Commit Graph

214 Commits

Author SHA1 Message Date
Amjad Masad 289989dc3f Error on name collisions
Summary: @​public
This moves us from warnings on name collisions to errors. If the error happens in initialization it will fatal out.

However, if the error happens while working (after initialization) then I did my best to make it recoverable. The rational behind this is that if you're working and you're changing names, you may introduce a duplication while moving things around. It will suck if you have to restart the server every time you do that.

Reviewed By: @frantic

Differential Revision: D2493098
2015-09-30 21:02:50 -07:00
Amjad Masad 4072c564ca Introduce `getOrderedDependencyPaths` that gets all concrete dependecy paths
Summary: @​public
Since we added packager-managed assets -- internally we still think of asset dependency as a single "module". In reality there are multiple files that represent this module. This becomes important with the `getDependencies` API which is used by Buck to inform it on what to rebuild. Since `getDependencies` deals with modules, and is more of an internal API, I've introduced a new one and would go on to deprecate this.

Reviewed By: @frantic

Differential Revision: D2487207
2015-09-29 18:34:21 -07:00
Amjad Masad d9c7205e17 Fix debug namespaces
Summary: @​public
Have a top-level debug namespace: `ReactNativePackager`
And add a couple of debugs in the transformer. This is ground work for adding a verbose option.

Reviewed By: @DmitrySoshnikov

Differential Revision: D2489960
2015-09-29 16:10:22 -07:00
Amjad Masad 40cecf94b3 remove randomness
Reviewed By: @javache

Differential Revision: D2490001
2015-09-29 12:44:22 -07:00
Amjad Masad 2cf80d481b Pass in the platform options when loading dependencies
Reviewed By: @jingc

Differential Revision: D2488262
2015-09-29 09:22:00 -07:00
Pieter De Baets c74f1e9bc9 Don't call originalConsole methods when they don't exist
Reviewed By: @vjeux

Differential Revision: D2485562
2015-09-29 09:21:48 -07:00
Amjad Masad 2a1d958251 Fix haste resolution (and better warnings)
Summary: @​public

Fix the haste resolution algorithm. Changed the map data structure from a list of modules, to a list of modules grouped by platform.
This considerably simplifies the "getModule" method and makes it easy to properly warn about colliding module names.
This also fixes a bug where we used to include `.web` files when we shouldn't (see task).

Reviewed By: @vjeux

Differential Revision: D2482969
2015-09-25 20:35:45 -07:00
Justin Spahr-Summers d071cfa7d1 Revert packager randomization revert 2015-09-25 10:24:06 -07:00
Justin Spahr-Summers 7827a02e32 Revert packager module randomization 2015-09-25 07:41:25 -07:00
Amjad Masad 5bb1226b64 Warn and randomize colliding name selection
Summary: @​public

The issue of colliding haste modules have came up many times and have wasted countless engineering hours. This will start warning about it and will also start selecting modules at random so that people don't depend on undefined behavior.

Additionally, this surfaced an issue where with assets we may fatally throw if the directory doesn't exist. This is fixed by checking the existence of the directory before trying to match files in it.

Reviewed By: @jingc

Differential Revision: D2478480
2015-09-25 00:19:27 -07:00
Martin Bigio d475e14cc2 Print to console instead of debug uncaught exceptions
Reviewed By: @jingc

Differential Revision: D2478099
2015-09-24 15:57:26 -07:00
Martin Bigio 3f61a4f846 Log server state when client is unexpetedly closed
Reviewed By: @javache

Differential Revision: D2473036
2015-09-24 08:20:20 -07:00
Charlie Cheever c7ec04b253 Also call the original `console` methods if they exist
Summary: Ex. When `console.log` or similar is called, this will call
the original method, which can be quite useful.

For example, under iOS, this will log to the Safari console debugger,
which has an expandable UI for inspecting objects, etc., and is also
just useful if you are using that as a REPL.

I don't believe this incurs a meaningful performance penalty unless
the console is open, but it would be easy to stick behind a flag
if that is a problem.
Closes https://github.com/facebook/react-native/pull/2486

Reviewed By: @​svcscm

Differential Revision: D2472470

Pulled By: @vjeux
2015-09-23 19:29:24 -07:00
Martin Bigio 16a9a5beda Don't swallow client errors
Reviewed By: @​swarr

Differential Revision: D2472285
2015-09-23 12:43:23 -07:00
Amjad Masad 0e8f6e4ed3 Remove server error listener so that it throws
Summary: @​public
We swallow errors like it's nobody's business :(
Having an error handler that `reject`s after the promise has been resolved is a no-op. In node, if there is no `error` event handler then the error would throw.

