Drops the time for `gomobile init` on my machine from 46s to 30s.
Change-Id: Iab89f2e1d1cee4b414dc2fb1c735b4167aef9036
Reviewed-on: https://go-review.googlesource.com/12641
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Tested manually, I can bind github.com/hyangah/ivy and include it
in an Xcode project.
Change-Id: I7dfa7828da7288841bc930d3e506ee97bf2ca520
Reviewed-on: https://go-review.googlesource.com/12388
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
Tested:
go test golang.org/x/mobile/bind/java
gomobile bind -target={ios,android} github.com/hyangah/ivy
gobuild build -target={ios,android} golang.org/x/mobile/example/basic
(With various takes on -x and -v.)
Change-Id: I15c8f605490381feb6fefb482110f2a1c210529d
Reviewed-on: https://go-review.googlesource.com/12411
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
The go command now has a -pkgdir flag, which specifies a directory
for all install output, including the standard library. Use it to
build the mobile compilers under $GOMOBILE, so that targets like
the iOS simulator (darwin/386) do not conflict with system targets.
The result is we no longer need GOROOT to be writable.
The iOS simulator now works with gomobile bind.
Fixesgolang/go#11342.
Change-Id: I0bc6378e0cb82e3175b2a1efe355e3ce39533649
Reviewed-on: https://go-review.googlesource.com/12303
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
First pass at bind support, simply produces .a/.h files.
In future CLs:
- Take the type defintion from seq.h and place it directly in the
generated header, breaking the user's dependency on seq.h.
Open question for future CLs:
- Should we create a framework directory?
If we bundle assets in the directory, can the asset package
find them automatically?
In 1.6: support multiple archives.
Change-Id: I7c3f655e7653018333e3ce3c89807edfcf62906d
Reviewed-on: https://go-review.googlesource.com/12199
Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>