490 lines
12 KiB
Go
490 lines
12 KiB
Go
// Copyright (c) Liam Stanley <me@liamstanley.io>. All rights reserved. Use
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// of this source code is governed by the MIT license that can be found in
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// the LICENSE file.
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package girc
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import (
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"sort"
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"sync"
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"time"
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)
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// state represents the actively-changing variables within the client
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// runtime. Note that everything within the state should be guarded by the
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// embedded sync.RWMutex.
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type state struct {
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sync.RWMutex
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// nick, ident, and host are the internal trackers for our user.
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nick, ident, host string
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// channels represents all channels we're active in.
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channels map[string]*Channel
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// users represents all of users that we're tracking.
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users map[string]*User
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// enabledCap are the capabilities which are enabled for this connection.
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enabledCap []string
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// tmpCap are the capabilties which we share with the server during the
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// last capability check. These will get sent once we have received the
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// last capability list command from the server.
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tmpCap []string
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// serverOptions are the standard capabilities and configurations
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// supported by the server at connection time. This also includes
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// RPL_ISUPPORT entries.
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serverOptions map[string]string
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// motd is the servers message of the day.
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motd string
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}
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// notify sends state change notifications so users can update their refs
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// when state changes.
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func (s *state) notify(c *Client, ntype string) {
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c.RunHandlers(&Event{Command: ntype})
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}
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// reset resets the state back to it's original form.
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func (s *state) reset() {
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s.Lock()
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s.nick = ""
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s.ident = ""
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s.host = ""
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s.channels = make(map[string]*Channel)
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s.users = make(map[string]*User)
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s.serverOptions = make(map[string]string)
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s.enabledCap = []string{}
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s.motd = ""
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s.Unlock()
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}
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// User represents an IRC user and the state attached to them.
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type User struct {
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// Nick is the users current nickname. rfc1459 compliant.
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Nick string `json:"nick"`
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// Ident is the users username/ident. Ident is commonly prefixed with a
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// "~", which indicates that they do not have a identd server setup for
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// authentication.
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Ident string `json:"ident"`
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// Host is the visible host of the users connection that the server has
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// provided to us for their connection. May not always be accurate due to
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// many networks spoofing/hiding parts of the hostname for privacy
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// reasons.
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Host string `json:"host"`
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// ChannelList is a sorted list of all channels that we are currently
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// tracking the user in. Each channel name is rfc1459 compliant. See
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// User.Channels() for a shorthand if you're looking for the *Channel
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// version of the channel list.
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ChannelList []string `json:"channels"`
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// FirstSeen represents the first time that the user was seen by the
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// client for the given channel. Only usable if from state, not in past.
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FirstSeen time.Time `json:"first_seen"`
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// LastActive represents the last time that we saw the user active,
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// which could be during nickname change, message, channel join, etc.
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// Only usable if from state, not in past.
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LastActive time.Time `json:"last_active"`
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// Perms are the user permissions applied to this user that affect the given
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// channel. This supports non-rfc style modes like Admin, Owner, and HalfOp.
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Perms *UserPerms `json:"perms"`
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// Extras are things added on by additional tracking methods, which may
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// or may not work on the IRC server in mention.
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Extras struct {
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// Name is the users "realname" or full name. Commonly contains links
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// to the IRC client being used, or something of non-importance. May
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// also be empty if unsupported by the server/tracking is disabled.
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Name string `json:"name"`
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// Account refers to the account which the user is authenticated as.
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// This differs between each network (e.g. usually Nickserv, but
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// could also be something like Undernet). May also be empty if
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// unsupported by the server/tracking is disabled.
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Account string `json:"account"`
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// Away refers to the away status of the user. An empty string
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// indicates that they are active, otherwise the string is what they
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// set as their away message. May also be empty if unsupported by the
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// server/tracking is disabled.
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Away string `json:"away"`
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} `json:"extras"`
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}
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// Channels returns a reference of *Channels that the client knows the user
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// is in. If you're just looking for the namme of the channels, use
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// User.ChannelList.
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func (u User) Channels(c *Client) []*Channel {
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if c == nil {
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panic("nil Client provided")
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}
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channels := []*Channel{}
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c.state.RLock()
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for i := 0; i < len(u.ChannelList); i++ {
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ch := c.state.lookupChannel(u.ChannelList[i])
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if ch != nil {
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channels = append(channels, ch)
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}
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}
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c.state.RUnlock()
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return channels
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}
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// Copy returns a deep copy of the user which can be modified without making
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// changes to the actual state.
