sprite/glsprite: add very basic package docs
Fixes golang/go#9286. Change-Id: I231571e8a70e48ee9f8541fe710874f0086d3396 Reviewed-on: https://go-review.googlesource.com/1424 Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
This commit is contained in:
parent
f19599ac73
commit
e6e0a35f70
|
@ -2,7 +2,10 @@
|
||||||
// Use of this source code is governed by a BSD-style
|
// Use of this source code is governed by a BSD-style
|
||||||
// license that can be found in the LICENSE file.
|
// license that can be found in the LICENSE file.
|
||||||
|
|
||||||
// Package glsprite blah blah blah TODO.
|
// Package glsprite implements a sprite Engine using OpenGL ES 2.
|
||||||
|
//
|
||||||
|
// Each sprite.Texture is loaded as a GL texture object and drawn
|
||||||
|
// to the screen via an affine transform done in a simple shader.
|
||||||
package glsprite // import "golang.org/x/mobile/sprite/glsprite"
|
package glsprite // import "golang.org/x/mobile/sprite/glsprite"
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
|
Loading…
Reference in New Issue