x/mobile/gl: fix building if gldebug tag is specified
in gldebug.go, Enum value TIMEOUT_IGNORED requires uint64 length to handle it. On the other hand, Enum is declared as uint32, it causes build error because of overflow. Since GL_TIMEOUT_IGNORED is not a kind of GLenum, it should not be listed in that switch statement. Introduce white list for available Enum value to exclude such variables they cannot be classified as Enum because of its variable length. Fixes golang/go#17075 Change-Id: Ic1a4ee72b313861e48fe3e1cfaec91c91da6ddb3 Reviewed-on: https://go-review.googlesource.com/53531 Reviewed-by: Elias Naur <elias.naur@gmail.com>
This commit is contained in:
parent
202a52f8ee
commit
448c916b90
620
gl/gendebug.go
620
gl/gendebug.go
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@ -24,6 +24,614 @@ import (
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"strconv"
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)
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var enumWhitelist = []string{
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"POINTS",
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"LINES",
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"LINE_LOOP",
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"LINE_STRIP",
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"TRIANGLES",
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"TRIANGLE_STRIP",
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"TRIANGLE_FAN",
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"SRC_COLOR",
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"ONE_MINUS_SRC_COLOR",
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"SRC_ALPHA",
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"ONE_MINUS_SRC_ALPHA",
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"DST_ALPHA",
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"ONE_MINUS_DST_ALPHA",
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"DST_COLOR",
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"ONE_MINUS_DST_COLOR",
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"SRC_ALPHA_SATURATE",
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"FUNC_ADD",
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"BLEND_EQUATION",
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"BLEND_EQUATION_RGB",
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"BLEND_EQUATION_ALPHA",
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"FUNC_SUBTRACT",
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"FUNC_REVERSE_SUBTRACT",
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"BLEND_DST_RGB",
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"BLEND_SRC_RGB",
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"BLEND_DST_ALPHA",
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"BLEND_SRC_ALPHA",
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"CONSTANT_COLOR",
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"ONE_MINUS_CONSTANT_COLOR",
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"CONSTANT_ALPHA",
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"ONE_MINUS_CONSTANT_ALPHA",
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"BLEND_COLOR",
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"ARRAY_BUFFER",
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"ELEMENT_ARRAY_BUFFER",
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"ARRAY_BUFFER_BINDING",
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"ELEMENT_ARRAY_BUFFER_BINDING",
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"STREAM_DRAW",
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"STATIC_DRAW",
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"DYNAMIC_DRAW",
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"BUFFER_SIZE",
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"BUFFER_USAGE",
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"CURRENT_VERTEX_ATTRIB",
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"FRONT",
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"BACK",
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"FRONT_AND_BACK",
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"TEXTURE_2D",
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"CULL_FACE",
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"BLEND",
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"DITHER",
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"STENCIL_TEST",
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"DEPTH_TEST",
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"SCISSOR_TEST",
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"POLYGON_OFFSET_FILL",
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"SAMPLE_ALPHA_TO_COVERAGE",
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"SAMPLE_COVERAGE",
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"INVALID_ENUM",
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"INVALID_VALUE",
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"INVALID_OPERATION",
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"OUT_OF_MEMORY",
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"CW",
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"CCW",
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"LINE_WIDTH",
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"ALIASED_POINT_SIZE_RANGE",
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"ALIASED_LINE_WIDTH_RANGE",
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"CULL_FACE_MODE",
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"FRONT_FACE",
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"DEPTH_RANGE",
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"DEPTH_WRITEMASK",
