The gomobile tool mishandled build tags in two ways, first by
ignoring tags for iOS, second by passing multiple tags along to
the go tool incorrectly. This CL fixes both.
Fixesgolang/go#18523Fixesgolang/go#18515
Change-Id: I28a49c1e23670adb085617d9f5fb5cd5e22a4b65
Reviewed-on: https://go-review.googlesource.com/34955
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Now that darwin/arm no longer use an explicit -p=1 in the go command
remove the explicit -p=<num cpus> from gomobile as well.
While we're here, fix the init test templates to reflect the new
clang based build.
Fixesgolang/go#10477
Change-Id: I29a179e628466ae0c591620f485194b80e310811
Reviewed-on: https://go-review.googlesource.com/21186
Reviewed-by: David Crawshaw <crawshaw@golang.org>
The command deletes all files under $GOPATH/pkg/gomobile dir
that keeps downloaded files and precompiled objects during the
last gomobile init run.
'gomobile clean' will be suggested in case of gomobile init
failures due to downloaded file hash mismatch.
For golang/go#15973
Change-Id: Ie9d3cfa7aef9d68931fd68f7b58d1a18c9d4b3b8
Reviewed-on: https://go-review.googlesource.com/24074
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Not updated the doc yet.
Not useful for iOS yet.
For golang/go#10743
Change-Id: Iaffc41af2c876aa5889c44aae459241af9ec206e
Reviewed-on: https://go-review.googlesource.com/17580
Reviewed-by: David Crawshaw <crawshaw@golang.org>
init command installs std for all the architectures supported by the
current go tool version (as listed in androidEnv).
build and bind commands pass the list of architectures to the underlying
functions. The list is currently hard-coded []string{"arm"}. In a
separate CL, the list will be populated from the -target flag value.
Still targets arm devices only.
For golang/go#10743
Change-Id: I62b5899859e76ad78a2dc55111e87aa13a68a1f9
Reviewed-on: https://go-review.googlesource.com/17749
Reviewed-by: David Crawshaw <crawshaw@golang.org>
This does not change the tool's behavior.
The global ndkConfig 'ndk' holds info on all supported architectures
with the latest Go and gomobile tools (tip), and provides Root and
Toolchain methods that returns the current NDK installation directory
and the toolchain info depending on the GOPATH and the current go
version.
The global androidEnv is a map from arch name to the env vars.
ndkccpath is replaced by ndk.Root.
For golang/go#10743
Change-Id: I70d8e7b3e9979836112eb82d50c468df4f4ab43f
Reviewed-on: https://go-review.googlesource.com/17720
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Fixesgolang/go#13407
Also updates bind test.
'gomobile bind' currently runs 'go install' first and generates code
from the compiled object. This makes the -i option unnecessary.
Updated the bind command doc not to mention the -i option.
The use of -i option from Android Studio GoBind plugin will be removed
in a separate CL.
Change-Id: Ie48c00874219adb5169e01d3ba61930728cf2314
Reviewed-on: https://go-review.googlesource.com/17253
Reviewed-by: David Crawshaw <crawshaw@golang.org>
As discussed in golang/go#12245
Usage: gomobile bind [options] a.b.c x.y.z
For java gobind and gomobile will generate go.c.C.java and go.z.Z.java.
If -javapkg=com.example is specified they will generate
com.example.C.java and com.example.Z.java.
Tested on Darwin.
Change-Id: Ia8e57c8fec7967131d55de71cc705d9e736ccca0
Reviewed-on: https://go-review.googlesource.com/17023
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Replace the vendored version of x/tools/go/loader with the standard
library's go/importer package. This reads the export data from
$GOPATH/pkg/pkgname.a instead of parsing and type checking the source
code. The "go install" subcommand is invoked just prior to reading
the export data to make sure the export data is up to date.
Not yet tested on darwin, but working for android builds.
