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mobile/gl/gl.go

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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build linux darwin
// +build !gldebug
package gl
// TODO(crawshaw): build on more host platforms (makes it easier to gobind).
// TODO(crawshaw): expand to cover OpenGL ES 3.
// TODO(crawshaw): should functions on specific types become methods? E.g.
// func (t Texture) Bind(target Enum)
// this seems natural in Go, but moves us slightly
// further away from the underlying OpenGL spec.
// #include "work.h"
import "C"
import (
"math"
"unsafe"
)
// ActiveTexture sets the active texture unit.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml
func ActiveTexture(texture Enum) {
var call call
call.args.fn = C.glfnActiveTexture
call.args.a0 = texture.c()
work <- call
}
// AttachShader attaches a shader to a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml
func AttachShader(p Program, s Shader) {
var call call
call.args.fn = C.glfnAttachShader
call.args.a0 = p.c()
call.args.a1 = s.c()
work <- call
}
// BindAttribLocation binds a vertex attribute index with a named
// variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml
func BindAttribLocation(p Program, a Attrib, name string) {
var call call
call.args.fn = C.glfnBindAttribLocation
call.args.a0 = p.c()
call.args.a1 = a.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(C.CString(name))))
work <- call
}
// BindBuffer binds a buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml
func BindBuffer(target Enum, b Buffer) {
var call call
call.args.fn = C.glfnBindBuffer
call.args.a0 = target.c()
call.args.a1 = b.c()
work <- call
}
// BindFramebuffer binds a framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml
func BindFramebuffer(target Enum, fb Framebuffer) {
var call call
call.args.fn = C.glfnBindFramebuffer
call.args.a0 = target.c()
call.args.a1 = fb.c()
work <- call
}
// BindRenderbuffer binds a render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml
func BindRenderbuffer(target Enum, rb Renderbuffer) {
var call call
call.args.fn = C.glfnBindRenderbuffer
call.args.a0 = target.c()
call.args.a1 = rb.c()
work <- call
}
// BindTexture binds a texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml
func BindTexture(target Enum, t Texture) {
var call call
call.args.fn = C.glfnBindTexture
call.args.a0 = target.c()
call.args.a1 = t.c()
work <- call
}
// BlendColor sets the blend color.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml
func BlendColor(red, green, blue, alpha float32) {
var call call
call.args.fn = C.glfnBlendColor
call.args.a0 = C.uintptr_t(math.Float32bits(red))
call.args.a1 = C.uintptr_t(math.Float32bits(green))
call.args.a2 = C.uintptr_t(math.Float32bits(blue))
call.args.a3 = C.uintptr_t(math.Float32bits(alpha))
work <- call
}
// BlendEquation sets both RGB and alpha blend equations.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml
func BlendEquation(mode Enum) {
var call call
call.args.fn = C.glfnBlendEquation
call.args.a0 = mode.c()
work <- call
}
// BlendEquationSeparate sets RGB and alpha blend equations separately.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml
func BlendEquationSeparate(modeRGB, modeAlpha Enum) {
var call call
call.args.fn = C.glfnBlendEquationSeparate
call.args.a0 = modeRGB.c()
call.args.a1 = modeAlpha.c()
work <- call
}
// BlendFunc sets the pixel blending factors.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml
func BlendFunc(sfactor, dfactor Enum) {
var call call
call.args.fn = C.glfnBlendFunc
call.args.a0 = sfactor.c()
call.args.a1 = dfactor.c()
work <- call
}
// BlendFunc sets the pixel RGB and alpha blending factors separately.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml
func BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) {
var call call
call.args.fn = C.glfnBlendFuncSeparate
call.args.a0 = sfactorRGB.c()
call.args.a1 = dfactorRGB.c()
call.args.a2 = sfactorAlpha.c()
call.args.a3 = dfactorAlpha.c()
work <- call
}
// BufferData creates a new data store for the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml
func BufferData(target Enum, src []byte, usage Enum) {
var call call
call.args.fn = C.glfnBufferData
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(len(src))
call.args.a2 = (C.uintptr_t)(uintptr(unsafe.Pointer(&src[0])))
call.args.a3 = usage.c()
work <- call
<-retvalue
}
// BufferInit creates a new uninitialized data store for the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml
func BufferInit(target Enum, size int, usage Enum) {
var call call
call.args.fn = C.glfnBufferData
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(size)
call.args.a2 = 0
call.args.a3 = usage.c()
work <- call
}
// BufferSubData sets some of data in the bound buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml
func BufferSubData(target Enum, offset int, data []byte) {
var call call
call.args.fn = C.glfnBufferSubData
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(offset)
call.args.a2 = C.uintptr_t(len(data))
call.args.a3 = (C.uintptr_t)(uintptr(unsafe.Pointer(&data[0])))
work <- call
<-retvalue
}
// CheckFramebufferStatus reports the completeness status of the
// active framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml
func CheckFramebufferStatus(target Enum) Enum {
var call call
call.args.fn = C.glfnCheckFramebufferStatus
call.blocking = true
call.args.a0 = target.c()
work <- call
return Enum(<-retvalue)
}
// Clear clears the window.
