go-libp2p/core/network/rcmgr.go

328 lines
14 KiB
Go

package network
import (
"github.com/libp2p/go-libp2p/core/peer"
"github.com/libp2p/go-libp2p/core/protocol"
"github.com/multiformats/go-multiaddr"
)
// ResourceManager is the interface to the network resource management subsystem.
// The ResourceManager tracks and accounts for resource usage in the stack, from the internals
// to the application, and provides a mechanism to limit resource usage according to a user
// configurable policy.
//
// Resource Management through the ResourceManager is based on the concept of Resource
// Management Scopes, whereby resource usage is constrained by a DAG of scopes,
// The following diagram illustrates the structure of the resource constraint DAG:
// System
//
// +------------> Transient.............+................+
// | . .
// +------------> Service------------- . ----------+ .
// | . | .
// +-------------> Protocol----------- . ----------+ .
// | . | .
// +--------------> Peer \ | .
// +------------> Connection | .
// | \ \
// +---------------------------> Stream
//
// The basic resources accounted by the ResourceManager include memory, streams, connections,
// and file descriptors. These account for both space and time used by
// the stack, as each resource has a direct effect on the system
// availability and performance.
//
// The modus operandi of the resource manager is to restrict resource usage at the time of
// reservation. When a component of the stack needs to use a resource, it reserves it in the
// appropriate scope. The resource manager gates the reservation against the scope applicable
// limits; if the limit is exceeded, then an error (wrapping ErrResourceLimitExceeded) and it
// is up the component to act accordingly. At the lower levels of the stack, this will normally
// signal a failure of some sorts, like failing to opening a stream or a connection, which will
// propagate to the programmer. Some components may be able to handle resource reservation failure
// more gracefully; for instance a muxer trying to grow a buffer for a window change, will simply
// retain the existing window size and continue to operate normally albeit with some degraded
// throughput.
// All resources reserved in some scope are released when the scope is closed. For low level
// scopes, mainly Connection and Stream scopes, this happens when the connection or stream is
// closed.
//
// Service programmers will typically use the resource manager to reserve memory
// for their subsystem.
// This happens with two avenues: the programmer can attach a stream to a service, whereby
// resources reserved by the stream are automatically accounted in the service budget; or the
// programmer may directly interact with the service scope, by using ViewService through the
// resource manager interface.
//
// Application programmers can also directly reserve memory in some applicable scope. In order
// to facilitate control flow delimited resource accounting, all scopes defined in the system
// allow for the user to create spans. Spans are temporary scopes rooted at some
// other scope and release their resources when the programmer is done with them. Span
// scopes can form trees, with nested spans.
//
// Typical Usage:
// - Low level components of the system (transports, muxers) all have access to the resource
// manager and create connection and stream scopes through it. These scopes are accessible
// to the user, albeit with a narrower interface, through Conn and Stream objects who have
// a Scope method.
// - Services typically center around streams, where the programmer can attach streams to a
// particular service. They can also directly reserve memory for a service by accessing the
// service scope using the ResourceManager interface.
// - Applications that want to account for their network resource usage can reserve memory,
// typically using a span, directly in the System or a Service scope; they can also
// opt to use appropriate steam scopes for streams that they create or own.
//
// User Serviceable Parts: the user has the option to specify their own implementation of the
// interface. We provide a canonical implementation in the go-libp2p-resource-manager package.
// The user of that package can specify limits for the various scopes, which can be static
// or dynamic.
//
// WARNING The ResourceManager interface is considered experimental and subject to change
//
// in subsequent releases.
type ResourceManager interface {
ResourceScopeViewer
// OpenConnection creates a new connection scope not yet associated with any peer; the connection
// is scoped at the transient scope.
// The caller owns the returned scope and is responsible for calling Done in order to signify
// the end of the scope's span.
OpenConnection(dir Direction, usefd bool, endpoint multiaddr.Multiaddr) (ConnManagementScope, error)
// OpenStream creates a new stream scope, initially unnegotiated.
// An unnegotiated stream will be initially unattached to any protocol scope
// and constrained by the transient scope.
// The caller owns the returned scope and is responsible for calling Done in order to signify
// the end of th scope's span.