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func (u *User) Copy() *User {
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nu := &User{}
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*nu = *u
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nu.Perms = u.Perms.Copy()
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_ = copy(nu.ChannelList, u.ChannelList)
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return nu
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}
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// addChannel adds the channel to the users channel list.
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func (u *User) addChannel(name string) {
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if u.InChannel(name) {
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return
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}
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u.ChannelList = append(u.ChannelList, ToRFC1459(name))
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sort.StringsAreSorted(u.ChannelList)
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u.Perms.set(name, Perms{})
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}
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// deleteChannel removes an existing channel from the users channel list.
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func (u *User) deleteChannel(name string) {
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name = ToRFC1459(name)
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j := -1
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for i := 0; i < len(u.ChannelList); i++ {
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if u.ChannelList[i] == name {
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j = i
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break
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}
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}
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if j != -1 {
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u.ChannelList = append(u.ChannelList[:j], u.ChannelList[j+1:]...)
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}
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u.Perms.remove(name)
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}
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// InChannel checks to see if a user is in the given channel.
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func (u *User) InChannel(name string) bool {
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name = ToRFC1459(name)
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for i := 0; i < len(u.ChannelList); i++ {
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if u.ChannelList[i] == name {
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return true
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}
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}
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return false
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}
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// Lifetime represents the amount of time that has passed since we have first
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// seen the user.
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func (u *User) Lifetime() time.Duration {
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return time.Since(u.FirstSeen)
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}
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// Active represents the the amount of time that has passed since we have
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// last seen the user.
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func (u *User) Active() time.Duration {
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return time.Since(u.LastActive)
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}
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// IsActive returns true if they were active within the last 30 minutes.
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func (u *User) IsActive() bool {
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return u.Active() < (time.Minute * 30)
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}
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// Channel represents an IRC channel and the state attached to it.
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type Channel struct {
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// Name of the channel. Must be rfc1459 compliant.
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Name string `json:"name"`
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// Topic of the channel.
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Topic string `json:"topic"`
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// UserList is a sorted list of all users we are currently tracking within
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// the channel. Each is the nickname, and is rfc1459 compliant.
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UserList []string `json:"user_list"`
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// Joined represents the first time that the client joined the channel.
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Joined time.Time `json:"joined"`
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// Modes are the known channel modes that the bot has captured.
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Modes CModes `json:"modes"`
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}
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// Users returns a reference of *Users that the client knows the channel has
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// If you're just looking for just the name of the users, use Channnel.UserList.
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func (ch Channel) Users(c *Client) []*User {
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if c == nil {
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panic("nil Client provided")
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}
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users := []*User{}
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c.state.RLock()
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for i := 0; i < len(ch.UserList); i++ {
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user := c.state.lookupUser(ch.UserList[i])
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if user != nil {
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users = append(users, user)
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}
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}
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c.state.RUnlock()
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return users
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}
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// Trusted returns a list of users which have voice or greater in the given
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// channel. See Perms.IsTrusted() for more information.
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func (ch Channel) Trusted(c *Client) []*User {
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if c == nil {
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panic("nil Client provided")
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}
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users := []*User{}
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c.state.RLock()
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for i := 0; i < len(ch.UserList); i++ {
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user := c.state.lookupUser(ch.UserList[i])
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if user == nil {
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continue
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}
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perms, ok := user.Perms.Lookup(ch.Name)
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if ok && perms.IsTrusted() {
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users = append(users, user)
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}
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}
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c.state.RUnlock()
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return users
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}
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// Admins returns a list of users which have half-op (if supported), or
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// greater permissions (op, admin, owner, etc) in the given channel. See
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// Perms.IsAdmin() for more information.
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func (ch Channel) Admins(c *Client) []*User {
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if c == nil {
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panic("nil Client provided")
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}
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users := []*User{}
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c.state.RLock()
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for i := 0; i < len(ch.UserList); i++ {
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user := c.state.lookupUser(ch.UserList[i])
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if user == nil {
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continue
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}
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perms, ok := user.Perms.Lookup(ch.Name)
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if ok && perms.IsAdmin() {
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users = append(users, user)
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}
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}
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c.state.RUnlock()
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return users
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}
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// addUser adds a user to the users list.
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func (ch *Channel) addUser(nick string) {
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if ch.UserIn(nick) {
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return
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}
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ch.UserList = append(ch.UserList, ToRFC1459(nick))
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sort.Strings(ch.UserList)
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}
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// deleteUser removes an existing user from the users list.