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"DEPTH_CLEAR_VALUE",
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"DEPTH_FUNC",
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"STENCIL_CLEAR_VALUE",
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"STENCIL_FUNC",
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"STENCIL_FAIL",
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"STENCIL_PASS_DEPTH_FAIL",
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"STENCIL_PASS_DEPTH_PASS",
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"STENCIL_REF",
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"STENCIL_VALUE_MASK",
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"STENCIL_WRITEMASK",
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"STENCIL_BACK_FUNC",
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"STENCIL_BACK_FAIL",
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"STENCIL_BACK_PASS_DEPTH_FAIL",
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"STENCIL_BACK_PASS_DEPTH_PASS",
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"STENCIL_BACK_REF",
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"STENCIL_BACK_VALUE_MASK",
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"STENCIL_BACK_WRITEMASK",
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"VIEWPORT",
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"SCISSOR_BOX",
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"COLOR_CLEAR_VALUE",
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"COLOR_WRITEMASK",
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"UNPACK_ALIGNMENT",
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"PACK_ALIGNMENT",
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"MAX_TEXTURE_SIZE",
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"MAX_VIEWPORT_DIMS",
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"SUBPIXEL_BITS",
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"RED_BITS",
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"GREEN_BITS",
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"BLUE_BITS",
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"ALPHA_BITS",
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"DEPTH_BITS",
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"STENCIL_BITS",
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"POLYGON_OFFSET_UNITS",
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"POLYGON_OFFSET_FACTOR",
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"TEXTURE_BINDING_2D",
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"SAMPLE_BUFFERS",
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"SAMPLES",
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"SAMPLE_COVERAGE_VALUE",
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"SAMPLE_COVERAGE_INVERT",
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"NUM_COMPRESSED_TEXTURE_FORMATS",
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"COMPRESSED_TEXTURE_FORMATS",
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"DONT_CARE",
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"FASTEST",
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"NICEST",
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"GENERATE_MIPMAP_HINT",
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"BYTE",
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"UNSIGNED_BYTE",
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"SHORT",
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"UNSIGNED_SHORT",
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"INT",
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"UNSIGNED_INT",
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"FLOAT",
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"FIXED",
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"DEPTH_COMPONENT",
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"ALPHA",
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"RGB",
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"RGBA",
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"LUMINANCE",
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"LUMINANCE_ALPHA",
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"UNSIGNED_SHORT_4_4_4_4",
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"UNSIGNED_SHORT_5_5_5_1",
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"UNSIGNED_SHORT_5_6_5",
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"MAX_VERTEX_ATTRIBS",
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"MAX_VERTEX_UNIFORM_VECTORS",
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"MAX_VARYING_VECTORS",
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"MAX_COMBINED_TEXTURE_IMAGE_UNITS",
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"MAX_VERTEX_TEXTURE_IMAGE_UNITS",
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"MAX_TEXTURE_IMAGE_UNITS",
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"MAX_FRAGMENT_UNIFORM_VECTORS",
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"SHADER_TYPE",
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"DELETE_STATUS",
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"LINK_STATUS",
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"VALIDATE_STATUS",
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"ATTACHED_SHADERS",
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"ACTIVE_UNIFORMS",
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"ACTIVE_UNIFORM_MAX_LENGTH",
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"ACTIVE_ATTRIBUTES",
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"ACTIVE_ATTRIBUTE_MAX_LENGTH",
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"SHADING_LANGUAGE_VERSION",
