2014-10-12 22:24:05 +00:00
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build linux,!android
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#include "_cgo_export.h"
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#include <EGL/egl.h>
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#include <GLES2/gl2.h>
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#include <X11/Xlib.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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static Window
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new_window(Display *x_dpy, EGLDisplay e_dpy, int w, int h, EGLContext *ctx, EGLSurface *surf) {
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static const EGLint attribs[] = {
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_BLUE_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_RED_SIZE, 8,
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EGL_DEPTH_SIZE, 16,
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EGL_CONFIG_CAVEAT, EGL_NONE,
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EGL_NONE
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};
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EGLConfig config;
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EGLint num_configs;
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if (!eglChooseConfig(e_dpy, attribs, &config, 1, &num_configs)) {
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fprintf(stderr, "eglChooseConfig failed\n");
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exit(1);
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}
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EGLint vid;
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if (!eglGetConfigAttrib(e_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
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fprintf(stderr, "eglGetConfigAttrib failed\n");
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exit(1);
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}
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XVisualInfo visTemplate;
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visTemplate.visualid = vid;
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int num_visuals;
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XVisualInfo *visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals);
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if (!visInfo) {
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fprintf(stderr, "XGetVisualInfo failed\n");
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exit(1);
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}
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Window root = RootWindow(x_dpy, DefaultScreen(x_dpy));
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XSetWindowAttributes attr;
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attr.event_mask = StructureNotifyMask | ExposureMask |
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ButtonPressMask | ButtonReleaseMask | ButtonMotionMask;
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Window win = XCreateWindow(
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x_dpy, root, 0, 0, w, h, 0, visInfo->depth, InputOutput,
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visInfo->visual, CWEventMask, &attr);
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XFree(visInfo);
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XSizeHints sizehints;
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sizehints.width = w;
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sizehints.height = h;
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sizehints.flags = USSize;
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XSetNormalHints(x_dpy, win, &sizehints);
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XSetStandardProperties(x_dpy, win, "App", "App", None, (char **)NULL, 0, &sizehints);
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static const EGLint ctx_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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*ctx = eglCreateContext(e_dpy, config, EGL_NO_CONTEXT, ctx_attribs);
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if (!*ctx) {
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fprintf(stderr, "eglCreateContext failed\n");
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exit(1);
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}
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*surf = eglCreateWindowSurface(e_dpy, config, win, NULL);
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if (!*surf) {
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fprintf(stderr, "eglCreateWindowSurface failed\n");
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exit(1);
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}
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return win;
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}
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void
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runApp(void) {
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Display *x_dpy = XOpenDisplay(NULL);
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if (!x_dpy) {
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fprintf(stderr, "XOpenDisplay failed\n");
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exit(1);
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}
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EGLDisplay e_dpy = eglGetDisplay(x_dpy);
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if (!e_dpy) {
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fprintf(stderr, "eglGetDisplay failed\n");
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exit(1);
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}
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EGLint e_major, e_minor;
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if (!eglInitialize(e_dpy, &e_major, &e_minor)) {
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fprintf(stderr, "eglInitialize failed\n");
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exit(1);
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}
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eglBindAPI(EGL_OPENGL_ES_API);
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EGLContext e_ctx;
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EGLSurface e_surf;
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2014-10-22 02:11:11 +00:00
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Window win = new_window(x_dpy, e_dpy, 400, 400, &e_ctx, &e_surf);
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2014-10-12 22:24:05 +00:00
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XMapWindow(x_dpy, win);
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if (!eglMakeCurrent(e_dpy, e_surf, e_surf, e_ctx)) {
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fprintf(stderr, "eglMakeCurrent failed\n");
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exit(1);
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}
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while (1) {
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XEvent ev;
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XNextEvent(x_dpy, &ev);
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switch (ev.type) {
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case ButtonPress:
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onTouchStart((float)ev.xbutton.x, (float)ev.xbutton.y);
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break;
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case ButtonRelease:
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onTouchEnd((float)ev.xbutton.x, (float)ev.xbutton.y);
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break;
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case MotionNotify:
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onTouchMove((float)ev.xmotion.x, (float)ev.xmotion.y);
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break;
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case Expose:
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onDraw();
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eglSwapBuffers(e_dpy, e_surf);
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// TODO(nigeltao): subscribe to vblank events instead of forcing another
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// expose event to keep the event loop ticking over.
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// TODO(nigeltao): no longer #include <string.h> when we don't use memset.
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XExposeEvent fakeEvent;
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memset(&fakeEvent, 0, sizeof(XExposeEvent));
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fakeEvent.type = Expose;
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fakeEvent.window = win;
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XSendEvent(x_dpy, win, 0, 0, (XEvent*)&fakeEvent);
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XFlush(x_dpy);
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break;
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case ConfigureNotify:
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onResize(ev.xconfigure.width, ev.xconfigure.height);
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glViewport(0, 0, (GLint)ev.xconfigure.width, (GLint)ev.xconfigure.height);
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break;
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}
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}
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}
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