Change-Id: I24aa60aa46b843d30bc5833e3035699900bf3df4
Reviewed-on: https://go-review.googlesource.com/16913
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
In order to make the artifacts of go build command preserved under WORK
directory, this change modifies TMPDIR (TEMP/TMP for windows)
environment variables to point to gomobile's tmpdir if -work flag is set.
> gomobile init -work
WORK=/gopath/pkg/gomobile/work-276689736
> ls /gopath/pkg/gomobile/work-276689736
README go-build823903592 openal
android-ndk-r10e go-build858075903
go-build365743399 go-build921886344
> gomobile build -work golang.org/x/mobile/example/basic
WORK=/tmp/gomobile-work-863381843
> ls /tmp/gomobile-work-863381843
go-build102034516 libbasic.so
> gomobile bind -work github.com/hyangah/ivy
WORK=/tmp/gomobile-work-355100962
> ls /tmp/gomobile-work-355100962
android go-build284034365 javac-output
androidlib go_ivy
Change-Id: I2f467e0063bc1c8b8c636a8cd6d100e86a99a91a
Reviewed-on: https://go-review.googlesource.com/12720
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Today we only look at direct imports of package main for an import of
golang.org/x/mobile/app, which is unfortunate. We also do a complete
package tree load using go/build looking for the OpenAL import when
building for android, which involves reading a lot of files.
The compiler and linker have already done all of this work for us.
Run nm on the output binary and extract package names from it.
Change-Id: Ie4f07befede5017bbca7d24325062369d4b5c30d
Reviewed-on: https://go-review.googlesource.com/12645
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
This lets `gomobile build` work on a package that contains files all
protected as '// +build android'.
Change-Id: I22915aecda8674597cfe18e1f75d30e6bfc4aab7
Reviewed-on: https://go-review.googlesource.com/12640
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Drops the time for `gomobile init` on my machine from 46s to 30s.
Change-Id: Iab89f2e1d1cee4b414dc2fb1c735b4167aef9036
Reviewed-on: https://go-review.googlesource.com/12641
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Tested:
go test golang.org/x/mobile/bind/java
gomobile bind -target={ios,android} github.com/hyangah/ivy
gobuild build -target={ios,android} golang.org/x/mobile/example/basic
(With various takes on -x and -v.)
Change-Id: I15c8f605490381feb6fefb482110f2a1c210529d
Reviewed-on: https://go-review.googlesource.com/12411
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Allows the use of -X, and similar flags.
Fixesgolang/go#11645.
Change-Id: I0ca097059f5f70c277c79eb89f2cbb10890db802
Reviewed-on: https://go-review.googlesource.com/12333
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The go command now has a -pkgdir flag, which specifies a directory
for all install output, including the standard library. Use it to
build the mobile compilers under $GOMOBILE, so that targets like
the iOS simulator (darwin/386) do not conflict with system targets.
The result is we no longer need GOROOT to be writable.
The iOS simulator now works with gomobile bind.
Fixesgolang/go#11342.
Change-Id: I0bc6378e0cb82e3175b2a1efe355e3ce39533649
Reviewed-on: https://go-review.googlesource.com/12303
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Now that we no longer modify the user's $GOROOT and run make.bash,
the need for isolating the environment is gone. Pass through
whatever users want, overriding only those necesssary for corss
compilation.
While here, remove some dead code.
Fixesgolang/go#11672.
Change-Id: Iaf867913eaa1311519a4d5a7a8169228ebf21346
Reviewed-on: https://go-review.googlesource.com/12128
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Subclassing NativeActivity makes two things possible. Firstly, we can
implement an InputConnection to offer good support for IMEs,
necessary for good keyboard support. Secondly, we can use it to
overlay WebViews onto the NativeActivity.
But to sublcass NativeActivity, we need to compile Java. To keep the
toolchain go gettable, this is done with go generate.
While here, check the exception after FindClass. Apparently it can
throw an exception.
Updates golang/go#9361.
Updates golang/go#10247.