OpenStream(p peer.ID, dir Direction) (StreamManagementScope, error)
// Close closes the resource manager
Close() error
}
// ResourceScopeViewer is a mixin interface providing view methods for accessing top level
// scopes.
type ResourceScopeViewer interface {
// ViewSystem views the system wide resource scope.
// The system scope is the top level scope that accounts for global
// resource usage at all levels of the system. This scope constrains all
// other scopes and institutes global hard limits.
ViewSystem(func(ResourceScope) error) error
// ViewTransient views the transient (DMZ) resource scope.
// The transient scope accounts for resources that are in the process of
// full establishment. For instance, a new connection prior to the
// handshake does not belong to any peer, but it still needs to be
// constrained as this opens an avenue for attacks in transient resource
// usage. Similarly, a stream that has not negotiated a protocol yet is
// constrained by the transient scope.
ViewTransient(func(ResourceScope) error) error
// ViewService retrieves a service-specific scope.
ViewService(string, func(ServiceScope) error) error
// ViewProtocol views the resource management scope for a specific protocol.
ViewProtocol(protocol.ID, func(ProtocolScope) error) error
// ViewPeer views the resource management scope for a specific peer.
ViewPeer(peer.ID, func(PeerScope) error) error
}
const (
// ReservationPriorityLow is a reservation priority that indicates a reservation if the scope
// memory utilization is at 40% or less.
ReservationPriorityLow uint8 = 101
// Reservation PriorityMedium is a reservation priority that indicates a reservation if the scope
// memory utilization is at 60% or less.
ReservationPriorityMedium uint8 = 152
// ReservationPriorityHigh is a reservation prioirity that indicates a reservation if the scope
// memory utilization is at 80% or less.
ReservationPriorityHigh uint8 = 203
// ReservationPriorityAlways is a reservation priority that indicates a reservation if there is
// enough memory, regardless of scope utilization.
ReservationPriorityAlways uint8 = 255
)
// ResourceScope is the interface for all scopes.
type ResourceScope interface {
// ReserveMemory reserves memory/buffer space in the scope; the unit is bytes.
//
// If ReserveMemory returns an error, then no memory was reserved and the caller should handle
// the failure condition.
//
// The priority argument indicates the priority of the memory reservation. A reservation
// will fail if the available memory is less than (1+prio)/256 of the scope limit, providing
// a mechanism to gracefully handle optional reservations that might overload the system.
// For instance, a muxer growing a window buffer will use a low priority and only grow the buffer
// if there is no memory pressure in the system.
//
// The are 4 predefined priority levels, Low, Medium, High and Always,
// capturing common patterns, but the user is free to use any granularity applicable to his case.
ReserveMemory(size int, prio uint8) error
// ReleaseMemory explicitly releases memory previously reserved with ReserveMemory
ReleaseMemory(size int)
// Stat retrieves current resource usage for the scope.
Stat() ScopeStat
// BeginSpan creates a new span scope rooted at this scope
BeginSpan() (ResourceScopeSpan, error)
}
// ResourceScopeSpan is a ResourceScope with a delimited span.
// Span scopes are control flow delimited and release all their associated resources
// when the programmer calls Done.
//
// Example:
//
// s, err := someScope.BeginSpan()
// if err != nil { ... }
// defer s.Done()
//
// if err := s.ReserveMemory(...); err != nil { ... }
// // ... use memory
type ResourceScopeSpan interface {
ResourceScope
// Done ends the span and releases associated resources.
Done()
}
// ServiceScope is the interface for service resource scopes
type ServiceScope interface {
ResourceScope
// Name returns the name of this service
Name() string
}
// ProtocolScope is the interface for protocol resource scopes.
type ProtocolScope interface {
ResourceScope
// Protocol returns the protocol for this scope
Protocol() protocol.ID
}
// PeerScope is the interface for peer resource scopes.
type PeerScope interface {
ResourceScope
// Peer returns the peer ID for this scope
Peer() peer.ID
}
// ConnManagementScope is the low level interface for connection resource scopes.
// This interface is used by the low level components of the system who create and own
// the span of a connection scope.
type ConnManagementScope interface {
ResourceScopeSpan
// PeerScope returns the peer scope associated with this connection.