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"CURRENT_PROGRAM",
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"NEVER",
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"LESS",
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"EQUAL",
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"LEQUAL",
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"GREATER",
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"NOTEQUAL",
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"GEQUAL",
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"ALWAYS",
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"KEEP",
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"REPLACE",
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"INCR",
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"DECR",
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"INVERT",
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"INCR_WRAP",
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"DECR_WRAP",
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"VENDOR",
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"RENDERER",
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"VERSION",
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"EXTENSIONS",
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"NEAREST",
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"LINEAR",
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"NEAREST_MIPMAP_NEAREST",
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"LINEAR_MIPMAP_NEAREST",
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"NEAREST_MIPMAP_LINEAR",
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"LINEAR_MIPMAP_LINEAR",
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"TEXTURE_MAG_FILTER",
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"TEXTURE_MIN_FILTER",
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"TEXTURE_WRAP_S",
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"TEXTURE_WRAP_T",
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"TEXTURE",
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"TEXTURE_CUBE_MAP",
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"TEXTURE_BINDING_CUBE_MAP",
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"TEXTURE_CUBE_MAP_POSITIVE_X",
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"TEXTURE_CUBE_MAP_NEGATIVE_X",
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"TEXTURE_CUBE_MAP_POSITIVE_Y",
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"TEXTURE_CUBE_MAP_NEGATIVE_Y",
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"TEXTURE_CUBE_MAP_POSITIVE_Z",
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"TEXTURE_CUBE_MAP_NEGATIVE_Z",
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"MAX_CUBE_MAP_TEXTURE_SIZE",
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"TEXTURE0",
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"TEXTURE1",
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"TEXTURE2",
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"TEXTURE3",
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"TEXTURE4",
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"TEXTURE5",
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"TEXTURE6",
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"TEXTURE7",
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"TEXTURE8",
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"TEXTURE9",
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"TEXTURE10",
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"TEXTURE11",
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"TEXTURE12",
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"TEXTURE13",
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"TEXTURE14",
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"TEXTURE15",
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"TEXTURE16",
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"TEXTURE17",
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"TEXTURE18",
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"TEXTURE19",
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"TEXTURE20",
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"TEXTURE21",
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"TEXTURE22",
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"TEXTURE23",
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"TEXTURE24",
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"TEXTURE25",
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"TEXTURE26",
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"TEXTURE27",
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"TEXTURE28",
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"TEXTURE29",
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"TEXTURE30",
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"TEXTURE31",
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"ACTIVE_TEXTURE",
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"REPEAT",
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"CLAMP_TO_EDGE",
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"MIRRORED_REPEAT",
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"VERTEX_ATTRIB_ARRAY_ENABLED",
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"VERTEX_ATTRIB_ARRAY_SIZE",
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"VERTEX_ATTRIB_ARRAY_STRIDE",
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"VERTEX_ATTRIB_ARRAY_TYPE",
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"VERTEX_ATTRIB_ARRAY_NORMALIZED",
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"VERTEX_ATTRIB_ARRAY_POINTER",
