all: gofmt
Gofmt to update doc comments to the new formatting. For golang/go#51082. Change-Id: I9b4c287e2d25aa108adfa9fe2f972c8fd3d68fe1 Reviewed-on: https://go-review.googlesource.com/c/mobile/+/399597 Run-TryBot: Russ Cox <rsc@golang.org> Reviewed-by: Ian Lance Taylor <iant@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Auto-Submit: Russ Cox <rsc@golang.org>
This commit is contained in:
parent
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@ -240,6 +240,7 @@ func convRune(r rune) rune {
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// into the standard keycodes used by the key package.
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//
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// To get a sense of the key map, see the diagram on
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//
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// http://boredzo.org/blog/archives/2007-05-22/virtual-key-codes
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func convVirtualKeyCode(vkcode uint16) key.Code {
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switch vkcode {
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17
app/doc.go
17
app/doc.go
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@ -18,7 +18,7 @@ OpenGL, audio, and other Android NDK-like APIs. An all-Go app should
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use this app package to initialize the app, manage its lifecycle, and
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receive events.
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Building apps
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# Building apps
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Apps written entirely in Go have a main function, and can be built
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with `gomobile build`, which directly produces runnable output for
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|
@ -30,7 +30,7 @@ https://golang.org/x/mobile/cmd/gomobile.
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For detailed instructions and documentation, see
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https://golang.org/wiki/Mobile.
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Event processing in Native Apps
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# Event processing in Native Apps
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The Go runtime is initialized on Android when NativeActivity onCreate is
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called, and on iOS when the process starts. In both cases, Go init functions
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@ -69,17 +69,20 @@ goroutine as other code that calls OpenGL.
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An event is represented by the empty interface type interface{}. Any value can
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be an event. Commonly used types include Event types defined by the following
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packages:
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- golang.org/x/mobile/event/lifecycle
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- golang.org/x/mobile/event/mouse
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- golang.org/x/mobile/event/paint
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- golang.org/x/mobile/event/size
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- golang.org/x/mobile/event/touch
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- golang.org/x/mobile/event/lifecycle
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- golang.org/x/mobile/event/mouse
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- golang.org/x/mobile/event/paint
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- golang.org/x/mobile/event/size
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- golang.org/x/mobile/event/touch
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For example, touch.Event is the type that represents touch events. Other
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packages may define their own events, and send them on an app's event channel.
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Other packages can also register event filters, e.g. to manage resources in
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response to lifecycle events. Such packages should call:
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app.RegisterFilter(etc)
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in an init function inside that package.
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*/
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package app // import "golang.org/x/mobile/app"
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@ -2,6 +2,7 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build android && (arm || 386 || amd64 || arm64)
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// +build android
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// +build arm 386 amd64 arm64
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|
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@ -2,6 +2,7 @@
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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//go:build aaa && bbb
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// +build aaa,bbb
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// This file tests that tags work with gomobile.
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|
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@ -11,7 +11,7 @@ generated and automatically packaged for Android or iOS by
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`gomobile bind`. For more details on installing and using the gomobile
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tool, see https://golang.org/x/mobile/cmd/gomobile.
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Binding Go
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# Binding Go
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Gobind generates target language (Java or Objective-C) bindings for
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each exported symbol in a Go package. The Go package you choose to
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@ -24,7 +24,7 @@ package can then be _ imported into a Go program, typically built
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with -buildmode=c-archive for iOS or -buildmode=c-shared for Android.
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These details are handled by the `gomobile bind` command.
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Passing Go objects to target languages
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# Passing Go objects to target languages
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Consider a type for counting:
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@ -85,7 +85,7 @@ The equivalent of calling newCounter in Go is GoMypkgNewCounter in Objective-C.
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The returned GoMypkgCounter* holds a reference to an underlying Go
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*Counter.
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Passing target language objects to Go
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# Passing target language objects to Go
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For a Go interface:
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|
@ -125,7 +125,6 @@ The Java implementation can be used like so:
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Printer printer = new SysPrint();
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Myfmt.printHello(printer);
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For Objective-C binding, gobind generates a protocol that declares
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methods corresponding to Go interface's methods.
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@ -154,32 +153,31 @@ The Objective-C implementation can be used like so:
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SysPrint* printer = [[SysPrint alloc] init];
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GoMyfmtPrintHello(printer);
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Type restrictions
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# Type restrictions
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At present, only a subset of Go types are supported.
