Add GetNickname and UpdateUser functions
When we get an user_updated event from mattermost we also actually update the user, so the nicknames/usernames are also updated
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ed062e0ce5
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89aa114192
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@ -310,6 +310,11 @@ func (m *MMClient) parseMessage(rmsg *Message) {
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switch rmsg.Raw.Event {
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case model.WEBSOCKET_EVENT_POSTED, model.WEBSOCKET_EVENT_POST_EDITED, model.WEBSOCKET_EVENT_POST_DELETED:
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m.parseActionPost(rmsg)
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case "user_updated":
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user := rmsg.Raw.Data["user"].(map[string]interface{})
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if _, ok := user["id"].(string); ok {
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m.UpdateUser(user["id"].(string))
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}
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/*
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case model.ACTION_USER_REMOVED:
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m.handleWsActionUserRemoved(&rmsg)
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@ -750,6 +755,16 @@ func (m *MMClient) GetUser(userId string) *model.User {
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return m.Users[userId]
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}
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func (m *MMClient) UpdateUser(userId string) {
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m.Lock()
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defer m.Unlock()
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res, resp := m.Client.GetUser(userId, "")
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if resp.Error != nil {
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return
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}
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m.Users[userId] = res
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}
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func (m *MMClient) GetUserName(userId string) string {
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user := m.GetUser(userId)
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if user != nil {
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@ -758,6 +773,14 @@ func (m *MMClient) GetUserName(userId string) string {
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return ""
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}
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func (m *MMClient) GetNickName(userId string) string {
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user := m.GetUser(userId)
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if user != nil {
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return user.Nickname
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}
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return ""
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}
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func (m *MMClient) GetStatus(userId string) string {
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res, resp := m.Client.GetUserStatus(userId, "")
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if resp.Error != nil {
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