563 lines
22 KiB
Nim
563 lines
22 KiB
Nim
# codex-dht - Codex DHT
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# Copyright (c) 2022 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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{.push raises: [Defect].}
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import
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std/[algorithm, times, sequtils, bitops, sets, options, tables],
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stint, chronicles, metrics, bearssl/rand, chronos, stew/shims/net as stewNet,
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"."/[node, random2, spr]
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export options
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declarePublicGauge routing_table_nodes,
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"Discovery routing table nodes", labels = ["state"]
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type
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DistanceProc* = proc(a, b: NodeId): NodeId {.raises: [Defect], gcsafe, noSideEffect.}
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LogDistanceProc* = proc(a, b: NodeId): uint16 {.raises: [Defect], gcsafe, noSideEffect.}
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IdAtDistanceProc* = proc (id: NodeId, dist: uint16): NodeId {.raises: [Defect], gcsafe, noSideEffect.}
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DistanceCalculator* = object
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calculateDistance*: DistanceProc
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calculateLogDistance*: LogDistanceProc
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calculateIdAtDistance*: IdAtDistanceProc
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IpLimits* = object
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limit*: uint
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ips: Table[ValidIpAddress, uint]
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RoutingTable* = object
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localNode*: Node
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buckets*: seq[KBucket]
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bitsPerHop: int ## This value indicates how many bits (at minimum) you get
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## closer to finding your target per query. Practically, it tells you also
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## how often your "not in range" branch will split off. Setting this to 1
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## is the basic, non accelerated version, which will never split off the
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## not in range branch and which will result in log base2 n hops per lookup.
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## Setting it higher will increase the amount of splitting on a not in range
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## branch (thus holding more nodes with a better keyspace coverage) and this
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## will result in an improvement of log base(2^b) n hops per lookup.
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ipLimits: IpLimits ## IP limits for total routing table: all buckets and
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## replacement caches.
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distanceCalculator: DistanceCalculator
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rng: ref HmacDrbgContext
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KBucket = ref object
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istart, iend: NodeId ## Range of NodeIds this KBucket covers. This is not a
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## simple logarithmic distance as buckets can be split over a prefix that
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## does not cover the `localNode` id.
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nodes*: seq[Node] ## Node entries of the KBucket. Sorted according to last
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## time seen. First entry (head) is considered the most recently seen node
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## and the last entry (tail) is considered the least recently seen node.
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## Here "seen" means a successful request-response. This can also not have
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## occured yet.
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replacementCache: seq[Node] ## Nodes that could not be added to the `nodes`
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## seq as it is full and without stale nodes. This is practically a small
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## LRU cache.
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ipLimits: IpLimits ## IP limits for bucket: node entries and replacement
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## cache entries combined.
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## The routing table IP limits are applied on both the total table, and on the
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## individual buckets. In each case, the active node entries, but also the
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## entries waiting in the replacement cache are accounted for. This way, the
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## replacement cache can't get filled with nodes that then can't be added due
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## to the limits that apply.
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##
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## As entries are not verified (=contacted) immediately before or on entry, it
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## is possible that a malicious node could fill (poison) the routing table or
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## a specific bucket with SPRs with IPs it does not control. The effect of
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## this would be that a node that actually owns the IP could have a difficult
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## time getting its SPR distrubuted in the DHT and as a consequence would
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## not be reached from the outside as much (or at all). However, that node can
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## still search and find nodes to connect to. So it would practically be a
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## similar situation as a node that is not reachable behind the NAT because
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## port mapping is not set up properly.
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## There is the possiblity to set the IP limit on verified (=contacted) nodes
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## only, but that would allow for lookups to be done on a higher set of nodes
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## owned by the same identity. This is a worse alternative.
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## Next, doing lookups only on verified nodes would slow down discovery start
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## up.
