mirror of
https://github.com/status-im/migrate.git
synced 2025-02-24 08:48:09 +00:00
305 lines
9.2 KiB
Go
305 lines
9.2 KiB
Go
// Code generated by go-bindata.
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// sources:
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// 1085649617_create_users_table.down.sql
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// 1085649617_create_users_table.up.sql
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// 1185749658_add_city_to_users.down.sql
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// 1185749658_add_city_to_users.up.sql
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// DO NOT EDIT!
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package testdata
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindataFileInfo) IsDir() bool {
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return false
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}
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var __1085649617_create_users_tableDownSql = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x72\x09\xf2\x0f\x50\x08\x71\x74\xf2\x71\x55\xf0\x74\x53\x70\x8d\xf0\x0c\x0e\x09\x56\x28\x2d\x4e\x2d\x2a\xb6\xe6\x02\x04\x00\x00\xff\xff\x2c\x02\x3d\xa7\x1c\x00\x00\x00")
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func _1085649617_create_users_tableDownSqlBytes() ([]byte, error) {
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return bindataRead(
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__1085649617_create_users_tableDownSql,
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"1085649617_create_users_table.down.sql",
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)
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}
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func _1085649617_create_users_tableDownSql() (*asset, error) {
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bytes, err := _1085649617_create_users_tableDownSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "1085649617_create_users_table.down.sql", size: 28, mode: os.FileMode(420), modTime: time.Unix(1485750305, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var __1085649617_create_users_tableUpSql = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x72\x0e\x72\x75\x0c\x71\x55\x08\x71\x74\xf2\x71\x55\x28\x2d\x4e\x2d\x2a\x56\xd0\xe0\x52\x00\xb3\xe2\x33\x53\x14\x32\xf3\x4a\x52\xd3\x53\x8b\x14\x4a\xf3\x32\x0b\x4b\x53\x75\xb8\x14\x14\xf2\x12\x73\x53\x15\x14\x14\x14\xca\x12\x8b\x92\x33\x12\x8b\x34\x4c\x0c\x34\x41\xc2\xa9\xb9\x89\x99\x39\xa8\xc2\x5c\x9a\xd6\x5c\x80\x00\x00\x00\xff\xff\xa3\x57\xbc\x0b\x5f\x00\x00\x00")
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func _1085649617_create_users_tableUpSqlBytes() ([]byte, error) {
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return bindataRead(
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__1085649617_create_users_tableUpSql,
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"1085649617_create_users_table.up.sql",
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)
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}
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func _1085649617_create_users_tableUpSql() (*asset, error) {
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bytes, err := _1085649617_create_users_tableUpSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "1085649617_create_users_table.up.sql", size: 95, mode: os.FileMode(420), modTime: time.Unix(1485803085, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var __1185749658_add_city_to_usersDownSql = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x72\xf4\x09\x71\x0d\x52\x08\x71\x74\xf2\x71\x55\x28\x2d\x4e\x2d\x2a\x56\x70\x09\xf2\x0f\x50\x70\xf6\xf7\x09\xf5\xf5\x53\xf0\x74\x53\x70\x8d\xf0\x0c\x0e\x09\x56\x48\xce\x2c\xa9\xb4\xe6\x02\x04\x00\x00\xff\xff\xb7\x52\x88\xd7\x2e\x00\x00\x00")
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func _1185749658_add_city_to_usersDownSqlBytes() ([]byte, error) {
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return bindataRead(
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__1185749658_add_city_to_usersDownSql,
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"1185749658_add_city_to_users.down.sql",
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)
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}
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func _1185749658_add_city_to_usersDownSql() (*asset, error) {
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bytes, err := _1185749658_add_city_to_usersDownSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "1185749658_add_city_to_users.down.sql", size: 46, mode: os.FileMode(420), modTime: time.Unix(1485750443, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var __1185749658_add_city_to_usersUpSql = []byte("\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\x72\xf4\x09\x71\x0d\x52\x08\x71\x74\xf2\x71\x55\x28\x2d\x4e\x2d\x2a\x56\x70\x74\x71\x51\x70\xf6\xf7\x09\xf5\xf5\x53\x48\xce\x2c\xa9\x54\x28\x4b\x2c\x4a\xce\x48\x2c\xd2\x30\x34\x30\xd0\xb4\xe6\xe2\xe2\x02\x04\x00\x00\xff\xff\xa8\x0f\x49\xc6\x32\x00\x00\x00")
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func _1185749658_add_city_to_usersUpSqlBytes() ([]byte, error) {
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return bindataRead(
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__1185749658_add_city_to_usersUpSql,
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"1185749658_add_city_to_users.up.sql",
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)
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}
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func _1185749658_add_city_to_usersUpSql() (*asset, error) {
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bytes, err := _1185749658_add_city_to_usersUpSqlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "1185749658_add_city_to_users.up.sql", size: 50, mode: os.FileMode(420), modTime: time.Unix(1485843733, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"1085649617_create_users_table.down.sql": _1085649617_create_users_tableDownSql,
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"1085649617_create_users_table.up.sql": _1085649617_create_users_tableUpSql,
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"1185749658_add_city_to_users.down.sql": _1185749658_add_city_to_usersDownSql,
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"1185749658_add_city_to_users.up.sql": _1185749658_add_city_to_usersUpSql,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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}
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}
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if node.Func != nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"1085649617_create_users_table.down.sql": &bintree{_1085649617_create_users_tableDownSql, map[string]*bintree{}},
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"1085649617_create_users_table.up.sql": &bintree{_1085649617_create_users_tableUpSql, map[string]*bintree{}},
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"1185749658_add_city_to_users.down.sql": &bintree{_1185749658_add_city_to_usersDownSql, map[string]*bintree{}},
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"1185749658_add_city_to_users.up.sql": &bintree{_1185749658_add_city_to_usersUpSql, map[string]*bintree{}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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