Summary:
This change is related to https://github.com/facebook/react-native/issues/9677 that can happen when trying to get an Xcode release build, which in turn calls `react-native-xcode.sh` and if one has a non-standard file setup, ex:
```
ios/
|_ (iOS related code)
js/
|
|_ index.ios.js
node_modules
package.json
(other React Native JS code)
```
The error output in this case is:
```
+ DEST=/Users/caabernathy/Library/Developer/Xcode/DerivedData/Mixer-ffglwypovddbciahtlducaeuqxqa/Build/Products/Release-iphonesimulator/Mixer.app
+ [[ Release = \D\e\b\u\g ]]
+ BUNDLE_FILE=/Users/caabernathy/Library/Developer/Xcode/DerivedData/Mixer-ffglwypovddbciahtlducaeuqxqa/Build/Products/Release-iphonesimulator/Mixer.app/main.jsbundle
+ node /Users/caabernathy/Facebook/OpenSource/Apps/RWMixer/Sample/Build/Mixer-Challenge/js/node_modules/react-native/local-cli/cli.js bundle --entry-file index.ios.js --platform ios --dev false --reset-cache --bundle-output /Users/caabernathy/Library/Developer/X
Closes https://github.com/facebook/react-native/pull/10262
Differential Revision: D4100083
Pulled By: lacker
fbshipit-source-id: 476f38990d09d5c26c22df77630b1a71b42959e2
Summary:
* Motivation *
Second PR for Apple TV support.
* Test plan *
Apple TV tests have been added to scripts/objc-test.sh
Closes https://github.com/facebook/react-native/pull/10227
Differential Revision: D3974064
Pulled By: javache
fbshipit-source-id: 36dffb4517efa489e40fa713a30655d1d76ef646
Summary:
React native's reload javascript option doesn't always work on iOS devices since version 0.29, as described in https://github.com/facebook/react-native/issues/9617
It only doesn't work when you have a mac on a wireless connection, because react-native-xcode.sh can't find your IP address correctly in this case and will just fallback to use the pre-bundling option on your app.
This small change in react-native-xcode.sh fixed this issue for our project and should fix this issue for all mac users that use wireless connection and that will run a debug version of the app on a real iOS device.
Closes https://github.com/facebook/react-native/pull/9964
Differential Revision: D3923035
fbshipit-source-id: 436cfa2103e10221270034233552ce34720505d3
Summary:
Motivation: While testing the RC, the bundle step failed (because the reset-cache true flag was still present) for an Archive build causing an app to be distributed without the JS bundle. This was obviously not great because the app just crashed on startup.
This fix just checks that the bundle file is present and if not fails the build, as you would expect it to.
Closes https://github.com/facebook/react-native/pull/9284
Differential Revision: D3749572
fbshipit-source-id: f1ccb8b6cd0b78f6d8267e7b4b0f10b4a3cec5a1
Summary:
When compiling 0.31-rc1 was having issues with xcode running the package script and failing (ie not running and returning the --help info) Was due to this - simply changing the flag to --reset-cache instead of --reset-cache true worked miracles.
**Test plan (required)**
Ran packager without and runs but doesn't build the package, runs with small change and works now. Can copy paste output if you want but it's pretty super verbose for this small change.
Closes https://github.com/facebook/react-native/pull/9177
Differential Revision: D3661831
fbshipit-source-id: 3cebc543806b8fe3e413f83c59c9fb74e5e078f4
Summary:
This changes the JS location of the examples (2048, UIExplorer, Movies, and TicTacToe) to be set from RCTBundleURLProvider instead.
This also makes the example apps run the bundle script, which makes the build time longer.
Reviewed By: javache
Differential Revision: D3516371
fbshipit-source-id: 70e53c62feb81c067df4e2298e7d1f1458777490
Summary:
Implemented automatic IP detection for iOS, based on #6345 and #6362.
As the previous pull requests did, this works by writing the IP address of the host to a file.
Closes https://github.com/facebook/react-native/pull/8091
Differential Revision: D3427657
Pulled By: javache
fbshipit-source-id: 3f534c9b32c4d6fb9615fc2e2c3c3aef421454c5
Summary:
addition to #7297
When called from an upstarting app, the bundling process should always be called with a cleared cache. That avoids possible problems with cached files.
Closes https://github.com/facebook/react-native/pull/7324
Differential Revision: D3247420
fb-gh-sync-id: 503ad39cb36455512ccea1af7618e89a80942f0c
fbshipit-source-id: 503ad39cb36455512ccea1af7618e89a80942f0c
Summary:Remove Trailing Spaces.
Why:
Sometimes there are conflicts with trailing spaces
Saves space
Those whose tools automatically delete them will have their pr watered down with trailing space removal
Closes https://github.com/facebook/react-native/pull/6787
Differential Revision: D3144704
fb-gh-sync-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
fbshipit-source-id: d8a62f115a3f8a8a49d5b07f56c540a02af38cf8
Summary:**Problem**: As seen in https://github.com/facebook/react-native/issues/5820, many devs are confused by the fact that the offline bundle is not generated when running against the simulator, even when running in the "Release" configuration which is supposed to mimic "production" scenarios.