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TableIpLimits* = object
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tableIpLimit*: uint
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bucketIpLimit*: uint
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NodeStatus* = enum
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Added
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LocalNode
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Existing
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IpLimitReached
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ReplacementAdded
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ReplacementExisting
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NoAddress
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func inc*(ipLimits: var IpLimits, ip: ValidIpAddress): bool =
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let val = ipLimits.ips.getOrDefault(ip, 0)
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if val < ipLimits.limit:
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ipLimits.ips[ip] = val + 1
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true
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else:
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false
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func dec*(ipLimits: var IpLimits, ip: ValidIpAddress) =
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let val = ipLimits.ips.getOrDefault(ip, 0)
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if val == 1:
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ipLimits.ips.del(ip)
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elif val > 1:
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ipLimits.ips[ip] = val - 1
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func distance*(a, b: NodeId): UInt256 =
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## Calculate the distance to a NodeId.
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a xor b
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func logDistance*(a, b: NodeId): uint16 =
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## Calculate the logarithmic distance between two `NodeId`s.
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##
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## According the specification, this is the log base 2 of the distance. But it
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## is rather the log base 2 of the distance + 1, as else the 0 value can not
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## be used (e.g. by FindNode call to return peer its own SPR)
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## For NodeId of 256 bits, range is 0-256.
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let a = a.toBytesBE
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let b = b.toBytesBE
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var lz = 0
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for i in 0..<a.len:
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let x = a[i] xor b[i]
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if x == 0:
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lz += 8
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else:
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lz += bitops.countLeadingZeroBits(x)
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break
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return uint16(a.len * 8 - lz)
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func idAtDistance*(id: NodeId, dist: uint16): NodeId =
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## Calculate the "lowest" `NodeId` for given logarithmic distance.
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## A logarithmic distance obviously covers a whole range of distances and thus
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## potential `NodeId`s.
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# xor the NodeId with 2^(d - 1) or one could say, calculate back the leading
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# zeroes and xor those` with the id.
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id xor (1.stuint(256) shl (dist.int - 1))
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const
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BUCKET_SIZE* = 16 ## Maximum amount of nodes per bucket
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REPLACEMENT_CACHE_SIZE* = 8 ## Maximum amount of nodes per replacement cache
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## of a bucket
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ID_SIZE = 256
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DefaultBitsPerHop* = 5
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DefaultBucketIpLimit* = 2'u
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DefaultTableIpLimit* = 10'u
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DefaultTableIpLimits* = TableIpLimits(tableIpLimit: DefaultTableIpLimit,
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bucketIpLimit: DefaultBucketIpLimit)
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XorDistanceCalculator* = DistanceCalculator(calculateDistance: distance,
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calculateLogDistance: logDistance, calculateIdAtDistance: idAtDistance)
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func distance*(r: RoutingTable, a, b: NodeId): UInt256 =
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r.distanceCalculator.calculateDistance(a, b)
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func logDistance*(r: RoutingTable, a, b: NodeId): uint16 =
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r.distanceCalculator.calculateLogDistance(a, b)
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func idAtDistance*(r: RoutingTable, id: NodeId, dist: uint16): NodeId =
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r.distanceCalculator.calculateIdAtDistance(id, dist)
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proc new(T: type KBucket, istart, iend: NodeId, bucketIpLimit: uint): T =
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KBucket(
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istart: istart,
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iend: iend,
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nodes: @[],
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replacementCache: @[],
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ipLimits: IpLimits(limit: bucketIpLimit))
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proc midpoint(k: KBucket): NodeId =
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k.istart + (k.iend - k.istart) div 2.u256
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proc len(k: KBucket): int = k.nodes.len
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proc tail(k: KBucket): Node = k.nodes[high(k.nodes)]
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proc ipLimitInc(r: var RoutingTable, b: KBucket, n: Node): bool =
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## Check if the ip limits of the routing table and the bucket are reached for
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## the specified `Node` its ip.
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## When one of the ip limits is reached return false, else increment them and
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## return true.
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let ip = n.address.get().ip # Node from table should always have an address
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# Check ip limit for bucket
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if not b.ipLimits.inc(ip):
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return false
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# Check ip limit for routing table
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if not r.ipLimits.inc(ip):
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b.ipLimits.dec(ip)
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return false
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return true
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proc ipLimitDec(r: var RoutingTable, b: KBucket, n: Node) =
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## Decrement the ip limits of the routing table and the bucket for the
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## specified `Node` its ip.