//
// The behavior of Clear is influenced by the pixel ownership test,
// the scissor test, dithering, and the buffer writemasks.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml
func Clear(mask Enum) {
var call call
call.args.fn = C.glfnClear
call.args.a0 = C.uintptr_t(mask)
work <- call
}
// ClearColor specifies the RGBA values used to clear color buffers.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml
func ClearColor(red, green, blue, alpha float32) {
var call call
call.args.fn = C.glfnClearColor
call.args.a0 = C.uintptr_t(math.Float32bits(red))
call.args.a1 = C.uintptr_t(math.Float32bits(green))
call.args.a2 = C.uintptr_t(math.Float32bits(blue))
call.args.a3 = C.uintptr_t(math.Float32bits(alpha))
work <- call
}
// ClearDepthf sets the depth value used to clear the depth buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml
func ClearDepthf(d float32) {
var call call
call.args.fn = C.glfnClearDepthf
call.args.a0 = C.uintptr_t(math.Float32bits(d))
work <- call
}
// ClearStencil sets the index used to clear the stencil buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml
func ClearStencil(s int) {
var call call
call.args.fn = C.glfnClearStencil
call.args.a0 = C.uintptr_t(s)
work <- call
}
// ColorMask specifies whether color components in the framebuffer
// can be written.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml
func ColorMask(red, green, blue, alpha bool) {
var call call
call.args.fn = C.glfnColorMask
call.args.a0 = glBoolean(red)
call.args.a1 = glBoolean(green)
call.args.a2 = glBoolean(blue)
call.args.a3 = glBoolean(alpha)
work <- call
}
// CompileShader compiles the source code of s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml
func CompileShader(s Shader) {
var call call
call.args.fn = C.glfnCompileShader
call.args.a0 = s.c()
work <- call
}
// CompressedTexImage2D writes a compressed 2D texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml
func CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) {
var call call
call.args.fn = C.glfnCompressedTexImage2D
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(level)
call.args.a2 = internalformat.c()
call.args.a3 = C.uintptr_t(width)
call.args.a4 = C.uintptr_t(height)
call.args.a5 = C.uintptr_t(border)
call.args.a6 = C.uintptr_t(len(data))
call.args.a7 = C.uintptr_t(uintptr(unsafe.Pointer(&data[0])))
work <- call
<-retvalue
}
// CompressedTexSubImage2D writes a subregion of a compressed 2D texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml
func CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) {
var call call
call.args.fn = C.glfnCompressedTexSubImage2D
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(level)
call.args.a2 = C.uintptr_t(xoffset)
call.args.a3 = C.uintptr_t(yoffset)
call.args.a4 = C.uintptr_t(width)
call.args.a5 = C.uintptr_t(height)
call.args.a6 = format.c()
call.args.a7 = C.uintptr_t(len(data))
call.args.a8 = C.uintptr_t(uintptr(unsafe.Pointer(&data[0])))
work <- call
<-retvalue
}
// CopyTexImage2D writes a 2D texture from the current framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml
func CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) {
var call call
call.args.fn = C.glfnCopyTexImage2D
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(level)
call.args.a2 = internalformat.c()
call.args.a3 = C.uintptr_t(x)
call.args.a4 = C.uintptr_t(y)
call.args.a5 = C.uintptr_t(width)
call.args.a6 = C.uintptr_t(height)
call.args.a7 = C.uintptr_t(border)
work <- call
}
// CopyTexSubImage2D writes a 2D texture subregion from the
// current framebuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml
func CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) {
var call call
call.args.fn = C.glfnCopyTexSubImage2D
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(level)
call.args.a2 = C.uintptr_t(xoffset)
call.args.a3 = C.uintptr_t(yoffset)
call.args.a4 = C.uintptr_t(x)
call.args.a5 = C.uintptr_t(y)
call.args.a6 = C.uintptr_t(width)
call.args.a7 = C.uintptr_t(height)
work <- call
}
// CreateBuffer creates a buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml
func CreateBuffer() Buffer {
var call call
call.args.fn = C.glfnGenBuffer
call.blocking = true
work <- call
return Buffer{Value: uint32(<-retvalue)}
}
// CreateFramebuffer creates a framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml
func CreateFramebuffer() Framebuffer {
var call call
call.args.fn = C.glfnGenFramebuffer
call.blocking = true
work <- call
return Framebuffer{Value: uint32(<-retvalue)}
}
// CreateProgram creates a new empty program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml
func CreateProgram() Program {
var call call
call.args.fn = C.glfnCreateProgram
call.blocking = true
work <- call
return Program{Value: uint32(<-retvalue)}
}
// CreateRenderbuffer create a renderbuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml
func CreateRenderbuffer() Renderbuffer {
var call call
call.args.fn = C.glfnGenRenderbuffer
call.blocking = true
work <- call
return Renderbuffer{Value: uint32(<-retvalue)}
}
// CreateShader creates a new empty shader object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml
func CreateShader(ty Enum) Shader {
var call call
call.args.fn = C.glfnCreateShader
call.blocking = true
call.args.a0 = C.uintptr_t(ty)
work <- call
return Shader{Value: uint32(<-retvalue)}
}
// CreateTexture creates a texture object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml
func CreateTexture() Texture {
var call call
call.args.fn = C.glfnGenTexture
call.blocking = true
work <- call
return Texture{Value: uint32(<-retvalue)}
}
// CullFace specifies which polygons are candidates for culling.
//
// Valid modes: FRONT, BACK, FRONT_AND_BACK.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml
func CullFace(mode Enum) {
var call call
call.args.fn = C.glfnCullFace
call.args.a0 = mode.c()
work <- call
}
// DeleteBuffer deletes the given buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml
func DeleteBuffer(v Buffer) {
var call call
call.args.fn = C.glfnDeleteBuffer
call.args.a0 = C.uintptr_t(v.Value)
work <- call
}
// DeleteFramebuffer deletes the given framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml
func DeleteFramebuffer(v Framebuffer) {
var call call
call.args.fn = C.glfnDeleteFramebuffer
call.args.a0 = C.uintptr_t(v.Value)
work <- call
}
// DeleteProgram deletes the given program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml
func DeleteProgram(p Program) {
var call call
call.args.fn = C.glfnDeleteProgram
call.args.a0 = p.c()
work <- call
}
// DeleteRenderbuffer deletes the given render buffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml
func DeleteRenderbuffer(v Renderbuffer) {
var call call
call.args.fn = C.glfnDeleteRenderbuffer
call.args.a0 = v.c()
work <- call
}
// DeleteShader deletes shader s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml
func DeleteShader(s Shader) {
var call call
call.args.fn = C.glfnDeleteShader
call.args.a0 = s.c()
work <- call
}
// DeleteTexture deletes the given texture object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml
func DeleteTexture(v Texture) {
var call call
call.args.fn = C.glfnDeleteTexture
call.args.a0 = v.c()
work <- call
}
// DepthFunc sets the function used for depth buffer comparisons.
