Add support for discord channel ID. See #57
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@ -4,6 +4,7 @@ import (
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"github.com/42wim/matterbridge/bridge/config"
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log "github.com/Sirupsen/logrus"
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"github.com/bwmarrin/discordgo"
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"strings"
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)
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type bdiscord struct {
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@ -14,6 +15,7 @@ type bdiscord struct {
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origin string
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Channels []*discordgo.Channel
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Nick string
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UseChannelID bool
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}
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var flog *log.Entry
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@ -75,6 +77,10 @@ func (b *bdiscord) FullOrigin() string {
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}
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func (b *bdiscord) JoinChannel(channel string) error {
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idcheck := strings.Split(channel, "ID:")
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if len(idcheck) > 1 {
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b.UseChannelID = true
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}
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return nil
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}
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@ -115,11 +121,19 @@ func (b *bdiscord) messageCreate(s *discordgo.Session, m *discordgo.MessageCreat
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return
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}
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flog.Debugf("Sending message from %s on %s to gateway", m.Author.Username, b.FullOrigin())
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b.Remote <- config.Message{Username: m.Author.Username, Text: m.Content, Channel: b.getChannelName(m.ChannelID),
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channelName := b.getChannelName(m.ChannelID)
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if b.UseChannelID {
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channelName = "ID:" + m.ChannelID
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}
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b.Remote <- config.Message{Username: m.Author.Username, Text: m.Content, Channel: channelName,
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Origin: b.origin, Protocol: b.protocol, FullOrigin: b.FullOrigin()}
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}
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func (b *bdiscord) getChannelID(name string) string {
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idcheck := strings.Split(name, "ID:")
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if len(idcheck) > 1 {
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return idcheck[1]
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}
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for _, channel := range b.Channels {
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if channel.Name == name {
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return channel.ID
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