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let ip = n.address.get().ip # Node from table should always have an address
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b.ipLimits.dec(ip)
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r.ipLimits.dec(ip)
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proc add(k: KBucket, n: Node) =
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k.nodes.add(n)
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routing_table_nodes.inc()
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proc remove(k: KBucket, n: Node): bool =
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let i = k.nodes.find(n)
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if i != -1:
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routing_table_nodes.dec()
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if k.nodes[i].seen:
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routing_table_nodes.dec(labelValues = ["seen"])
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k.nodes.delete(i)
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true
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else:
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false
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proc split(k: KBucket): tuple[lower, upper: KBucket] =
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## Split the kbucket `k` at the median id.
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let splitid = k.midpoint
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result.lower = KBucket.new(k.istart, splitid, k.ipLimits.limit)
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result.upper = KBucket.new(splitid + 1.u256, k.iend, k.ipLimits.limit)
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for node in k.nodes:
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let bucket = if node.id <= splitid: result.lower else: result.upper
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bucket.nodes.add(node)
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# Ip limits got reset because of the KBucket.new, so there is the need to
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# increment again for each added node. It should however never fail as the
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# previous bucket had the same limits.
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doAssert(bucket.ipLimits.inc(node.address.get().ip),
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"IpLimit increment should work as all buckets have the same limits")
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for node in k.replacementCache:
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let bucket = if node.id <= splitid: result.lower else: result.upper
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bucket.replacementCache.add(node)
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doAssert(bucket.ipLimits.inc(node.address.get().ip),
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"IpLimit increment should work as all buckets have the same limits")
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proc inRange(k: KBucket, n: Node): bool =
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k.istart <= n.id and n.id <= k.iend
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proc contains(k: KBucket, n: Node): bool = n in k.nodes
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proc binaryGetBucketForNode*(buckets: openArray[KBucket],
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id: NodeId): KBucket =
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## Given a list of ordered buckets, returns the bucket for a given `NodeId`.
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## Returns nil if no bucket in range for given `id` is found.
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let bucketPos = lowerBound(buckets, id) do(a: KBucket, b: NodeId) -> int:
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cmp(a.iend, b)
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# Prevent cases where `lowerBound` returns an out of range index e.g. at empty
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# openArray, or when the id is out range for all buckets in the openArray.
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if bucketPos < buckets.len:
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let bucket = buckets[bucketPos]
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if bucket.istart <= id and id <= bucket.iend:
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result = bucket
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proc computeSharedPrefixBits(nodes: openArray[NodeId]): int =
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## Count the number of prefix bits shared by all nodes.
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if nodes.len < 2:
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return ID_SIZE
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var mask = zero(UInt256)
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let one = one(UInt256)
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for i in 1 .. ID_SIZE:
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mask = mask or (one shl (ID_SIZE - i))
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let reference = nodes[0] and mask
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for j in 1 .. nodes.high:
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if (nodes[j] and mask) != reference: return i - 1
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for n in nodes:
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echo n.toHex()
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# Reaching this would mean that all node ids are equal.
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doAssert(false, "Unable to calculate number of shared prefix bits")
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proc init*(T: type RoutingTable, localNode: Node, bitsPerHop = DefaultBitsPerHop,
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ipLimits = DefaultTableIpLimits, rng: ref HmacDrbgContext,
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distanceCalculator = XorDistanceCalculator): T =
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## Initialize the routing table for provided `Node` and bitsPerHop value.
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## `bitsPerHop` is default set to 5 as recommended by original Kademlia paper.
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RoutingTable(
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localNode: localNode,
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buckets: @[KBucket.new(0.u256, high(UInt256), ipLimits.bucketIpLimit)],
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bitsPerHop: bitsPerHop,
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ipLimits: IpLimits(limit: ipLimits.tableIpLimit),
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distanceCalculator: distanceCalculator,
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rng: rng)
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proc splitBucket(r: var RoutingTable, index: int) =
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let bucket = r.buckets[index]
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let (a, b) = bucket.split()
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r.buckets[index] = a
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r.buckets.insert(b, index + 1)
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proc bucketForNode(r: RoutingTable, id: NodeId): KBucket =
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result = binaryGetBucketForNode(r.buckets, id)
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doAssert(not result.isNil(),
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"Routing table should always cover the full id space")
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proc addReplacement(r: var RoutingTable, k: KBucket, n: Node): NodeStatus =
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## Add the node to the tail of the replacement cache of the KBucket.
