Use _WIN32 instead of WIN32 to check for Windows
MinGW defines both _WIN32 and WIN32 (and may even be the only compiler doing so). Microsoft and Intel compilers only define _WIN32. Use the common one to eliminate the need in defining WIN32 explicitly.
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@ -41,7 +41,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS;WIN32;MINIUPNP_STATICLIB;DEBUG"
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PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS;MINIUPNP_STATICLIB;DEBUG"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@ -104,7 +104,7 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS;WIN32;MINIUPNP_STATICLIB"
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PreprocessorDefinitions="_CRT_SECURE_NO_WARNINGS;MINIUPNP_STATICLIB"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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@ -41,7 +41,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;MINIUPNP_STATICLIB;DEBUG;_CRT_SECURE_NO_WARNINGS"
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PreprocessorDefinitions="_DEBUG;_CONSOLE;MINIUPNP_STATICLIB;DEBUG;_CRT_SECURE_NO_WARNINGS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@ -115,7 +115,7 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;MINIUPNP_STATICLIB"
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PreprocessorDefinitions="NDEBUG;_CONSOLE;_CRT_SECURE_NO_WARNINGS;MINIUPNP_STATICLIB"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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@ -135,10 +135,10 @@ typedef enum pcp_options {
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} pcp_options_t;
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#ifdef WIN32
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#ifdef _WIN32
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#pragma warning (push)
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#pragma warning (disable:4200)
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#endif /* WIN32 */
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#endif /* _WIN32 */
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#pragma pack(push, 1)
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@ -285,6 +285,6 @@ typedef struct pcp_filter_option {
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#pragma pack(pop)
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#ifdef WIN32
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#ifdef _WIN32
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#pragma warning (pop)
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#endif /* WIN32 */
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#endif /* _WIN32 */
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