Change-Id: I672545997f0c9a7580f06988a273c03404772247
Reviewed-on: https://go-review.googlesource.com/11980
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The goal here is to remove several inconsistencies between
-target=android and -target=ios support, along with making the flow
of the command follow the path you might expect given a certain set
of flags, and preparing for `gomobile bind` support of ios. In
particular, building non-main packages now works with both targets
and the initialization of global build state is clearer.
The reorg also is designed around an nm trick I thought of
yesterday to do better package import scanning without a slow
all-file scan. This will give better detection of x/mobile/app and
x/mobile/exp/audio/al packages. There's a TODO about it, and I'll do
it in a future CL.
Tested with:
go test golang.org/x/mobile/cmd/gomobile
gomobile init
gomobile bind golang.org/x/mobile/asset
go test golang.org/x/mobile/bind/java
gomobile build -target=ios golang.org/x/mobile/example/basic
gomobile build -target=ios golang.org/x/mobile/gl
gomobile build -target=android golang.org/x/mobile/gl
gomobile build -target=android golang.org/x/mobile/example/basic
(Along with manual testing of basic on an android device.)
That might make a pretty good _test.go.
Change-Id: I41230008c3c15db25a11c33b9eaca4abada9f411
Reviewed-on: https://go-review.googlesource.com/12051
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
In order to keep consistency with target=android, this CL turns
off gomobile build support for target=ios for programs that don't
import golang.org/x/mobile/app.
Change-Id: I423b042144aecfdc127726d0b97733c4d6532a81
Reviewed-on: https://go-review.googlesource.com/11985
Reviewed-by: David Crawshaw <crawshaw@golang.org>
The Go toolchain used to require that we rebuild the compiler and
friends (the cgo command) when building a cgo-enabled cross compiler.
This meant that gomobile init used to invoke make.bash in a temporary
copy of the GOROOT. This works, but brings with it several
complications, including needing to use -toolexec when invoking the
go tool, finding a boostrap copy of Go 1.4, long initialization
times, and a variety of unusual failure modes.
Fortunately we don't need our own compiler any more. All that's
necessary is building the standard library for the cross-compilation
targets and making sure the right C compiler is used when calling
go build (as it always was). This means most of the initialization
process can be replaced with a carefully invoked 'go install std'.
While here, remove the source install instructions (most of it is
documented already, and the final step, choosing the right git
revision should be within the skills of anyone using pre-release
software.) Some other documentation is changing because it's been a
while since go generate was run.
Change-Id: I88c10fef87867536e83c7df063ae7241b2e9eea4
Reviewed-on: https://go-review.googlesource.com/11711
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
This CL adds iOS build support to gomobile command.
$ gomobile build golang.org/x/mobile/example/basic
gomobile builds an .app file that is signed with the development
provisioning entities.
You may deploy .app files to your test device or convert them to IPA
to publish on App Store or share them as an AdHoc distribution.
target=ios flag requires a Darwin host machine.
Fixesgolang/go#11043.
Change-Id: Ibc23b6d355f10b09940b20c813eb73d0f4313851
Reviewed-on: https://go-review.googlesource.com/11587
Reviewed-by: David Crawshaw <crawshaw@golang.org>
We are determining whether to add libopenal.so dependending on the
al package imports. The names must suggest we are looking for the
al package rather than the audio.
Change-Id: Ib6896302238ff1ebe135f004b134911a0c340821
Reviewed-on: https://go-review.googlesource.com/11680
Reviewed-by: David Crawshaw <crawshaw@golang.org>
An app could conceivably import the former without importing the latter.
Change-Id: I7b0e13fe7d9e6d9e586fa2edf00811330be2a9b7
Reviewed-on: https://go-review.googlesource.com/11607
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
This reverts commit 597df59d36d6b5a9e4bfec918053495d750fa2dd.
Reverting the change since, runtime/cgo is still not buildable and CCFLAGS is not a valid env variable. See golang/go#11339 for more information.