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All exported symbols in the package must have types that are supported.
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Supported types include:
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- Signed integer and floating point types.
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- Signed integer and floating point types.
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- String and boolean types.
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- String and boolean types.
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- Byte slice types. Note that byte slices are passed by reference,
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and support mutation.
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- Byte slice types. Note that byte slices are passed by reference,
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and support mutation.
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- Any function type all of whose parameters and results have
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supported types. Functions must return either no results,
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one result, or two results where the type of the second is
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the built-in 'error' type.
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- Any function type all of whose parameters and results have
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supported types. Functions must return either no results,
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one result, or two results where the type of the second is
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the built-in 'error' type.
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- Any interface type, all of whose exported methods have
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supported function types.
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- Any interface type, all of whose exported methods have
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supported function types.
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- Any struct type, all of whose exported methods have
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supported function types and all of whose exported fields
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have supported types.
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- Any struct type, all of whose exported methods have
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supported function types and all of whose exported fields
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have supported types.
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Unexported symbols have no effect on the cross-language interface, and
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as such are not restricted.
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@ -190,8 +188,7 @@ Go types, but this is a work in progress.
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Exceptions and panics are not yet supported. If either pass a language
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boundary, the program will exit.
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Reverse bindings
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# Reverse bindings
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Gobind also supports accessing API from Java or Objective C from Go.
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Similar to how Cgo supports the magic "C" import, gobind recognizes
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|
@ -225,7 +222,7 @@ For more details on binding the the native API, see the design proposals,
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https://golang.org/issues/16876 (Java) and https://golang.org/issues/17102
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(Objective C).
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Avoid reference cycles
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# Avoid reference cycles
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The language bindings maintain a reference to each object that has been
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proxied. When a proxy object becomes unreachable, its finalizer reports
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@ -246,7 +243,7 @@ We recommend that implementations of foreign interfaces do not hold
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references to proxies of objects. That is: if you implement a Go
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interface in Java, do not store an instance of Seq.Object inside it.
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Further reading
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# Further reading
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Examples can be found in http://golang.org/x/mobile/example.
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@ -122,7 +122,7 @@ func buildSrcJar(src string) error {
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// These entries are directly at the root of the archive.
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//
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// AndroidManifest.xml (mandatory)
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// classes.jar (mandatory)
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// classes.jar (mandatory)
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// assets/ (optional)
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// jni/<abi>/libgojni.so
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// R.txt (mandatory)
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|
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@ -354,10 +354,11 @@ func goModTidyAt(at string, env []string) error {
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// parseBuildTarget parses buildTarget into 1 or more platforms and architectures.
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// Returns an error if buildTarget contains invalid input.
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// Example valid target strings:
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// android
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// android/arm64,android/386,android/amd64
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// ios,iossimulator,maccatalyst
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// macos/amd64
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//
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// android
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// android/arm64,android/386,android/amd64
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// ios,iossimulator,maccatalyst
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// macos/amd64
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func parseBuildTarget(buildTarget string) ([]targetInfo, error) {
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if buildTarget == "" {
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return nil, fmt.Errorf(`invalid target ""`)
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|
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@ -30,8 +30,7 @@ Commands:
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Use 'gomobile help [command]' for more information about that command.
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Build a library for Android and iOS
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# Build a library for Android and iOS
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Usage:
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|
@ -76,8 +75,7 @@ The -v flag provides verbose output, including the list of packages built.
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The build flags -a, -n, -x, -gcflags, -ldflags, -tags, -trimpath, and -work
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are shared with the build command. For documentation, see 'go help build'.
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Compile android APK and iOS app
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# Compile android APK and iOS app
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Usage:
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|
@ -128,15 +126,13 @@ The -v flag provides verbose output, including the list of packages built.
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The build flags -a, -i, -n, -x, -gcflags, -ldflags, -tags, -trimpath, and -work are
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shared with the build command. For documentation, see 'go help build'.
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Remove object files and cached gomobile files
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# Remove object files and cached gomobile files
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Usage:
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gomobile clean
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Clean removes object files and cached NDK files downloaded by gomobile init
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# Clean removes object files and cached NDK files downloaded by gomobile init
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Build OpenAL for Android
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|
@ -148,8 +144,7 @@ If a OpenAL source directory is specified with -openal, init will
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build an Android version of OpenAL for use with gomobile build
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and gomobile install.