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"VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
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"IMPLEMENTATION_COLOR_READ_TYPE",
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"IMPLEMENTATION_COLOR_READ_FORMAT",
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"COMPILE_STATUS",
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"INFO_LOG_LENGTH",
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"SHADER_SOURCE_LENGTH",
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"SHADER_COMPILER",
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"SHADER_BINARY_FORMATS",
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"NUM_SHADER_BINARY_FORMATS",
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"LOW_FLOAT",
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"MEDIUM_FLOAT",
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"HIGH_FLOAT",
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"LOW_INT",
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"MEDIUM_INT",
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"HIGH_INT",
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"FRAMEBUFFER",
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"RENDERBUFFER",
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"RGBA4",
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"RGB5_A1",
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"RGB565",
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"DEPTH_COMPONENT16",
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"STENCIL_INDEX8",
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"RENDERBUFFER_WIDTH",
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"RENDERBUFFER_HEIGHT",
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"RENDERBUFFER_INTERNAL_FORMAT",
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"RENDERBUFFER_RED_SIZE",
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"RENDERBUFFER_GREEN_SIZE",
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"RENDERBUFFER_BLUE_SIZE",
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"RENDERBUFFER_ALPHA_SIZE",
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"RENDERBUFFER_DEPTH_SIZE",
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"RENDERBUFFER_STENCIL_SIZE",
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"FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
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"FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
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"FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
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"FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
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"COLOR_ATTACHMENT0",
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"DEPTH_ATTACHMENT",
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"STENCIL_ATTACHMENT",
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"FRAMEBUFFER_COMPLETE",
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"FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
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"FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
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"FRAMEBUFFER_INCOMPLETE_DIMENSIONS",
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"FRAMEBUFFER_UNSUPPORTED",
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"FRAMEBUFFER_BINDING",
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"RENDERBUFFER_BINDING",
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"MAX_RENDERBUFFER_SIZE",
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"INVALID_FRAMEBUFFER_OPERATION",
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"DEPTH_BUFFER_BIT",
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"STENCIL_BUFFER_BIT",
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"COLOR_BUFFER_BIT",
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"FLOAT_VEC2",
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"FLOAT_VEC3",
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"FLOAT_VEC4",
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"INT_VEC2",
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"INT_VEC3",
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"INT_VEC4",
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"BOOL",
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"BOOL_VEC2",
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"BOOL_VEC3",
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"BOOL_VEC4",
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"FLOAT_MAT2",
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"FLOAT_MAT3",
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"FLOAT_MAT4",
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"SAMPLER_2D",
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"SAMPLER_CUBE",
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"FRAGMENT_SHADER",
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"VERTEX_SHADER",
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"FALSE",
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"TRUE",
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"ZERO",
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"ONE",
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"NO_ERROR",
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"NONE",
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"ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH",
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"ACTIVE_UNIFORM_BLOCKS",
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"ALREADY_SIGNALED",