//
// Valid fn values:
// NEVER
// LESS
// EQUAL
// LEQUAL
// GREATER
// NOTEQUAL
// GEQUAL
// ALWAYS
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml
func DepthFunc(fn Enum) {
var call call
call.args.fn = C.glfnDepthFunc
call.args.a0 = fn.c()
work <- call
}
// DepthMask sets the depth buffer enabled for writing.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml
func DepthMask(flag bool) {
var call call
call.args.fn = C.glfnDepthMask
call.args.a0 = glBoolean(flag)
work <- call
}
// DepthRangef sets the mapping from normalized device coordinates to
// window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml
func DepthRangef(n, f float32) {
var call call
call.args.fn = C.glfnDepthRangef
call.args.a0 = C.uintptr_t(math.Float32bits(n))
call.args.a1 = C.uintptr_t(math.Float32bits(f))
work <- call
}
// DetachShader detaches the shader s from the program p.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml
func DetachShader(p Program, s Shader) {
var call call
call.args.fn = C.glfnDetachShader
call.args.a0 = p.c()
call.args.a1 = s.c()
work <- call
}
// Disable disables various GL capabilities.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml
func Disable(cap Enum) {
var call call
call.args.fn = C.glfnDisable
call.args.a0 = cap.c()
work <- call
}
// DisableVertexAttribArray disables a vertex attribute array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml
func DisableVertexAttribArray(a Attrib) {
var call call
call.args.fn = C.glfnDisableVertexAttribArray
call.args.a0 = a.c()
work <- call
}
// DrawArrays renders geometric primitives from the bound data.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml
func DrawArrays(mode Enum, first, count int) {
var call call
call.args.fn = C.glfnDrawArrays
call.args.a0 = mode.c()
call.args.a1 = C.uintptr_t(first)
call.args.a2 = C.uintptr_t(count)
work <- call
}
// DrawElements renders primitives from a bound buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml
func DrawElements(mode Enum, count int, ty Enum, offset int) {
var call call
call.args.fn = C.glfnDrawElements
call.args.a0 = mode.c()
call.args.a1 = C.uintptr_t(count)
call.args.a2 = ty.c()
call.args.a3 = C.uintptr_t(offset)
work <- call
}
// TODO(crawshaw): consider DrawElements8 / DrawElements16 / DrawElements32
// Enable enables various GL capabilities.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml
func Enable(cap Enum) {
var call call
call.args.fn = C.glfnEnable
call.args.a0 = cap.c()
work <- call
}
// EnableVertexAttribArray enables a vertex attribute array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml
func EnableVertexAttribArray(a Attrib) {
var call call
call.args.fn = C.glfnEnableVertexAttribArray
call.args.a0 = a.c()
work <- call
}
// Finish blocks until the effects of all previously called GL
// commands are complete.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml
func Finish() {
var call call
call.args.fn = C.glfnFinish
call.blocking = true
work <- call
<-retvalue
}
// Flush empties all buffers. It does not block.
//
// An OpenGL implementation may buffer network communication,
// the command stream, or data inside the graphics accelerator.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml
func Flush() {
var call call
call.args.fn = C.glfnFlush
call.blocking = true
work <- call
<-retvalue
}
// FramebufferRenderbuffer attaches rb to the current frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml
func FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) {
var call call
call.args.fn = C.glfnFramebufferRenderbuffer
call.args.a0 = target.c()
call.args.a1 = attachment.c()
call.args.a2 = rbTarget.c()
call.args.a3 = rb.c()
work <- call
}
// FramebufferTexture2D attaches the t to the current frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml
func FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) {
var call call
call.args.fn = C.glfnFramebufferTexture2D
call.args.a0 = target.c()
call.args.a1 = attachment.c()
call.args.a2 = texTarget.c()
call.args.a3 = t.c()
call.args.a4 = C.uintptr_t(level)
work <- call
}
// FrontFace defines which polygons are front-facing.
//
// Valid modes: CW, CCW.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml
func FrontFace(mode Enum) {
var call call
call.args.fn = C.glfnFrontFace
call.args.a0 = mode.c()
work <- call
}
// GenerateMipmap generates mipmaps for the current texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml
func GenerateMipmap(target Enum) {
var call call
call.args.fn = C.glfnGenerateMipmap
call.args.a0 = target.c()
work <- call
}
// GetActiveAttrib returns details about an active attribute variable.
// A value of 0 for index selects the first active attribute variable.
// Permissible values for index range from 0 to the number of active
// attribute variables minus 1.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml
func GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) {
bufSize := GetProgrami(p, ACTIVE_ATTRIBUTE_MAX_LENGTH)
buf := C.malloc(C.size_t(bufSize))
defer C.free(buf)
var cSize C.GLint
var cType C.GLenum
var call call
call.args.fn = C.glfnGetActiveAttrib
call.blocking = true
call.args.a0 = p.c()
call.args.a1 = C.uintptr_t(index)
call.args.a2 = C.uintptr_t(bufSize)
call.args.a3 = 0
call.args.a4 = C.uintptr_t(uintptr(unsafe.Pointer(&cSize)))
call.args.a5 = C.uintptr_t(uintptr(unsafe.Pointer(&cType)))
call.args.a6 = C.uintptr_t(uintptr(unsafe.Pointer(buf)))
work <- call
<-retvalue
return C.GoString((*C.char)(buf)), int(cSize), Enum(cType)
}
// GetActiveUniform returns details about an active uniform variable.
// A value of 0 for index selects the first active uniform variable.
