package noise import ( "crypto/ed25519" b64 "encoding/base64" "errors" "strings" ) type QR struct { applicationName string applicationVersion string shardId string ephemeralKey ed25519.PublicKey committedStaticKey []byte } func NewQR(applicationName, applicationVersion, shardId string, ephemeralKey ed25519.PublicKey, committedStaticKey []byte) QR { return QR{ applicationName: applicationName, applicationVersion: applicationVersion, shardId: shardId, ephemeralKey: ephemeralKey, committedStaticKey: committedStaticKey, } } // Serializes input parameters to a base64 string for exposure through QR code (used by WakuPairing) func (qr QR) String() string { return b64.StdEncoding.EncodeToString([]byte(qr.applicationName)) + ":" + b64.StdEncoding.EncodeToString([]byte(qr.applicationVersion)) + ":" + b64.StdEncoding.EncodeToString([]byte(qr.shardId)) + ":" + b64.StdEncoding.EncodeToString(qr.ephemeralKey) + ":" + b64.StdEncoding.EncodeToString(qr.committedStaticKey[:]) } func (qr QR) Bytes() []byte { return []byte(qr.String()) } // Deserializes input string in base64 to the corresponding (applicationName, applicationVersion, shardId, ephemeralKey, committedStaticKey) func StringToQR(qrString string) (QR, error) { values := strings.Split(qrString, ":") if len(values) != 5 { return QR{}, errors.New("invalid qr string") } applicationName, err := b64.StdEncoding.DecodeString(values[0]) if err != nil { return QR{}, err } applicationVersion, err := b64.StdEncoding.DecodeString(values[1]) if err != nil { return QR{}, err } shardId, err := b64.StdEncoding.DecodeString(values[2]) if err != nil { return QR{}, err } ephemeralKey, err := b64.StdEncoding.DecodeString(values[3]) if err != nil { return QR{}, err } committedStaticKey, err := b64.StdEncoding.DecodeString(values[4]) if err != nil { return QR{}, err } return QR{ applicationName: string(applicationName), applicationVersion: string(applicationVersion), shardId: string(shardId), ephemeralKey: ephemeralKey, committedStaticKey: committedStaticKey, }, nil }