go-libp2p/p2p/protocol/identify/id_glass_test.go

84 lines
2.1 KiB
Go

package identify
import (
"context"
"testing"
"time"
blhost "github.com/libp2p/go-libp2p-blankhost"
"github.com/libp2p/go-libp2p-core/network"
"github.com/libp2p/go-libp2p-core/peer"
swarmt "github.com/libp2p/go-libp2p-swarm/testing"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
func TestFastDisconnect(t *testing.T) {
// This test checks to see if we correctly abort sending an identify
// response if the peer disconnects before we handle the request.
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
target := blhost.NewBlankHost(swarmt.GenSwarm(t))
defer target.Close()
ids, err := NewIDService(target)
require.NoError(t, err)
defer ids.Close()
sync := make(chan struct{})
target.SetStreamHandler(ID, func(s network.Stream) {
// Wait till the stream is set up on both sides.
select {
case <-sync:
case <-ctx.Done():
return
}
// Kill the connection, and make sure we're completely disconnected.
assert.Eventually(t,
func() bool {
for _, conn := range target.Network().ConnsToPeer(s.Conn().RemotePeer()) {
conn.Close()
}
return target.Network().Connectedness(s.Conn().RemotePeer()) != network.Connected
},
2*time.Second,
time.Millisecond,
)
// Now try to handle the response.
// This should not block indefinitely, or panic, or anything like that.
//
// However, if we have a bug, that _could_ happen.
ids.sendIdentifyResp(s)
// Ok, allow the outer test to continue.
select {
case <-sync:
case <-ctx.Done():
return
}
})
source := blhost.NewBlankHost(swarmt.GenSwarm(t))
defer source.Close()
// only connect to the first address, to make sure we only end up with one connection
require.NoError(t, source.Connect(ctx, peer.AddrInfo{ID: target.ID(), Addrs: target.Addrs()}))
s, err := source.NewStream(ctx, target.ID(), ID)
require.NoError(t, err)
select {
case sync <- struct{}{}:
case <-ctx.Done():
t.Fatal(ctx.Err())
}
s.Reset()
select {
case sync <- struct{}{}:
case <-ctx.Done():
t.Fatal(ctx.Err())
}
// double-check to make sure we didn't actually timeout somewhere.
require.NoError(t, ctx.Err())
}