163 lines
3.9 KiB
Solidity
163 lines
3.9 KiB
Solidity
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//File: contracts/Owned.sol
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pragma solidity ^0.4.11;
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/// @dev `Owned` is a base level contract that assigns an `owner` that can be
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/// later changed
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contract Owned {
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/// @dev `owner` is the only address that can call a function with this
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/// modifier
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modifier onlyOwner() {
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require(msg.sender == owner);
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_;
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}
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address public owner;
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/// @notice The Constructor assigns the message sender to be `owner`
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function Owned() {
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owner = msg.sender;
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}
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address public newOwner;
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/// @notice `owner` can step down and assign some other address to this role
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/// @param _newOwner The address of the new owner. 0x0 can be used to create
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/// an unowned neutral vault, however that cannot be undone
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function changeOwner(address _newOwner) onlyOwner {
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newOwner = _newOwner;
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}
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function acceptOwnership() {
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if (msg.sender == newOwner) {
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owner = newOwner;
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}
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}
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}
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//File: ./contracts/Vault.sol
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pragma solidity ^0.4.11;
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contract LiquidPledging {
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function confirmPayment(uint64 idNote, uint amount);
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function cancelPayment(uint64 idNote, uint amount);
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}
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contract Vault is Owned {
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LiquidPledging public liquidPledging;
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bool public autoPay;
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enum PaymentState {
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Pending,
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Paid,
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Canceled
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}
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struct Payment {
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PaymentState state;
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bytes32 ref;
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address dest;
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uint amount;
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}
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Payment[] public payments;
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modifier onlyLiquidPledging() {
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require(msg.sender == address(liquidPledging));
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_;
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}
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function VaultMock() {
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}
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function () payable {
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}
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function setLiquidPledging(address _newLiquidPledging) onlyOwner {
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liquidPledging = LiquidPledging(_newLiquidPledging);
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}
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function setAutopay(bool _automatic) onlyOwner {
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autoPay = _automatic;
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}
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function authorizePayment(bytes32 _ref, address _dest, uint _amount) onlyLiquidPledging returns (uint) {
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uint idPayment = payments.length;
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payments.length ++;
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payments[idPayment].state = PaymentState.Pending;
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payments[idPayment].ref = _ref;
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payments[idPayment].dest = _dest;
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payments[idPayment].amount = _amount;
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AuthorizePayment(idPayment, _ref, _dest, _amount);
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if (autoPay) doConfirmPayment(idPayment);
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return idPayment;
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}
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function confirmPayment(uint _idPayment) onlyOwner {
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doConfirmPayment(_idPayment);
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}
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function doConfirmPayment(uint _idPayment) internal {
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require(_idPayment < payments.length);
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Payment storage p = payments[_idPayment];
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require(p.state == PaymentState.Pending);
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p.state = PaymentState.Paid;
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p.dest.transfer(p.amount);
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liquidPledging.confirmPayment(uint64(p.ref), p.amount);
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ConfirmPayment(_idPayment);
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}
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function cancelPayment(uint _idPayment) onlyOwner {
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doCancelPayment(_idPayment);
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}
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function doCancelPayment(uint _idPayment) internal {
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require(_idPayment < payments.length);
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Payment storage p = payments[_idPayment];
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require(p.state == PaymentState.Pending);
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p.state = PaymentState.Canceled;
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liquidPledging.cancelPayment(uint64(p.ref), p.amount);
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CancelPayment(_idPayment);
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}
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function multiConfirm(uint[] _idPayments) onlyOwner {
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for (uint i=0; i < _idPayments.length; i++) {
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doConfirmPayment(_idPayments[i]);
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}
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}
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function multiCancel(uint[] _idPayments) onlyOwner {
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for (uint i=0; i < _idPayments.length; i++) {
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doCancelPayment(_idPayments[i]);
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}
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}
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function nPayments() constant returns (uint) {
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return payments.length;
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}
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event ConfirmPayment(uint indexed idPayment);
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event CancelPayment(uint indexed idPayment);
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event AuthorizePayment(uint indexed idPayment, bytes32 indexed ref, address indexed dest, uint amount);
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}
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