Relay Joins/Topic changes in RocketChat bridge (#1085)

This pull request properly sets the events EventJoinLeave and EventTopicChange for messages from the RocketChat bridge and drops messages which are neither one of those events nor plain messages.
This commit is contained in:
ldruschk 2020-04-18 22:00:35 +02:00 committed by GitHub
parent 8a87a71927
commit 8e6ddadba2
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2 changed files with 30 additions and 1 deletions

View File

@ -2,6 +2,7 @@ package brocketchat
import (
"github.com/42wim/matterbridge/bridge/config"
"github.com/matterbridge/Rocket.Chat.Go.SDK/models"
)
func (b *Brocketchat) handleRocket() {
@ -38,6 +39,23 @@ func (b *Brocketchat) handleRocketHook(messages chan *config.Message) {
}
}
func (b *Brocketchat) handleStatusEvent(ev models.Message, rmsg *config.Message) bool {
switch ev.Type {
case "":
// this is a normal message, no processing needed
// return true so the message is not dropped
return true
case sUserJoined, sUserLeft:
rmsg.Event = config.EventJoinLeave
return true
case sRoomChangedTopic:
rmsg.Event = config.EventTopicChange
return true
}
b.Log.Debugf("Dropping message with unknown type: %s", ev.Type)
return false
}
func (b *Brocketchat) handleRocketClient(messages chan *config.Message) {
for message := range b.messageChan {
// skip messages with same ID, apparently messages get duplicated for an unknown reason
@ -59,9 +77,14 @@ func (b *Brocketchat) handleRocketClient(messages chan *config.Message) {
UserID: message.User.ID,
ID: message.ID,
}
// handleStatusEvent returns false if the message should be dropped
// in that case it is probably some modification to the channel we do not want to relay
if b.handleStatusEvent(m, rmsg) {
messages <- rmsg
}
}
}
func (b *Brocketchat) handleUploadFile(msg *config.Message) error {
for _, f := range msg.Extra["file"] {

View File

@ -29,6 +29,12 @@ type Brocketchat struct {
sync.RWMutex
}
const (
sUserJoined = "uj"
sUserLeft = "ul"
sRoomChangedTopic = "room_changed_topic"
)
func New(cfg *bridge.Config) bridge.Bridger {
newCache, err := lru.New(100)
if err != nil {