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func (ch *Channel) deleteUser(nick string) {
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nick = ToRFC1459(nick)
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j := -1
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for i := 0; i < len(ch.UserList); i++ {
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if ch.UserList[i] == nick {
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j = i
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break
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}
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}
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if j != -1 {
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ch.UserList = append(ch.UserList[:j], ch.UserList[j+1:]...)
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}
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}
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// Copy returns a deep copy of a given channel.
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func (ch *Channel) Copy() *Channel {
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nc := &Channel{}
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*nc = *ch
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_ = copy(nc.UserList, ch.UserList)
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// And modes.
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nc.Modes = ch.Modes.Copy()
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return nc
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}
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// Len returns the count of users in a given channel.
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func (ch *Channel) Len() int {
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return len(ch.UserList)
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}
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// UserIn checks to see if a given user is in a channel.
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func (ch *Channel) UserIn(name string) bool {
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name = ToRFC1459(name)
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for i := 0; i < len(ch.UserList); i++ {
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if ch.UserList[i] == name {
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return true
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}
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}
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return false
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}
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// Lifetime represents the amount of time that has passed since we have first
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// joined the channel.
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func (ch *Channel) Lifetime() time.Duration {
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return time.Since(ch.Joined)
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}
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// createChannel creates the channel in state, if not already done.
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func (s *state) createChannel(name string) (ok bool) {
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supported := s.chanModes()
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prefixes, _ := parsePrefixes(s.userPrefixes())
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if _, ok := s.channels[ToRFC1459(name)]; ok {
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return false
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}
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s.channels[ToRFC1459(name)] = &Channel{
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Name: name,
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UserList: []string{},
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Joined: time.Now(),
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Modes: NewCModes(supported, prefixes),
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}
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return true
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}
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// deleteChannel removes the channel from state, if not already done.
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func (s *state) deleteChannel(name string) {
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name = ToRFC1459(name)
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_, ok := s.channels[name]
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if !ok {
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return
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}
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for _, user := range s.channels[name].UserList {
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s.users[user].deleteChannel(name)
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if len(s.users[user].ChannelList) == 0 {
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// Assume we were only tracking them in this channel, and they
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// should be removed from state.
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delete(s.users, user)
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}
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}
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delete(s.channels, name)
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}
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// lookupChannel returns a reference to a channel, nil returned if no results
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// found.
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func (s *state) lookupChannel(name string) *Channel {
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return s.channels[ToRFC1459(name)]
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}
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// lookupUser returns a reference to a user, nil returned if no results
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// found.
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func (s *state) lookupUser(name string) *User {
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return s.users[ToRFC1459(name)]
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}
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// createUser creates the user in state, if not already done.
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func (s *state) createUser(nick string) (ok bool) {
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if _, ok := s.users[ToRFC1459(nick)]; ok {
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// User already exists.
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return false
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}
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s.users[ToRFC1459(nick)] = &User{
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Nick: nick,
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FirstSeen: time.Now(),
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LastActive: time.Now(),
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Perms: &UserPerms{channels: make(map[string]Perms)},
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}
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return true
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}
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// deleteUser removes the user from channel state.
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func (s *state) deleteUser(channelName, nick string) {
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user := s.lookupUser(nick)
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if user == nil {
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return
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}
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if channelName == "" {
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for i := 0; i < len(user.ChannelList); i++ {
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s.channels[user.ChannelList[i]].deleteUser(nick)
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}
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delete(s.users, ToRFC1459(nick))
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return
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}
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channel := s.lookupChannel(channelName)
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if channel == nil {
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return
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}
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user.deleteChannel(channelName)
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channel.deleteUser(nick)
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if len(user.ChannelList) == 0 {
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// This means they are no longer in any channels we track, delete
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// them from state.
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delete(s.users, ToRFC1459(nick))
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}
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}
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// renameUser renames the user in state, in all locations where relevant.
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func (s *state) renameUser(from, to string) {
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from = ToRFC1459(from)
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// Update our nickname.
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if from == ToRFC1459(s.nick) {
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s.nick = to
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}
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user := s.lookupUser(from)
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if user == nil {
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return
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}
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delete(s.users, from)
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user.Nick = to
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user.LastActive = time.Now()
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s.users[ToRFC1459(to)] = user
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for i := 0; i < len(user.ChannelList); i++ {
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for j := 0; j < len(s.channels[user.ChannelList[i]].UserList); j++ {
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if s.channels[user.ChannelList[i]].UserList[j] == from {
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s.channels[user.ChannelList[i]].UserList[j] = ToRFC1459(to)
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}
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}
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}
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}
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