Also:
- Replace GCC with Clang. GCC is slated for removal in future NDK
releases.
- Replace the deprecated obsoleted make-standalone-toolchain.sh
script with the new make_standalone_toolchain.py script.
- Add the NDK version to OpenAL tarball name, to avoid name clashes
with previous builds of the same OpenAL version.
- Removed obsolete workaround for a linker problem with NDK r10c.
- Update the URLs and unpack logic for the full NDK mode.
Change-Id: Ifeec6fee624862ba2ff2d4520dab42f800414f7b
Reviewed-on: https://go-review.googlesource.com/24490
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Update gcc version to 4.9 everywhere. NDK r11 stopped support
for gcc 4.8.
Switch from bin/exe format to zip format.
Drop support for linux/x86, since r11c no longer supports it.
Change the NDK URLs from http://dl.google.com/android/ndk/ to
https://dl.google.com/android/repository/.
Add a flag, -ndkdir, to specify where the downloaded NDK files for
processing are found and downloaded.
Check the status code from the http.Get that fetches the NDK files.
Change-Id: I836de6611bd04f5220e01937a3288a91604b8999
Reviewed-on: https://go-review.googlesource.com/23592
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
A minimum version is already specified for building for the
simulator (darwin/amd64). Pass the same version when building for
darwin/arm{,64}.
Fixesgolang/go#13153
Change-Id: Id16c247b86877a07ee39013454868fccfd63b112
Reviewed-on: https://go-review.googlesource.com/21105
Reviewed-by: David Crawshaw <crawshaw@golang.org>
forked from https://golang.org/cl/20434
- added app/internal/callfn package update.
- changed hashes.go because -for some reason- the generated hashes don't match.
- build_androidapp.go had to be changed to deal with openal package.
Fixesgolang/go#10743
Change-Id: Iaa3f55d80c5fd184338d27832dc5c90cb772bd6a
Reviewed-on: https://go-review.googlesource.com/20707
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Reviewed-by: Elias Naur <elias.naur@gmail.com>
This does not change the tool's behavior.
The global ndkConfig 'ndk' holds info on all supported architectures
with the latest Go and gomobile tools (tip), and provides Root and
Toolchain methods that returns the current NDK installation directory
and the toolchain info depending on the GOPATH and the current go
version.
The global androidEnv is a map from arch name to the env vars.
ndkccpath is replaced by ndk.Root.
For golang/go#10743
Change-Id: I70d8e7b3e9979836112eb82d50c468df4f4ab43f
Reviewed-on: https://go-review.googlesource.com/17720
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Pulled out of golang.org/cl/16913.
Change-Id: I041aba4e8cefed95ee2935139571140164b5d677
Reviewed-on: https://go-review.googlesource.com/17001
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The stderr includes a helpful note from Xcode about how to fix it.
Fixesgolang/go#12515
Change-Id: I4eb944f29a7a3e39e2f4150c27a53e04d02e5d09
Reviewed-on: https://go-review.googlesource.com/15300
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
In order to make the artifacts of go build command preserved under WORK
directory, this change modifies TMPDIR (TEMP/TMP for windows)
environment variables to point to gomobile's tmpdir if -work flag is set.
> gomobile init -work
WORK=/gopath/pkg/gomobile/work-276689736
> ls /gopath/pkg/gomobile/work-276689736
README go-build823903592 openal
android-ndk-r10e go-build858075903
go-build365743399 go-build921886344
> gomobile build -work golang.org/x/mobile/example/basic
WORK=/tmp/gomobile-work-863381843
> ls /tmp/gomobile-work-863381843
go-build102034516 libbasic.so
> gomobile bind -work github.com/hyangah/ivy
WORK=/tmp/gomobile-work-355100962
> ls /tmp/gomobile-work-355100962
android go-build284034365 javac-output
androidlib go_ivy
Change-Id: I2f467e0063bc1c8b8c636a8cd6d100e86a99a91a
Reviewed-on: https://go-review.googlesource.com/12720
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Today we only look at direct imports of package main for an import of
golang.org/x/mobile/app, which is unfortunate. We also do a complete
package tree load using go/build looking for the OpenAL import when
building for android, which involves reading a lot of files.
The compiler and linker have already done all of this work for us.
Run nm on the output binary and extract package names from it.
Change-Id: Ie4f07befede5017bbca7d24325062369d4b5c30d
Reviewed-on: https://go-review.googlesource.com/12645
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The go command now has a -pkgdir flag, which specifies a directory
for all install output, including the standard library. Use it to
build the mobile compilers under $GOMOBILE, so that targets like
the iOS simulator (darwin/386) do not conflict with system targets.
The result is we no longer need GOROOT to be writable.
The iOS simulator now works with gomobile bind.
Fixesgolang/go#11342.
Change-Id: I0bc6378e0cb82e3175b2a1efe355e3ce39533649
Reviewed-on: https://go-review.googlesource.com/12303
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Now that we no longer modify the user's $GOROOT and run make.bash,
the need for isolating the environment is gone. Pass through
whatever users want, overriding only those necesssary for corss
compilation.
While here, remove some dead code.
Fixesgolang/go#11672.
Change-Id: Iaf867913eaa1311519a4d5a7a8169228ebf21346
Reviewed-on: https://go-review.googlesource.com/12128
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The goal here is to remove several inconsistencies between
-target=android and -target=ios support, along with making the flow
of the command follow the path you might expect given a certain set
of flags, and preparing for `gomobile bind` support of ios. In
particular, building non-main packages now works with both targets
and the initialization of global build state is clearer.
The reorg also is designed around an nm trick I thought of
yesterday to do better package import scanning without a slow
all-file scan. This will give better detection of x/mobile/app and
x/mobile/exp/audio/al packages. There's a TODO about it, and I'll do
it in a future CL.
Tested with:
go test golang.org/x/mobile/cmd/gomobile
gomobile init
gomobile bind golang.org/x/mobile/asset
go test golang.org/x/mobile/bind/java
gomobile build -target=ios golang.org/x/mobile/example/basic
gomobile build -target=ios golang.org/x/mobile/gl
gomobile build -target=android golang.org/x/mobile/gl
gomobile build -target=android golang.org/x/mobile/example/basic
(Along with manual testing of basic on an android device.)
That might make a pretty good _test.go.
Change-Id: I41230008c3c15db25a11c33b9eaca4abada9f411
Reviewed-on: https://go-review.googlesource.com/12051
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>