// Permissible values for index range from 0 to the number of active
// uniform variables minus 1.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml
func GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) {
bufSize := GetProgrami(p, ACTIVE_UNIFORM_MAX_LENGTH)
buf := C.malloc(C.size_t(bufSize))
defer C.free(buf)
var cSize C.GLint
var cType C.GLenum
var call call
call.args.fn = C.glfnGetActiveUniform
call.blocking = true
call.args.a0 = p.c()
call.args.a1 = C.uintptr_t(index)
call.args.a2 = C.uintptr_t(bufSize)
call.args.a3 = 0
call.args.a4 = C.uintptr_t(uintptr(unsafe.Pointer(&cSize)))
call.args.a5 = C.uintptr_t(uintptr(unsafe.Pointer(&cType)))
call.args.a6 = C.uintptr_t(uintptr(unsafe.Pointer(buf)))
work <- call
<-retvalue
return C.GoString((*C.char)(buf)), int(cSize), Enum(cType)
}
// GetAttachedShaders returns the shader objects attached to program p.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml
func GetAttachedShaders(p Program) []Shader {
shadersLen := GetProgrami(p, ATTACHED_SHADERS)
var n C.GLsizei
buf := make([]C.GLuint, shadersLen)
var call call
call.blocking = true
call.args.fn = C.glfnGetAttachedShaders
call.args.a0 = p.c()
call.args.a1 = C.uintptr_t(shadersLen)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&n)))
call.args.a3 = C.uintptr_t(uintptr(unsafe.Pointer(&buf[0])))
work <- call
<-retvalue
buf = buf[:int(n)]
shaders := make([]Shader, len(buf))
for i, s := range buf {
shaders[i] = Shader{Value: uint32(s)}
}
return shaders
}
// GetAttribLocation returns the location of an attribute variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml
func GetAttribLocation(p Program, name string) Attrib {
var call call
call.args.fn = C.glfnGetAttribLocation
call.blocking = true
call.args.a0 = p.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(C.CString(name))))
work <- call
return Attrib{Value: uint(<-retvalue)}
}
// GetBooleanv returns the boolean values of parameter pname.
//
// Many boolean parameters can be queried more easily using IsEnabled.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
func GetBooleanv(dst []bool, pname Enum) {
buf := make([]C.GLboolean, len(dst))
var call call
call.args.fn = C.glfnGetBooleanv
call.blocking = true
call.args.a0 = pname.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(&buf[0])))
work <- call
<-retvalue
for i, v := range buf {
dst[i] = v != 0
}
}
// GetFloatv returns the float values of parameter pname.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
func GetFloatv(dst []float32, pname Enum) {
var call call
call.args.fn = C.glfnGetFloatv
call.blocking = true
call.args.a0 = pname.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(&dst[0])))
work <- call
<-retvalue
}
// GetIntegerv returns the int values of parameter pname.
//
// Single values may be queried more easily using GetInteger.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
func GetIntegerv(dst []int32, pname Enum) {
buf := make([]C.GLint, len(dst))
var call call
call.args.fn = C.glfnGetIntegerv
call.blocking = true
call.args.a0 = pname.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(&buf[0])))
work <- call
<-retvalue
for i, v := range buf {
dst[i] = int32(v)
}
}
// GetInteger returns the int value of parameter pname.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml
func GetInteger(pname Enum) int {
var v [1]int32
GetIntegerv(v[:], pname)
return int(v[0])
}
// GetBufferParameteri returns a parameter for the active buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameter.xhtml
func GetBufferParameteri(target, value Enum) int {
var call call
call.args.fn = C.glfnGetBufferParameteri
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = value.c()
work <- call
return int(<-retvalue)
}
// GetError returns the next error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml
func GetError() Enum {
var call call
call.args.fn = C.glfnGetError
call.blocking = true
work <- call
return Enum(<-retvalue)
}
// GetFramebufferAttachmentParameteri returns attachment parameters
// for the active framebuffer object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml
func GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int {
var call call
call.args.fn = C.glfnGetFramebufferAttachmentParameteriv
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = attachment.c()
call.args.a2 = pname.c()
work <- call
return int(<-retvalue)
}
// GetProgrami returns a parameter value for a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml
func GetProgrami(p Program, pname Enum) int {
var call call
call.args.fn = C.glfnGetProgramiv
call.blocking = true
call.args.a0 = p.c()
call.args.a1 = pname.c()
work <- call
return int(<-retvalue)
}
// GetProgramInfoLog returns the information log for a program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml
func GetProgramInfoLog(p Program) string {
infoLen := GetProgrami(p, INFO_LOG_LENGTH)
buf := C.malloc(C.size_t(infoLen))
defer C.free(buf)
var call call
call.args.fn = C.glfnGetProgramInfoLog
call.blocking = true
call.args.a0 = p.c()
call.args.a1 = C.uintptr_t(infoLen)
call.args.a2 = 0
call.args.a3 = C.uintptr_t(uintptr(buf))
work <- call
<-retvalue
return C.GoString((*C.char)(buf))
}
// GetRenderbufferParameteri returns a parameter value for a render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml
func GetRenderbufferParameteri(target, pname Enum) int {
var call call
call.args.fn = C.glfnGetRenderbufferParameteriv
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = pname.c()
work <- call
return int(<-retvalue)
}
// GetShaderi returns a parameter value for a shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml
func GetShaderi(s Shader, pname Enum) int {
var call call
call.args.fn = C.glfnGetShaderiv
call.blocking = true
call.args.a0 = s.c()
call.args.a1 = pname.c()
work <- call
return int(<-retvalue)
}
// GetShaderInfoLog returns the information log for a shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml
func GetShaderInfoLog(s Shader) string {
infoLen := GetShaderi(s, INFO_LOG_LENGTH)
buf := C.malloc(C.size_t(infoLen))
defer C.free(buf)
var call call
call.args.fn = C.glfnGetShaderInfoLog
call.blocking = true
call.args.a0 = s.c()
call.args.a1 = C.uintptr_t(infoLen)
call.args.a2 = 0
call.args.a3 = C.uintptr_t(uintptr(buf))
work <- call
<-retvalue
return C.GoString((*C.char)(buf))
}
// GetShaderPrecisionFormat returns range and precision limits for
// shader types.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml
func GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) {
var cRange [2]C.GLint
var cPrecision C.GLint
var call call
call.args.fn = C.glfnGetShaderPrecisionFormat
call.blocking = true
call.args.a0 = shadertype.c()
call.args.a1 = precisiontype.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&cRange[0])))
call.args.a3 = C.uintptr_t(uintptr(unsafe.Pointer(&cPrecision)))
work <- call
<-retvalue
return int(cRange[0]), int(cRange[1]), int(cPrecision)
}
// GetShaderSource returns source code of shader s.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml
func GetShaderSource(s Shader) string {
sourceLen := GetShaderi(s, SHADER_SOURCE_LENGTH)
if sourceLen == 0 {
return ""
}
buf := C.malloc(C.size_t(sourceLen))
defer C.free(buf)
var call call
call.args.fn = C.glfnGetShaderSource
call.blocking = true
call.args.a0 = s.c()
call.args.a1 = C.uintptr_t(sourceLen)
call.args.a2 = 0
call.args.a3 = C.uintptr_t(uintptr(buf))
work <- call
<-retvalue
return C.GoString((*C.char)(buf))
}
// GetString reports current GL state.