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"ANY_SAMPLES_PASSED",
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"ANY_SAMPLES_PASSED_CONSERVATIVE",
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"BLUE",
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"BUFFER_ACCESS_FLAGS",
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"BUFFER_MAP_LENGTH",
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"BUFFER_MAP_OFFSET",
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"BUFFER_MAPPED",
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"BUFFER_MAP_POINTER",
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"COLOR",
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"COLOR_ATTACHMENT10",
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"COLOR_ATTACHMENT1",
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"COLOR_ATTACHMENT11",
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"COLOR_ATTACHMENT12",
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"COLOR_ATTACHMENT13",
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"COLOR_ATTACHMENT14",
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"COLOR_ATTACHMENT15",
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"COLOR_ATTACHMENT2",
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"COLOR_ATTACHMENT3",
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"COLOR_ATTACHMENT4",
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"COLOR_ATTACHMENT5",
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"COLOR_ATTACHMENT6",
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"COLOR_ATTACHMENT7",
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"COLOR_ATTACHMENT8",
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"COLOR_ATTACHMENT9",
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"COMPARE_REF_TO_TEXTURE",
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"COMPRESSED_R11_EAC",
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"COMPRESSED_RG11_EAC",
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"COMPRESSED_RGB8_ETC2",
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"COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2",
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"COMPRESSED_RGBA8_ETC2_EAC",
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"COMPRESSED_SIGNED_R11_EAC",
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"COMPRESSED_SIGNED_RG11_EAC",
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"COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",
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"COMPRESSED_SRGB8_ETC2",
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"COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2",
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"CONDITION_SATISFIED",
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"COPY_READ_BUFFER",
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"COPY_READ_BUFFER_BINDING",
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"COPY_WRITE_BUFFER",
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"COPY_WRITE_BUFFER_BINDING",
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"CURRENT_QUERY",
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"DEPTH",
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"DEPTH24_STENCIL8",
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"DEPTH32F_STENCIL8",
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"DEPTH_COMPONENT24",
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"DEPTH_COMPONENT32F",
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"DEPTH_STENCIL",
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"DEPTH_STENCIL_ATTACHMENT",
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"DRAW_BUFFER0",
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"DRAW_BUFFER10",
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"DRAW_BUFFER1",
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"DRAW_BUFFER11",
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"DRAW_BUFFER12",
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"DRAW_BUFFER13",
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"DRAW_BUFFER14",
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"DRAW_BUFFER15",
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"DRAW_BUFFER2",
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"DRAW_BUFFER3",
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"DRAW_BUFFER4",
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"DRAW_BUFFER5",
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"DRAW_BUFFER6",
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"DRAW_BUFFER7",
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"DRAW_BUFFER8",
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"DRAW_BUFFER9",
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"DRAW_FRAMEBUFFER",
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"DRAW_FRAMEBUFFER_BINDING",
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"DYNAMIC_COPY",
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"DYNAMIC_READ",
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"FLOAT_32_UNSIGNED_INT_24_8_REV",
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"FLOAT_MAT2x3",
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"FLOAT_MAT2x4",
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"FLOAT_MAT3x2",
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"FLOAT_MAT3x4",
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"FLOAT_MAT4x2",
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"FLOAT_MAT4x3",
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"FRAGMENT_SHADER_DERIVATIVE_HINT",