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Compile android APK and install on device
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# Compile android APK and install on device
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Usage:
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||||
|
@ -164,8 +159,7 @@ The build flags -a, -i, -n, -x, -gcflags, -ldflags, -tags, -trimpath, and -work
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shared with the build command.
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For documentation, see 'go help build'.
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Print version
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# Print version
|
||||
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||||
Usage:
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||||
|
||||
|
|
|
@ -59,9 +59,10 @@ func (e Event) String() string {
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}
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// Crosses reports whether the transition from From to To crosses the stage s:
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// - It returns CrossOn if it does, and the lifecycle change is positive.
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// - It returns CrossOff if it does, and the lifecycle change is negative.
|
||||
// - Otherwise, it returns CrossNone.
|
||||
// - It returns CrossOn if it does, and the lifecycle change is positive.
|
||||
// - It returns CrossOff if it does, and the lifecycle change is negative.
|
||||
// - Otherwise, it returns CrossNone.
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||||
//
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||||
// See the documentation for Stage for more discussion of positive and negative
|
||||
// crosses.
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func (e Event) Crosses(s Stage) Cross {
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|
|
|
@ -9,7 +9,7 @@ package paint // import "golang.org/x/mobile/event/paint"
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|||
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// Event indicates that the app is ready to paint the next frame of the GUI.
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//
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//A frame is completed by calling the App's Publish method.
|
||||
// A frame is completed by calling the App's Publish method.
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type Event struct {
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// External is true for paint events sent by the screen driver.
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//
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||||
|
|
|
@ -13,19 +13,20 @@
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|||
//
|
||||
// Get the basic example and use gomobile to build or install it on your device.
|
||||
//
|
||||
// $ go get -d golang.org/x/mobile/example/basic
|
||||
// $ gomobile build golang.org/x/mobile/example/basic # will build an APK
|
||||
// $ go get -d golang.org/x/mobile/example/basic
|
||||
// $ gomobile build golang.org/x/mobile/example/basic # will build an APK
|
||||
//
|
||||
// # plug your Android device to your computer or start an Android emulator.
|
||||
// # if you have adb installed on your machine, use gomobile install to
|
||||
// # build and deploy the APK to an Android target.
|
||||
// $ gomobile install golang.org/x/mobile/example/basic
|
||||
// # plug your Android device to your computer or start an Android emulator.
|
||||
// # if you have adb installed on your machine, use gomobile install to
|
||||
// # build and deploy the APK to an Android target.
|
||||
// $ gomobile install golang.org/x/mobile/example/basic
|
||||
//
|
||||
// Switch to your device or emulator to start the Basic application from
|
||||
// the launcher.
|
||||
// You can also run the application on your desktop by running the command
|
||||
// below. (Note: It currently doesn't work on Windows.)
|
||||
// $ go install golang.org/x/mobile/example/basic && basic
|
||||
//
|
||||
// $ go install golang.org/x/mobile/example/basic && basic
|
||||
package main
|
||||
|
||||
import (
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
// In order to access the network from the Android app, its AndroidManifest.xml
|
||||
// file must include the permission to access the network.
|
||||
//
|
||||
// http://developer.android.com/guide/topics/manifest/manifest-intro.html#perms
|
||||
// http://developer.android.com/guide/topics/manifest/manifest-intro.html#perms
|
||||
//
|
||||
// The gomobile tool auto-generates a default AndroidManifest file by default
|
||||
// unless the package directory contains the AndroidManifest.xml. Users can
|
||||
|
@ -25,19 +25,20 @@
|
|||
//
|
||||
// Get the network example and use gomobile to build or install it on your device.
|
||||
//
|
||||
// $ go get -d golang.org/x/mobile/example/network
|
||||
// $ gomobile build golang.org/x/mobile/example/network # will build an APK
|
||||
// $ go get -d golang.org/x/mobile/example/network
|
||||
// $ gomobile build golang.org/x/mobile/example/network # will build an APK
|
||||
//
|
||||
// # plug your Android device to your computer or start an Android emulator.
|
||||
// # if you have adb installed on your machine, use gomobile install to
|
||||
// # build and deploy the APK to an Android target.
|
||||
// $ gomobile install golang.org/x/mobile/example/network
|
||||
// # plug your Android device to your computer or start an Android emulator.
|
||||
// # if you have adb installed on your machine, use gomobile install to
|
||||
// # build and deploy the APK to an Android target.
|
||||
// $ gomobile install golang.org/x/mobile/example/network
|
||||
//
|
||||
// Switch to your device or emulator to start the network application from
|
||||
// the launcher.
