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throwing for unresolved modules: flip logic
Summary: The current test checks whether the target platform is `'ios'`. When building with windows, errors will also be swallowed silently. This adds a check whether the target platform is `'android'`, where we have to avoid throwing for FB-internal reasons. Reviewed By: martinbigio Differential Revision: D3907025 fbshipit-source-id: 5abeb06b9121265fe1aa3932ad1785f148f04ddf
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@ -105,7 +105,7 @@ class Resolver {
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preferNativePlatform: true,
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preferNativePlatform: true,
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fileWatcher: opts.fileWatcher,
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fileWatcher: opts.fileWatcher,
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cache: opts.cache,
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cache: opts.cache,
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shouldThrowOnUnresolvedErrors: (_, platform) => platform === 'ios',
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shouldThrowOnUnresolvedErrors: (_, platform) => platform !== 'android',
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transformCode: opts.transformCode,
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transformCode: opts.transformCode,
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extraNodeModules: opts.extraNodeModules,
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extraNodeModules: opts.extraNodeModules,
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assetDependencies: ['react-native/Libraries/Image/AssetRegistry'],
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assetDependencies: ['react-native/Libraries/Image/AssetRegistry'],
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