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"FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
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"FRAMEBUFFER_ATTACHMENT_BLUE_SIZE",
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"FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING",
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"FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE",
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"FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE",
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"FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
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"FRAMEBUFFER_ATTACHMENT_RED_SIZE",
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"FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE",
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"FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER",
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"FRAMEBUFFER_DEFAULT",
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"FRAMEBUFFER_INCOMPLETE_MULTISAMPLE",
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"FRAMEBUFFER_UNDEFINED",
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"GREEN",
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"HALF_FLOAT",
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"INT_2_10_10_10_REV",
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"INTERLEAVED_ATTRIBS",
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"INT_SAMPLER_2D",
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"INT_SAMPLER_2D_ARRAY",
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"INT_SAMPLER_3D",
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"INT_SAMPLER_CUBE",
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"INVALID_INDEX",
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"MAJOR_VERSION",
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"MAP_FLUSH_EXPLICIT_BIT",
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"MAP_INVALIDATE_BUFFER_BIT",
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"MAP_INVALIDATE_RANGE_BIT",
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"MAP_READ_BIT",
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"MAP_UNSYNCHRONIZED_BIT",
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"MAP_WRITE_BIT",
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"MAX",
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"MAX_3D_TEXTURE_SIZE",
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"MAX_ARRAY_TEXTURE_LAYERS",
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"MAX_COLOR_ATTACHMENTS",
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"MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS",
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"MAX_COMBINED_UNIFORM_BLOCKS",
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"MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS",
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"MAX_DRAW_BUFFERS",
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"MAX_ELEMENT_INDEX",
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"MAX_ELEMENTS_INDICES",
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"MAX_ELEMENTS_VERTICES",
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"MAX_FRAGMENT_INPUT_COMPONENTS",
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"MAX_FRAGMENT_UNIFORM_BLOCKS",
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"MAX_FRAGMENT_UNIFORM_COMPONENTS",
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"MAX_PROGRAM_TEXEL_OFFSET",
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"MAX_SAMPLES",
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"MAX_SERVER_WAIT_TIMEOUT",
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"MAX_TEXTURE_LOD_BIAS",
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"MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS",
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"MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS",
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"MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS",
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"MAX_UNIFORM_BLOCK_SIZE",
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"MAX_UNIFORM_BUFFER_BINDINGS",
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"MAX_VARYING_COMPONENTS",
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||||
"MAX_VERTEX_OUTPUT_COMPONENTS",
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||||
"MAX_VERTEX_UNIFORM_BLOCKS",
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||||
"MAX_VERTEX_UNIFORM_COMPONENTS",
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||||
"MIN",
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"MINOR_VERSION",
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"MIN_PROGRAM_TEXEL_OFFSET",
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"NUM_EXTENSIONS",
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"NUM_PROGRAM_BINARY_FORMATS",
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||||
"NUM_SAMPLE_COUNTS",
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||||
"OBJECT_TYPE",
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||||
"PACK_ROW_LENGTH",
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||||
"PACK_SKIP_PIXELS",
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"PACK_SKIP_ROWS",
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||||
"PIXEL_PACK_BUFFER",
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||||
"PIXEL_PACK_BUFFER_BINDING",
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||||
"PIXEL_UNPACK_BUFFER",
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||||
