Summary:
Introduce a Bundler capable of generating the layout of modules for a given entry point. The current algorithm is the most trivial we could come up with: (1)it puts all the sync dependencies into the same bundle and (2) each group of async dependencies with all their dependencies into a separate bundle. For async dependencies we do this recursivelly, meaning that async dependencies could have async dependencies which will end up on separate bundles as well.
The output of of the layout is an array of bundles. Each bundle is just an array for now with the dependencies in the order the requires where processed. Using this information we should be able to generate the actual bundles by using the `/path/to/entry/point.bundle` endpoint. We might change the structure of this json in the future, for instance to account for parent/child bundles relationships.
The next step will be to improve this algorithm to avoid repeating quite a bit dependencies across bundles.
Summary:
This is the first step to add support for splitting the JS bundle into multiple ones. This diff adds support for keeping track of the async dependencies each module has. To do so we introduce the following syntax:
require.ensure(['dep1', 'dep2, ..., 'depN'], callback);
Where the callback function is asynchronously invoked once all the indicated modules are loaded.
Internally, the packager keeps track of every set of async dependencies a module has. So for instance if a module looks like this:
require.ensure(['dep1'], () => {...});
require.ensure(['dep2'], () => {...});
the `Module` object will keep track of each set of dependencies separately (because we might want to put them on separate bundles).
Summary:
The word Package is overloaded, it may mean npm package, or may mean a collection of bundles. Neither is what we mean. We mean `bundle`.
This renames it and modernize some of the Bundler code.
Summary:
The cache is only used for JSTransformer at the moment. We're doing IO and some computation to get each module's name, whether is a haste or node module and it's dependencies. This work happens on startup so by caching this value we shouldbe able to reduce the start up time. Lets promote the Cache to the Packager level to be able to use it by any of the components of the packager. For now, on this diff we'll start using it to cache the mentioned fields.
Also we had to introduce the concept of fields in the cache as manually merging the date we had for each path is not possible as we're using promisses all around. With the new API, each field is a promise.
@amasad and I did some manual testing to measure the impact of this change and looks like it's saves 1 second when building the haste map (which represents 50% of the time). Overall this reduces 1 second of start up time which was currently about 8s on my mac book pro.
Summary:
When React DevTools is not installed, React prints a tiny warning to the console.
However, in debugger.html we have a lot of free space we could use to promote
React DevTools more actively.
Summary:
- Enables async/await in .babelrc and transformer.js
- Adds regenerator to package.json. Users still need to explicitly require the regenerator runtime -- this is so that you only pay for what you use.
- Update AsyncStorage examples in UIExplorer to use async/await
- Update promise tests in UIExplorer to use async/await in addition to the promise API
Closes https://github.com/facebook/react-native/pull/1765
Github Author: James Ide <ide@jameside.com>
Summary:
Teach the resolver about platform-based resolution. The platform extension is inferred from the entry point.
It works for haste modules, as well as node-based resolution.
Summary:
[This is a preview diff for getting RN's tests to pass with a future version of jest that supports io.js and other future versions of Node. This can be merged once the diff to update jest is merged upstream and published.]
Updates the tests in small ways so they run on io.js with two updates:
- The Cache test which relies on Promises uses `runAllImmediates` for modern versions of Node because bluebird uses `setImmediate` instead of `process.nextTick` for Node >0.10.
Closes https://github.com/facebook/react-native/pull/1382
Github Author: James Ide <ide@jameside.com>
Test Plan: Run `npm test` with the latest version of jest.
Summary:
Another Pull Request implementing the changes in issue #468 - Enabled Packager to run on Windows
This change relates to the blacklist fixes. It includes the path conversion for blacklist and changes to the default watched directory. It has no impact on Mac OSX.
Closes https://github.com/facebook/react-native/pull/893
Github Author: Joe Wood <joewood>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
Now that watchman perf issue was fixed we can enable watchman-based fs crawling which is faster than node.
This showed an existing issue with some files missing from the blacklist which I addressed.
Test Plan:
./fbrnios.sh run
click around and scroll all the apps
Summary:
This is an edited re-submission of #1458 because I'm stupid.
Closes https://github.com/facebook/react-native/pull/1497
Github Author: Johannes Lumpe <johannes@johanneslumpe.de>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
We have a function that detects whether a give file is to be treated as a node_modules. If so it doesn't have access to the haste module map. There is an exception to this rule which is a few modules that are allowed to do that. Currently thats react-native, react-tools, and parse.
The current implementation had a bug where if you had `react-native` (or react-tools etc) in the name before the actual package root then the detection will be off. This fixes the problem by starting from the `lastIndexOf('node_modules')` directory, that way nothing confuses us.
Test Plan:
./runJestTests.sh
export OSS, patch, run e2e test
Summary:
@public
The current output of console.log is extremely bad. If you pass NaN, it shows up as null (super confusing I know -_-), if you pass a cyclical object, it just says that it is cyclic and that's it. It doesn't print up the first few levels which are NOT cyclical and would be really helpful.