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##
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## If the replacement cache is full, the oldest (first entry) node will be
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## removed. If the node is already in the replacement cache, it will be moved
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## to the tail.
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## When the IP of the node has reached the IP limits for the bucket or the
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## total routing table, the node will not be added to the replacement cache.
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let nodeIdx = k.replacementCache.find(n)
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if nodeIdx != -1:
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if k.replacementCache[nodeIdx].record.seqNum <= n.record.seqNum:
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# In case the record sequence number is higher or the same, the new node
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# gets moved to the tail.
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if k.replacementCache[nodeIdx].address.get().ip != n.address.get().ip:
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if not ipLimitInc(r, k, n):
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return IpLimitReached
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ipLimitDec(r, k, k.replacementCache[nodeIdx])
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k.replacementCache.delete(nodeIdx)
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k.replacementCache.add(n)
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return ReplacementExisting
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elif not ipLimitInc(r, k, n):
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return IpLimitReached
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else:
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doAssert(k.replacementCache.len <= REPLACEMENT_CACHE_SIZE)
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if k.replacementCache.len == REPLACEMENT_CACHE_SIZE:
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# Remove ip from limits for the to be deleted node.
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ipLimitDec(r, k, k.replacementCache[0])
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k.replacementCache.delete(0)
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k.replacementCache.add(n)
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return ReplacementAdded
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proc addNode*(r: var RoutingTable, n: Node): NodeStatus =
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## Try to add the node to the routing table.
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##
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## First, an attempt will be done to add the node to the bucket in its range.
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## If this fails, the bucket will be split if it is eligable for splitting.
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## If so, a new attempt will be done to add the node. If not, the node will be
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## added to the replacement cache.
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##
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## In case the node was already in the table, it will be updated if it has a
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## newer record.
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## When the IP of the node has reached the IP limits for the bucket or the
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## total routing table, the node will not be added to the bucket, nor its
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## replacement cache.
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# Don't allow nodes without an address field in the SPR to be added.
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# This could also be reworked by having another Node type that always has an
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# address.
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if n.address.isNone():
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return NoAddress
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if n == r.localNode:
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return LocalNode
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let bucket = r.bucketForNode(n.id)
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## Check if the node is already present. If so, check if the record requires
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## updating.
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let nodeIdx = bucket.nodes.find(n)
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if nodeIdx != -1:
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if bucket.nodes[nodeIdx].record.seqNum < n.record.seqNum:
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# In case of a newer record, it gets replaced.
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if bucket.nodes[nodeIdx].address.get().ip != n.address.get().ip:
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if not ipLimitInc(r, bucket, n):
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return IpLimitReached
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ipLimitDec(r, bucket, bucket.nodes[nodeIdx])
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# Copy over the seen status, we trust here that after the SPR update the
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# node will still be reachable, but it might not be the case.
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n.seen = bucket.nodes[nodeIdx].seen
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bucket.nodes[nodeIdx] = n
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return Existing
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# If the bucket has fewer than `BUCKET_SIZE` entries, it is inserted as the
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# last entry of the bucket (least recently seen node). If the bucket is
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# full, it might get split and adding is retried, else it is added as a
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# replacement.
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# Reasoning here is that adding nodes will happen for a big part from
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# lookups, which do not necessarily return nodes that are (still) reachable.
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# So, more trust is put in the own ordering by actually contacting peers and
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# newly additions are added as least recently seen (in fact they have not been
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# seen yet from our node its perspective).
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# However, in discovery v5 a node can also be added after a incoming request
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# if a handshake is done and an SPR is provided, and considering that this
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# handshake needs to be done, it is more likely that this node is reachable.
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# However, it is not certain and depending on different NAT mechanisms and
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# timers it might still fail. For this reason we currently do not add a way to
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# immediately add nodes to the most recently seen spot.