So after we start listening and we want to resolve the promise, we remove the error listener so that we make sure errors actually throw.

Finally, I made the `uncaughtError` handler log `error.stack` so we can get an idea of what's going on.

Reviewed By: @martinbigio

Differential Revision: D2468472
2015-09-22 15:48:29 -07:00
Amjad Masad 0671b2b6f2 Return concrete file paths to the client
Reviewed By: @martinbigio

Differential Revision: D2465182
2015-09-22 15:45:25 -07:00
Martín Bigio a2b8762e4d Add logging information when client's socket gets closed unexpetedly
Reviewed By: @amasad

Differential Revision: D2468293
2015-09-22 15:21:35 -07:00
Amjad Masad 06b6ef4d84 Simplify over-engineered Activity module
Summary: @​public
I've noticed that the logs can be sometimes misleading, as when an Activity ends it doesn't log immediatly. A sync `console.log` would log before it although the Acitivity should've finished before.

Turns out we wait before writing out the logs to the console. I don't see any reason for this. Looking at the `Activity` module it's over-engineered. This diff makes logging sync and simplfies the module.

Reviewed By: @martinbigio

Differential Revision: D2467922
2015-09-22 14:25:37 -07:00
Amjad Masad 45d07e4f77 Log exit code
Reviewed By: @martinbigio

Differential Revision: D2467457
2015-09-22 12:40:25 -07:00
Christoph Pojer e3f7a3933c Fix tests + enable inline requires on react-native
Reviewed By: @sahrens, @vjeux

Differential Revision: D2456607
2015-09-21 14:39:44 -07:00
Martin Bigio fe2d48ea12 Log uncaught exceptions on the socket server
Reviewed By: @frantic

Differential Revision: D2462114
2015-09-21 12:08:29 -07:00
Pieter De Baets 283df8d55f Enable Jest tests
Reviewed By: @amasad

Differential Revision: D2422290
2015-09-20 16:48:35 -07:00
Christoph Pojer 3f02fd9371 Codemod tests to use top-level-requires
Reviewed By: @DmitrySoshnikov

Differential Revision: D2456250
2015-09-19 15:41:29 -07:00
DengYun 9e37caebbb Generate module name seperated by '/' on Windows.
Summary: I think packager on different platform should generate same output if possible. So packager should replace '\\' in module name with '/' on Windows.

Closes https://github.com/facebook/react-native/pull/2813

Reviewed By: @​svcscm

Differential Revision: D2458634

Pulled By: @martinbigio
2015-09-18 15:15:28 -07:00
mqli d7dadf9a5c Fixing the packager infinite loop on Windows
Summary: The issue here https://github.com/facebook/react-native/issues/2787

The root path '/' dosn't match windows root path
Closes https://github.com/facebook/react-native/pull/2789

Reviewed By: @​svcscm

Differential Revision: D2452718

Pulled By: @martinbigio
2015-09-18 06:05:22 -07:00
facebook-github-bot-6 b1943d588c Get back 100% in sync with fb codebase 2015-09-16 10:30:53 -07:00
Martín Bigio c1c61a4e88 defeat race condition when replying to client
Summary: @​public

The server dies after 30 seconds if it has no jobs on it's queue. The problem is that the jobs counter gets decreased before returning the bytes to the client. As a consequence, it's possible that the server dies while it's returning the bytes to the client, or just after it finished returning the bytes to the client.

To avoid both issues lets move the counter decrease a few lines below and bump the timer to make sure we have time to fully write the bytes on the socket and let the client close the connection before the server dies.

Reviewed By: @vjeux

Differential Revision: D2445264
2015-09-15 16:25:25 -07:00
Amjad Masad 86a099d00a Refactor DependencyResolver into request/response
Reviewed By: @martinbigio

Differential Revision: D2425842
2015-09-11 17:01:35 -07:00
Christopher Chedeau 87d4d3c55c Revert internal files that didn't get pulled internally first
See all the packager files in this commit:
f83675d191 (diff-7b5603771e245e5b0cd7223277db3db4)

cc @foghina
2015-09-11 16:59:28 -07:00
Amjad Masad 676c1c3a45 Fix server tests
Summary: @​public
Invoking an extra promise caused failures in the promise-based tests. This fixes them.