// It returns nil if the connection is not yet asociated with any peer.
PeerScope() PeerScope
// SetPeer sets the peer for a previously unassociated connection
SetPeer(peer.ID) error
}
// ConnScope is the user view of a connection scope
type ConnScope interface {
ResourceScope
}
// StreamManagementScope is the interface for stream resource scopes.
// This interface is used by the low level components of the system who create and own
// the span of a stream scope.
type StreamManagementScope interface {
ResourceScopeSpan
// ProtocolScope returns the protocol resource scope associated with this stream.
// It returns nil if the stream is not associated with any protocol scope.
ProtocolScope() ProtocolScope
// SetProtocol sets the protocol for a previously unnegotiated stream
SetProtocol(proto protocol.ID) error
// ServiceScope returns the service owning the stream, if any.
ServiceScope() ServiceScope
// SetService sets the service owning this stream.
SetService(srv string) error
// PeerScope returns the peer resource scope associated with this stream.
PeerScope() PeerScope
}
// StreamScope is the user view of a StreamScope.
type StreamScope interface {
ResourceScope
// SetService sets the service owning this stream.
SetService(srv string) error
}
// ScopeStat is a struct containing resource accounting information.
type ScopeStat struct {
NumStreamsInbound int
NumStreamsOutbound int
NumConnsInbound int
NumConnsOutbound int
NumFD int
Memory int64
}
// NullResourceManager is a stub for tests and initialization of default values
type NullResourceManager struct{}
var _ ResourceScope = (*NullScope)(nil)
var _ ResourceScopeSpan = (*NullScope)(nil)
var _ ServiceScope = (*NullScope)(nil)
var _ ProtocolScope = (*NullScope)(nil)
var _ PeerScope = (*NullScope)(nil)
var _ ConnManagementScope = (*NullScope)(nil)
var _ ConnScope = (*NullScope)(nil)
var _ StreamManagementScope = (*NullScope)(nil)
var _ StreamScope = (*NullScope)(nil)
// NullScope is a stub for tests and initialization of default values
type NullScope struct{}
func (n *NullResourceManager) ViewSystem(f func(ResourceScope) error) error {
return f(&NullScope{})
}
func (n *NullResourceManager) ViewTransient(f func(ResourceScope) error) error {
return f(&NullScope{})
}
func (n *NullResourceManager) ViewService(svc string, f func(ServiceScope) error) error {
return f(&NullScope{})
}
func (n *NullResourceManager) ViewProtocol(p protocol.ID, f func(ProtocolScope) error) error {
return f(&NullScope{})
}
func (n *NullResourceManager) ViewPeer(p peer.ID, f func(PeerScope) error) error {
return f(&NullScope{})
}
func (n *NullResourceManager) OpenConnection(dir Direction, usefd bool, endpoint multiaddr.Multiaddr) (ConnManagementScope, error) {
return &NullScope{}, nil
}
func (n *NullResourceManager) OpenStream(p peer.ID, dir Direction) (StreamManagementScope, error) {
return &NullScope{}, nil
}
func (n *NullResourceManager) Close() error {
return nil
}
func (n *NullScope) ReserveMemory(size int, prio uint8) error { return nil }
func (n *NullScope) ReleaseMemory(size int) {}
func (n *NullScope) Stat() ScopeStat { return ScopeStat{} }
func (n *NullScope) BeginSpan() (ResourceScopeSpan, error) { return &NullScope{}, nil }
func (n *NullScope) Done() {}
func (n *NullScope) Name() string { return "" }
func (n *NullScope) Protocol() protocol.ID { return "" }
func (n *NullScope) Peer() peer.ID { return "" }
func (n *NullScope) PeerScope() PeerScope { return &NullScope{} }
func (n *NullScope) SetPeer(peer.ID) error { return nil }
func (n *NullScope) ProtocolScope() ProtocolScope { return &NullScope{} }
func (n *NullScope) SetProtocol(proto protocol.ID) error { return nil }
func (n *NullScope) ServiceScope() ServiceScope { return &NullScope{} }
func (n *NullScope) SetService(srv string) error { return nil }