Make sure bot doesn't loop now we relay bot messages (slack)
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parent
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@ -32,6 +32,7 @@ type Bslack struct {
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Account string
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Account string
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si *slack.Info
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si *slack.Info
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channels []slack.Channel
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channels []slack.Channel
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BotID string
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}
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}
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var flog *log.Entry
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var flog *log.Entry
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@ -218,7 +219,7 @@ func (b *Bslack) handleSlack() {
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flog.Debug("Start listening for Slack messages")
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flog.Debug("Start listening for Slack messages")
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for message := range mchan {
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for message := range mchan {
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// do not send messages from ourself
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// do not send messages from ourself
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if b.Config.WebhookURL == "" && b.Config.WebhookBindAddress == "" && message.Username == b.si.User.Name {
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if b.Config.WebhookURL == "" && b.Config.WebhookBindAddress == "" && (message.Username == b.si.User.Name || message.UserID == b.BotID) {
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continue
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continue
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}
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}
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texts := strings.Split(message.Text, "\n")
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texts := strings.Split(message.Text, "\n")
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@ -283,6 +284,12 @@ func (b *Bslack) handleSlackClient(mchan chan *MMMessage) {
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case *slack.ConnectedEvent:
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case *slack.ConnectedEvent:
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b.channels = ev.Info.Channels
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b.channels = ev.Info.Channels
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b.si = ev.Info
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b.si = ev.Info
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for _, bot := range b.si.Bots {
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if bot.Name == "Slack API Tester" {
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b.BotID = bot.ID
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flog.Debugf("my bot ID is %#v", bot.ID)
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}
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}
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b.Users, _ = b.sc.GetUsers()
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b.Users, _ = b.sc.GetUsers()
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// add private channels
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// add private channels
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groups, _ := b.sc.GetGroups(true)
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groups, _ := b.sc.GetGroups(true)
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