go-watchdog/adaptive.go

55 lines
1.4 KiB
Go
Raw Normal View History

2020-12-02 00:03:20 +00:00
package watchdog
2020-12-02 00:10:21 +00:00
// AdaptivePolicy is a policy that forces GC when the usage surpasses a
// user-configured percentage (Factor) of the available memory that remained
// after the last GC run.
2020-12-02 00:03:20 +00:00
//
// TODO tests
type AdaptivePolicy struct {
// Factor determines how much this policy will let the heap expand
// before it triggers.
//
// On every GC run, this policy recalculates the next target as
// (limit-currentHeap)*Factor (i.e. available*Factor).
//
// If the GC target calculated by the runtime is lower than the one
// calculated by this policy, this policy will set the new target, but the
// effect will be nil, since the the go runtime will run GC sooner than us
// anyway.
Factor float64
active bool
target uint64
initialized bool
}
var _ Policy = (*AdaptivePolicy)(nil)
func (a *AdaptivePolicy) Evaluate(input PolicyInput) (trigger bool) {
if !a.initialized {
// when initializing, set the target to the limit; it will be reset
// when the first GC happens.
a.target = input.Limit
a.initialized = true
}
// determine the value to compare utilisation against.
var actual uint64
switch input.Scope {
case ScopeSystem:
actual = input.SysStats.ActualUsed
case ScopeHeap:
actual = input.MemStats.HeapAlloc
}
if input.GCTrigger {
available := float64(input.Limit) - float64(actual)
calc := uint64(available * a.Factor)
a.target = calc
}
if actual >= a.target {
return true
}
return false
}