event/mouse: add Button.IsWheel, ButtonWheelLeft and ButtonWheelRight.
Horizontal wheel events can come from some tilting scroll wheels, as well as trackpoints (pointing sticks). Change-Id: I02be43d44a65123e2d58539e291e9e6ac7e6bff4 Reviewed-on: https://go-review.googlesource.com/24633 Reviewed-by: David Crawshaw <crawshaw@golang.org>
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@ -40,16 +40,24 @@ type Event struct {
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// Button is a mouse button.
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type Button int32
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// IsWheel returns whether the button is for a scroll wheel.
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func (b Button) IsWheel() bool {
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return b < 0
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}
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// TODO: have a separate axis concept for wheel up/down? How does that relate
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// to joystick events?
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const (
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ButtonNone Button = +0
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ButtonLeft Button = +1
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ButtonMiddle Button = +2
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ButtonRight Button = +3
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ButtonWheelUp Button = -1
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ButtonWheelDown Button = -2
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ButtonNone Button = +0
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ButtonLeft Button = +1
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ButtonMiddle Button = +2
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ButtonRight Button = +3
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ButtonWheelUp Button = -1
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ButtonWheelDown Button = -2
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ButtonWheelLeft Button = -3
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ButtonWheelRight Button = -4
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)
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// Direction is the direction of the mouse event.
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