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if bucket.len < BUCKET_SIZE:
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if not ipLimitInc(r, bucket, n):
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return IpLimitReached
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bucket.add(n)
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else:
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# Bucket must be full, but lets see if it should be split the bucket.
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# Calculate the prefix shared by all nodes in the bucket's range, not the
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# ones actually in the bucket.
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let depth = computeSharedPrefixBits(@[bucket.istart, bucket.iend])
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# Split if the bucket has the local node in its range or if the depth is not
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# congruent to 0 mod `bitsPerHop`
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if bucket.inRange(r.localNode) or
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(depth mod r.bitsPerHop != 0 and depth != ID_SIZE):
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r.splitBucket(r.buckets.find(bucket))
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return r.addNode(n) # retry adding
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else:
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# When bucket doesn't get split the node is added to the replacement cache
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return r.addReplacement(bucket, n)
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proc removeNode*(r: var RoutingTable, n: Node) =
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## Remove the node `n` from the routing table.
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let b = r.bucketForNode(n.id)
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if b.remove(n):
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ipLimitDec(r, b, n)
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proc replaceNode*(r: var RoutingTable, n: Node) =
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## Replace node `n` with last entry in the replacement cache. If there are
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## no entries in the replacement cache, node `n` will simply be removed.
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# TODO: Kademlia paper recommends here to not remove nodes if there are no
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# replacements. However, that would require a bit more complexity in the
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# revalidation as you don't want to try pinging that node all the time.
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let b = r.bucketForNode(n.id)
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if b.remove(n):
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ipLimitDec(r, b, n)
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if b.replacementCache.len > 0:
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# Nodes in the replacement cache are already included in the ip limits.
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b.add(b.replacementCache[high(b.replacementCache)])
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b.replacementCache.delete(high(b.replacementCache))
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proc getNode*(r: RoutingTable, id: NodeId): Option[Node] =
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## Get the `Node` with `id` as `NodeId` from the routing table.
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## If no node with provided node id can be found,`none` is returned .
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let b = r.bucketForNode(id)
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for n in b.nodes:
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if n.id == id:
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return some(n)
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proc contains*(r: RoutingTable, n: Node): bool = n in r.bucketForNode(n.id)
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# Check if the routing table contains node `n`.
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|
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proc bucketsByDistanceTo(r: RoutingTable, id: NodeId): seq[KBucket] =
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sortedByIt(r.buckets, r.distance(it.midpoint, id))
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|
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proc nodesByDistanceTo(r: RoutingTable, k: KBucket, id: NodeId): seq[Node] =
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sortedByIt(k.nodes, r.distance(it.id, id))
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|
|
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proc neighbours*(r: RoutingTable, id: NodeId, k: int = BUCKET_SIZE,
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|
seenOnly = false): seq[Node] =
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|
## Return up to k neighbours of the given node id.
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|
## When seenOnly is set to true, only nodes that have been contacted
|
|
## previously successfully will be selected.
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|
result = newSeqOfCap[Node](k * 2)
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|
block addNodes:
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|
for bucket in r.bucketsByDistanceTo(id):
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|
for n in r.nodesByDistanceTo(bucket, id):
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|
# Only provide actively seen nodes when `seenOnly` set.
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|
if not seenOnly or n.seen:
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|
result.add(n)
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|
if result.len == k * 2:
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|
break addNodes
|
|
|
|
# TODO: is this sort still needed? Can we get nodes closer from the "next"
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|
# bucket?
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|
result = sortedByIt(result, r.distance(it.id, id))
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|
if result.len > k:
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|
result.setLen(k)
|
|
|
|
proc neighboursAtDistance*(r: RoutingTable, distance: uint16,
|
|
k: int = BUCKET_SIZE, seenOnly = false): seq[Node] =
|
|
## Return up to k neighbours at given logarithmic distance.
|
|
result = r.neighbours(r.idAtDistance(r.localNode.id, distance), k, seenOnly)