|
||||
// You can also run the application on your desktop by running the command
|
||||
// below. (Note: It currently doesn't work on Windows.)
|
||||
// $ go install golang.org/x/mobile/example/network && network
|
||||
//
|
||||
// $ go install golang.org/x/mobile/example/network && network
|
||||
package main
|
||||
|
||||
import (
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
// On Ubuntu 14.04 'Trusty', you may have to install this library
|
||||
// by running the command below.
|
||||
//
|
||||
// sudo apt-get install libopenal-dev
|
||||
// sudo apt-get install libopenal-dev
|
||||
//
|
||||
// When compiled for Android, this package uses OpenAL Soft. Please add its
|
||||
// license file to the open source notices of your application.
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
// It is safe to use the destination address as the left-hand side,
|
||||
// that is, dst *= rhs is dst.Mul(dst, rhs).
|
||||
//
|
||||
// WARNING
|
||||
// # WARNING
|
||||
//
|
||||
// The interface to this package is not stable. It will change considerably.
|
||||
// Only use functions that provide package documentation. Semantics are
|
||||
|
|
|
@ -92,6 +92,7 @@ func (m *Mat4) Perspective(fov Radian, aspect, near, far float32) {
|
|||
|
||||
// Scale sets m to be a scale followed by p.
|
||||
// It is equivalent to
|
||||
//
|
||||
// m.Mul(p, &Mat4{
|
||||
// {x, 0, 0, 0},
|
||||
// {0, y, 0, 0},
|
||||
|
@ -119,6 +120,7 @@ func (m *Mat4) Scale(p *Mat4, x, y, z float32) {
|
|||
|
||||
// Translate sets m to be a translation followed by p.
|
||||
// It is equivalent to
|
||||
//
|
||||
// m.Mul(p, &Mat4{
|
||||
// {1, 0, 0, x},
|
||||
// {0, 1, 0, y},
|
||||
|
|
|
@ -154,14 +154,14 @@ func (e *engine) Release() {}
|
|||
// affine draws each pixel of dst using bilinear interpolation of the
|
||||
// affine-transformed position in src. This is equivalent to:
|
||||
//
|
||||
// for each (x,y) in dst:
|
||||
// dst(x,y) = bilinear interpolation of src(a*(x,y))
|
||||
// for each (x,y) in dst:
|
||||
// dst(x,y) = bilinear interpolation of src(a*(x,y))
|
||||
//
|
||||
// While this is the simpler implementation, it can be counter-
|
||||
// intuitive as an affine transformation is usually described in terms
|
||||
// of the source, not the destination. For example, a scale transform
|
||||
//
|
||||
// Affine{{2, 0, 0}, {0, 2, 0}}
|
||||
// Affine{{2, 0, 0}, {0, 2, 0}}
|
||||
//
|
||||
// will produce a dst that is half the size of src. To perform a
|
||||
// traditional affine transform, use the inverse of the affine matrix.
|
||||
|
|
|
@ -22,7 +22,7 @@ https://www.khronos.org/opengles/sdk/docs/man/
|
|||
One notable departure from the C API is the introduction of types
|
||||
to represent common uses of GLint: Texture, Surface, Buffer, etc.
|
||||
|
||||
Debug Logging
|
||||
# Debug Logging
|
||||
|
||||
A tracing version of the OpenGL bindings is behind the `gldebug` build
|
||||
tag. It acts as a simplified version of apitrace. Build your Go binary
|
||||
|
|
|
@ -12,9 +12,9 @@
|
|||
// sent to unmarshalling. This allows tests to validate each struct representation
|
||||
// of the binary format as follows:
|
||||
//
|
||||
// * unmarshal the output of aapt
|
||||
// * marshal the struct representation
|
||||
// * perform byte-to-byte comparison with aapt output per chunk header and body
|
||||
// - unmarshal the output of aapt
|
||||
// - marshal the struct representation
|
||||
// - perform byte-to-byte comparison with aapt output per chunk header and body
|
||||
//
|
||||
// This process should strive to make structs idiomatic to make parsing xml text
|
||||
// into structs trivial.
