go-libp2p/limits.go

158 lines
5.6 KiB
Go

package libp2p
import (
"github.com/libp2p/go-libp2p-core/protocol"
"github.com/libp2p/go-libp2p/p2p/host/autonat"
relayv1 "github.com/libp2p/go-libp2p/p2p/protocol/circuitv1/relay"
circuit "github.com/libp2p/go-libp2p/p2p/protocol/circuitv2/proto"
relayv2 "github.com/libp2p/go-libp2p/p2p/protocol/circuitv2/relay"
"github.com/libp2p/go-libp2p/p2p/protocol/holepunch"
"github.com/libp2p/go-libp2p/p2p/protocol/identify"
"github.com/libp2p/go-libp2p/p2p/protocol/ping"
rcmgr "github.com/libp2p/go-libp2p-resource-manager"
)
// SetDefaultServiceLimits sets the default limits for bundled libp2p services
//
// More specifically this sets the following limits:
// - identify:
// 128 streams in, 128 streams out, 256 streams total, 4MB min, 64MB max svc memory
// 16/16/32 streams per peer
// - ping:
// 128 streams in, 128 sreams out, 256 streasms total, 4MB min, 64MB max svc memory
// 2/3/4 streams per peer
// - autonat
// 128 streams in, 128 streams out, 128 streams total, 4MB min, 64MB max svc memory
// 2/2/2 streams per peer
// - holepunch
// 128 streams in, 128 streams out, 128 streams total, 4MB min, 64MB max svc memory
// 2/2/2 streams per peer
// - relay v1 and v2 (separate services)
// 1024 streams in, 1024 streams out, 1024 streams total, 4MB min, 64MB max svc memory
// 64/64/64 streams per peer
func SetDefaultServiceLimits(limiter *rcmgr.BasicLimiter) {
if limiter.ServiceLimits == nil {
limiter.ServiceLimits = make(map[string]rcmgr.Limit)
}
if limiter.ServicePeerLimits == nil {
limiter.ServicePeerLimits = make(map[string]rcmgr.Limit)
}
if limiter.ProtocolLimits == nil {
limiter.ProtocolLimits = make(map[protocol.ID]rcmgr.Limit)
}
if limiter.ProtocolPeerLimits == nil {
limiter.ProtocolPeerLimits = make(map[protocol.ID]rcmgr.Limit)
}
// identify
setServiceLimits(limiter, identify.ServiceName,
limiter.DefaultServiceLimits.
WithMemoryLimit(1, 4<<20, 64<<20). // max 64MB service memory
WithStreamLimit(128, 128, 256), // max 256 streams -- symmetric
peerLimit(16, 16, 32))
setProtocolLimits(limiter, identify.ID,
limiter.DefaultProtocolLimits.WithMemoryLimit(1, 4<<20, 32<<20),
peerLimit(16, 16, 32))
setProtocolLimits(limiter, identify.IDPush,
limiter.DefaultProtocolLimits.WithMemoryLimit(1, 4<<20, 32<<20),
peerLimit(16, 16, 32))
setProtocolLimits(limiter, identify.IDDelta,
limiter.DefaultProtocolLimits.WithMemoryLimit(1, 4<<20, 32<<20),
peerLimit(16, 16, 32))
// ping
setServiceLimits(limiter, ping.ServiceName,
limiter.DefaultServiceLimits.
WithMemoryLimit(1, 4<<20, 64<<20). // max 64MB service memory
WithStreamLimit(128, 128, 128), // max 128 streams - asymmetric
peerLimit(2, 3, 4))
setProtocolLimits(limiter, ping.ID,
limiter.DefaultProtocolLimits.WithMemoryLimit(1, 4<<20, 64<<20),
peerLimit(2, 3, 4))
// autonat
setServiceLimits(limiter, autonat.ServiceName,
limiter.DefaultServiceLimits.
WithMemoryLimit(1, 4<<20, 64<<20). // max 64MB service memory
WithStreamLimit(128, 128, 128), // max 128 streams - asymmetric
peerLimit(2, 2, 2))
setProtocolLimits(limiter, autonat.AutoNATProto,
limiter.DefaultProtocolLimits.WithMemoryLimit(1, 4<<20, 64<<20),
peerLimit(2, 2, 2))
// holepunch
setServiceLimits(limiter, holepunch.ServiceName,
limiter.DefaultServiceLimits.
WithMemoryLimit(1, 4<<20, 64<<20). // max 64MB service memory
WithStreamLimit(128, 128, 256), // max 256 streams - symmetric
peerLimit(2, 2, 2))
setProtocolLimits(limiter, holepunch.Protocol,
limiter.DefaultProtocolLimits.WithMemoryLimit(1, 4<<20, 64<<20),
peerLimit(2, 2, 2))
// relay/v1
setServiceLimits(limiter, relayv1.ServiceName,
limiter.DefaultServiceLimits.
WithMemoryLimit(1, 4<<20, 64<<20). // max 64MB service memory
WithStreamLimit(1024, 1024, 1024), // max 1024 streams - asymmetric
peerLimit(64, 64, 64))
// relay/v2
setServiceLimits(limiter, relayv2.ServiceName,
limiter.DefaultServiceLimits.
WithMemoryLimit(1, 4<<20, 64<<20). // max 64MB service memory
WithStreamLimit(1024, 1024, 1024), // max 1024 streams - asymmetric
peerLimit(64, 64, 64))
// circuit protocols, both client and service
setProtocolLimits(limiter, circuit.ProtoIDv1,
limiter.DefaultProtocolLimits.
WithMemoryLimit(1, 4<<20, 64<<20).
WithStreamLimit(1280, 1280, 1280),
peerLimit(128, 128, 128))
setProtocolLimits(limiter, circuit.ProtoIDv2Hop,
limiter.DefaultProtocolLimits.
WithMemoryLimit(1, 4<<20, 64<<20).
WithStreamLimit(1280, 1280, 1280),
peerLimit(128, 128, 128))
setProtocolLimits(limiter, circuit.ProtoIDv2Stop,
limiter.DefaultProtocolLimits.
WithMemoryLimit(1, 4<<20, 64<<20).
WithStreamLimit(1280, 1280, 1280),
peerLimit(128, 128, 128))
}
func setServiceLimits(limiter *rcmgr.BasicLimiter, svc string, limit rcmgr.Limit, peerLimit rcmgr.Limit) {
if _, ok := limiter.ServiceLimits[svc]; !ok {
limiter.ServiceLimits[svc] = limit
}
if _, ok := limiter.ServicePeerLimits[svc]; !ok {
limiter.ServicePeerLimits[svc] = peerLimit
}
}
func setProtocolLimits(limiter *rcmgr.BasicLimiter, proto protocol.ID, limit rcmgr.Limit, peerLimit rcmgr.Limit) {
if _, ok := limiter.ProtocolLimits[proto]; !ok {
limiter.ProtocolLimits[proto] = limit
}
if _, ok := limiter.ProtocolPeerLimits[proto]; !ok {
limiter.ProtocolPeerLimits[proto] = peerLimit
}
}
func peerLimit(numStreamsIn, numStreamsOut, numStreamsTotal int) rcmgr.Limit {
return &rcmgr.StaticLimit{
// memory: 256kb for window buffers plus some change for message buffers per stream
Memory: int64(numStreamsTotal * (256<<10 + 16384)),
BaseLimit: rcmgr.BaseLimit{
StreamsInbound: numStreamsIn,
StreamsOutbound: numStreamsOut,
Streams: numStreamsTotal,
},
}
}