07-19 20:54:12 +00:00
David Crawshaw
e5193c59b3 cmd/gomobile: reorganize build logic
The goal here is to remove several inconsistencies between
-target=android and -target=ios support, along with making the flow
of the command follow the path you might expect given a certain set
of flags, and preparing for `gomobile bind` support of ios. In
particular, building non-main packages now works with both targets
and the initialization of global build state is clearer.

The reorg also is designed around an nm trick I thought of
yesterday to do better package import scanning without a slow
all-file scan. This will give better detection of x/mobile/app and
x/mobile/exp/audio/al packages. There's a TODO about it, and I'll do
it in a future CL.

Tested with:

	go test golang.org/x/mobile/cmd/gomobile
	gomobile init
	gomobile bind golang.org/x/mobile/asset
	go test golang.org/x/mobile/bind/java
	gomobile build -target=ios golang.org/x/mobile/example/basic
	gomobile build -target=ios golang.org/x/mobile/gl
	gomobile build -target=android golang.org/x/mobile/gl
	gomobile build -target=android golang.org/x/mobile/example/basic
	(Along with manual testing of basic on an android device.)

That might make a pretty good _test.go.

Change-Id: I41230008c3c15db25a11c33b9eaca4abada9f411
Reviewed-on: https://go-review.googlesource.com/12051
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
2015-07-13 18:54:16 +00:00