This pull request is a small change that fixes https://github.com/facebook/react-native/issues/5820 by updating the `react-native-xcode.sh` shell script to still generate the ofline bundle during Release configuration. It also updates `AppDelegate.m` to better document this behaviour in the comments so as to avoid any surprises.
**Test plan**: This is a simple change, the two tests done were
1. In a new React Native project, verify that an offline build is not generated when running against the simulator in "Debug" configuration as per normal.
2. Change to a "Release" configuration via Product > Scheme > Edit Scheme in XCode, then verify that the project runs with the offline build generated.
![screen shot 2016-02
Closes https://github.com/facebook/react-native/pull/6119
Differential Revision: D2970755
Pulled By: javache
fb-gh-sync-id: 64f658512869c73aa19286ca1e3dc6e31b5ac617
shipit-source-id: 64f658512869c73aa19286ca1e3dc6e31b5ac617
Summary:
`react-native-xcode.sh` can fail to execute if `$REACT_NATIVE_DIR` contains spaces.
E.g. if `$REACT_NATIVE_DIR` was `/Users/samn/src/Xcode Projects/AwesomeReact` then `react-native-xcode.sh` would fail with the following error:
```
node /Users/samn/src/Xcode Projects/ReactNativeBeaconTest/node_modules/react-native/local-cli/cli.js bundle .... (elided)
module.js:341
throw err;
^
Error: Cannot find module '/Users/samn/src/Xcode'
at Function.Module._resolveFilename (module.js:339:15)
at Function.Module._load (module.js:290:25)
at Function.Module.runMain (module.js:447:10)
at startup (node.js:139:18)
at node.js:999:3
Command /bin/sh failed with exit code 1
```
This change properly handles paths with spaces in them by quoting `$REACT_NATIVE_DIR`
Closes https://github.com/facebook/react-native/pull/5651
Reviewed By: svcscm
Differential Revision: D2884600
Pulled By: androidtrunkagent
fb-gh-sync-id: 3784d8f4e16c0c2cadac738c5f085a5023b5ecf7
Summary:
This fixes an error introduced in `0.18.0-rc`
`node` and `npm` isn't available if the developer is using `nvm` or `nodeenv`. XCode throws an error because of the call to `npm`. Simple move the line to after `node` and `npm` has been setup.
Closes https://github.com/facebook/react-native/pull/5156
Reviewed By: svcscm
Differential Revision: D2807589
Pulled By: androidtrunkagent
fb-gh-sync-id: 30c33145b2cb6f30ff67f6648153d5aa67fb74ed
Summary:
Hello!
I'm a fan of the *env family of version managers over the *vm family as I find them simpler and less obtrusive, but it seems that they don't currently work so well with react-native on OSX. See #4645
I've made a small addition to the xcode script that resolves the issue for me. Hopefully others will find this useful too :)
If I've not made the right move here, what is the correct way to get react-native projects building in xcode when the binary is not in the $PATH used by the script?
Cheers,
Louis
Closes https://github.com/facebook/react-native/pull/4801
Reviewed By: svcscm
Differential Revision: D2770726
Pulled By: androidtrunkagent
fb-gh-sync-id: 3b0f9e466549b3012a68c94738d2556173f4c21e
Summary:
Related to issue https://github.com/facebook/react-native/issues/4034#issuecomment-164134543.
The npm global install path may be set to a non-standard location. `react-native` is assumed to be in `PATH` but doesn't take into account the user's environment so building in Xcode fails:
~~~
react-native bundle --entry-file index.ios.js --platform ios --dev true --bundle-output [...]
../node_modules/react-native/packager/react-native-xcode.sh: line 48: react-native: command not found
Command /bin/sh failed with exit code 127
~~~
This fix uses `npm prefix -g` to get the bin location and adds it to `PATH`.
Closes https://github.com/facebook/react-native/pull/4749
Reviewed By: svcscm
Differential Revision: D2753215
Pulled By: androidtrunkagent
fb-gh-sync-id: 964d1a71ac1bf204545a594a9fa433a7bc367f35
Summary: When Node is installed with nvm, scripts invoked from Xcode need to set up nvm. This can be done either by sourcing .profile/.bash_profile/.bashrc/etc... or by sourcing nvm.sh directly -- this diff does the latter and handles the case where nvm may have been installed the official way (under ~/.nvm/nvm.sh AFAIK) or via homebrew.
Closes https://github.com/facebook/react-native/pull/4015
Reviewed By: svcscm
Differential Revision: D2633301
Pulled By: frantic
fb-gh-sync-id: 3c2b9b0d21887ba21d6f85f5d279314d50c1db28