Fix connect() socket error trace on Windows

closesocket() clobbers the Winsock last error value, so we must only call it after tracing.
This commit is contained in:
Cameron Gutman 2019-03-05 23:30:24 -08:00
parent 619a386006
commit 3d4661635e
1 changed files with 3 additions and 1 deletions

View File

@ -193,6 +193,8 @@ SOCKET connecthostport(const char * host, unsigned short port,
s = INVALID_SOCKET; s = INVALID_SOCKET;
for(p = ai; p; p = p->ai_next) for(p = ai; p; p = p->ai_next)
{ {
if(!ISINVALID(s))
closesocket(s);
s = socket(p->ai_family, p->ai_socktype, p->ai_protocol); s = socket(p->ai_family, p->ai_socktype, p->ai_protocol);
if(ISINVALID(s)) if(ISINVALID(s))
continue; continue;
@ -260,7 +262,6 @@ SOCKET connecthostport(const char * host, unsigned short port,
#endif /* #ifdef MINIUPNPC_IGNORE_EINTR */ #endif /* #ifdef MINIUPNPC_IGNORE_EINTR */
if(n < 0) if(n < 0)
{ {
closesocket(s);
continue; continue;
} }
else else
@ -277,6 +278,7 @@ SOCKET connecthostport(const char * host, unsigned short port,
if(n < 0) if(n < 0)
{ {
PRINT_SOCKET_ERROR("connect"); PRINT_SOCKET_ERROR("connect");
closesocket(s);
return INVALID_SOCKET; return INVALID_SOCKET;
} }
#endif /* #ifdef USE_GETHOSTBYNAME */ #endif /* #ifdef USE_GETHOSTBYNAME */