|
||||
|
@ -22,9 +22,9 @@
|
|||
// Once the struct representation is validated, tests for parsing xml text
|
||||
// into structs can become self-referential as the following holds true:
|
||||
//
|
||||
// * the unmarshalled input of aapt output is the only valid target
|
||||
// * the unmarshalled input of xml text may be compared to the unmarshalled
|
||||
// input of aapt output to identify errors, e.g. text-trims, wrong flags, etc
|
||||
// - the unmarshalled input of aapt output is the only valid target
|
||||
// - the unmarshalled input of xml text may be compared to the unmarshalled
|
||||
// input of aapt output to identify errors, e.g. text-trims, wrong flags, etc
|
||||
//
|
||||
// This provides validation, byte-for-byte, for producing binary xml resources.
|
||||
//
|
||||
|
@ -34,11 +34,11 @@
|
|||
//
|
||||
// A simple view of binary xml document structure:
|
||||
//
|
||||
// XML
|
||||
// Pool
|
||||
// Map
|
||||
// Namespace
|
||||
// [...node]
|
||||
// XML
|
||||
// Pool
|
||||
// Map
|
||||
// Namespace
|
||||
// [...node]
|
||||
//
|
||||
// Additional resources:
|
||||
// https://android.googlesource.com/platform/frameworks/base/+/master/libs/androidfw/include/androidfw/ResourceTypes.h
|
||||
|
|
|
@ -25,28 +25,31 @@ func (ref PoolRef) Resolve(pl *Pool) string {
|
|||
// Pool is a container for string and style span collections.
|
||||
//
|
||||
// Pool has the following structure marshalled:
|
||||
// chunkHeader
|
||||
// uint32 number of strings in this pool
|
||||
// uint32 number of style spans in pool
|
||||
// uint32 SortedFlag, UTF8Flag
|
||||
// uint32 index of string data from header
|
||||
// uint32 index of style data from header
|
||||
// []uint32 string indices starting at zero
|
||||
// []uint16 or []uint8 concatenation of string entries
|
||||
//
|
||||
// chunkHeader
|
||||
// uint32 number of strings in this pool
|
||||
// uint32 number of style spans in pool
|
||||
// uint32 SortedFlag, UTF8Flag
|
||||
// uint32 index of string data from header
|
||||
// uint32 index of style data from header
|
||||
// []uint32 string indices starting at zero
|
||||
// []uint16 or []uint8 concatenation of string entries
|
||||
//
|
||||
// UTF-16 entries are as follows:
|
||||
// uint16 string length, exclusive
|
||||
// uint16 [optional] low word if high bit of length set
|
||||
// [n]byte data
|
||||
// uint16 0x0000 terminator
|
||||
//
|
||||
// uint16 string length, exclusive
|
||||
// uint16 [optional] low word if high bit of length set
|
||||
// [n]byte data
|
||||
// uint16 0x0000 terminator
|
||||
//
|
||||
// UTF-8 entries are as follows:
|
||||
// uint8 character length, exclusive
|
||||
// uint8 [optional] low word if high bit of character length set
|
||||
// uint8 byte length, exclusive
|
||||
// uint8 [optional] low word if high bit of byte length set
|
||||
// [n]byte data
|
||||
// uint8 0x00 terminator
|
||||
//
|
||||
// uint8 character length, exclusive
|
||||
// uint8 [optional] low word if high bit of character length set
|
||||
// uint8 byte length, exclusive
|
||||
// uint8 [optional] low word if high bit of byte length set
|
||||
// [n]byte data
|
||||
// uint8 0x00 terminator
|
||||
type Pool struct {
|
||||
chunkHeader
|
||||
strings []string
|
||||
|
|
|
@ -22,10 +22,11 @@ type TableRef uint32
|
|||
// Resolve returns the Entry of TableRef in the given table.
|
||||
//
|
||||
// A TableRef is structured as follows:
|
||||
// 0xpptteeee
|
||||
// pp: package index
|
||||
// tt: type spec index in package
|
||||
// eeee: entry index in type spec
|
||||
//
|
||||
// 0xpptteeee
|
||||
// pp: package index
|
||||
// tt: type spec index in package
|
||||
// eeee: entry index in type spec
|
||||
//
|
||||
// The package and type spec values start at 1 for the first item,
|
||||
// to help catch cases where they have not been supplied.
|
||||
|
@ -127,8 +128,10 @@ func OpenTable() (*Table, error) {
|
|||
// indices.
|
||||
//
|
||||
// For example:
|
||||
// tbl.SpecByName("@android:style/Theme.NoTitleBar")
|
||||
// tbl.SpecByName("style")
|
||||
//
|
||||
// tbl.SpecByName("@android:style/Theme.NoTitleBar")
|
||||
// tbl.SpecByName("style")
|
||||
//
|
||||
// Both locate the spec by name "style".