Change-Id: I2f168508d1ca72f5c75ff641938fd3b304939617
Reviewed-on: https://go-review.googlesource.com/11453
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The audio package has been moved.
The path used to determine whether to include openal in apk needs to
be updated.
Change-Id: Ic368617763e1991b0e82172c199e8f4318f115dc
Reviewed-on: https://go-review.googlesource.com/11500
Reviewed-by: Andrew Gerrand <adg@golang.org>
This CL will be followed by another change to remove the
misc/ios/clangwrapper.sh dependency.
Updates golang/go#11043.
Fixesgolang/go#11339.
Change-Id: I82466f8d845945935ab82d3d0b75f5af9e1ef3ec
Reviewed-on: https://go-review.googlesource.com/11345
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
gomobile init builds and install the toolchain for iOS builds now.
The error message shouldn't exclude the darwin/arm and darwin/arm64
related initialization.
Change-Id: Iebd5d7fb1466d9be694d8848c0fd8fa782850c79
Reviewed-on: https://go-review.googlesource.com/11239
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The golden output for build test was generated assuming GOPATH == HOME.
Change-Id: I7dbf292b66e2ba999cbdc1e288ddb60767b0835b
Reviewed-on: https://go-review.googlesource.com/11257
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Also add a very simple test for gomobile build, some
documentation cleanup, and the -o flag for bind.
Change-Id: I719b92010ba2a5813049827c99502828788611ef
Reviewed-on: https://go-review.googlesource.com/11253
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
This CL adds the generation of a boilerplate Xcode project
to make it possible to shell out to xcodebuild to make a
release build.
In order to support multiple architectures, we are using lipo tool to
create fat binaries that target both darwin/arm and darwin/arm64.
This build strategy will require a darwin host with Xcode CLI tools
installed.
Updates #11043.
Change-Id: I741b05f5e34bf2a90103b1efdfa2db97a743e2a6
Reviewed-on: https://go-review.googlesource.com/10813
Reviewed-by: David Crawshaw <crawshaw@golang.org>
This is the initial CL of a series to add iOS build support for
darwin/arm and darwin/arm64.
The builder utility is not invoked during $ gomobile build currently.
gomobile build will invoke goIOSBuild and codesign the generated
binary with assets available on the source directory to build an app
file. This app file might converted into an IPA as an ad-hoc
distribution archive.
darwin/arm and darwin/arm64 cross builders need to be built during
gomobile initialization step and tools need to be moved under
$GOROOT/pkg/gomobile/ios.
Change-Id: Ifb8d3c0f37611c78ca9c8887a367750fb98a546a
Reviewed-on: https://go-review.googlesource.com/10085
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Instead of trying to preserve the unpacked NDK, this stores the
downloaded archives in GOPATH/pkg/gomobile/dl and completely
rebuilds on reinitialization.
Also introduce checking that the version of Go we are using to do
the build matches the GOROOT we are building from.
Fixesgolang/go#10187
Change-Id: I4a861718d8a413855917a5b1f1073e2cd84c9bb1
Reviewed-on: https://go-review.googlesource.com/9685
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Change-Id: I2a41cf0f16dcefe87c73ab0a8f02a251c1243157
Reviewed-on: https://go-review.googlesource.com/8121
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
context: https://go-review.googlesource.com/6510
Windows env var names are case insensitive and may contain "=".
Before merging, apply strings.ToUpper. Pass env vars that are not
in "key=value" form untouched.
Change-Id: I0d51d2f3bc64fcee72f765c04c550299d7b285e9
Reviewed-on: https://go-review.googlesource.com/6513
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
This brings the semantics a little closer to the Go tool.
I find it surprisingly useful for testing if android-specific
changes to a package compile.
Change-Id: I9f5730f678eb418fc5659fa82c1fe9b78a084e33
Reviewed-on: https://go-review.googlesource.com/5741
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>