|
|
# This is a bit silly, first getting closest nodes then to only keep the ones
|
|
# that are exactly the requested distance.
|
|
keepIf(result, proc(n: Node): bool = r.logDistance(n.id, r.localNode.id) == distance)
|
|
|
|
proc neighboursAtDistances*(r: RoutingTable, distances: seq[uint16],
|
|
k: int = BUCKET_SIZE, seenOnly = false): seq[Node] =
|
|
## Return up to k neighbours at given logarithmic distances.
|
|
# TODO: This will currently return nodes with neighbouring distances on the
|
|
# first one prioritize. It might end up not including all the node distances
|
|
# requested. Need to rework the logic here and not use the neighbours call.
|
|
if distances.len > 0:
|
|
result = r.neighbours(r.idAtDistance(r.localNode.id, distances[0]), k,
|
|
seenOnly)
|
|
# This is a bit silly, first getting closest nodes then to only keep the ones
|
|
# that are exactly the requested distances.
|
|
keepIf(result, proc(n: Node): bool =
|
|
distances.contains(r.logDistance(n.id, r.localNode.id)))
|
|
|
|
proc len*(r: RoutingTable): int =
|
|
for b in r.buckets: result += b.len
|
|
|
|
proc moveRight[T](arr: var openArray[T], a, b: int) =
|
|
## In `arr` move elements in range [a, b] right by 1.
|
|
var t: T
|
|
shallowCopy(t, arr[b + 1])
|
|
for i in countdown(b, a):
|
|
shallowCopy(arr[i + 1], arr[i])
|
|
shallowCopy(arr[a], t)
|
|
|
|
proc setJustSeen*(r: RoutingTable, n: Node) =
|
|
## Move `n` to the head (most recently seen) of its bucket.
|
|
## If `n` is not in the routing table, do nothing.
|
|
let b = r.bucketForNode(n.id)
|
|
let idx = b.nodes.find(n)
|
|
if idx >= 0:
|
|
if idx != 0:
|
|
b.nodes.moveRight(0, idx - 1)
|
|
|
|
if not n.seen:
|
|
b.nodes[0].seen = true
|
|
routing_table_nodes.inc(labelValues = ["seen"])
|
|
|
|
proc nodeToRevalidate*(r: RoutingTable): Node =
|
|
## Return a node to revalidate. The least recently seen node from a random
|
|
## bucket is selected.
|
|
var buckets = r.buckets
|
|
r.rng[].shuffle(buckets)
|
|
# TODO: Should we prioritize less-recently-updated buckets instead? Could
|
|
# store a `now` Moment at setJustSeen or at revalidate per bucket.
|
|
for b in buckets:
|
|
if b.len > 0:
|
|
return b.nodes[^1]
|
|
|
|
proc randomNodes*(r: RoutingTable, maxAmount: int,
|
|
pred: proc(x: Node): bool {.gcsafe, noSideEffect.} = nil): seq[Node] =
|
|
## Get a `maxAmount` of random nodes from the routing table with the `pred`
|
|
## predicate function applied as filter on the nodes selected.
|
|
var maxAmount = maxAmount
|
|
let sz = r.len
|
|
if maxAmount > sz:
|
|
debug "Less peers in routing table than maximum requested",
|
|
requested = maxAmount, present = sz
|
|
maxAmount = sz
|
|
|
|
result = newSeqOfCap[Node](maxAmount)
|
|
var seen = initHashSet[Node]()
|
|
|
|
# This is a rather inefficient way of randomizing nodes from all buckets, but even if we
|
|
# iterate over all nodes in the routing table, the time it takes would still be
|
|
# insignificant compared to the time it takes for the network roundtrips when connecting
|
|
# to nodes.
|
|
# However, "time it takes" might not be relevant, as there might be no point
|
|
# in providing more `randomNodes` as the routing table might not have anything
|
|
# new to provide. And there is no way for the calling code to know this. So
|
|
# while it will take less total time compared to e.g. an (async)
|
|
# randomLookup, the time might be wasted as all nodes are possibly seen
|
|
# already.
|
|
while len(seen) < maxAmount:
|
|
let bucket = r.rng[].sample(r.buckets)
|
|
if bucket.nodes.len != 0:
|
|
let node = r.rng[].sample(bucket.nodes)
|
|
if node notin seen:
|
|
seen.incl(node)
|
|
if pred.isNil() or node.pred:
|
|
result.add(node)
|