app: remove excess call to Start callback
Change-Id: Ida06858336eb482d1d804279c468e09fad12b97f Reviewed-on: https://go-review.googlesource.com/5578 Reviewed-by: Hyang-Ah Hana Kim <hyangah@gmail.com>
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@ -104,12 +104,6 @@ func windowDrawLoop(cb Callbacks, w *C.ANativeWindow, queue *C.AInputQueue) {
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// Wait until geometry and GL is initialized before cb.Start.
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runStart(cb)
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// We start here rather than onStart so the window exists and the Gl
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// context is configured.
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if cb.Start != nil {
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cb.Start()
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}
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for {
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processEvents(cb, queue)
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select {
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