|
||||
func (tbl *Table) SpecByName(name string) (int, *Package, int, *TypeSpec, error) {
|
||||
n := strings.TrimPrefix(name, "@android:")
|
||||
|
|
|
@ -7,15 +7,17 @@
|
|||
// It is used by the language specific importers to determine the set of
|
||||
// wrapper types to be generated.
|
||||
//
|
||||
// For example, in the Go file
|
||||
// # For example, in the Go file
|
||||
//
|
||||
// package javaprogram
|
||||
//
|
||||
// import "Java/java/lang"
|
||||
//
|
||||
// func F() {
|
||||
// o := lang.Object.New()
|
||||
// ...
|
||||
//
|
||||
// o := lang.Object.New()
|
||||
// ...
|
||||
//
|
||||
// }
|
||||
//
|
||||
// the java importer uses this package to determine that the "java/lang"
|
||||
|
@ -39,7 +41,7 @@ import (
|
|||
|
||||
// References is the result of analyzing a Go file or set of Go packages.
|
||||
//
|
||||
// For example, the Go file
|
||||
// # For example, the Go file
|
||||
//
|
||||
// package pkg
|
||||
//
|
||||
|
@ -124,7 +126,9 @@ func AnalyzePackages(pkgs []*packages.Package, pkgPrefix string) (*References, e
|
|||
// import "Prefix/some/Package"
|
||||
//
|
||||
// type T struct {
|
||||
// Package.Class
|
||||
//
|
||||
// Package.Class
|
||||
//
|
||||
// }
|
||||
func (v *refsSaver) findEmbeddingStructs(pkgpath string, pkg *ast.Package) {
|
||||
var names []string
|
||||
|
|
|
@ -178,16 +178,17 @@ func javapPath() (string, error) {
|
|||
//
|
||||
// Compiled from "System.java"
|
||||
// public final class java.lang.System {
|
||||
// public static final java.io.InputStream in;
|
||||
// descriptor: Ljava/io/InputStream;
|
||||
// public static final java.io.PrintStream out;
|
||||
// descriptor: Ljava/io/PrintStream;
|
||||
// public static final java.io.PrintStream err;
|
||||
// descriptor: Ljava/io/PrintStream;
|
||||
// public static void setIn(java.io.InputStream);
|
||||
// descriptor: (Ljava/io/InputStream;)V
|
||||
//
|
||||
// ...
|
||||
// public static final java.io.InputStream in;
|
||||
// descriptor: Ljava/io/InputStream;
|
||||
// public static final java.io.PrintStream out;
|
||||
// descriptor: Ljava/io/PrintStream;
|
||||
// public static final java.io.PrintStream err;
|
||||
// descriptor: Ljava/io/PrintStream;
|
||||
// public static void setIn(java.io.InputStream);
|
||||
// descriptor: (Ljava/io/InputStream;)V
|
||||
//
|
||||
// ...
|
||||
//
|
||||
// }
|
||||
func (j *Importer) Import(refs *importers.References) ([]*Class, error) {
|
||||
|
@ -409,27 +410,27 @@ func combineSigs(clsMap map[string]*Class, sigs ...CommonSig) CommonSig {
|
|||
//
|
||||
// For example, the class
|
||||
//
|
||||
// class A {
|
||||
// void f();
|
||||
// }
|
||||
// class A {
|
||||
// void f();
|
||||
// }
|
||||
//
|
||||
// is by itself represented by the Go interface
|
||||
//
|
||||
// type A interface {
|
||||
// f()
|
||||
// }
|
||||
// type A interface {
|
||||
// f()
|
||||
// }
|
||||
//
|
||||
// However, if class
|
||||
//
|
||||
// class B extends A {
|
||||
// void f(int);
|
||||
// }
|
||||
// class B extends A {
|
||||
// void f(int);
|
||||
// }
|
||||
//
|
||||
// is also imported, it will be represented as
|
||||
//
|
||||
// type B interface {
|
||||
// f(...int32)
|
||||
// }
|
||||
// type B interface {
|
||||
// f(...int32)
|
||||
// }
|
||||
//
|
||||
// To make Go B assignable to Go A, the signature of A's f must
|
||||
// be updated to f(...int32) as well.
|
||||
|
|
Loading…
Reference in New Issue