"PIXEL_UNPACK_BUFFER_BINDING",
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||||
"PRIMITIVE_RESTART_FIXED_INDEX",
|
||||
"PROGRAM_BINARY_FORMATS",
|
||||
"PROGRAM_BINARY_LENGTH",
|
||||
"PROGRAM_BINARY_RETRIEVABLE_HINT",
|
||||
"QUERY_RESULT",
|
||||
"QUERY_RESULT_AVAILABLE",
|
||||
"R11F_G11F_B10F",
|
||||
"R16F",
|
||||
"R16I",
|
||||
"R16UI",
|
||||
"R32F",
|
||||
"R32I",
|
||||
"R32UI",
|
||||
"R8",
|
||||
"R8I",
|
||||
"R8_SNORM",
|
||||
"R8UI",
|
||||
"RASTERIZER_DISCARD",
|
||||
"READ_BUFFER",
|
||||
"READ_FRAMEBUFFER",
|
||||
"READ_FRAMEBUFFER_BINDING",
|
||||
"RED",
|
||||
"RED_INTEGER",
|
||||
"RENDERBUFFER_SAMPLES",
|
||||
"RG",
|
||||
"RG16F",
|
||||
"RG16I",
|
||||
"RG16UI",
|
||||
"RG32F",
|
||||
"RG32I",
|
||||
"RG32UI",
|
||||
"RG8",
|
||||
"RG8I",
|
||||
"RG8_SNORM",
|
||||
"RG8UI",
|
||||
"RGB10_A2",
|
||||
"RGB10_A2UI",
|
||||
"RGB16F",
|
||||
"RGB16I",
|
||||
"RGB16UI",
|
||||
"RGB32F",
|
||||
"RGB32I",
|
||||
"RGB32UI",
|
||||
"RGB8",
|
||||
"RGB8I",
|
||||
"RGB8_SNORM",
|
||||
"RGB8UI",
|
||||
"RGB9_E5",
|
||||
"RGBA16F",
|
||||
"RGBA16I",
|
||||
"RGBA16UI",
|
||||
"RGBA32F",
|
||||
"RGBA32I",
|
||||
"RGBA32UI",
|
||||
"RGBA8",
|
||||
"RGBA8I",
|
||||
"RGBA8_SNORM",
|
||||
"RGBA8UI",
|
||||
"RGBA_INTEGER",
|
||||
"RGB_INTEGER",
|
||||
"RG_INTEGER",
|
||||
"SAMPLER_2D_ARRAY",
|
||||
"SAMPLER_2D_ARRAY_SHADOW",
|
||||
"SAMPLER_2D_SHADOW",
|
||||
"SAMPLER_3D",
|
||||
"SAMPLER_BINDING",
|
||||
"SAMPLER_CUBE_SHADOW",
|
||||
"SEPARATE_ATTRIBS",
|
||||
"SIGNALED",
|
||||
"SIGNED_NORMALIZED",
|
||||
"SRGB",
|
||||
"SRGB8",
|
||||
"SRGB8_ALPHA8",
|
||||
"STATIC_COPY",
|
||||
"STATIC_READ",
|
||||
"STENCIL",
|
||||
"STREAM_COPY",
|
||||
"STREAM_READ",
|
||||
"SYNC_CONDITION",
|
||||
"SYNC_FENCE",
|
||||
"SYNC_FLAGS",
|
||||
"SYNC_FLUSH_COMMANDS_BIT",
|
||||
"SYNC_GPU_COMMANDS_COMPLETE",
|
||||
"SYNC_STATUS",
|
||||
"TEXTURE_2D_ARRAY",
|
||||
"TEXTURE_3D",
|
||||
"TEXTURE_BASE_LEVEL",
|
||||
"TEXTURE_BINDING_2D_ARRAY",
|
||||
"TEXTURE_BINDING_3D",
|
||||
"TEXTURE_COMPARE_FUNC",
|
||||
"TEXTURE_COMPARE_MODE",
|
||||
"TEXTURE_IMMUTABLE_FORMAT",
|
||||
"TEXTURE_IMMUTABLE_LEVELS",
|
||||
"TEXTURE_MAX_LEVEL",
|
||||
"TEXTURE_MAX_LOD",
|
||||
"TEXTURE_MIN_LOD",
|
||||
"TEXTURE_SWIZZLE_A",
|
||||
"TEXTURE_SWIZZLE_B",
|
||||
"TEXTURE_SWIZZLE_G",
|
||||
"TEXTURE_SWIZZLE_R",
|
||||
"TEXTURE_WRAP_R",
|
||||
"TIMEOUT_EXPIRED",
|
||||
"TRANSFORM_FEEDBACK",
|
||||
"TRANSFORM_FEEDBACK_ACTIVE",
|
||||
"TRANSFORM_FEEDBACK_BINDING",
|
||||
"TRANSFORM_FEEDBACK_BUFFER",
|
||||
"TRANSFORM_FEEDBACK_BUFFER_BINDING",
|
||||
"TRANSFORM_FEEDBACK_BUFFER_MODE",
|
||||
"TRANSFORM_FEEDBACK_BUFFER_SIZE",
|
||||
"TRANSFORM_FEEDBACK_BUFFER_START",
|
||||
"TRANSFORM_FEEDBACK_PAUSED",
|
||||
"TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN",
|
||||
"TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
|
||||
"TRANSFORM_FEEDBACK_VARYINGS",
|
||||
"UNIFORM_ARRAY_STRIDE",
|
||||
"UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES",
|
||||
"UNIFORM_BLOCK_ACTIVE_UNIFORMS",
|
||||
"UNIFORM_BLOCK_BINDING",
|
||||
"UNIFORM_BLOCK_DATA_SIZE",
|
||||
"UNIFORM_BLOCK_INDEX",
|
||||
"UNIFORM_BLOCK_NAME_LENGTH",
|
||||
"UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER",
|
||||
"UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER",
|
||||
"UNIFORM_BUFFER",
|
||||
"UNIFORM_BUFFER_BINDING",
|
||||
"UNIFORM_BUFFER_OFFSET_ALIGNMENT",
|
||||
"UNIFORM_BUFFER_SIZE",
|
||||
"UNIFORM_BUFFER_START",
|
||||
"UNIFORM_IS_ROW_MAJOR",
|
||||
"UNIFORM_MATRIX_STRIDE",
|
||||
"UNIFORM_NAME_LENGTH",
|
||||
"UNIFORM_OFFSET",
|
||||
"UNIFORM_SIZE",
|
||||
"UNIFORM_TYPE",
|
||||
"UNPACK_IMAGE_HEIGHT",
|
||||
"UNPACK_ROW_LENGTH",
|
||||
"UNPACK_SKIP_IMAGES",
|
||||
"UNPACK_SKIP_PIXELS",
|
||||
"UNPACK_SKIP_ROWS",
|
||||
"UNSIGNALED",
|
||||
"UNSIGNED_INT_10F_11F_11F_REV",
|
||||
"UNSIGNED_INT_2_10_10_10_REV",
|
||||
"UNSIGNED_INT_24_8",
|
||||
"UNSIGNED_INT_5_9_9_9_REV",
|
||||
"UNSIGNED_INT_SAMPLER_2D",
|
||||
"UNSIGNED_INT_SAMPLER_2D_ARRAY",
|
||||
"UNSIGNED_INT_SAMPLER_3D",
|
||||
"UNSIGNED_INT_SAMPLER_CUBE",
|
||||
"UNSIGNED_INT_VEC2",
|
||||
"UNSIGNED_INT_VEC3",
|
||||
"UNSIGNED_INT_VEC4",
|
||||
"UNSIGNED_NORMALIZED",
|
||||
"VERTEX_ARRAY_BINDING",
|
||||
"VERTEX_ATTRIB_ARRAY_DIVISOR",
|
||||
"VERTEX_ATTRIB_ARRAY_INTEGER",
|
||||
"WAIT_FAILED",
|
||||
}
|
||||
|
||||
var outfile = flag.String("o", "", "result will be written to the file instead of stdout.")
|
||||
|
||||
var fset = new(token.FileSet)
|
||||
|
@ -325,9 +933,18 @@ type entry struct {
|
|||
value uint64
|
||||
}
|
||||
|
||||
func genWhitelistMap(whitelist []string) map[string]bool {
|
||||
m := make(map[string]bool)
|
||||
for _, v := range enumWhitelist {
|
||||
m[v] = true
|
||||
}
|
||||
return m
|
||||
}
|
||||
|
||||
// enum builds a list of all GL constants that make up the gl.Enum type.
|
||||
func enum(f *ast.File) []entry {
|
||||
var entries []entry
|
||||
whitelist := genWhitelistMap(enumWhitelist)
|
||||
for _, d := range f.Decls {
|
||||
gendecl, ok := d.(*ast.GenDecl)
|
||||
if !ok {
|
||||
|
@ -344,6 +961,9 @@ func enum(f *ast.File) []entry {
|
|||
if len(v.Names) != 1 || len(v.Values) != 1 {
|
||||
continue
|
||||
}
|
||||
if _, ok := whitelist[v.Names[0].Name]; !ok {
|
||||
continue
|
||||
}
|
||||
val, err := strconv.ParseUint(v.Values[0].(*ast.BasicLit).Value, 0, 64)
|
||||
if err != nil {
|
||||
log.Fatalf("enum %s: %v", v.Names[0].Name, err)
|
||||
|
|
|
@ -1123,8 +1123,6 @@ func (v Enum) String() string {
|
|||
return "TEXTURE_WRAP_R"
|
||||
case 0x911b:
|
||||
return "TIMEOUT_EXPIRED"
|
||||
case 0xffffffffffffffff:
|
||||
return "TIMEOUT_IGNORED"
|
||||
case 0x8e22:
|
||||
return "TRANSFORM_FEEDBACK"
|
||||
case 0x8e24:
|
||||
|
|
Loading…
Reference in New Issue