2
0
mirror of synced 2025-02-24 15:28:28 +00:00
mobile/sprite/portable/affine.go

50 lines
1.1 KiB
Go
Raw Normal View History

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package portable
import (
"image"
"code.google.com/p/go.mobile/f32"
)
func affine(dst *image.RGBA, src *image.RGBA, a *f32.Affine) {
srcb := src.Bounds()
b := dst.Bounds()
for y := b.Min.Y; y < b.Max.Y; y++ {
for x := b.Min.X; x < b.Max.X; x++ {
sx, sy := pt(a, x, y)
if !inBounds(srcb, sx, sy) {
continue
}
c := bilinear(src, sx, sy)
off := (y-dst.Rect.Min.Y)*dst.Stride + (x-dst.Rect.Min.X)*4
dst.Pix[off+0] = c.R
dst.Pix[off+1] = c.G
dst.Pix[off+2] = c.B
dst.Pix[off+3] = c.A
}
}
}
func inBounds(b image.Rectangle, x, y float32) bool {
if x < float32(b.Min.X) || x >= float32(b.Max.X) {
return false
}
if y < float32(b.Min.Y) || y >= float32(b.Max.Y) {
return false
}
return true
}
func pt(a *f32.Affine, x0, y0 int) (x1, y1 float32) {
fx := float32(x0) + 0.5
fy := float32(y0) + 0.5
x1 = fx*a[0][0] + fy*a[0][1] + a[0][2]
y1 = fx*a[1][0] + fy*a[1][1] + a[1][2]
return x1, y1
}