//
// Valid name values:
// EXTENSIONS
// RENDERER
// SHADING_LANGUAGE_VERSION
// VENDOR
// VERSION
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetString.xhtml
func GetString(pname Enum) string {
var call call
call.args.fn = C.glfnGetString
call.blocking = true
call.args.a0 = pname.c()
work <- call
return C.GoString((*C.char)((unsafe.Pointer(uintptr(<-retvalue)))))
}
// GetTexParameterfv returns the float values of a texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml
func GetTexParameterfv(dst []float32, target, pname Enum) {
var call call
call.args.fn = C.glfnGetTexParameterfv
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = pname.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&dst[0])))
work <- call
<-retvalue
}
// GetTexParameteriv returns the int values of a texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml
func GetTexParameteriv(dst []int32, target, pname Enum) {
var call call
call.args.fn = C.glfnGetTexParameteriv
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = pname.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&dst[0])))
work <- call
<-retvalue
}
// GetUniformfv returns the float values of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml
func GetUniformfv(dst []float32, src Uniform, p Program) {
var call call
call.args.fn = C.glfnGetUniformfv
call.blocking = true
call.args.a0 = p.c()
call.args.a1 = src.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&dst[0])))
work <- call
<-retvalue
}
// GetUniformiv returns the float values of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml
func GetUniformiv(dst []int32, src Uniform, p Program) {
var call call
call.args.fn = C.glfnGetUniformiv
call.blocking = true
call.args.a0 = p.c()
call.args.a1 = src.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&dst[0])))
work <- call
<-retvalue
}
// GetUniformLocation returns the location of a uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml
func GetUniformLocation(p Program, name string) Uniform {
var call call
call.blocking = true
call.args.fn = C.glfnGetUniformLocation
call.args.a0 = p.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(C.CString(name))))
work <- call
return Uniform{Value: int32(<-retvalue)}
}
// GetVertexAttribf reads the float value of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
func GetVertexAttribf(src Attrib, pname Enum) float32 {
var params [1]float32
GetVertexAttribfv(params[:], src, pname)
return params[0]
}
// GetVertexAttribfv reads float values of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
func GetVertexAttribfv(dst []float32, src Attrib, pname Enum) {
var call call
call.args.fn = C.glfnGetVertexAttribfv
call.blocking = true
call.args.a0 = src.c()
call.args.a1 = pname.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&dst[0])))
work <- call
<-retvalue
}
// GetVertexAttribi reads the int value of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
func GetVertexAttribi(src Attrib, pname Enum) int32 {
var params [1]int32
GetVertexAttribiv(params[:], src, pname)
return params[0]
}
// GetVertexAttribiv reads int values of a vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml
func GetVertexAttribiv(dst []int32, src Attrib, pname Enum) {
var call call
call.args.fn = C.glfnGetVertexAttribiv
call.blocking = true
call.args.a0 = src.c()
call.args.a1 = pname.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&dst[0])))
work <- call
<-retvalue
}
// TODO(crawshaw): glGetVertexAttribPointerv
// Hint sets implementation-specific modes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml
func Hint(target, mode Enum) {
var call call
call.args.fn = C.glfnHint
call.args.a0 = target.c()
call.args.a1 = mode.c()
work <- call
}
// IsBuffer reports if b is a valid buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml
func IsBuffer(b Buffer) bool {
var call call
call.args.fn = C.glfnIsBuffer
call.blocking = true
call.args.a0 = b.c()
work <- call
return <-retvalue != 0
}
// IsEnabled reports if cap is an enabled capability.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml
func IsEnabled(cap Enum) bool {
var call call
call.args.fn = C.glfnIsEnabled
call.blocking = true
call.args.a0 = cap.c()
work <- call
return <-retvalue != 0
}
// IsFramebuffer reports if fb is a valid frame buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml
func IsFramebuffer(fb Framebuffer) bool {
var call call
call.args.fn = C.glfnIsFramebuffer
call.blocking = true
call.args.a0 = fb.c()
work <- call
return <-retvalue != 0
}
// IsProgram reports if p is a valid program object.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml
func IsProgram(p Program) bool {
var call call
call.args.fn = C.glfnIsProgram
call.blocking = true
call.args.a0 = p.c()
work <- call
return <-retvalue != 0
}
// IsRenderbuffer reports if rb is a valid render buffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml
func IsRenderbuffer(rb Renderbuffer) bool {
var call call
call.args.fn = C.glfnIsRenderbuffer
call.blocking = true
call.args.a0 = rb.c()
work <- call
return <-retvalue != 0
}
// IsShader reports if s is valid shader.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml
func IsShader(s Shader) bool {
var call call
call.args.fn = C.glfnIsShader
call.blocking = true
call.args.a0 = s.c()
work <- call
return <-retvalue != 0
}
// IsTexture reports if t is a valid texture.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml
func IsTexture(t Texture) bool {
var call call
call.args.fn = C.glfnIsTexture
call.blocking = true
call.args.a0 = t.c()
work <- call
return <-retvalue != 0
}
// LineWidth specifies the width of lines.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml
func LineWidth(width float32) {
var call call
call.args.fn = C.glfnLineWidth
call.args.a0 = C.uintptr_t(math.Float32bits(width))
work <- call
}
// LinkProgram links the specified program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml
func LinkProgram(p Program) {
var call call
call.args.fn = C.glfnLinkProgram
call.args.a0 = p.c()
work <- call
}
// PixelStorei sets pixel storage parameters.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml
func PixelStorei(pname Enum, param int32) {
var call call
call.args.fn = C.glfnPixelStorei
call.args.a0 = pname.c()
call.args.a1 = C.uintptr_t(param)
work <- call
}
// PolygonOffset sets the scaling factors for depth offsets.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml
func PolygonOffset(factor, units float32) {
var call call
call.args.fn = C.glfnPolygonOffset
call.args.a0 = C.uintptr_t(math.Float32bits(factor))
call.args.a1 = C.uintptr_t(math.Float32bits(units))
work <- call
}
// ReadPixels returns pixel data from a buffer.