Reviewed By: @vjeux

Differential Revision: D2432431
2015-09-11 13:30:33 -07:00
Amjad Masad 2c321df75c Client should throw when server unexpectedly closes the connection
Reviewed By: @natthu

Differential Revision: D2425357
2015-09-09 16:35:25 -07:00
Amjad Masad b8209572bb Handle EEXIST error when starting the server
Reviewed By: @cpojer

Differential Revision: D2426373
2015-09-09 16:10:33 -07:00
Amjad Masad c308774bc1 Protect against races in deleting corrupt cache
Reviewed By: @cpojer

Differential Revision: D2426450
2015-09-09 16:05:39 -07:00
Amjad Masad 68fb275c78 Pass in platform argument in offline building
Summary: how did this ever work?
All build jobs must pass in the platform argument.
This also turns the "platform" argument into a required one.

I added a task to infer the platform argument from the filename here: t8306875

Reviewed By: @martinbigio

Differential Revision: D2425114
2015-09-09 14:45:58 -07:00
Christopher Chedeau ef080b699d Fix declareOpts test
Summary: When we updated joi, the error message was changed. I removed the content to prevent similar errors in the future.

Reviewed By: @amasad

Differential Revision: D2424048
2015-09-09 11:25:28 -07:00
Tadeu Zagallo 91e235465b Move systrace helper out of the packager
Summary: @​public

The profiler helper shouldn't live inside the packager itself, move
it to the packager.js file with other middlewares.

Reviewed By: @martinbigio

Differential Revision: D2424878
2015-09-09 11:25:24 -07:00
Christopher Chedeau b59784573b Revert "unbreak tests"
This reverts commit f9b2709c8d39b1ec6f729d315855f05d427ab75b.
2015-09-09 11:10:50 -07:00
Christopher Chedeau 086adda39b unbreak tests 2015-09-08 20:00:42 -07:00
Christopher Chedeau 1a428c2c90 Updates from Tue 8 Sep 2015-09-08 16:54:44 -07:00
Alex Kotliarskyi 802578a78e [ReactNative] Pipe `platform` option all the way to the asset server 2015-09-08 11:37:38 -08:00
Martín Bigio 7beb248c06 [react-packager] Bump ipc timeout 2015-09-08 04:50:25 -08:00
Amjad Masad 2727f4b5ea [react-packager] Allow a longer startup time before the server dies
Summary:
1. When the server starts up, it only gives itself 30 second to live before receiving any connections/jobs
2. There is a startup cost with starting the server and handshaking
3. The server dies before the client has a chance to connect to it

Solution:
1. While the server should die pretty fast after it's done it's work, we should have a longer timeout for starting it
2. I also added accompanying server logs with client connection errors
2015-09-07 10:31:49 -08:00
Amjad Masad b7d76074a0 [react-packager] Support platform extensions in image requires
Summary:
We don't currently support platform extensions in asset modules.
This adds supports for it:

```
require('./a.png');
```

Will require 'a.ios.png' if it exists and 'a.png' if it doesn't.
2015-09-04 15:17:14 -08:00
Tadeu Zagallo 79abdb2250 [RectNative][Packager] Cache minification result
Summary:
The packager just cached the result of the bundle, but would minify
it on every request. Change it to cache the minification result.
2015-09-04 12:22:50 -08:00
Amjad Masad 734edf5cd4 [react-packager] Socket Server should not die while there active connections
Summary:
Saw an issue with a build because of an ENONT error: https://fb.facebook.com/groups/716936458354972/permalink/923628747685741/

My hypothesis:

1. We issue a ping to the socket (in SocketInterface/index.js) a decides if the available socket is alive
2. We see that it's alive but by the time we actually connect to it the server would've died

Solution:

1. The server shouldn't die as long as there are clients connected to it (currently it only stay alive as long as there are jobs)
2. The "ping" should only disconnect once the client is connected
3. Finally, have a better error message than ENOENT
2015-09-03 14:48:19 -08:00
Tadeu Zagallo bcbe99b3af [ReactNative][Packager] Fix source maps for minified sources
Summary:
The packager was ignoring minification for source map requests.
2015-09-03 12:01:57 -08:00
Spencer Ahrens bad0a5cb46 Updates from Thu Sep 3rd. 2015-09-03 12:55:40 -07:00
Amjad Masad 672b7b0070 [react-packager] Sourcemap url should include the same args as the bundle url
Summary:
Sourcemap urls were generated as just the pathname (no options) which meant that they generated source for the wrong bundle.

Even worse, there exists a race condition when multiple request to the same bundle has different types of paltform arguments (in this case one could be 'ios' and the other is undefined). The fix will this will come later as it's more involved -- will need to refactor the dependency resolver to have a per-request state.
2015-09-02 15:34:54 -08:00
Amjad Masad c48ce25de6 [react-packager] Fix cache issues 2015-09-01 16:43:17 -08:00
Amjad Masad f9b1658c6f [react-pacakger] Max idle time for socket server is too long 2015-09-01 11:40:47 -08:00