* hole punching protocol
* implement the new retry logic (opening a new stream per hole punch)
* rename the holepunch.HolePunchService to holepunch.Service
* remove stream handler when closing
* remove misleading comment from protobuf, add link to spec
* remove unnecessary netNotifiee.HolePunchService
* simplify receiving from the timer channel
* don't defer the closing of the hole punching stream
* only accept hole punch streams from relayed peers
* refactor error logging
* fix incorrect counting of incoming hole punch attempts
* rename HolePunch to DirectConnect
* fix usage of the wait group to close the hole punch service
* use a gc to the garbage collect the holepunch tracer
* check directionality of connection when accepting the hole punch stream
* add comment why we only call Connect once
* move deduplication logic to the holepunch service
Co-authored-by: aarshkshah1992 <aarshkshah1992@gmail.com>
* move the current mdns discovery implementation to discovery_legacy
* use libp2p/zeroconf for mDNS discovery
* rename the discovery package to mdns
* don't store the context
* use a wait group for clean shutdown of the mdns resolver
* add comment about port numbers
* move the mdns packages p2p/discovery
* base limits on reservations issued
* switch default reservation limits per peer and per IP
* don't export the constructor for relay.constraints
* panic when reading from crypto/rand fails
* optimize IP-based reservation lookup
* use lists instead of maps to save reservations
* save expiry timestamp in reservations
* use slices instead of linked lists for reservations
* remove unused rand in constraints
* v2 client scaffolding
* gomod: go-libp2p-core and go-libp2p-transport-upgrader feature dependencies
* Conn implements network.ConnStat
* add reservation stub
* utilities
* dial scaffolding and v1 compat dialing
* stream handling scaffolding and v1 incoming connection handling
* implement hop tagging
* export timeout variables
* v2 protobuf
* v2 client protocol implementation
* implement Reserve
* go get go-libp2p-swarm@feat/transient-conns
* implement client.New
* rework pb status codes
* client responds with UNEXPECTED_MESSAGE when it's actually an unexpected message
* relay scaffolding, reservation implementation
* implement relaying
* implement missing details
* add options for resources/limit
* gc idle conn counts
* fix clown shoes in cancellation check
* end to end relay test
* untag peers with expired reservations
* add time limit test
* better debug log for accepted conns
* add data limit test
* add v2-v1 compatibility tests
* godocs
* add WithACL relay option
* only return public relay addrs in reservation record
* remove the refresh restriction madness
* set default limit Data to 128K
* fix typo in AllowReserve godoc
* fix some small issues
- remove context from constructor
- remove stream handler when closing the host
- remove the awkward cancellation check from handleStream
* fix tests
* address review comments
- Add deadline for Reserve calls
- Add deadline for dials
- Add some comments for things that confuse aarsh.
* humor aarsh and add initializers for slices
* comment nitpicks
* fix bug in slice pre-allocations
* add deadline to connectV1
* make Relay.Close thread-safe
* untag peers with reservations when closing the relay
* gomod: get go-libp2p-asn-util
* add IP/ASN reservation constraints
* gomod: update deps
* fix e2e test
* increase default limit duration to 2min
* update protocol for vouched relay addrs; provide absolute expiration time instead of TTL
* update for reservation changes
* add voucher to the reservation pb
* TODO about reservation vouchers
* deduplicate protocol ID definitions between relay and client
* add reservation vouchers
* emit and consume reservation vouchers
* improve limit data test
* deduplicate concurrent relay dials to the samke peer
* improve dialer deduplication
* add a short timeout to dialing the relay in order to aid deduplication
* gomod: fix go1.16 madness
* spec compliance: don't include p2p-circuit in reservation addrs
* spec compliance: refuse reservation and connection attempts over relayed connections
* test shim: add empty file in test directory
* spec compliance: update protobuf
* spec compliance: use libp2p envelopes for reservation vouchers
* fix staticcheck
Co-authored-by: Marten Seemann <martenseemann@gmail.com>
Side A could already be running Identify with side B before B had the
connection in the connsByPeer, this lead to Connectedness returning
NotConnected and Identify failing.
Signed-off-by: Jakub Sztandera <kubuxu@protocol.ai>
Unfortunately, lotus relies on this and we don't have a good alternative
at the moment.
1. The "correct" way to get the status is to subscribe to the
"discoverability" events and read the first event (you're guaranteed to
see a "current status" event). However, this is a bit annoying.
2. Ideally, you'd call host.Addrs() to get the list of "good" addresses.
Unfortunately, we don't feed enough information back into the Host from
AutoNAT for this to be truly useful (yet).
1. Don't write "nil". Not all writers handle this well.
2. Write/read an entire string.
3. Improve debuggability.
4. Move the sleep. We _don't_ need to wait for disconnect notifications.
We _do_ need to wait for the protocol event change to propagate.
fix#7947
move `BasicHost.AutoNat` to a private field (it has no public method and shouldn't be accessed afaik.
Instead add a setter for config that sets it while holding the address mutex to prevent reads of the
field at the same time.