//
// In GLES 3, the source buffer is controlled with ReadBuffer.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml
func ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) {
var call call
call.args.fn = C.glfnReadPixels
call.blocking = true
// TODO(crawshaw): support PIXEL_PACK_BUFFER in GLES3, uses offset.
call.args.a0 = C.uintptr_t(x)
call.args.a1 = C.uintptr_t(y)
call.args.a2 = C.uintptr_t(width)
call.args.a3 = C.uintptr_t(height)
call.args.a4 = format.c()
call.args.a5 = ty.c()
call.args.a6 = C.uintptr_t(uintptr(unsafe.Pointer(&dst[0])))
work <- call
<-retvalue
}
// ReleaseShaderCompiler frees resources allocated by the shader compiler.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml
func ReleaseShaderCompiler() {
var call call
call.args.fn = C.glfnReleaseShaderCompiler
work <- call
}
// RenderbufferStorage establishes the data storage, format, and
// dimensions of a renderbuffer object's image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml
func RenderbufferStorage(target, internalFormat Enum, width, height int) {
var call call
call.args.fn = C.glfnRenderbufferStorage
call.args.a0 = target.c()
call.args.a1 = internalFormat.c()
call.args.a2 = C.uintptr_t(width)
call.args.a3 = C.uintptr_t(height)
work <- call
}
// SampleCoverage sets multisample coverage parameters.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml
func SampleCoverage(value float32, invert bool) {
var call call
call.args.fn = C.glfnSampleCoverage
call.args.a0 = C.uintptr_t(math.Float32bits(value))
call.args.a1 = glBoolean(invert)
work <- call
}
// Scissor defines the scissor box rectangle, in window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml
func Scissor(x, y, width, height int32) {
var call call
call.args.fn = C.glfnScissor
call.args.a0 = C.uintptr_t(x)
call.args.a1 = C.uintptr_t(y)
call.args.a2 = C.uintptr_t(width)
call.args.a3 = C.uintptr_t(height)
work <- call
}
// TODO(crawshaw): ShaderBinary
// ShaderSource sets the source code of s to the given source code.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml
func ShaderSource(s Shader, src string) {
var call call
call.args.fn = C.glfnShaderSource
call.args.a0 = s.c()
call.args.a1 = 1
// We are passing a char**. Make sure both the string and its
// containing 1-element array are off the stack. Both are freed
// in work.c.
cstr := C.CString(src)
cstrp := (**C.char)(C.malloc(C.size_t(unsafe.Sizeof(cstr))))
*cstrp = cstr
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(cstrp)))
work <- call
}
// StencilFunc sets the front and back stencil test reference value.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml
func StencilFunc(fn Enum, ref int, mask uint32) {
var call call
call.args.fn = C.glfnStencilFunc
call.args.a0 = fn.c()
call.args.a1 = C.uintptr_t(ref)
call.args.a2 = C.uintptr_t(mask)
work <- call
}
// StencilFunc sets the front or back stencil test reference value.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml
func StencilFuncSeparate(face, fn Enum, ref int, mask uint32) {
var call call
call.args.fn = C.glfnStencilFuncSeparate
call.args.a0 = face.c()
call.args.a1 = fn.c()
call.args.a2 = C.uintptr_t(ref)
call.args.a3 = C.uintptr_t(mask)
work <- call
}
// StencilMask controls the writing of bits in the stencil planes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml
func StencilMask(mask uint32) {
var call call
call.args.fn = C.glfnStencilMask
call.args.a0 = C.uintptr_t(mask)
work <- call
}
// StencilMaskSeparate controls the writing of bits in the stencil planes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml
func StencilMaskSeparate(face Enum, mask uint32) {
var call call
call.args.fn = C.glfnStencilMaskSeparate
call.args.a0 = face.c()
call.args.a1 = C.uintptr_t(mask)
work <- call
}
// StencilOp sets front and back stencil test actions.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml
func StencilOp(fail, zfail, zpass Enum) {
var call call
call.args.fn = C.glfnStencilOp
call.args.a0 = fail.c()
call.args.a1 = zfail.c()
call.args.a2 = zpass.c()
work <- call
}
// StencilOpSeparate sets front or back stencil tests.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml
func StencilOpSeparate(face, sfail, dpfail, dppass Enum) {
var call call
call.args.fn = C.glfnStencilOpSeparate
call.args.a0 = face.c()
call.args.a1 = sfail.c()
call.args.a2 = dpfail.c()
call.args.a3 = dppass.c()
work <- call
}
// TexImage2D writes a 2D texture image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml
func TexImage2D(target Enum, level int, width, height int, format Enum, ty Enum, data []byte) {
// It is common to pass TexImage2D a nil data, indicating that a
// bound GL buffer is being used as the source. In that case, it
// is not necessary to block.
var call call
call.args.fn = C.glfnTexImage2D
// TODO(crawshaw): GLES3 offset for PIXEL_UNPACK_BUFFER and PIXEL_PACK_BUFFER.