It turns out that nodejs console.log pretty printer is really awesome and can be easily extracted as a few hundred lines. This is going to be such a productivity boost that I think it's the right tradeoff to embed it like this
Test Plan:
```
var a = {kikoo: {lol: 1}}
a.kikoo.nice = a;
console.log(a);
> { kikoo: { lol: 1, nice: [Circular] } }
console.log(NaN)
> NaN
```
Summary:
Similarly to npm-installed react, this change makes changes to the packager so that it understands that it's been installed via Cocoapods and determines the project and asset roots properly (from the main application directory).
Closes https://github.com/facebook/react-native/pull/1568
Github Author: Jarek Potiuk <jarek@potiuk.com>
Test Plan: Imported from GitHub, without a `Test Plan:` line.
Summary:
@public
corrected small typo in the 500 response from the packager server
Test Plan: add throw to promise function prior to error handler, run packager, cache a bundle with bundle extension URI, open /debug/packages, see clean 500 error
Summary:
@public
Fixes#773, #1055
The resolver was getting a bit unwieldy because a lot has changed since the initial writing (porting node-haste).
This also splits up a large complex file into the following:
* Makes use of classes: Module, AssetModule, Package, and AssetModule_DEPRECATED (`image!` modules)
* DependencyGraph is lazy for everything that isn't haste modules and packages (need to read ahead of time)
* Lazy makes it fast, easier to reason about, and easier to add new loaders
* Has a centralized filesystem wrapper: fast-fs (ffs)
* ffs is async and lazy for any read operation and sync for directory/file lookup which makes it fast
* we can easily drop in different adapters for ffs to be able to build up the tree: watchman, git ls-files, etc
* use es6 for classes and easier to read promise-based code
Follow up diffs will include:
* Using new types (Module, AssetModule etc) in the rest of the codebase (currently we convert to plain object which is a bit of a hack)
* using watchman to build up the fs
* some caching at the object creation level (we are recreating Modules and Packages many times, we can cache them)
* A plugin system for loaders (e.g. @tadeuzagallo wants to add a native module loader)
Test Plan:
* ./runJestTests.sh react-packager
* ./runJestTests.sh PackagerIntegration
* Export open source and run the e2e test
* reset cache
* ./fbrnios.sh run and click around
Summary:
@public
We cached based on url, which wasn't unique becuase some options would be defaulted. This was obvious when starting the server via fbrnios which tries to warmup the bundle.
And then when the device woke up it will send a request (that is identical in reality) but would miss the cache.
This changes the cache key into a JSON stringification of the options.
Test Plan:
* ./runJestTests.sh
* ./fbrnios.sh run
Summary:
Before this diff every time you reload in debug mode Chrome window
is actiavated. Looks like that behaviour is pretty annoying.
Fixes#689
@public
Test Plan:
```
$ ./packager/launchChromeDevTools.applescript 'https://www.facebook.com/'
```
First time it opens a new tab and activates Chrome, running this again does
not activate Chrome if the tab already exists.
Summary:
@public
The current implementation of `MessageQueue` is huge, over-complicated and spread
across `MethodQueue`, `MethodQueueMixin`, `BatchedBridge` and `BatchedBridgeFactory`
Refactored in a simpler way, were it's just a `MessageQueue` class and `BatchedBridge`
is only an instance of it.
Test Plan:
I had to make some updates to the tests, but no real update to the native side.
There's also tests covering the `remoteAsync` methods, and more integration tests for UIExplorer.
Verified whats being used by Android, and it should be safe, also tests Android tests have been pretty reliable.
Manually testing: Create a big hierarchy, like `<ListView>` example. Use the `TimerMixin` example to generate multiple calls.
Test the failure callback on the `Geolocation` example.
All the calls go through this entry point, so it's hard to miss if it's broken.
Summary:
@public
Fixes#1431Fixes#1005
Files with no newlines and a comment at the end of the file would've caused a syntax error in the bundle:
```js
__d('module', function() {
hi();
// wow })
```
This fixes the issue by inserting a new lines before `})`.
Test Plan:
* ./runJestTests.sh
* ./runJestTests.sh PackagerIntegration
* open app to the playground app
* add an error
* observe that the redbox has the correct lines
Summary:
@public
Fixes#773
This fixes `.json` name resolution. And also reads `package.json` when doing a directory module resolution.
The algorithm can be found here: https://nodejs.org/api/modules.html
I'll probably start including the node (or browserify) modules test in later diffs to make sure we're fully compliant.
Test Plan:
* ./runJestTests.sh
* ./runJestTests.sh PackagerIntegration
* open playground and require a json file
* test redbox
Summary:
@public
Fixes issue #1055
For some historical reason we used to strip the extension of the module name before passing it to `resolveDependency` which is completly capable of handling all kinds of names. The fix is one line, but added a few tests for this.
Test Plan:
* ./runJestTests.sh
* ./runJestTests.sh PacakgerIntegration
* Open app and click around