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(level)
call.args.a2 = C.uintptr_t(format)
call.args.a3 = C.uintptr_t(width)
call.args.a4 = C.uintptr_t(height)
call.args.a5 = format.c()
call.args.a6 = ty.c()
if len(data) > 0 {
call.blocking = true
call.args.a7 = C.uintptr_t(uintptr(unsafe.Pointer(&data[0])))
} else {
call.args.a7 = 0
}
work <- call
if call.blocking {
<-retvalue
}
}
// TexSubImage2D writes a subregion of a 2D texture image.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml
func TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) {
var call call
call.args.fn = C.glfnTexSubImage2D
call.blocking = true
// TODO(crawshaw): GLES3 offset for PIXEL_UNPACK_BUFFER and PIXEL_PACK_BUFFER.
call.args.a0 = target.c()
call.args.a1 = C.uintptr_t(level)
call.args.a2 = C.uintptr_t(x)
call.args.a3 = C.uintptr_t(y)
call.args.a4 = C.uintptr_t(width)
call.args.a5 = C.uintptr_t(height)
call.args.a6 = format.c()
call.args.a7 = ty.c()
call.args.a8 = C.uintptr_t(uintptr(unsafe.Pointer(&data[0])))
work <- call
<-retvalue
}
// TexParameterf sets a float texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
func TexParameterf(target, pname Enum, param float32) {
var call call
call.args.fn = C.glfnTexParameterf
call.args.a0 = target.c()
call.args.a1 = pname.c()
call.args.a2 = C.uintptr_t(math.Float32bits(param))
work <- call
}
// TexParameterfv sets a float texture parameter array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
func TexParameterfv(target, pname Enum, params []float32) {
var call call
call.args.fn = C.glfnTexParameterfv
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = pname.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&params[0])))
work <- call
<-retvalue
}
// TexParameteri sets an integer texture parameter.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
func TexParameteri(target, pname Enum, param int) {
var call call
call.args.fn = C.glfnTexParameteri
call.args.a0 = target.c()
call.args.a1 = pname.c()
call.args.a2 = C.uintptr_t(param)
work <- call
}
// TexParameteriv sets an integer texture parameter array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml
func TexParameteriv(target, pname Enum, params []int32) {
var call call
call.args.fn = C.glfnTexParameteriv
call.blocking = true
call.args.a0 = target.c()
call.args.a1 = pname.c()
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&params[0])))
work <- call
<-retvalue
}
// Uniform1f writes a float uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform1f(dst Uniform, v float32) {
var call call
call.args.fn = C.glfnUniform1f
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(math.Float32bits(v))
work <- call
}
// Uniform1fv writes a [len(src)]float uniform array.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform1fv(dst Uniform, src []float32) {
var call call
call.args.fn = C.glfnUniform1fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src))
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// Uniform1i writes an int uniform variable.
//
// Uniform1i and Uniform1iv are the only two functions that may be used
// to load uniform variables defined as sampler types. Loading samplers
// with any other function will result in a INVALID_OPERATION error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform1i(dst Uniform, v int) {
var call call
call.args.fn = C.glfnUniform1i
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(v)
work <- call
}
// Uniform1iv writes a int uniform array of len(src) elements.
//
// Uniform1i and Uniform1iv are the only two functions that may be used
// to load uniform variables defined as sampler types. Loading samplers
// with any other function will result in a INVALID_OPERATION error.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform1iv(dst Uniform, src []int32) {
var call call
call.args.fn = C.glfnUniform1iv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src))
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// Uniform2f writes a vec2 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform2f(dst Uniform, v0, v1 float32) {
var call call
call.args.fn = C.glfnUniform2f
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(math.Float32bits(v0))
call.args.a2 = C.uintptr_t(math.Float32bits(v1))
work <- call
}
// Uniform2fv writes a vec2 uniform array of len(src)/2 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform2fv(dst Uniform, src []float32) {
var call call
call.args.fn = C.glfnUniform2fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 2)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// Uniform2i writes an ivec2 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform2i(dst Uniform, v0, v1 int) {
var call call
call.args.fn = C.glfnUniform2i
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(v0)
call.args.a2 = C.uintptr_t(v1)
work <- call
}
// Uniform2iv writes an ivec2 uniform array of len(src)/2 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform2iv(dst Uniform, src []int32) {
var call call
call.args.fn = C.glfnUniform2iv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 2)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// Uniform3f writes a vec3 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform3f(dst Uniform, v0, v1, v2 float32) {
var call call
call.args.fn = C.glfnUniform3f
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(math.Float32bits(v0))
call.args.a2 = C.uintptr_t(math.Float32bits(v1))
call.args.a3 = C.uintptr_t(math.Float32bits(v2))
work <- call
}
// Uniform3fv writes a vec3 uniform array of len(src)/3 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform3fv(dst Uniform, src []float32) {
var call call
call.args.fn = C.glfnUniform3fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 3)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// Uniform3i writes an ivec3 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform3i(dst Uniform, v0, v1, v2 int32) {
var call call
call.args.fn = C.glfnUniform3i
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(v0)
call.args.a2 = C.uintptr_t(v1)
call.args.a3 = C.uintptr_t(v2)
work <- call
}
// Uniform3iv writes an ivec3 uniform array of len(src)/3 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform3iv(dst Uniform, src []int32) {
var call call
call.args.fn = C.glfnUniform3iv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 3)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// Uniform4f writes a vec4 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform4f(dst Uniform, v0, v1, v2, v3 float32) {
var call call
call.args.fn = C.glfnUniform4f
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(math.Float32bits(v0))
call.args.a2 = C.uintptr_t(math.Float32bits(v1))
call.args.a3 = C.uintptr_t(math.Float32bits(v2))
call.args.a4 = C.uintptr_t(math.Float32bits(v3))
work <- call
}
// Uniform4fv writes a vec4 uniform array of len(src)/4 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform4fv(dst Uniform, src []float32) {
var call call
call.args.fn = C.glfnUniform4fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 4)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// Uniform4i writes an ivec4 uniform variable.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform4i(dst Uniform, v0, v1, v2, v3 int32) {
var call call
call.args.fn = C.glfnUniform4i
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(v0)
call.args.a2 = C.uintptr_t(v1)
call.args.a3 = C.uintptr_t(v2)
call.args.a4 = C.uintptr_t(v3)
work <- call
}
// Uniform4i writes an ivec4 uniform array of len(src)/4 elements.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func Uniform4iv(dst Uniform, src []int32) {
var call call
call.args.fn = C.glfnUniform4iv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 4)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// UniformMatrix2fv writes 2x2 matrices. Each matrix uses four
// float32 values, so the number of matrices written is len(src)/4.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func UniformMatrix2fv(dst Uniform, src []float32) {
var call call
call.args.fn = C.glfnUniformMatrix2fv
call.blocking = true
// OpenGL ES 2 does not support transpose.
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 4)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine
// float32 values, so the number of matrices written is len(src)/9.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func UniformMatrix3fv(dst Uniform, src []float32) {
var call call
call.args.fn = C.glfnUniformMatrix3fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 9)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16
// float32 values, so the number of matrices written is len(src)/16.
//
// Each matrix must be supplied in column major order.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml
func UniformMatrix4fv(dst Uniform, src []float32) {
var call call
call.args.fn = C.glfnUniformMatrix4fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(len(src) / 16)
call.args.a2 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// UseProgram sets the active program.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml
func UseProgram(p Program) {
var call call
call.args.fn = C.glfnUseProgram
call.args.a0 = p.c()
work <- call
}
// ValidateProgram checks to see whether the executables contained in
// program can execute given the current OpenGL state.
//
// Typically only used for debugging.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml
func ValidateProgram(p Program) {
var call call
call.args.fn = C.glfnValidateProgram
call.args.a0 = p.c()
work <- call
}
// VertexAttrib1f writes a float vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib1f(dst Attrib, x float32) {
var call call
call.args.fn = C.glfnVertexAttrib1f
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(math.Float32bits(x))
work <- call
}
// VertexAttrib1fv writes a float vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib1fv(dst Attrib, src []float32) {
var call call
call.args.fn = C.glfnVertexAttrib1fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// VertexAttrib2f writes a vec2 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib2f(dst Attrib, x, y float32) {
var call call
call.args.fn = C.glfnVertexAttrib2f
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(math.Float32bits(x))
call.args.a2 = C.uintptr_t(math.Float32bits(y))
work <- call
}
// VertexAttrib2fv writes a vec2 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib2fv(dst Attrib, src []float32) {
var call call
call.args.fn = C.glfnVertexAttrib2fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// VertexAttrib3f writes a vec3 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib3f(dst Attrib, x, y, z float32) {
var call call
call.args.fn = C.glfnVertexAttrib3f
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(math.Float32bits(x))
call.args.a2 = C.uintptr_t(math.Float32bits(y))
call.args.a3 = C.uintptr_t(math.Float32bits(z))
work <- call
}
// VertexAttrib3fv writes a vec3 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib3fv(dst Attrib, src []float32) {
var call call
call.args.fn = C.glfnVertexAttrib3fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// VertexAttrib4f writes a vec4 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib4f(dst Attrib, x, y, z, w float32) {
var call call
call.args.fn = C.glfnVertexAttrib4f
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(math.Float32bits(x))
call.args.a2 = C.uintptr_t(math.Float32bits(y))
call.args.a3 = C.uintptr_t(math.Float32bits(z))
call.args.a4 = C.uintptr_t(math.Float32bits(w))
work <- call
}
// VertexAttrib4fv writes a vec4 vertex attribute.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml
func VertexAttrib4fv(dst Attrib, src []float32) {
var call call
call.args.fn = C.glfnVertexAttrib4fv
call.blocking = true
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(uintptr(unsafe.Pointer(&src[0])))
work <- call
<-retvalue
}
// VertexAttribPointer uses a bound buffer to define vertex attribute data.
//
// Direct use of VertexAttribPointer to load data into OpenGL is not
// supported via the Go bindings. Instead, use BindBuffer with an
// ARRAY_BUFFER and then fill it using BufferData.
//
// The size argument specifies the number of components per attribute,
// between 1-4. The stride argument specifies the byte offset between
// consecutive vertex attributes.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml
func VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) {
var call call
call.args.fn = C.glfnVertexAttribPointer
call.args.a0 = dst.c()
call.args.a1 = C.uintptr_t(size)
call.args.a2 = ty.c()
call.args.a3 = glBoolean(normalized)
call.args.a4 = C.uintptr_t(stride)
call.args.a5 = C.uintptr_t(offset)
work <- call
}
// Viewport sets the viewport, an affine transformation that
// normalizes device coordinates to window coordinates.
//
// http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml
func Viewport(x, y, width, height int) {
var call call
call.args.fn = C.glfnViewport
call.args.a0 = C.uintptr_t(x)
call.args.a1 = C.uintptr_t(y)
call.args.a2 = C.uintptr_t(width)
call.args.a3 = C.uintptr_t(height)
work <- call
}